/* --- DOOM 64 HUD ---------------------------------------------------------- */

Height 0;
Resolution 320, 240;

StatusBar Normal, ForceScaled, 0.55
{
	InInventory "IsPlaying"
	{
		DrawString D64HUDFONT, UNTRANSLATED, "HEALTH", 24, 208, 0, Alignment(center);
		DrawNumber 3, BIGFONT, RED, Health, Alignment(center), 24, 217;
		
		DrawNumber 3, BIGFONT, RED, Ammo1, Alignment(center), 160, 217;
		
		DrawString D64HUDFONT, UNTRANSLATED, "ARMOR", 296, 208, 0, Alignment(center);
		DrawNumber 3, BIGFONT, RED, Armor, Alignment(center), 296, 217;
		
		DrawSwitchableImage KeySlot 2, "NULL", "STKEYS0", 58, 208; // Blue card
		DrawSwitchableImage KeySlot 3, "NULL", "STKEYS1", 68, 208; // Yellow card
		DrawSwitchableImage KeySlot 1, "NULL", "STKEYS2", 78, 208; // Red card
		DrawSwitchableImage KeySlot 5, "NULL", "STKEYS3", 58, 220; // Blue skull
		DrawSwitchableImage KeySlot 6, "NULL", "STKEYS4", 68, 220; // Yellow skull
		DrawSwitchableImage KeySlot 4, "NULL", "STKEYS5", 78, 220; // Red skull
	}
}

StatusBar FullScreen, ForceScaled, 0.55
{
	InInventory "IsPlaying"
	{
		DrawString D64HUDFONT, UNTRANSLATED, "HEALTH", 24, 208, 0, Alignment(center);
		DrawNumber 3, BIGFONT, RED, Health, Alignment(center), 24, 217;
		
		DrawNumber 3, BIGFONT, RED, Ammo1, Alignment(center), 160, 217;
		
		DrawString D64HUDFONT, UNTRANSLATED, "ARMOR", 296, 208, 0, Alignment(center);
		DrawNumber 3, BIGFONT, RED, Armor, Alignment(center), 296, 217;
		
		DrawSwitchableImage KeySlot 2, "NULL", "STKEYS0", 58, 208; // Blue card
		DrawSwitchableImage KeySlot 3, "NULL", "STKEYS1", 68, 208; // Yellow card
		DrawSwitchableImage KeySlot 1, "NULL", "STKEYS2", 78, 208; // Red card
		DrawSwitchableImage KeySlot 5, "NULL", "STKEYS3", 58, 220; // Blue skull
		DrawSwitchableImage KeySlot 6, "NULL", "STKEYS4", 68, 220; // Yellow skull
		DrawSwitchableImage KeySlot 4, "NULL", "STKEYS5", 78, 220; // Red skull
	}
}

StatusBar AutoMap, ForceScaled, 0.80
{
	InInventory "IsPlaying"
	{
		InInventory "UnmakerUpgrade1Icon", 1
		{
			DrawImage "ART1HUD", 130, 20, center;
		}
		InInventory "UnmakerUpgrade2Icon", 1
		{
			DrawImage "ART2HUD", 160, 20, center;
		}
		InInventory "UnmakerUpgrade3Icon", 1
		{
			DrawImage "ART3HUD", 190, 20, center;
		}
	}
}
