[enu default]

/* --- MAP AUTHOR NAMES (USED BY LEVEL NAME SCRIPTS) ------------------------ */

PREMAP01 = "Map: Yetis Arena";

//DM MAPS AUTHORS
64DM01AUTHOR = "Randy Estrella / P as in Papi / JETX_121";
64DM02AUTHOR = "Randy Estrella / P as in Papi / JETX_121";
64DM03AUTHOR = "P as in Papi / JETX_121";
64DM04AUTHOR = "Randy Estrella / P as in Papi / JETX_121";
64DM05AUTHOR = "Danny Lewis / P as in Papi / JETX_121";
64DM06AUTHOR = "Randy Estrella / P as in Papi / JETX_121";
64DM07AUTHOR = "Tim Heydelaar / JETX_121";
64DM08AUTHOR = "Danny Lewis / P as in Papi / JETX_121";
64DM09AUTHOR = "Danny Lewis / P as in Papi / JETX_121";
64DM10AUTHOR = "P as in Papi / JETX_121";						
64DM11AUTHOR = "Hardy LeBal / P as in Papi";		
64DM12AUTHOR = "Atomic Frog / P as in Papi / JETX_121";		// Converted by Moleccico
64DM13AUTHOR = "P as in Papi";
64DM14AUTHOR = "P as in Papi";	
64DM15AUTHOR = "Nathan Silver / P as in Papi";		// Converted by Moleccico
64DM16AUTHOR = "Arrowhead";	
64DM17AUTHOR = "Arrowhead";	
64DM18AUTHOR = "Arrowhead";
64DM19AUTHOR = "P as in Papi";
64DM20AUTHOR = "Arrowhead";
64DM21AUTHOR = "Arrowhead";
64DM22AUTHOR = "Arrowhead";
64DM23AUTHOR = "Arrowhead";
64DM24AUTHOR = "Arrowhead";
64DM25AUTHOR = "Arrowhead";
64DM26AUTHOR = "Mothvox";
64DM27AUTHOR = "Bloo";
64DM28AUTHOR = "Craneo / Jetx_121";
64DM29AUTHOR = "SkeletronMK / Jetx_121";
64DM30AUTHOR = "Craneo / Jetx_121";
64DM31AUTHOR = "Jetx_121";
64DM32AUTHOR = "Sgt_Mark_IV / Craneo";
64DM33AUTHOR = "Craneo / JETX_121";
64DM34AUTHOR = "Midway / Nevander / JETX_121";
64DM35AUTHOR = "Atomic Frog / JETX_121"; // Converted by Moleccico
64DM36AUTHOR = "Tim Heydelaar/ JETX_121";
64DM37AUTHOR = "Craneo / JETX_121";
64DM38AUTHOR = "Craneo / JETX_121";
64DM39AUTHOR = "Craneo / JETX_121";
64DM40AUTHOR = "Craneo / JETX_121";
64DM41AUTHOR = "JETX_121";
64DM42AUTHOR = "Craneo / JETX_121";
64DM43AUTHOR = "Craneo / JETX_121";
64DM44AUTHOR = "Craneo / JETX_121";
64DM45AUTHOR = "Craneo / JETX_121";
64DM46AUTHOR = "Craneo / JETX_121";
64DM47AUTHOR = "Craneo / JETX_121";




FUNDM01AUTHOR = "Randy Estrella / JETX_121";
FUNDM02AUTHOR = "Tim Heydelaar / JETX_121";
FUNDM03AUTHOR = "Randy Estrella / JETX_121";
FUNDM04AUTHOR = "AtomicFrog / JETX_121"; 			// Converted by Moleccico
FUNDM05AUTHOR = "Samuel Villarreal Kaiser / JETX_121";
FUNDM06AUTHOR = "Big Stronk / JETX_121";
FUNDM07AUTHOR = "Atomic Frog / JETX_121";						// Converted by Moleccico
FUNDM08AUTHOR = "Matt McGee / JETX_121";
FUNDM09AUTHOR = "Atomic Frog / JETX_121";			// Converted by Moleccico
FUNDM10AUTHOR = "Scwiba / JETX_121"; 				// Converted by Moleccico
FUNDM11AUTHOR = "Craneo / JETX_121";	//Christmas variant of 64DM38
FUNDM12AUTHOR = "Craneo / JETX_121";
FUNDM13AUTHOR = "Craneo"; //christmas old wounds

CTF01AUTHOR = "Atomic Frog / P as in Papi";			// Converted by Moleccico
CTF02AUTHOR = "Atomic Frog";						// Converted by Moleccico

/* --- GAME MESSAGES AND TEXT ----------------------------------------------- */

QUITMSG = "Quit DOOM 64?";
SECRETMESSAGE = "You found a secret area!";

GOTHTHBONUS = "You picked up a health bonus.";
GOTARMBONUS = "You picked up an armor bonus.";
GOTARMOR = "You pick up the armor.";
GOTMEGA = "You got the Mega Armor!";
GOTSTIM = "You picked up a stimpack.";
GOTMEDIKIT = "You picked up a medikit.";
GOTMEDINEED = "You picked up a medikit that you REALLY need!";

GOTSUPER = "Supercharge!";
GOTMSPHERE = "Mega Sphere!";
GOTINVUL = "Invulnerability!";
GOTINVIS = "Partial Invisibility!";
GOTVISOR = "Light Amplification Goggles!";
GOTSUIT = "Radiation Shield!";
GOTMAP = "Computer Area Map!";

GOTBACKPACK = "You got the backpack!";
GOTSHELLS = "Picked up shotgun shells.";
GOTSHELLS8 = "Picked up 8 shotgun shells.";
GOTSHELLS4 = "Picked up 4 shotgun shells.";
GOTSHELLBOX = "Picked up a box of shells.";
GOTBLUECARD = "You picked up a blue keycard.";
GOTYELWCARD = "You picked up a yellow keycard.";
GOTREDCARD = "You picked up a red keycard.";
GOTBLUESKUL = "You picked up a blue skull key.";
GOTYELWSKUL = "You picked up a yellow skull key.";
GOTREDSKUL = "You picked up a red skull key.";

GOTCHAINSAW = "A chainsaw! Find some meat!";
GOTPISTOL = "You got the pistol!";
GOTSHOTGUN = "You got the shotgun!";
GOTSHOTGUN2 = "You got the super shotgun!";
GOTCHAINGUN = "You got the chaingun!";
GOTLAUNCHER = "You got the rocket launcher!";
GOTPLASMA = "You got the plasma gun!";
GOTBFG9000 = "You got the BFG9000! Oh, yes.";
GOTLASER = "What the !@#%* is this!";
GOTNAILGUN = "You got the nailgun!";
GOTFLAMER = "You got the flamethrower!";

GOTNAILS = "Picked up a box of nails.";
GOTNAILSBOX = "Picked up a Nine Inch Nails pack.";
GOTFUEL = "Picked up a fuel canister.";

TAG_FIST = "Fists";
TAG_LASER = "Unmaker";
TAG_NAILGUN = "Nailgun";
TAG_FLAMER = "Flamethrower";

PD_BLUEO = "You need a blue key";
PD_REDO = "You need a red key";
PD_YELLOWO = "You need a yellow key";

PD_BLUEK = "You need a blue key";
PD_REDK = "You need a red key";
PD_YELLOWK = "You need a yellow key";

PD_BLUEC = "You need a blue keycard";
PD_REDC = "You need a red keycard";
PD_YELLOWC = "You need a yellow keycard";

PD_BLUECO = "You need a blue keycard";
PD_REDCO = "You need a red keycard";
PD_YELLOWCO = "You need a yellow keycard";

PD_BLUES = "You need a blue skullkey";
PD_REDS = "You need a red skullkey";
PD_YELLOWS = "You need a yellow skullkey";

PD_BLUESO = "You need a blue skullkey";
PD_REDSO = "You need a red skullkey";
PD_YELLOWSO = "You need a yellow skullkey";

PD_ARTIFACT = "You lack the ability to activate it";

PD_ELSEWHERED = "This door is opened elsewhere";
PD_ELSEWHEREO = "This object is activated elsewhere";

GOTARTIFACT1 = "Whatever it is, it doesn't belong in this world...";
GOTARTIFACT2 = "It must do something...";
GOTARTIFACT3 = "You have a feeling that it wasn't to be touched...";

GGAUTORUNON = "Autorun ON";
GGAUTORUNOFF = "Autorun OFF";
AMSTR_FOLLOWON = "Follow Mode ON";
AMSTR_FOLLOWOFF = "Follow Mode OFF";
STSTR_DQDON = "All Powerful Mode ON";
STSTR_DQDOFF = "All Powerful Mode OFF";
STSTR_NCON = "No Clipping Mode ON";
STSTR_NCOFF = "No Clipping Mode OFF";
STSTR_FAADDED = "Lots of Ammo!";
STSTR_KFAADDED = "Lots of Goodies!";
DEVKILLALL = "Boy I Suck!";

OB_DART = "%o was stuck by a spiked dart.";
OB_TRACER = "%o was blasted by a demonic missile.";
OB_NIGHTIMP = "%o was burned by a Nightmare Imp.";
OB_NIGHTIMPHIT = "%o was slashed by a Nightmare Imp.";
OB_MOTH = "%o was obliterated by the Mother of all Demons.";

OB_NAILGUN = "%o was crucified by %k.";
OB_FLAMER = "%o was roasted by %k.";

CC_NIGHTIMP = "Nightmare Imp";
CC_SPECTRE = "Spectre";
CC_MOTH = "The Mother Demon";

SKILL_DSLAYR =
	"The forces of Hell stand before you, stronger\n"
	"and fueled by hate... can you defeat them?\n"
	"\n";
	
//CO-OP STUFF

// DOOM 64 Main Game
D64HUSTR_T = "Main Menu";
D64HUSTR_B = "Bonus Fun Map Hub";
D64HUSTR_0 = "The Story so Far";
D64HUSTR_1 = "Staging Area";
D64HUSTR_2 = "The Terraformer";
D64HUSTR_3 = "Main Engineering";
D64HUSTR_4 = "Holding Area";
D64HUSTR_5 = "Tech Center";
D64HUSTR_6 = "Alpha Quadrant";
D64HUSTR_7 = "Research Lab";
D64HUSTR_8 = "Final Outpost";
D64HUSTR_9 = "Even Simpler";
D64HUSTR_10 = "The Bleeding";
D64HUSTR_11 = "Terror Core";
D64HUSTR_12 = "Altar of Pain";
D64HUSTR_13 = "Dark Citadel";
D64HUSTR_14 = "Eye of the Storm";
D64HUSTR_15 = "Dark Entries";
D64HUSTR_16 = "Blood Keep";
D64HUSTR_17 = "Watch Your Step";
D64HUSTR_18 = "Spawned Fear";
D64HUSTR_19 = "The Spiral";
D64HUSTR_20 = "Breakdown";
D64HUSTR_21 = "Pitfalls";
D64HUSTR_22 = "Burnt Offerings";
D64HUSTR_23 = "Unholy Temple";
D64HUSTR_24 = "No Escape";
D64HUSTR_25 = "Cat and Mouse";
D64HUSTR_26 = "Hardcore";
D64HUSTR_27 = "Playground";
D64HUSTR_28 = "The Absolution";
D64HUSTR_29 = "Outpost Omega";
D64HUSTR_30 = "The Lair";
D64HUSTR_31 = "In the Void";
D64HUSTR_32 = "Hectic";
D64HUSTR_33 = "Titlemap";
D64HUSTR_34 = "Test Facility";

// Retribution
RTRHUSTR_1 = "Aftermath";
RTRHUSTR_2 = "The Depths";
RTRHUSTR_3 = "Dead Ruined";
RTRHUSTR_4 = "Beyond Hell";
RTRHUSTR_5 = "The Titan";
RTRHUSTR_6 = "Sentinel";
RTRHUSTR_7 = "Death Dance";
RTRHUSTR_8 = "The Relay";
RTRHUSTR_9 = "Doomslayer";
RTRHUSTR_10 = "Seraphim";

// Absolution Levels
ABSHUSTR_1 = "Nukage Facility";
ABSHUSTR_2 = "Crisis";
ABSHUSTR_3 = "Death Labs";
ABSHUSTR_4 = "Shadows Watching";
ABSHUSTR_5 = "Forbidden Deeper";
ABSHUSTR_6 = "Doom 64 Museum";

// Outcast Levels
OUTHUSTR_1 = "Destroy";
OUTHUSTR_2 = "Stepwalk";
OUTHUSTR_3 = "Control";
OUTHUSTR_4 = "Forge";
OUTHUSTR_5 = "Portal";
OUTHUSTR_6 = "Darkened";
OUTHUSTR_7 = "Traps";
OUTHUSTR_8 = "Derelict";
OUTHUSTR_9 = "Nebula";
OUTHUSTR_10 = "Radiant";

// Redemption Denied (did the originals even have names?)
RDMHUSTR_1 = "The Metacenter";
RDMHUSTR_2 = "Secondary Complex";
RDMHUSTR_3 = "Deep Sector";
RDMHUSTR_4 = "Command Center";
RDMHUSTR_5 = "Operations Base";
RDMHUSTR_6 = "Processing Area";
RDMHUSTR_7 = "Networking Station";
RDMHUSTR_8 = "The Sanctum";

// The Reckoning
RECHUSTR_0 = "-";
RECHUSTR_1 = "Tunnels";
RECHUSTR_2 = "The Hazard Pits";
RECHUSTR_3 = "Delta Quadrant";
RECHUSTR_4 = "Data Labs";
RECHUSTR_5 = "Portal Core";
RECHUSTR_6 = "Incinerated Offerings";
RECHUSTR_7 = "Shadow Crypt";
RECHUSTR_8 = "The Circle of Chaos";
RECHUSTR_9 = "Source of Evil";

/* --- INTERMISSION SCREEN MAP NAMES ---------------------------------------- */

// Main Game Intermission Screens
INTERHUSTR_1 = "Intermission to Hectic";
INTERHUSTR_2 = "Intermission to Outpost Omega";
INTERHUSTR_3 = "Intermission to Even Simpler";
INTERHUSTR_4 = "Intermission to The Lair";
INTERHUSTR_5 = "Intermission to In the Void";
INTERHUSTR_6 = "Finale";

// Retribution Intermission Screens
INTERHUSTR_7 = "Intermission to Seraphim";
INTERHUSTR_8 = "Conclusion";

// Outcast Levels Intermission Screens
INTERHUSTR_9 = "Intermission to Radiant";
INTERHUSTR_10 = "The Outcast";

// Redemption Denied Intermission Screens
INTERHUSTR_11 = "Intermission to The Sanctum";
INTERHUSTR_12 = "Redemption Denied";

// The Reckoning Intermission Screens
INTERHUSTR_13 = "Intermission to Incinerated Offerings";
INTERHUSTR_14 = "The Reckoning";

/* --- MAP AUTHOR NAMES (USED BY LEVEL NAME SCRIPTS) ------------------------ */

// DOOM 64 Main Game
MAP01AUTHOR = "Randy Estrella";
MAP02AUTHOR = "Randy Estrella";
MAP03AUTHOR = "Danny Lewis";
MAP04AUTHOR = "Randy Estrella";
MAP05AUTHOR = "Tim Heydelaar";
MAP06AUTHOR = "Danny Lewis";
MAP07AUTHOR = "Tim Heydelaar";
MAP08AUTHOR = "Randy Estrella";
MAP09AUTHOR = "Randy Estrella";
MAP10AUTHOR = "Danny Lewis";
MAP11AUTHOR = "Danny Lewis";
MAP12AUTHOR = "Tim Heydelaar";
MAP13AUTHOR = "Tim Heydelaar";
MAP14AUTHOR = "Danny Lewis";
MAP15AUTHOR = "Randy Estrella";
MAP16AUTHOR = "Randy Estrella";
MAP17AUTHOR = "Danny Lewis";
MAP18AUTHOR = "Randy Estrella";
MAP19AUTHOR = "Tim Heydelaar";
MAP20AUTHOR = "Randy Estrella";
MAP21AUTHOR = "Tim Heydelaar";
MAP22AUTHOR = "Randy Estrella";
MAP23AUTHOR = "Tim Heydelaar";
MAP24AUTHOR = "Randy Estrella";
MAP25AUTHOR = "Randy Estrella";
MAP26AUTHOR = "Danny Lewis";
MAP27AUTHOR = "Tim Heydelaar";
MAP28AUTHOR = "Randy Estrella";
MAP29AUTHOR = "Danny Lewis";
MAP30AUTHOR = "Danny Lewis";
MAP31AUTHOR = "Tim Heydelaar";
MAP32AUTHOR = "Randy Estrella / Danny Lewis / Tim Heydelaar";
MAP33AUTHOR = "Midway / Nevander";
MAP34AUTHOR = "Nevander";

// Retribution
RTR01AUTHOR = "Nevander";
RTR02AUTHOR = "Nevander";
RTR03AUTHOR = "Nevander";
RTR04AUTHOR = "Nevander";
RTR05AUTHOR = "Nevander";
RTR06AUTHOR = "Nevander";
RTR07AUTHOR = "Nevander";
RTR08AUTHOR = "Nevander";
RTR09AUTHOR = "Nevander";
RTR10AUTHOR = "Midway / Nevander";

// Absolution Levels
ABS01AUTHOR = "Samuel Villarreal";
ABS02AUTHOR = "Samuel Villarreal";
ABS03AUTHOR = "Matt McGee";
ABS04AUTHOR = "Samuel Villarreal / Elbryan42";
ABS05AUTHOR = "Samuel Villarreal";
ABS06AUTHOR = "Samuel Villarreal";

// Outcast Levels
OUT01AUTHOR = "Samuel Villarreal";
OUT02AUTHOR = "Samuel Villarreal";
OUT03AUTHOR = "Samuel Villarreal / Nevander";
OUT04AUTHOR = "Samuel Villarreal / Nevander";
OUT05AUTHOR = "Samuel Villarreal";
OUT06AUTHOR = "Samuel Villarreal";
OUT07AUTHOR = "Samuel Villarreal";
OUT08AUTHOR = "Samuel Villarreal / Nevander";
OUT09AUTHOR = "Samuel Villarreal";
OUT10AUTHOR = "Samuel Villarreal";

// Redemption Denied
RDM01AUTHOR = "AgentSpork";
RDM02AUTHOR = "Steven Searle";
RDM03AUTHOR = "Steven Searle";
RDM04AUTHOR = "Steven Searle";
RDM05AUTHOR = "Steven Searle";
RDM06AUTHOR = "Steven Searle";
RDM07AUTHOR = "Steven Searle";
RDM08AUTHOR = "Steven Searle";

// The Reckoning
REC01AUTHOR = "Steven Searle";
REC02AUTHOR = "Steven Searle";
REC03AUTHOR = "Steven Searle";
REC04AUTHOR = "Steven Searle";
REC05AUTHOR = "Steven Searle";
REC06AUTHOR = "Steven Searle";
REC07AUTHOR = "Steven Searle";
REC08AUTHOR = "Steven Searle";
REC09AUTHOR = "Steven Searle";


/* --- MUSIC STRINGS (STRING IS ALWAYS PREFIXED WITH 'D_') ------------------ */

MUS_TITLE = "D64TTL";		// Title music
MUS_MENU = "D64MNU";		// Menu music
MUS_INTER = "D64INT";		// Intermission music
MUS_INTRO = "D64END";		// Story so far intro
MUS_END = "D64END";			// Finale text screen
MUS_TEXT = "SILENT";		// Text intermission screens
MUS_CAST = "MUS16";			// Cast sequence

MUS_MAP01 = "MUS01";
MUS_MAP02 = "MUS02";
MUS_MAP03 = "MUS03";
MUS_MAP04 = "MUS04";
MUS_MAP05 = "MUS05";
MUS_MAP06 = "MUS06";
MUS_MAP07 = "MUS07";
MUS_MAP08 = "MUS08";
MUS_MAP09 = "MUS09";
MUS_MAP10 = "MUS10";
MUS_MAP11 = "MUS11";
MUS_MAP12 = "MUS12";
MUS_MAP13 = "MUS13";
MUS_MAP14 = "MUS14";
MUS_MAP15 = "MUS15";
MUS_MAP16 = "MUS02";
MUS_MAP17 = "MUS16";
MUS_MAP18 = "MUS17";
MUS_MAP19 = "MUS18";
MUS_MAP20 = "MUS19";
MUS_MAP21 = "MUS20";
MUS_MAP22 = "MUS05";
MUS_MAP23 = "MUS07";
MUS_MAP24 = "MUS10";
MUS_MAP28 = "MUS11";

MUS_MAP29 = "MUS05";
MUS_MAP30 = "MUS12";
MUS_MAP31 = "MUS16";
MUS_MAP32 = "MUS04";

MUS_FUN00 = "D64MNU";
MUS_MAP25 = "MUS02";
MUS_MAP26 = "MUS10";
MUS_MAP27 = "MUS17";
MUS_MAP33 = "D64MNU";
MUS_MAP34 = "D64MNU";

MUS_RTR01 = "MUS11";
MUS_RTR02 = "MUS20";
MUS_RTR03 = "x";
MUS_RTR04 = "x";
MUS_RTR05 = "x";
MUS_RTR06 = "x";
MUS_RTR07 = "x";
MUS_RTR08 = "MUS03";
MUS_RTR09 = "MUS12";
MUS_RTR10 = "x";

MUS_ABS01 = "MUS18";
MUS_ABS02 = "MUS06";
MUS_ABS03 = "MUS07";
MUS_ABS04 = "MUS09";
MUS_ABS05 = "MUS08";
MUS_ABS06 = "MUS17";

MUS_OUT01 = "MUS03";
MUS_OUT02 = "MUS15";
MUS_OUT03 = "MUS06";
MUS_OUT04 = "MUS02";
MUS_OUT05 = "MUS04";
MUS_OUT06 = "MUS07";
MUS_OUT07 = "MUS10";
MUS_OUT08 = "MUS09";
MUS_OUT09 = "MUS16";
MUS_OUT10 = "MUS10";

MUS_RDM01 = "MUS03";
MUS_RDM02 = "MUS02";
MUS_RDM03 = "MUS08";
MUS_RDM04 = "MUS06";
MUS_RDM05 = "MUS07";
MUS_RDM06 = "MUS05";
MUS_RDM07 = "MUS04";
MUS_RDM08 = "MUS13";

MUS_REC01 = "MUS13";
MUS_REC02 = "MUS01";
MUS_REC03 = "MUS19";
MUS_REC04 = "MUS14";
MUS_REC05 = "MUS15";
MUS_REC06 = "MUS08";
MUS_REC07 = "MUS18";
MUS_REC08 = "MUS20";
MUS_REC09 = "MUS14";


/* --- MUSIC TRACK NAMES OF LUMPS:
	D64TTL = Title Theme
	D64MNU = Main Menu
	D64INT = Intermission
	D64END = Finale Theme
	MUS01  = The Madness
	MUS02  = Warped Hive
	MUS03  = Tortured Transmission
	MUS04  = Spaces Between
	MUS05  = Hellistatic
	MUS06  = Bleep Spawn
	MUS07  = Relentless Coil
	MUS08  = The Damned
	MUS09  = Other Side of Madness
	MUS10  = Dark Echo
	MUS11  = Aspects of the Vile
	MUS12  = Lamentation of the Forgotten
	MUS13  = Voices in the Blood
	MUS14  = Chrystalline Chaos
	MUS15  = Wait for It
	MUS16  = Blood Red Shadows
	MUS17  = Warped
	MUS18  = Collision Course
	MUS19  = The Rotted Foul
	MUS20  = Perfect Hate
	NEW01  = Overloaded
	NEW02  = Tainted Brood
	NEW03  = Breaking Point
	NEW04  = The Glitch Rot
	NEW05  = Metal Mites
	NEW06  = Unwound and Unhinged
	NEW07  = The Revelation Hour
	NEW08  = Sawteeth Smiles
	NEW09  = Clawing the Terminal
	NEW10  = Infestation Dissonance
	NEW11  = Transmission Desperation
*/

/* --- END OF LANGUAGE ------------------------------------------------------ */