/*
 * DamNums: by Xaser Acheron
 *
 * Base Font class -- this is an Actor since it not only defines some properties,
 * but also serves to load the font's sprites into memory. Without this step,
 * GetSpriteIndex will return junk when trying to access any of the sprites.
 */

class DamNumFont : Actor
{
	string fontPrefix;
	string fontTrans;

	property Prefix: fontPrefix;
	property DefaultTranslation: fontTrans;

	Default
	{
		+NOINTERACTION;
		+INVISIBLE;
		+CLIENTSIDEONLY;

		DamNumFont.Prefix DamNum_DefaultFontPrefix;
		DamNumFont.DefaultTranslation DamNum_DefaultTranslation;
	}
}
