actor DigitBaseS
{
	Radius 1
	Height 1
	Scale 0.75
	+NOBLOCKMAP
	+NOINTERACTION
	+NOGRAVITY
	+FORCEXYBILLBOARD
	+NOCLIP
	+CLIENTSIDEONLY
	Gravity 0.25
	States
	{
		Spawn:
			TNT1 A 1
			stop
	}
}

actor SDigit1Num0 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit1Num0",0,0,0,momx,momy,momz) stop } }
actor SDigit1Num1 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit1Num1",0,0,0,momx,momy,momz) stop } }
actor SDigit1Num2 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit1Num2",0,0,0,momx,momy,momz) stop } }
actor SDigit1Num3 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit1Num3",0,0,0,momx,momy,momz) stop } }
actor SDigit1Num4 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit1Num4",0,0,0,momx,momy,momz) stop } }
actor SDigit1Num5 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit1Num5",0,0,0,momx,momy,momz) stop } }
actor SDigit1Num6 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit1Num6",0,0,0,momx,momy,momz) stop } }
actor SDigit1Num7 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit1Num7",0,0,0,momx,momy,momz) stop } }
actor SDigit1Num8 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit1Num8",0,0,0,momx,momy,momz) stop } }
actor SDigit1Num9 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit1Num9",0,0,0,momx,momy,momz) stop } }

actor SDigit2Num0 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit2Num0",0,0,0,momx,momy,momz) stop } }
actor SDigit2Num1 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit2Num1",0,0,0,momx,momy,momz) stop } }
actor SDigit2Num2 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit2Num2",0,0,0,momx,momy,momz) stop } }
actor SDigit2Num3 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit2Num3",0,0,0,momx,momy,momz) stop } }
actor SDigit2Num4 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit2Num4",0,0,0,momx,momy,momz) stop } }
actor SDigit2Num5 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit2Num5",0,0,0,momx,momy,momz) stop } }
actor SDigit2Num6 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit2Num6",0,0,0,momx,momy,momz) stop } }
actor SDigit2Num7 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit2Num7",0,0,0,momx,momy,momz) stop } }
actor SDigit2Num8 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit2Num8",0,0,0,momx,momy,momz) stop } }
actor SDigit2Num9 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit2Num9",0,0,0,momx,momy,momz) stop } }

actor SDigit3Num0 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit3Num0",0,0,0,momx,momy,momz) stop } }
actor SDigit3Num1 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit3Num1",0,0,0,momx,momy,momz) stop } }
actor SDigit3Num2 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit3Num2",0,0,0,momx,momy,momz) stop } }
actor SDigit3Num3 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit3Num3",0,0,0,momx,momy,momz) stop } }
actor SDigit3Num4 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit3Num4",0,0,0,momx,momy,momz) stop } }
actor SDigit3Num5 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit3Num5",0,0,0,momx,momy,momz) stop } }
actor SDigit3Num6 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit3Num6",0,0,0,momx,momy,momz) stop } }
actor SDigit3Num7 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit3Num7",0,0,0,momx,momy,momz) stop } }
actor SDigit3Num8 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit3Num8",0,0,0,momx,momy,momz) stop } }
actor SDigit3Num9 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit3Num9",0,0,0,momx,momy,momz) stop } }

actor SDigit4Num0 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit4Num0",0,0,0,momx,momy,momz) stop } }
actor SDigit4Num1 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit4Num1",0,0,0,momx,momy,momz) stop } }
actor SDigit4Num2 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit4Num2",0,0,0,momx,momy,momz) stop } }
actor SDigit4Num3 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit4Num3",0,0,0,momx,momy,momz) stop } }
actor SDigit4Num4 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit4Num4",0,0,0,momx,momy,momz) stop } }
actor SDigit4Num5 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit4Num5",0,0,0,momx,momy,momz) stop } }
actor SDigit4Num6 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit4Num6",0,0,0,momx,momy,momz) stop } }
actor SDigit4Num7 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit4Num7",0,0,0,momx,momy,momz) stop } }
actor SDigit4Num8 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit4Num8",0,0,0,momx,momy,momz) stop } }
actor SDigit4Num9 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit4Num9",0,0,0,momx,momy,momz) stop } }

actor SDigit5Num0 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit5Num0",0,0,0,momx,momy,momz) stop } }
actor SDigit5Num1 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit5Num1",0,0,0,momx,momy,momz) stop } }
actor SDigit5Num2 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit5Num2",0,0,0,momx,momy,momz) stop } }
actor SDigit5Num3 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit5Num3",0,0,0,momx,momy,momz) stop } }
actor SDigit5Num4 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit5Num4",0,0,0,momx,momy,momz) stop } }
actor SDigit5Num5 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit5Num5",0,0,0,momx,momy,momz) stop } }
actor SDigit5Num6 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit5Num6",0,0,0,momx,momy,momz) stop } }
actor SDigit5Num7 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit5Num7",0,0,0,momx,momy,momz) stop } }
actor SDigit5Num8 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit5Num8",0,0,0,momx,momy,momz) stop } }
actor SDigit5Num9 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit5Num9",0,0,0,momx,momy,momz) stop } }

actor SDigit6Num0 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit6Num0",0,0,0,momx,momy,momz) stop } }
actor SDigit6Num1 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit6Num1",0,0,0,momx,momy,momz) stop } }
actor SDigit6Num2 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit6Num2",0,0,0,momx,momy,momz) stop } }
actor SDigit6Num3 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit6Num3",0,0,0,momx,momy,momz) stop } }
actor SDigit6Num4 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit6Num4",0,0,0,momx,momy,momz) stop } }
actor SDigit6Num5 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit6Num5",0,0,0,momx,momy,momz) stop } }
actor SDigit6Num6 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit6Num6",0,0,0,momx,momy,momz) stop } }
actor SDigit6Num7 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit6Num7",0,0,0,momx,momy,momz) stop } }
actor SDigit6Num8 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit6Num8",0,0,0,momx,momy,momz) stop } }
actor SDigit6Num9 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit6Num9",0,0,0,momx,momy,momz) stop } }

actor SDigit7Num0 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit7Num0",0,0,0,momx,momy,momz) stop } }
actor SDigit7Num1 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit7Num1",0,0,0,momx,momy,momz) stop } }
actor SDigit7Num2 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit7Num2",0,0,0,momx,momy,momz) stop } }
actor SDigit7Num3 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit7Num3",0,0,0,momx,momy,momz) stop } }
actor SDigit7Num4 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit7Num4",0,0,0,momx,momy,momz) stop } }
actor SDigit7Num5 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit7Num5",0,0,0,momx,momy,momz) stop } }
actor SDigit7Num6 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit7Num6",0,0,0,momx,momy,momz) stop } }
actor SDigit7Num7 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit7Num7",0,0,0,momx,momy,momz) stop } }
actor SDigit7Num8 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit7Num8",0,0,0,momx,momy,momz) stop } }
actor SDigit7Num9 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("Digit7Num9",0,0,0,momx,momy,momz) stop } }

actor DigitBase
{
	Radius 1
	Height 1
	Scale 0.75
	+NOBLOCKMAP
	+NOINTERACTION
	+NOGRAVITY
	+FORCEXYBILLBOARD
	+NOCLIP
	+CLIENTSIDEONLY
	Gravity 0.25
	States
	{
		Spawn:
			TNT1 A 0
			TNT1 A 0 A_JumpIf(ACS_ExecuteWithResult(WOC_CLIENTCVAR,WOC_DAMAGEINDICATOR)==1,"Num")
			stop
		Num:
			TNT1 A 1
			Stop
	}
}

actor Digit1Num0 : DigitBase { +CLIENTSIDEONLY States { Num: D1N0 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit1Num1 : DigitBase { +CLIENTSIDEONLY States { Num: D1N1 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit1Num2 : DigitBase { +CLIENTSIDEONLY States { Num: D1N2 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit1Num3 : DigitBase { +CLIENTSIDEONLY States { Num: D1N3 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit1Num4 : DigitBase { +CLIENTSIDEONLY States { Num: D1N4 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit1Num5 : DigitBase { +CLIENTSIDEONLY States { Num: D1N5 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit1Num6 : DigitBase { +CLIENTSIDEONLY States { Num: D1N6 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit1Num7 : DigitBase { +CLIENTSIDEONLY States { Num: D1N7 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit1Num8 : DigitBase { +CLIENTSIDEONLY States { Num: D1N8 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit1Num9 : DigitBase { +CLIENTSIDEONLY States { Num: D1N9 A 1 BRIGHT A_Fadeout(0.04) loop } }

actor Digit2Num0 : DigitBase { +CLIENTSIDEONLY States { Num: D2N0 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit2Num1 : DigitBase { +CLIENTSIDEONLY States { Num: D2N1 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit2Num2 : DigitBase { +CLIENTSIDEONLY States { Num: D2N2 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit2Num3 : DigitBase { +CLIENTSIDEONLY States { Num: D2N3 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit2Num4 : DigitBase { +CLIENTSIDEONLY States { Num: D2N4 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit2Num5 : DigitBase { +CLIENTSIDEONLY States { Num: D2N5 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit2Num6 : DigitBase { +CLIENTSIDEONLY States { Num: D2N6 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit2Num7 : DigitBase { +CLIENTSIDEONLY States { Num: D2N7 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit2Num8 : DigitBase { +CLIENTSIDEONLY States { Num: D2N8 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit2Num9 : DigitBase { +CLIENTSIDEONLY States { Num: D2N9 A 1 BRIGHT A_Fadeout(0.04) loop } }

actor Digit3Num0 : DigitBase { +CLIENTSIDEONLY States { Num: D3N0 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit3Num1 : DigitBase { +CLIENTSIDEONLY States { Num: D3N1 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit3Num2 : DigitBase { +CLIENTSIDEONLY States { Num: D3N2 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit3Num3 : DigitBase { +CLIENTSIDEONLY States { Num: D3N3 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit3Num4 : DigitBase { +CLIENTSIDEONLY States { Num: D3N4 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit3Num5 : DigitBase { +CLIENTSIDEONLY States { Num: D3N5 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit3Num6 : DigitBase { +CLIENTSIDEONLY States { Num: D3N6 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit3Num7 : DigitBase { +CLIENTSIDEONLY States { Num: D3N7 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit3Num8 : DigitBase { +CLIENTSIDEONLY States { Num: D3N8 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit3Num9 : DigitBase { +CLIENTSIDEONLY States { Num: D3N9 A 1 BRIGHT A_Fadeout(0.04) loop } }

actor Digit4Num0 : DigitBase { +CLIENTSIDEONLY States { Num: D4N0 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit4Num1 : DigitBase { +CLIENTSIDEONLY States { Num: D4N1 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit4Num2 : DigitBase { +CLIENTSIDEONLY States { Num: D4N2 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit4Num3 : DigitBase { +CLIENTSIDEONLY States { Num: D4N3 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit4Num4 : DigitBase { +CLIENTSIDEONLY States { Num: D4N4 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit4Num5 : DigitBase { +CLIENTSIDEONLY States { Num: D4N5 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit4Num6 : DigitBase { +CLIENTSIDEONLY States { Num: D4N6 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit4Num7 : DigitBase { +CLIENTSIDEONLY States { Num: D4N7 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit4Num8 : DigitBase { +CLIENTSIDEONLY States { Num: D4N8 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit4Num9 : DigitBase { +CLIENTSIDEONLY States { Num: D4N9 A 1 BRIGHT A_Fadeout(0.04) loop } }

actor Digit5Num0 : DigitBase { +CLIENTSIDEONLY States { Num: D5N0 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit5Num1 : DigitBase { +CLIENTSIDEONLY States { Num: D5N1 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit5Num2 : DigitBase { +CLIENTSIDEONLY States { Num: D5N2 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit5Num3 : DigitBase { +CLIENTSIDEONLY States { Num: D5N3 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit5Num4 : DigitBase { +CLIENTSIDEONLY States { Num: D5N4 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit5Num5 : DigitBase { +CLIENTSIDEONLY States { Num: D5N5 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit5Num6 : DigitBase { +CLIENTSIDEONLY States { Num: D5N6 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit5Num7 : DigitBase { +CLIENTSIDEONLY States { Num: D5N7 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit5Num8 : DigitBase { +CLIENTSIDEONLY States { Num: D5N8 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit5Num9 : DigitBase { +CLIENTSIDEONLY States { Num: D5N9 A 1 BRIGHT A_Fadeout(0.04) loop } }

actor Digit6Num0 : DigitBase { +CLIENTSIDEONLY States { Num: D6N0 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit6Num1 : DigitBase { +CLIENTSIDEONLY States { Num: D6N1 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit6Num2 : DigitBase { +CLIENTSIDEONLY States { Num: D6N2 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit6Num3 : DigitBase { +CLIENTSIDEONLY States { Num: D6N3 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit6Num4 : DigitBase { +CLIENTSIDEONLY States { Num: D6N4 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit6Num5 : DigitBase { +CLIENTSIDEONLY States { Num: D6N5 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit6Num6 : DigitBase { +CLIENTSIDEONLY States { Num: D6N6 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit6Num7 : DigitBase { +CLIENTSIDEONLY States { Num: D6N7 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit6Num8 : DigitBase { +CLIENTSIDEONLY States { Num: D6N8 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit6Num9 : DigitBase { +CLIENTSIDEONLY States { Num: D6N9 A 1 BRIGHT A_Fadeout(0.04) loop } }

actor Digit7Num0 : DigitBase { +CLIENTSIDEONLY States { Num: D7N0 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit7Num1 : DigitBase { +CLIENTSIDEONLY States { Num: D7N1 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit7Num2 : DigitBase { +CLIENTSIDEONLY States { Num: D7N2 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit7Num3 : DigitBase { +CLIENTSIDEONLY States { Num: D7N3 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit7Num4 : DigitBase { +CLIENTSIDEONLY States { Num: D7N4 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit7Num5 : DigitBase { +CLIENTSIDEONLY States { Num: D7N5 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit7Num6 : DigitBase { +CLIENTSIDEONLY States { Num: D7N6 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit7Num7 : DigitBase { +CLIENTSIDEONLY States { Num: D7N7 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit7Num8 : DigitBase { +CLIENTSIDEONLY States { Num: D7N8 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor Digit7Num9 : DigitBase { +CLIENTSIDEONLY States { Num: D7N9 A 1 BRIGHT A_Fadeout(0.04) loop } }

/////////////////////////////////////////////////

actor HSDigit1Num0 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit1Num0",0,0,0,momx,momy,momz) stop } }
actor HSDigit1Num1 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit1Num1",0,0,0,momx,momy,momz) stop } }
actor HSDigit1Num2 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit1Num2",0,0,0,momx,momy,momz) stop } }
actor HSDigit1Num3 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit1Num3",0,0,0,momx,momy,momz) stop } }
actor HSDigit1Num4 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit1Num4",0,0,0,momx,momy,momz) stop } }
actor HSDigit1Num5 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit1Num5",0,0,0,momx,momy,momz) stop } }
actor HSDigit1Num6 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit1Num6",0,0,0,momx,momy,momz) stop } }
actor HSDigit1Num7 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit1Num7",0,0,0,momx,momy,momz) stop } }
actor HSDigit1Num8 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit1Num8",0,0,0,momx,momy,momz) stop } }
actor HSDigit1Num9 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit1Num9",0,0,0,momx,momy,momz) stop } }

actor HSDigit2Num0 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit2Num0",0,0,0,momx,momy,momz) stop } }
actor HSDigit2Num1 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit2Num1",0,0,0,momx,momy,momz) stop } }
actor HSDigit2Num2 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit2Num2",0,0,0,momx,momy,momz) stop } }
actor HSDigit2Num3 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit2Num3",0,0,0,momx,momy,momz) stop } }
actor HSDigit2Num4 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit2Num4",0,0,0,momx,momy,momz) stop } }
actor HSDigit2Num5 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit2Num5",0,0,0,momx,momy,momz) stop } }
actor HSDigit2Num6 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit2Num6",0,0,0,momx,momy,momz) stop } }
actor HSDigit2Num7 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit2Num7",0,0,0,momx,momy,momz) stop } }
actor HSDigit2Num8 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit2Num8",0,0,0,momx,momy,momz) stop } }
actor HSDigit2Num9 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit2Num9",0,0,0,momx,momy,momz) stop } }

actor HSDigit3Num0 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit3Num0",0,0,0,momx,momy,momz) stop } }
actor HSDigit3Num1 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit3Num1",0,0,0,momx,momy,momz) stop } }
actor HSDigit3Num2 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit3Num2",0,0,0,momx,momy,momz) stop } }
actor HSDigit3Num3 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit3Num3",0,0,0,momx,momy,momz) stop } }
actor HSDigit3Num4 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit3Num4",0,0,0,momx,momy,momz) stop } }
actor HSDigit3Num5 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit3Num5",0,0,0,momx,momy,momz) stop } }
actor HSDigit3Num6 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit3Num6",0,0,0,momx,momy,momz) stop } }
actor HSDigit3Num7 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit3Num7",0,0,0,momx,momy,momz) stop } }
actor HSDigit3Num8 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit3Num8",0,0,0,momx,momy,momz) stop } }
actor HSDigit3Num9 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit3Num9",0,0,0,momx,momy,momz) stop } }

actor HSDigit4Num0 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit4Num0",0,0,0,momx,momy,momz) stop } }
actor HSDigit4Num1 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit4Num1",0,0,0,momx,momy,momz) stop } }
actor HSDigit4Num2 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit4Num2",0,0,0,momx,momy,momz) stop } }
actor HSDigit4Num3 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit4Num3",0,0,0,momx,momy,momz) stop } }
actor HSDigit4Num4 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit4Num4",0,0,0,momx,momy,momz) stop } }
actor HSDigit4Num5 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit4Num5",0,0,0,momx,momy,momz) stop } }
actor HSDigit4Num6 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit4Num6",0,0,0,momx,momy,momz) stop } }
actor HSDigit4Num7 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit4Num7",0,0,0,momx,momy,momz) stop } }
actor HSDigit4Num8 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit4Num8",0,0,0,momx,momy,momz) stop } }
actor HSDigit4Num9 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit4Num9",0,0,0,momx,momy,momz) stop } }

actor HSDigit5Num0 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit5Num0",0,0,0,momx,momy,momz) stop } }
actor HSDigit5Num1 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit5Num1",0,0,0,momx,momy,momz) stop } }
actor HSDigit5Num2 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit5Num2",0,0,0,momx,momy,momz) stop } }
actor HSDigit5Num3 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit5Num3",0,0,0,momx,momy,momz) stop } }
actor HSDigit5Num4 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit5Num4",0,0,0,momx,momy,momz) stop } }
actor HSDigit5Num5 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit5Num5",0,0,0,momx,momy,momz) stop } }
actor HSDigit5Num6 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit5Num6",0,0,0,momx,momy,momz) stop } }
actor HSDigit5Num7 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit5Num7",0,0,0,momx,momy,momz) stop } }
actor HSDigit5Num8 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit5Num8",0,0,0,momx,momy,momz) stop } }
actor HSDigit5Num9 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit5Num9",0,0,0,momx,momy,momz) stop } }

actor HSDigit6Num0 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit6Num0",0,0,0,momx,momy,momz) stop } }
actor HSDigit6Num1 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit6Num1",0,0,0,momx,momy,momz) stop } }
actor HSDigit6Num2 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit6Num2",0,0,0,momx,momy,momz) stop } }
actor HSDigit6Num3 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit6Num3",0,0,0,momx,momy,momz) stop } }
actor HSDigit6Num4 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit6Num4",0,0,0,momx,momy,momz) stop } }
actor HSDigit6Num5 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit6Num5",0,0,0,momx,momy,momz) stop } }
actor HSDigit6Num6 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit6Num6",0,0,0,momx,momy,momz) stop } }
actor HSDigit6Num7 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit6Num7",0,0,0,momx,momy,momz) stop } }
actor HSDigit6Num8 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit6Num8",0,0,0,momx,momy,momz) stop } }
actor HSDigit6Num9 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit6Num9",0,0,0,momx,momy,momz) stop } }

actor HSDigit7Num0 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit7Num0",0,0,0,momx,momy,momz) stop } }
actor HSDigit7Num1 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit7Num1",0,0,0,momx,momy,momz) stop } }
actor HSDigit7Num2 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit7Num2",0,0,0,momx,momy,momz) stop } }
actor HSDigit7Num3 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit7Num3",0,0,0,momx,momy,momz) stop } }
actor HSDigit7Num4 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit7Num4",0,0,0,momx,momy,momz) stop } }
actor HSDigit7Num5 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit7Num5",0,0,0,momx,momy,momz) stop } }
actor HSDigit7Num6 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit7Num6",0,0,0,momx,momy,momz) stop } }
actor HSDigit7Num7 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit7Num7",0,0,0,momx,momy,momz) stop } }
actor HSDigit7Num8 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit7Num8",0,0,0,momx,momy,momz) stop } }
actor HSDigit7Num9 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("HDigit7Num9",0,0,0,momx,momy,momz) stop } }

actor HDigit1Num0 : DigitBase { +CLIENTSIDEONLY States { Num: H1N0 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit1Num1 : DigitBase { +CLIENTSIDEONLY States { Num: H1N1 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit1Num2 : DigitBase { +CLIENTSIDEONLY States { Num: H1N2 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit1Num3 : DigitBase { +CLIENTSIDEONLY States { Num: H1N3 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit1Num4 : DigitBase { +CLIENTSIDEONLY States { Num: H1N4 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit1Num5 : DigitBase { +CLIENTSIDEONLY States { Num: H1N5 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit1Num6 : DigitBase { +CLIENTSIDEONLY States { Num: H1N6 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit1Num7 : DigitBase { +CLIENTSIDEONLY States { Num: H1N7 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit1Num8 : DigitBase { +CLIENTSIDEONLY States { Num: H1N8 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit1Num9 : DigitBase { +CLIENTSIDEONLY States { Num: H1N9 A 1 BRIGHT A_Fadeout(0.04) loop } }

actor HDigit2Num0 : DigitBase { +CLIENTSIDEONLY States { Num: H2N0 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit2Num1 : DigitBase { +CLIENTSIDEONLY States { Num: H2N1 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit2Num2 : DigitBase { +CLIENTSIDEONLY States { Num: H2N2 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit2Num3 : DigitBase { +CLIENTSIDEONLY States { Num: H2N3 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit2Num4 : DigitBase { +CLIENTSIDEONLY States { Num: H2N4 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit2Num5 : DigitBase { +CLIENTSIDEONLY States { Num: H2N5 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit2Num6 : DigitBase { +CLIENTSIDEONLY States { Num: H2N6 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit2Num7 : DigitBase { +CLIENTSIDEONLY States { Num: H2N7 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit2Num8 : DigitBase { +CLIENTSIDEONLY States { Num: H2N8 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit2Num9 : DigitBase { +CLIENTSIDEONLY States { Num: H2N9 A 1 BRIGHT A_Fadeout(0.04) loop } }

actor HDigit3Num0 : DigitBase { +CLIENTSIDEONLY States { Num: H3N0 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit3Num1 : DigitBase { +CLIENTSIDEONLY States { Num: H3N1 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit3Num2 : DigitBase { +CLIENTSIDEONLY States { Num: H3N2 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit3Num3 : DigitBase { +CLIENTSIDEONLY States { Num: H3N3 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit3Num4 : DigitBase { +CLIENTSIDEONLY States { Num: H3N4 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit3Num5 : DigitBase { +CLIENTSIDEONLY States { Num: H3N5 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit3Num6 : DigitBase { +CLIENTSIDEONLY States { Num: H3N6 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit3Num7 : DigitBase { +CLIENTSIDEONLY States { Num: H3N7 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit3Num8 : DigitBase { +CLIENTSIDEONLY States { Num: H3N8 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit3Num9 : DigitBase { +CLIENTSIDEONLY States { Num: H3N9 A 1 BRIGHT A_Fadeout(0.04) loop } }

actor HDigit4Num0 : DigitBase { +CLIENTSIDEONLY States { Num: H4N0 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit4Num1 : DigitBase { +CLIENTSIDEONLY States { Num: H4N1 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit4Num2 : DigitBase { +CLIENTSIDEONLY States { Num: H4N2 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit4Num3 : DigitBase { +CLIENTSIDEONLY States { Num: H4N3 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit4Num4 : DigitBase { +CLIENTSIDEONLY States { Num: H4N4 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit4Num5 : DigitBase { +CLIENTSIDEONLY States { Num: H4N5 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit4Num6 : DigitBase { +CLIENTSIDEONLY States { Num: H4N6 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit4Num7 : DigitBase { +CLIENTSIDEONLY States { Num: H4N7 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit4Num8 : DigitBase { +CLIENTSIDEONLY States { Num: H4N8 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit4Num9 : DigitBase { +CLIENTSIDEONLY States { Num: H4N9 A 1 BRIGHT A_Fadeout(0.04) loop } }

actor HDigit5Num0 : DigitBase { +CLIENTSIDEONLY States { Num: H5N0 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit5Num1 : DigitBase { +CLIENTSIDEONLY States { Num: H5N1 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit5Num2 : DigitBase { +CLIENTSIDEONLY States { Num: H5N2 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit5Num3 : DigitBase { +CLIENTSIDEONLY States { Num: H5N3 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit5Num4 : DigitBase { +CLIENTSIDEONLY States { Num: H5N4 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit5Num5 : DigitBase { +CLIENTSIDEONLY States { Num: H5N5 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit5Num6 : DigitBase { +CLIENTSIDEONLY States { Num: H5N6 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit5Num7 : DigitBase { +CLIENTSIDEONLY States { Num: H5N7 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit5Num8 : DigitBase { +CLIENTSIDEONLY States { Num: H5N8 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit5Num9 : DigitBase { +CLIENTSIDEONLY States { Num: H5N9 A 1 BRIGHT A_Fadeout(0.04) loop } }

actor HDigit6Num0 : DigitBase { +CLIENTSIDEONLY States { Num: H6N0 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit6Num1 : DigitBase { +CLIENTSIDEONLY States { Num: H6N1 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit6Num2 : DigitBase { +CLIENTSIDEONLY States { Num: H6N2 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit6Num3 : DigitBase { +CLIENTSIDEONLY States { Num: H6N3 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit6Num4 : DigitBase { +CLIENTSIDEONLY States { Num: H6N4 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit6Num5 : DigitBase { +CLIENTSIDEONLY States { Num: H6N5 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit6Num6 : DigitBase { +CLIENTSIDEONLY States { Num: H6N6 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit6Num7 : DigitBase { +CLIENTSIDEONLY States { Num: H6N7 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit6Num8 : DigitBase { +CLIENTSIDEONLY States { Num: H6N8 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit6Num9 : DigitBase { +CLIENTSIDEONLY States { Num: H6N9 A 1 BRIGHT A_Fadeout(0.04) loop } }

actor HDigit7Num0 : DigitBase { +CLIENTSIDEONLY States { Num: H7N0 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit7Num1 : DigitBase { +CLIENTSIDEONLY States { Num: H7N1 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit7Num2 : DigitBase { +CLIENTSIDEONLY States { Num: H7N2 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit7Num3 : DigitBase { +CLIENTSIDEONLY States { Num: H7N3 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit7Num4 : DigitBase { +CLIENTSIDEONLY States { Num: H7N4 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit7Num5 : DigitBase { +CLIENTSIDEONLY States { Num: H7N5 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit7Num6 : DigitBase { +CLIENTSIDEONLY States { Num: H7N6 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit7Num7 : DigitBase { +CLIENTSIDEONLY States { Num: H7N7 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit7Num8 : DigitBase { +CLIENTSIDEONLY States { Num: H7N8 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor HDigit7Num9 : DigitBase { +CLIENTSIDEONLY States { Num: H7N9 A 1 BRIGHT A_Fadeout(0.04) loop } }

/////////////////////////////////////////////////

actor PSDigit1Num0 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit1Num0",0,0,0,momx,momy,momz) stop } }
actor PSDigit1Num1 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit1Num1",0,0,0,momx,momy,momz) stop } }
actor PSDigit1Num2 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit1Num2",0,0,0,momx,momy,momz) stop } }
actor PSDigit1Num3 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit1Num3",0,0,0,momx,momy,momz) stop } }
actor PSDigit1Num4 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit1Num4",0,0,0,momx,momy,momz) stop } }
actor PSDigit1Num5 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit1Num5",0,0,0,momx,momy,momz) stop } }
actor PSDigit1Num6 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit1Num6",0,0,0,momx,momy,momz) stop } }
actor PSDigit1Num7 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit1Num7",0,0,0,momx,momy,momz) stop } }
actor PSDigit1Num8 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit1Num8",0,0,0,momx,momy,momz) stop } }
actor PSDigit1Num9 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit1Num9",0,0,0,momx,momy,momz) stop } }

actor PSDigit2Num0 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit2Num0",0,0,0,momx,momy,momz) stop } }
actor PSDigit2Num1 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit2Num1",0,0,0,momx,momy,momz) stop } }
actor PSDigit2Num2 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit2Num2",0,0,0,momx,momy,momz) stop } }
actor PSDigit2Num3 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit2Num3",0,0,0,momx,momy,momz) stop } }
actor PSDigit2Num4 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit2Num4",0,0,0,momx,momy,momz) stop } }
actor PSDigit2Num5 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit2Num5",0,0,0,momx,momy,momz) stop } }
actor PSDigit2Num6 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit2Num6",0,0,0,momx,momy,momz) stop } }
actor PSDigit2Num7 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit2Num7",0,0,0,momx,momy,momz) stop } }
actor PSDigit2Num8 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit2Num8",0,0,0,momx,momy,momz) stop } }
actor PSDigit2Num9 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit2Num9",0,0,0,momx,momy,momz) stop } }

actor PSDigit3Num0 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit3Num0",0,0,0,momx,momy,momz) stop } }
actor PSDigit3Num1 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit3Num1",0,0,0,momx,momy,momz) stop } }
actor PSDigit3Num2 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit3Num2",0,0,0,momx,momy,momz) stop } }
actor PSDigit3Num3 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit3Num3",0,0,0,momx,momy,momz) stop } }
actor PSDigit3Num4 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit3Num4",0,0,0,momx,momy,momz) stop } }
actor PSDigit3Num5 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit3Num5",0,0,0,momx,momy,momz) stop } }
actor PSDigit3Num6 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit3Num6",0,0,0,momx,momy,momz) stop } }
actor PSDigit3Num7 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit3Num7",0,0,0,momx,momy,momz) stop } }
actor PSDigit3Num8 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit3Num8",0,0,0,momx,momy,momz) stop } }
actor PSDigit3Num9 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit3Num9",0,0,0,momx,momy,momz) stop } }

actor PSDigit4Num0 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit4Num0",0,0,0,momx,momy,momz) stop } }
actor PSDigit4Num1 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit4Num1",0,0,0,momx,momy,momz) stop } }
actor PSDigit4Num2 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit4Num2",0,0,0,momx,momy,momz) stop } }
actor PSDigit4Num3 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit4Num3",0,0,0,momx,momy,momz) stop } }
actor PSDigit4Num4 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit4Num4",0,0,0,momx,momy,momz) stop } }
actor PSDigit4Num5 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit4Num5",0,0,0,momx,momy,momz) stop } }
actor PSDigit4Num6 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit4Num6",0,0,0,momx,momy,momz) stop } }
actor PSDigit4Num7 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit4Num7",0,0,0,momx,momy,momz) stop } }
actor PSDigit4Num8 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit4Num8",0,0,0,momx,momy,momz) stop } }
actor PSDigit4Num9 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit4Num9",0,0,0,momx,momy,momz) stop } }

actor PSDigit5Num0 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit5Num0",0,0,0,momx,momy,momz) stop } }
actor PSDigit5Num1 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit5Num1",0,0,0,momx,momy,momz) stop } }
actor PSDigit5Num2 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit5Num2",0,0,0,momx,momy,momz) stop } }
actor PSDigit5Num3 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit5Num3",0,0,0,momx,momy,momz) stop } }
actor PSDigit5Num4 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit5Num4",0,0,0,momx,momy,momz) stop } }
actor PSDigit5Num5 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit5Num5",0,0,0,momx,momy,momz) stop } }
actor PSDigit5Num6 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit5Num6",0,0,0,momx,momy,momz) stop } }
actor PSDigit5Num7 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit5Num7",0,0,0,momx,momy,momz) stop } }
actor PSDigit5Num8 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit5Num8",0,0,0,momx,momy,momz) stop } }
actor PSDigit5Num9 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit5Num9",0,0,0,momx,momy,momz) stop } }

actor PSDigit6Num0 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit6Num0",0,0,0,momx,momy,momz) stop } }
actor PSDigit6Num1 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit6Num1",0,0,0,momx,momy,momz) stop } }
actor PSDigit6Num2 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit6Num2",0,0,0,momx,momy,momz) stop } }
actor PSDigit6Num3 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit6Num3",0,0,0,momx,momy,momz) stop } }
actor PSDigit6Num4 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit6Num4",0,0,0,momx,momy,momz) stop } }
actor PSDigit6Num5 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit6Num5",0,0,0,momx,momy,momz) stop } }
actor PSDigit6Num6 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit6Num6",0,0,0,momx,momy,momz) stop } }
actor PSDigit6Num7 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit6Num7",0,0,0,momx,momy,momz) stop } }
actor PSDigit6Num8 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit6Num8",0,0,0,momx,momy,momz) stop } }
actor PSDigit6Num9 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit6Num9",0,0,0,momx,momy,momz) stop } }

actor PSDigit7Num0 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit7Num0",0,0,0,momx,momy,momz) stop } }
actor PSDigit7Num1 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit7Num1",0,0,0,momx,momy,momz) stop } }
actor PSDigit7Num2 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit7Num2",0,0,0,momx,momy,momz) stop } }
actor PSDigit7Num3 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit7Num3",0,0,0,momx,momy,momz) stop } }
actor PSDigit7Num4 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit7Num4",0,0,0,momx,momy,momz) stop } }
actor PSDigit7Num5 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit7Num5",0,0,0,momx,momy,momz) stop } }
actor PSDigit7Num6 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit7Num6",0,0,0,momx,momy,momz) stop } }
actor PSDigit7Num7 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit7Num7",0,0,0,momx,momy,momz) stop } }
actor PSDigit7Num8 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit7Num8",0,0,0,momx,momy,momz) stop } }
actor PSDigit7Num9 : DigitBaseS { +CLIENTSIDEONLY States { Spawn: TNT1 AA 0 BRIGHT A_SpawnItemEx("PDigit7Num9",0,0,0,momx,momy,momz) stop } }

actor PDigit1Num0 : DigitBase { +CLIENTSIDEONLY States { Num: P1N0 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit1Num1 : DigitBase { +CLIENTSIDEONLY States { Num: P1N1 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit1Num2 : DigitBase { +CLIENTSIDEONLY States { Num: P1N2 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit1Num3 : DigitBase { +CLIENTSIDEONLY States { Num: P1N3 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit1Num4 : DigitBase { +CLIENTSIDEONLY States { Num: P1N4 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit1Num5 : DigitBase { +CLIENTSIDEONLY States { Num: P1N5 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit1Num6 : DigitBase { +CLIENTSIDEONLY States { Num: P1N6 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit1Num7 : DigitBase { +CLIENTSIDEONLY States { Num: P1N7 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit1Num8 : DigitBase { +CLIENTSIDEONLY States { Num: P1N8 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit1Num9 : DigitBase { +CLIENTSIDEONLY States { Num: P1N9 A 1 BRIGHT A_Fadeout(0.04) loop } }

actor PDigit2Num0 : DigitBase { +CLIENTSIDEONLY States { Num: P2N0 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit2Num1 : DigitBase { +CLIENTSIDEONLY States { Num: P2N1 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit2Num2 : DigitBase { +CLIENTSIDEONLY States { Num: P2N2 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit2Num3 : DigitBase { +CLIENTSIDEONLY States { Num: P2N3 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit2Num4 : DigitBase { +CLIENTSIDEONLY States { Num: P2N4 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit2Num5 : DigitBase { +CLIENTSIDEONLY States { Num: P2N5 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit2Num6 : DigitBase { +CLIENTSIDEONLY States { Num: P2N6 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit2Num7 : DigitBase { +CLIENTSIDEONLY States { Num: P2N7 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit2Num8 : DigitBase { +CLIENTSIDEONLY States { Num: P2N8 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit2Num9 : DigitBase { +CLIENTSIDEONLY States { Num: P2N9 A 1 BRIGHT A_Fadeout(0.04) loop } }

actor PDigit3Num0 : DigitBase { +CLIENTSIDEONLY States { Num: P3N0 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit3Num1 : DigitBase { +CLIENTSIDEONLY States { Num: P3N1 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit3Num2 : DigitBase { +CLIENTSIDEONLY States { Num: P3N2 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit3Num3 : DigitBase { +CLIENTSIDEONLY States { Num: P3N3 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit3Num4 : DigitBase { +CLIENTSIDEONLY States { Num: P3N4 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit3Num5 : DigitBase { +CLIENTSIDEONLY States { Num: P3N5 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit3Num6 : DigitBase { +CLIENTSIDEONLY States { Num: P3N6 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit3Num7 : DigitBase { +CLIENTSIDEONLY States { Num: P3N7 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit3Num8 : DigitBase { +CLIENTSIDEONLY States { Num: P3N8 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit3Num9 : DigitBase { +CLIENTSIDEONLY States { Num: P3N9 A 1 BRIGHT A_Fadeout(0.04) loop } }

actor PDigit4Num0 : DigitBase { +CLIENTSIDEONLY States { Num: P4N0 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit4Num1 : DigitBase { +CLIENTSIDEONLY States { Num: P4N1 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit4Num2 : DigitBase { +CLIENTSIDEONLY States { Num: P4N2 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit4Num3 : DigitBase { +CLIENTSIDEONLY States { Num: P4N3 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit4Num4 : DigitBase { +CLIENTSIDEONLY States { Num: P4N4 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit4Num5 : DigitBase { +CLIENTSIDEONLY States { Num: P4N5 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit4Num6 : DigitBase { +CLIENTSIDEONLY States { Num: P4N6 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit4Num7 : DigitBase { +CLIENTSIDEONLY States { Num: P4N7 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit4Num8 : DigitBase { +CLIENTSIDEONLY States { Num: P4N8 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit4Num9 : DigitBase { +CLIENTSIDEONLY States { Num: P4N9 A 1 BRIGHT A_Fadeout(0.04) loop } }

actor PDigit5Num0 : DigitBase { +CLIENTSIDEONLY States { Num: P5N0 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit5Num1 : DigitBase { +CLIENTSIDEONLY States { Num: P5N1 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit5Num2 : DigitBase { +CLIENTSIDEONLY States { Num: P5N2 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit5Num3 : DigitBase { +CLIENTSIDEONLY States { Num: P5N3 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit5Num4 : DigitBase { +CLIENTSIDEONLY States { Num: P5N4 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit5Num5 : DigitBase { +CLIENTSIDEONLY States { Num: P5N5 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit5Num6 : DigitBase { +CLIENTSIDEONLY States { Num: P5N6 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit5Num7 : DigitBase { +CLIENTSIDEONLY States { Num: P5N7 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit5Num8 : DigitBase { +CLIENTSIDEONLY States { Num: P5N8 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit5Num9 : DigitBase { +CLIENTSIDEONLY States { Num: P5N9 A 1 BRIGHT A_Fadeout(0.04) loop } }

actor PDigit6Num0 : DigitBase { +CLIENTSIDEONLY States { Num: P6N0 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit6Num1 : DigitBase { +CLIENTSIDEONLY States { Num: P6N1 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit6Num2 : DigitBase { +CLIENTSIDEONLY States { Num: P6N2 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit6Num3 : DigitBase { +CLIENTSIDEONLY States { Num: P6N3 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit6Num4 : DigitBase { +CLIENTSIDEONLY States { Num: P6N4 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit6Num5 : DigitBase { +CLIENTSIDEONLY States { Num: P6N5 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit6Num6 : DigitBase { +CLIENTSIDEONLY States { Num: P6N6 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit6Num7 : DigitBase { +CLIENTSIDEONLY States { Num: P6N7 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit6Num8 : DigitBase { +CLIENTSIDEONLY States { Num: P6N8 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit6Num9 : DigitBase { +CLIENTSIDEONLY States { Num: P6N9 A 1 BRIGHT A_Fadeout(0.04) loop } }

actor PDigit7Num0 : DigitBase { +CLIENTSIDEONLY States { Num: P7N0 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit7Num1 : DigitBase { +CLIENTSIDEONLY States { Num: P7N1 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit7Num2 : DigitBase { +CLIENTSIDEONLY States { Num: P7N2 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit7Num3 : DigitBase { +CLIENTSIDEONLY States { Num: P7N3 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit7Num4 : DigitBase { +CLIENTSIDEONLY States { Num: P7N4 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit7Num5 : DigitBase { +CLIENTSIDEONLY States { Num: P7N5 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit7Num6 : DigitBase { +CLIENTSIDEONLY States { Num: P7N6 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit7Num7 : DigitBase { +CLIENTSIDEONLY States { Num: P7N7 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit7Num8 : DigitBase { +CLIENTSIDEONLY States { Num: P7N8 A 1 BRIGHT A_Fadeout(0.04) loop } }
actor PDigit7Num9 : DigitBase { +CLIENTSIDEONLY States { Num: P7N9 A 1 BRIGHT A_Fadeout(0.04) loop } }