height 0;
monospacefonts true, "2";
resolution 640, 400;
interpolatehealth false;
interpolatearmor false;
LowerHealthCap false;

statusbar fullscreen, fullscreenoffsets
{
  // Health ---------------------------------------------------------------------------------------------

	drawimage "BHUDRIGH", -200, -104;
	
	WeaponAmmo Mana1
	{
	drawbar "BMNBAR01", "BMNMPTY", mana1, horizontal, reverse, interpolate(8), -184, -62;
	}
	Else
	{
	drawbar "BMANBAR", "BMNMPTY", mana1, horizontal, reverse, interpolate(8), -184, -62;
	}
	
	WeaponAmmo Mana2
	{
	drawbar "GMNBAR01", "GMNMPTY", mana2, horizontal, reverse, interpolate(8), -184, -40;
	}
	Else
	{
	drawbar "GMANBAR", "GMNMPTY", mana2, horizontal, reverse, interpolate(8), -184, -40;
	}
	
	drawbar "MGKBAR01", "MGKMPTY", mp, horizontal, reverse, interpolate(8), -184, -18;
	//drawimage "WEAPBACK", -152, -88;
	
	drawnumber 8, YELLOWFONT, untranslated, armourcount, whennotzero, -152, -83;
	
	drawswitchableimage weaponslot 1, "GREYF049", "WITEF049", -147, -83;
	drawswitchableimage weaponslot 2, "GREYF050", "WITEF050", -138, -83;
	drawswitchableimage weaponslot 3, "GREYF051", "WITEF051", -127, -83;
	drawswitchableimage weaponslot 4, "GREYF052", "WITEF052", -116, -83;
	drawswitchableimage weaponslot 5, "GREYF053", "WITEF053", -105, -83;
	drawswitchableimage weaponslot 6, "GREYF054", "WITEF054", -94, -83;
	
	PlayerClass Fighter
	{
		IsSelected SpikedGauntlets 		{ drawimage "GRENF049", -147, -83; }
		IsSelected "Timon'sAxe" 		{ drawimage "GRENF050", -138, -83; }
		IsSelected HammerOfRetribution 	{ drawimage "GRENF051", -127, -83; }
		IsSelected Quietus 				{ drawimage "GRENF052", -116, -83; }
		IsSelected DragonClaw 			{ drawimage "GRENF053", -105, -83; }
		IsSelected VorpalBlade 			{ drawimage "GRENF054",  -94, -83; }
	}
	
	PlayerClass Cleric
	{
		IsSelected MaceOfContrition 	{ drawimage "BLUEF049", -147, -83; }
		IsSelected SerpentStaff 		{ drawimage "BLUEF050", -138, -83; }
		IsSelected Firestorm 			{ drawimage "BLUEF051", -127, -83; }
		IsSelected Wraithverge 			{ drawimage "BLUEF052", -116, -83; }
		IsSelected MorningStar 			{ drawimage "BLUEF053", -105, -83; }
		IsSelected Lightbringer 		{ drawimage "BLUEF054",  -94, -83; }
	}
	
	PlayerClass Mage
	{
		IsSelected SapphireWand 		{ drawimage "REDDF049", -147, -83; }
		IsSelected FrostShards	 		{ drawimage "REDDF050", -138, -83; }
		IsSelected ArcOfDeath		 	{ drawimage "REDDF051", -127, -83; }
		IsSelected Bloodscourge 		{ drawimage "REDDF052", -116, -83; }
		IsSelected RubyWand 			{ drawimage "REDDF053", -105, -83; }
		IsSelected Skullstaff 			{ drawimage "REDDF054",  -94, -83; }
	}
	
	PlayerClass Hunter
	{
		IsSelected Machete		 		{ drawimage "YELOF049", -147, -83; }
		IsSelected EnchantedBow 		{ drawimage "YELOF050", -138, -83; }
		IsSelected EtherealCrossbow	 	{ drawimage "YELOF051", -127, -83; }
		IsSelected HellforgeCannon		{ drawimage "YELOF052", -116, -83; }
		IsSelected GlacialCrossbow		{ drawimage "YELOF053", -105, -83; }
		IsSelected Blunderbuss 			{ drawimage "YELOF054",  -94, -83; }
	}
	
	PlayerClass Necromancer
	{
		IsSelected Sickle			 			{ drawimage "PURPF049", -147, -83; }
		IsSelected HeartOfYorick 				{ drawimage "PURPF050", -138, -83; }
		IsSelected LichStaff 					{ drawimage "PURPF051", -127, -83; }
		IsSelected RavenStaff 					{ drawimage "PURPF052", -116, -83; }
		IsSelected GauntletsOfTheNecromancer	{ drawimage "PURPF053", -105, -83; }
		IsSelected Bloodscepter 				{ drawimage "PURPF054",  -94, -83; }
	}
	
	PlayerClass Assassin
	{
		IsSelected AssassinDagger			 	{ drawimage "LGREF049", -147, -83; }
		IsSelected ImpalerCrossbow 				{ drawimage "LGREF050", -138, -83; }
		IsSelected ShrapnelGrenades 			{ drawimage "LGREF051", -127, -83; }
		IsSelected DeathbringerArbalest 		{ drawimage "LGREF052", -116, -83; }
		IsSelected NailCannon					{ drawimage "LGREF053", -105, -83; }
		IsSelected Acidmaw		 				{ drawimage "LGREF054",  -94, -83; }
	}
	
	drawselectedinventory artiflash|itemflash, center, INDEXFONT_YELLOW, -203, -15, -190, -8, Untranslated;
	drawnumber 8, YELLOWFONT, untranslated, mana1, -87, -61;
	drawnumber 8, YELLOWFONT, untranslated, mana2, -87, -39;
	drawnumber 8, YELLOWFONT, untranslated, mp, -87, -17;
	
	InInventory EnergyAbsorb, 1
	{
	drawnumber 8, YELLOWFONT, untranslated, EnergyAbsorbing, alignment(left)|whennotzero, -181, -39;
	}

	drawimage "BHUDLEFT", 0, -104;
	
	
	
	drawbar "HLTBAR01", "HLTMPTY", health currentmaxhealth, horizontal, interpolate(8), 84, -40;
	Alpha 0.5
	{
	drawbar "ARMRFBAR", "INVISBAR", armor ArcaneBarrierMax, horizontal, interpolate(8), 84, -40;
	}
	//
	drawbar "EXPBAR01", "EXPMPTY", XP, horizontal, interpolate(8), 84, -18;

	//drawkeybar 12, vertical, reverse, auto, 192, -8, 0, 6, auto;
	drawnumber 8, YELLOWFONT, untranslated, health, 181, -39;
	drawnumber 8, YELLOWFONT, untranslated, level, 181, -17;
	drawnumber 8, YELLOWFONT, untranslated, armor, alignment(left)|whennotzero, 87, -39;
	InInventory TargetHPPercent, 1
	{
		drawimage "MNGHPBAR", -125 + Center, 20;
		drawimage "MONSBAC2", -104 + Center, 40;
		InInventory Not TargetHealthBarColor
		InInventory Not "Damagefactor"
		{
		drawbar "ALYBAR01", "ALLYEMP2", TargetHPPercent, horizontal, interpolate(6), -100 + Center, 44;
		}
		InInventory TargetHealthBarColor
		{
		drawbar "ENEBAR01", "MONSEMP2", TargetHPPercent, horizontal, interpolate(6), -100 + Center, 44;
		}
	}
  
  // Skills Display -------------------------------------------------------------------------------------------

	/*drawimage "ARTIBOX", 40, -37, none, 14, 14;
	drawimage "ARTIBOX", 54, -37, none, 14, 14;
	drawimage "ARTIBOX", 68, -37, none, 14, 14;
	drawimage "ARTIBOX", 82, -37, none, 14, 14;*/
	
  PlayerClass Fighter
  {
  drawimage "FHUDLEFT", 0, -104;
  drawimage "FHUDRIGH", -200, -104;
  InInventory Not SkillSlot1 { drawimage "ARTIMB", 80, -72, none, 27, 27; }// Current ammo amount}
  InInventory SkillSlot1, 1 { drawimage "ARTICS", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 2 { drawimage "ARTIWARC", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 3 { drawimage "ARTISTOM", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 4 { drawimage "ARTIAXEM", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 5 { drawimage "ARTIBESE", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 6 { drawimage "ARTIRUSH", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 7 { drawimage "ARTICHAR", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 8 { drawimage "ARTIHAM", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 9 { drawimage "ARTIADRN", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 10 { drawimage "ARTIADRE", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 11 { drawimage "ARTIHOOK", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 12 { drawimage "ARTISWRD", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 13 { drawimage "ARTIVENG", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 14 { drawimage "ARTIRFCT", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 15 { drawimage "ARTIDBLW", 80, -72, none, 27, 27; }
  
  InInventory Not SkillSlot2 { drawimage "ARTIMB", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 1 { drawimage "ARTICS", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 2 { drawimage "ARTIWARC", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 3 { drawimage "ARTISTOM", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 4 { drawimage "ARTIAXEM", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 5 { drawimage "ARTIBESE", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 6 { drawimage "ARTIRUSH", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 7 { drawimage "ARTICHAR", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 8 { drawimage "ARTIHAM", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 9 { drawimage "ARTIADRN", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 10 { drawimage "ARTIADRE", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 11 { drawimage "ARTIHOOK", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 12 { drawimage "ARTISWRD", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 13 { drawimage "ARTIVENG", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 14 { drawimage "ARTIRFCT", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 15 { drawimage "ARTIDBLW", 107, -72, none, 27, 27; }
  
  InInventory Not SkillSlot3 { drawimage "ARTIMB", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 1 { drawimage "ARTICS", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 2 { drawimage "ARTIWARC", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 3 { drawimage "ARTISTOM", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 4 { drawimage "ARTIAXEM", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 5 { drawimage "ARTIBESE", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 6 { drawimage "ARTIRUSH", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 7 { drawimage "ARTICHAR", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 8 { drawimage "ARTIHAM", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 9 { drawimage "ARTIADRN", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 10 { drawimage "ARTIADRE", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 11 { drawimage "ARTIHOOK", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 12 { drawimage "ARTISWRD", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 13 { drawimage "ARTIVENG", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 14 { drawimage "ARTIRFCT", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 15 { drawimage "ARTIDBLW", 134, -72, none, 27, 27; }
  
  InInventory Not SkillSlot4 { drawimage "ARTIMB", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 1 { drawimage "ARTICS", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 2 { drawimage "ARTIWARC", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 3 { drawimage "ARTISTOM", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 4 { drawimage "ARTIAXEM", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 5 { drawimage "ARTIBESE", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 6 { drawimage "ARTIRUSH", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 7 { drawimage "ARTICHAR", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 8 { drawimage "ARTIHAM", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 9 { drawimage "ARTIADRN", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 10 { drawimage "ARTIADRE", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 11 { drawimage "ARTIHOOK", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 12 { drawimage "ARTISWRD", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 13 { drawimage "ARTIVENG", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 14 { drawimage "ARTIRFCT", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 15 { drawimage "ARTIDBLW", 161, -72, none, 27, 27; }
  }
  
  PlayerClass Cleric
  {
  drawimage "CHUDLEFT", 0, -104;
  drawimage "CHUDRIGH", -200, -104;
  InInventory Not SkillSlot1 { drawimage "ARTIBL", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 1 { drawimage "ARTICU", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 2 { drawimage "ARTIMACE", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 3 { drawimage "ARTISHLD", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 4 { drawimage "ARTIHOBT", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 5 { drawimage "ARTIANCE", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 6 { drawimage "ARTISACR", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 7 { drawimage "ARTIPROT", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 8 { drawimage "ARTICNSC", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 9 { drawimage "ARTILEGE", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 10 { drawimage "ARTIRETR", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 11 { drawimage "ARTIREGN", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 12 { drawimage "ARTIDIVP", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 13 { drawimage "ARTIVISI", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 14 { drawimage "ARTIINTR", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 15 { drawimage "ARTIHF", 80, -72, none, 27, 27; }
  
  InInventory Not SkillSlot2 { drawimage "ARTIBL", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 1 { drawimage "ARTICU", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 2 { drawimage "ARTIMACE", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 3 { drawimage "ARTISHLD", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 4 { drawimage "ARTIHOBT", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 5 { drawimage "ARTIANCE", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 6 { drawimage "ARTISACR", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 7 { drawimage "ARTIPROT", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 8 { drawimage "ARTICNSC", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 9 { drawimage "ARTILEGE", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 10 { drawimage "ARTIRETR", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 11 { drawimage "ARTIREGN", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 12 { drawimage "ARTIDIVP", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 13 { drawimage "ARTIVISI", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 14 { drawimage "ARTIINTR", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 15 { drawimage "ARTIHF", 107, -72, none, 27, 27; }
  
  InInventory Not SkillSlot3 { drawimage "ARTIBL", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 1 { drawimage "ARTICU", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 2 { drawimage "ARTIMACE", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 3 { drawimage "ARTISHLD", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 4 { drawimage "ARTIHOBT", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 5 { drawimage "ARTIANCE", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 6 { drawimage "ARTISACR", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 7 { drawimage "ARTIPROT", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 8 { drawimage "ARTICNSC", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 9 { drawimage "ARTILEGE", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 10 { drawimage "ARTIRETR", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 11 { drawimage "ARTIREGN", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 12 { drawimage "ARTIDIVP", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 13 { drawimage "ARTIVISI", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 14 { drawimage "ARTIINTR", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 15 { drawimage "ARTIHF", 134, -72, none, 27, 27; }
  
  InInventory Not SkillSlot4 { drawimage "ARTIBL", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 1 { drawimage "ARTICU", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 2 { drawimage "ARTIMACE", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 3 { drawimage "ARTISHLD", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 4 { drawimage "ARTIHOBT", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 5 { drawimage "ARTIANCE", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 6 { drawimage "ARTISACR", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 7 { drawimage "ARTIPROT", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 8 { drawimage "ARTICNSC", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 9 { drawimage "ARTILEGE", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 10 { drawimage "ARTIRETR", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 11 { drawimage "ARTIREGN", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 12 { drawimage "ARTIDIVP", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 13 { drawimage "ARTIVISI", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 14 { drawimage "ARTIINTR", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 15 { drawimage "ARTIHF", 161, -72, none, 27, 27; }
  }
  
  PlayerClass Mage
  {
  drawimage "MHUDLEFT", 0, -104;
  drawimage "MHUDRIGH", -200, -104;
  InInventory Not SkillSlot1 { drawimage "ARTIDFBA", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 1 { drawimage "ARTITK", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 2 { drawimage "ARTIICBO", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 3 { drawimage "ARTISPAR", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 4 { drawimage "ARTIFT", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 5 { drawimage "ARTIMCHA", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 6 { drawimage "ARTIFREE", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 7 { drawimage "ARTIABSO", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 8 { drawimage "ARTIMETE", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 9 { drawimage "ARTIMARM", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 10 { drawimage "ARTIBLIZ", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 11 { drawimage "ARTITHST", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 12 { drawimage "ARTIFPIL", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 13 { drawimage "ARTIPOLY", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 14 { drawimage "ARTIGLAC", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 15 { drawimage "ARTISURG", 80, -72, none, 27, 27; }
  
  InInventory Not SkillSlot2 { drawimage "ARTIDFBA", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 1 { drawimage "ARTITK", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 2 { drawimage "ARTIICBO", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 3 { drawimage "ARTISPAR", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 4 { drawimage "ARTIFT", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 5 { drawimage "ARTIMCHA", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 6 { drawimage "ARTIFREE", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 7 { drawimage "ARTIABSO", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 8 { drawimage "ARTIMETE", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 9 { drawimage "ARTIMARM", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 10 { drawimage "ARTIBLIZ", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 11 { drawimage "ARTITHST", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 12 { drawimage "ARTIFPIL", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 13 { drawimage "ARTIPOLY", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 14 { drawimage "ARTIGLAC", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 15 { drawimage "ARTISURG", 107, -72, none, 27, 27; }
  
  InInventory Not SkillSlot3 { drawimage "ARTIDFBA", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 1 { drawimage "ARTITK", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 2 { drawimage "ARTIICBO", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 3 { drawimage "ARTISPAR", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 4 { drawimage "ARTIFT", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 5 { drawimage "ARTIMCHA", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 6 { drawimage "ARTIFREE", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 7 { drawimage "ARTIABSO", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 8 { drawimage "ARTIMETE", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 9 { drawimage "ARTIMARM", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 10 { drawimage "ARTIBLIZ", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 11 { drawimage "ARTITHST", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 12 { drawimage "ARTIFPIL", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 13 { drawimage "ARTIPOLY", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 14 { drawimage "ARTIGLAC", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 15 { drawimage "ARTISURG", 134, -72, none, 27, 27; }
  
  InInventory Not SkillSlot4 { drawimage "ARTIDFBA", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 1 { drawimage "ARTITK", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 2 { drawimage "ARTIICBO", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 3 { drawimage "ARTISPAR", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 4 { drawimage "ARTIFT", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 5 { drawimage "ARTIMCHA", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 6 { drawimage "ARTIFREE", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 7 { drawimage "ARTIABSO", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 8 { drawimage "ARTIMETE", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 9 { drawimage "ARTIMARM", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 10 { drawimage "ARTIBLIZ", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 11 { drawimage "ARTITHST", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 12 { drawimage "ARTIFPIL", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 13 { drawimage "ARTIPOLY", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 14 { drawimage "ARTIGLAC", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 15 { drawimage "ARTISURG", 161, -72, none, 27, 27; }
  }
  
  PlayerClass Hunter
  {
  drawimage "HHUDLEFT", 0, -104;
  drawimage "HHUDRIGH", -200, -104;
  InInventory Not SkillSlot1 { drawimage "ARTIRNGE", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 1 { drawimage "ARTIBLMA", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 2 { drawimage "ARTIBEAR", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 3 { drawimage "ARTIRAVN", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 4 { drawimage "ARTIFRAR", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 5 { drawimage "ARTIPREC", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 6 { drawimage "ARTISPSL", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 7 { drawimage "ARTISPTR", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 8 { drawimage "ARTICAMO", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 9 { drawimage "ARTIICAR", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 10 { drawimage "ARTIWSLS", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 11 { drawimage "ARTIGLYP", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 12 { drawimage "ARTISALV", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 13 { drawimage "ARTILIAR", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 14 { drawimage "ARTINOXS", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 15 { drawimage "ARTIWOLF", 80, -72, none, 27, 27; }
  
  InInventory Not SkillSlot2 { drawimage "ARTIRNGE", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 1 { drawimage "ARTIBLMA", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 2 { drawimage "ARTIBEAR", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 3 { drawimage "ARTIRAVN", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 4 { drawimage "ARTIFRAR", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 5 { drawimage "ARTIPREC", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 6 { drawimage "ARTISPSL", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 7 { drawimage "ARTISPTR", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 8 { drawimage "ARTICAMO", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 9 { drawimage "ARTIICAR", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 10 { drawimage "ARTIWSLS", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 11 { drawimage "ARTIGLYP", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 12 { drawimage "ARTISALV", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 13 { drawimage "ARTILIAR", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 14 { drawimage "ARTINOXS", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 15 { drawimage "ARTIWOLF", 107, -72, none, 27, 27; }
  
  InInventory Not SkillSlot3 { drawimage "ARTIRNGE", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 1 { drawimage "ARTIBLMA", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 2 { drawimage "ARTIBEAR", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 3 { drawimage "ARTIRAVN", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 4 { drawimage "ARTIFRAR", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 5 { drawimage "ARTIPREC", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 6 { drawimage "ARTISPSL", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 7 { drawimage "ARTISPTR", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 8 { drawimage "ARTICAMO", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 9 { drawimage "ARTIICAR", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 10 { drawimage "ARTIWSLS", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 11 { drawimage "ARTIGLYP", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 12 { drawimage "ARTISALV", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 13 { drawimage "ARTILIAR", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 14 { drawimage "ARTINOXS", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 15 { drawimage "ARTIWOLF", 134, -72, none, 27, 27; }
  
  InInventory Not SkillSlot4 { drawimage "ARTIRNGE", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 1 { drawimage "ARTIBLMA", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 2 { drawimage "ARTIBEAR", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 3 { drawimage "ARTIRAVN", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 4 { drawimage "ARTIFRAR", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 5 { drawimage "ARTIPREC", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 6 { drawimage "ARTISPSL", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 7 { drawimage "ARTISPTR", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 8 { drawimage "ARTICAMO", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 9 { drawimage "ARTIICAR", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 10 { drawimage "ARTIWSLS", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 11 { drawimage "ARTIGLYP", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 12 { drawimage "ARTISALV", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 13 { drawimage "ARTILIAR", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 14 { drawimage "ARTINOXS", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 15 { drawimage "ARTIWOLF", 161, -72, none, 27, 27; }
  }
  
  PlayerClass Necromancer
  {
  drawimage "NHUDLEFT", 0, -104;
  drawimage "NHUDRIGH", -200, -104;
  InInventory Not SkillSlot1 { drawimage "ARTIENFE", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 1 { drawimage "ARTISHAD", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 2 { drawimage "ARTIBLTE", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 3 { drawimage "ARTITERR", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 4 { drawimage "ARTIGHOL", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 5 { drawimage "ARTIDRKN", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 6 { drawimage "ARTIPBOL", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 7 { drawimage "ARTICHAO", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 8 { drawimage "ARTIREVE", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 9 { drawimage "ARTIPNOV", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 10 { drawimage "ARTIMIAS", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 11 { drawimage "ARTIDRAN", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 12 { drawimage "ARTIDKGT", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 13 { drawimage "ARTIBNST", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 14 { drawimage "ARTIRESS", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 15 { drawimage "ARTIMTRF", 80, -72, none, 27, 27; }
  
  InInventory Not SkillSlot2 { drawimage "ARTIENFE", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 1 { drawimage "ARTISHAD", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 2 { drawimage "ARTIBLTE", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 3 { drawimage "ARTITERR", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 4 { drawimage "ARTIGHOL", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 5 { drawimage "ARTIDRKN", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 6 { drawimage "ARTIPBOL", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 7 { drawimage "ARTICHAO", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 8 { drawimage "ARTIREVE", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 9 { drawimage "ARTIPNOV", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 10 { drawimage "ARTIMIAS", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 11 { drawimage "ARTIDRAN", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 12 { drawimage "ARTIDKGT", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 13 { drawimage "ARTIBNST", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 14 { drawimage "ARTIRESS", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 15 { drawimage "ARTIMTRF", 107, -72, none, 27, 27; }
  
  InInventory Not SkillSlot3 { drawimage "ARTIENFE", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 1 { drawimage "ARTISHAD", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 2 { drawimage "ARTIBLTE", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 3 { drawimage "ARTITERR", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 4 { drawimage "ARTIGHOL", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 5 { drawimage "ARTIDRKN", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 6 { drawimage "ARTIPBOL", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 7 { drawimage "ARTICHAO", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 8 { drawimage "ARTIREVE", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 9 { drawimage "ARTIPNOV", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 10 { drawimage "ARTIMIAS", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 11 { drawimage "ARTIDRAN", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 12 { drawimage "ARTIDKGT", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 13 { drawimage "ARTIBNST", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 14 { drawimage "ARTIRESS", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 15 { drawimage "ARTIMTRF", 134, -72, none, 27, 27; }
  
  InInventory Not SkillSlot4 { drawimage "ARTIENFE", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 1 { drawimage "ARTISHAD", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 2 { drawimage "ARTIBLTE", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 3 { drawimage "ARTITERR", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 4 { drawimage "ARTIGHOL", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 5 { drawimage "ARTIDRKN", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 6 { drawimage "ARTIPBOL", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 7 { drawimage "ARTICHAO", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 8 { drawimage "ARTIREVE", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 9 { drawimage "ARTIPNOV", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 10 { drawimage "ARTIMIAS", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 11 { drawimage "ARTIDRAN", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 12 { drawimage "ARTIDKGT", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 13 { drawimage "ARTIBNST", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 14 { drawimage "ARTIRESS", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 15 { drawimage "ARTIMTRF", 161, -72, none, 27, 27; }
  }
  
  PlayerClass Assassin
  {
  drawimage "RHUDLEFT", 0, -104;
  drawimage "RHUDRIGH", -200, -104;
  InInventory Not SkillSlot1 { drawimage "ARTISHDS", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 1 { drawimage "ARTIBMAS", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 2 { drawimage "ARTIDTOS", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 3 { drawimage "ARTINCLN", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 4 { drawimage "ARTISNDL", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 5 { drawimage "ARTIKICK", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 6 { drawimage "ARTIDEFT", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 7 { drawimage "ARTICALT", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 8 { drawimage "ARTIRIFW", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 9 { drawimage "ARTIBOUT", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 10 { drawimage "ARTIIMPL", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 11 { drawimage "ARTIKSPR", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 12 { drawimage "ARTIGLVT", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 13 { drawimage "ARTILUNG", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 14 { drawimage "ARTIMURD", 80, -72, none, 27, 27; }
  InInventory SkillSlot1, 15 { drawimage "ARTIFANK", 80, -72, none, 27, 27; }
  
  InInventory Not SkillSlot2 { drawimage "ARTISHDS", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 1 { drawimage "ARTIBMAS", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 2 { drawimage "ARTIDTOS", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 3 { drawimage "ARTINCLN", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 4 { drawimage "ARTISNDL", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 5 { drawimage "ARTIKICK", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 6 { drawimage "ARTIDEFT", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 7 { drawimage "ARTICALT", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 8 { drawimage "ARTIRIFW", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 9 { drawimage "ARTIBOUT", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 10 { drawimage "ARTIIMPL", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 11 { drawimage "ARTIKSPR", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 12 { drawimage "ARTIGLVT", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 13 { drawimage "ARTILUNG", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 14 { drawimage "ARTIMURD", 107, -72, none, 27, 27; }
  InInventory SkillSlot2, 15 { drawimage "ARTIFANK", 107, -72, none, 27, 27; }
  
  InInventory Not SkillSlot3 { drawimage "ARTISHDS", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 1 { drawimage "ARTIBMAS", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 2 { drawimage "ARTIDTOS", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 3 { drawimage "ARTINCLN", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 4 { drawimage "ARTISNDL", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 5 { drawimage "ARTIKICK", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 6 { drawimage "ARTIDEFT", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 7 { drawimage "ARTICALT", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 8 { drawimage "ARTIRIFW", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 9 { drawimage "ARTIBOUT", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 10 { drawimage "ARTIIMPL", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 11 { drawimage "ARTIKSPR", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 12 { drawimage "ARTIGLVT", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 13 { drawimage "ARTILUNG", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 14 { drawimage "ARTIMURD", 134, -72, none, 27, 27; }
  InInventory SkillSlot3, 15 { drawimage "ARTIFANK", 134, -72, none, 27, 27; }
  
  InInventory Not SkillSlot4 { drawimage "ARTISHDS", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 1 { drawimage "ARTIBMAS", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 2 { drawimage "ARTIDTOS", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 3 { drawimage "ARTINCLN", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 4 { drawimage "ARTISNDL", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 5 { drawimage "ARTIKICK", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 6 { drawimage "ARTIDEFT", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 7 { drawimage "ARTICALT", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 8 { drawimage "ARTIRIFW", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 9 { drawimage "ARTIBOUT", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 10 { drawimage "ARTIIMPL", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 11 { drawimage "ARTIKSPR", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 12 { drawimage "ARTIGLVT", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 13 { drawimage "ARTILUNG", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 14 { drawimage "ARTIMURD", 161, -72, none, 27, 27; }
  InInventory SkillSlot4, 15 { drawimage "ARTIFANK", 161, -72, none, 27, 27; }
  }
  
  // Inventory ------------------------------------------------------------------------------------------

    /*drawselectedinventory alternateonempty, artiflash, center, NC_CONFDIGITS, -29, -105, -12, -93, untranslated {}
    else { drawimage "ARTIBOX", -47, -122; }
	//drawinventorybar Doom, alwaysshowcounter, 5, NC_CONFDIGITS, -194, -121, -159, -92, NCYellowC2;
  //else { drawimage "ARTIBOX", -137, -70, none, 16, 16; }
	drawbar "ARMOUR01", "ARMORI01", armour1count, vertical, 10, -152;
	drawbar "ARMOUR02", "ARMORI02", armour2count, vertical, 46, -154;
	drawbar "ARMOUR03", "ARMORI03", armour3count, vertical, 74, -148;
	drawbar "ARMOUR04", "ARMORI04", armour4count, vertical, 100, -155;
	drawbar "ARMOUR05", "ARMORI05", armour5count, vertical, 120, -150;
	drawbar "ARMOUR06", "ARMORI06", armour6count, vertical, 142, -152;
	drawbar "ARMOUR07", "ARMORI07", armour7count, vertical, 170, -158;
	drawbar "ARMOUR08", "ARMORI08", armour8count, vertical, 193, -148;
	
	drawnumber 2, NC_CONFDIGITS, UNTRANSLATED, armour1count, whennotzero, 40, -133;
	drawnumber 2, NC_CONFDIGITS, UNTRANSLATED, armour2count, whennotzero, 70, -133;
	drawnumber 2, NC_CONFDIGITS, UNTRANSLATED, armour3count, whennotzero, 95, -133;
	drawnumber 2, NC_CONFDIGITS, UNTRANSLATED, armour4count, whennotzero, 117, -133;
	drawnumber 2, NC_CONFDIGITS, UNTRANSLATED, armour5count, whennotzero, 140, -133;
	drawnumber 2, NC_CONFDIGITS, UNTRANSLATED, armour6count, whennotzero, 167, -133;
	drawnumber 2, NC_CONFDIGITS, UNTRANSLATED, armour7count, whennotzero, 190, -133;
	drawnumber 2, NC_CONFDIGITS, UNTRANSLATED, armour8count, whennotzero, 215, -133;*/
	
	
	/*drawbar "ARMOUR01", "ARMORI01", armour1count, vertical, 30, -132,1;
	drawbar "ARMOUR02", "ARMORI02", armour2count, vertical, 66, -134; //A1+36
	drawbar "ARMOUR03", "ARMORI03", armour3count, vertical, 94, -128; //A2+28
	drawbar "ARMOUR04", "ARMORI04", armour4count, vertical, 120, -135; //A3+26
	
	drawbar "ARMOUR05", "ARMORI05", armour5count, vertical, 140, -130; //A4+20
	drawbar "ARMOUR06", "ARMORI06", armour6count, vertical, 162, -132; //A5+22
	drawbar "ARMOUR07", "ARMORI07", armour7count, vertical, 190, -138; //A6+28
	drawbar "ARMOUR08", "ARMORI08", armour8count, vertical, 213, -128; //A7+23
	
	drawnumber 2, NC_CONFDIGITS, UNTRANSLATED, armour1count, whennotzero, 60, -113;
	drawnumber 2, NC_CONFDIGITS, UNTRANSLATED, armour2count, whennotzero, 90, -113;
	drawnumber 2, NC_CONFDIGITS, UNTRANSLATED, armour3count, whennotzero, 115, -113;
	drawnumber 2, NC_CONFDIGITS, UNTRANSLATED, armour4count, whennotzero, 137, -113;
	
	drawnumber 2, NC_CONFDIGITS, UNTRANSLATED, armour5count, whennotzero, 160, -113;
	drawnumber 2, NC_CONFDIGITS, UNTRANSLATED, armour6count, whennotzero, 187, -113;
	drawnumber 2, NC_CONFDIGITS, UNTRANSLATED, armour7count, whennotzero, 210, -113;
	drawnumber 2, NC_CONFDIGITS, UNTRANSLATED, armour8count, whennotzero, 235, -113;*/
	
}

//statusbar inventoryfullscreen { drawinventorybar Doom, 15, NC_CONFDIGITS, 65, 353, 100, 382, untranslated; }
//statusbar inventory {}//
//statusbar inventoryfullscreen { drawinventorybar Doom, 7, NC_CONFDIGITS, 185, 353, 220, 382, NCYellowC2; }
statusbar automap, fullscreenoffsets 
{
	drawimage "AHUDLEFT", 0, -104;

	drawimage "ARMOUR1G", 95, -15, center;
	DrawBar "ARMOUR01", "ARMOUR1E", armour1count, vertical, 81, -26;

	drawimage "ARMOUR2G", 125, -15, center;
	DrawBar "ARMOUR02", "ARMOUR2E", armour2count, vertical, 114, -28;

	drawimage "ARMOUR3G", 155, -15, center;
	DrawBar "ARMOUR03", "ARMOUR3E", armour3count, vertical, 144, -23;

	drawimage "ARMOUR4G", 185, -15, center;
	DrawBar "ARMOUR04", "ARMOUR4E", armour4count, vertical, 178, -28;

	drawimage "KEYSBACK", 80, -52;
	drawkeybar 12, horizontal, auto, 88, -44;

	drawimage "AHUDRIGH", -200, -104;

	drawimage "ARMOUR5G", -95, -15, center;
	DrawBar "ARMOUR05", "ARMOUR5E", armour5count, vertical, -104, -25;

	drawimage "ARMOUR6G", -125, -15, center;
	DrawBar "ARMOUR06", "ARMOUR6E", armour6count, vertical, -137, -27;

	drawimage "ARMOUR7G", -155, -15, center;
	DrawBar "ARMOUR07", "ARMOUR7E", armour7count, vertical, -162, -28;

	drawimage "ARMOUR8G", -185, -15, center;
	DrawBar "ARMOUR08", "ARMOUR8E", armour8count, vertical, -195, -23;
	
	drawimage "GULDBACK", -188, -52;
	drawnumber 8, YELLOWFONT, untranslated, money, whennotzero, -87, -47;
	drawnumber 8, YELLOWFONT, untranslated, coin, whennotzero, -87, -47;

	drawnumber 2, INDEXFONT_YELLOW, UNTRANSLATED, armour1count, whennotzero, 109, -6;
	drawnumber 2, INDEXFONT_YELLOW, UNTRANSLATED, armour2count, whennotzero, 139, -6;
	drawnumber 2, INDEXFONT_YELLOW, UNTRANSLATED, armour3count, whennotzero, 169, -6;
	drawnumber 2, INDEXFONT_YELLOW, UNTRANSLATED, armour4count, whennotzero, 199, -6;
	
	drawnumber 2, INDEXFONT_YELLOW, UNTRANSLATED, armour5count, whennotzero, -81, -7;
	drawnumber 2, INDEXFONT_YELLOW, UNTRANSLATED, armour6count, whennotzero, -111, -7;
	drawnumber 2, INDEXFONT_YELLOW, UNTRANSLATED, armour7count, whennotzero, -141, -7;
	drawnumber 2, INDEXFONT_YELLOW, UNTRANSLATED, armour8count, whennotzero, -171, -7;
	
  PlayerClass Fighter
  {
  drawimage "FHUDLEFT", 0, -104;
  drawimage "FHUDRIGH", -200, -104;
  }
  
  PlayerClass Cleric
  {
  drawimage "CHUDLEFT", 0, -104;
  drawimage "CHUDRIGH", -200, -104;
  }
  
  PlayerClass Mage
  {
  drawimage "MHUDLEFT", 0, -104;
  drawimage "MHUDRIGH", -200, -104;
  }
  
  PlayerClass Hunter
  {
  drawimage "HHUDLEFT", 0, -104;
  drawimage "HHUDRIGH", -200, -104;
  }
  
  PlayerClass Necromancer
  {
  drawimage "NHUDLEFT", 0, -104;
  drawimage "NHUDRIGH", -200, -104;
  }
  
  PlayerClass Assassin
  {
  drawimage "RHUDLEFT", 0, -104;
  drawimage "RHUDRIGH", -200, -104;
  }
}

statusbar InventoryFullScreen, fullscreenoffsets
{
	drawinventorybar HexenStrict, translucent, 13, INDEXFONT_YELLOW, -201 + center, -75, -173 + center, -54, untranslated;
}