server int  dakka_scrapfactor         = 100;
server bool dakka_infinitepistol      = false;
server int  dakka_shotgun2ssg         = 0;
server int  dakka_powerlevel          = 0;
server int  dakka_defenselevel        = 0;
server int  dakka_vanillahealtharmor  = 0;


server int  dakka_startmode_weapons   = 0;
server int  dakka_startmode_ammo      = 1;
server int  dakka_startmode_health    = 1;
server int  dakka_startmode_backpack  = 0;
server int  dakka_startmode_score     = 0;
server bool dakka_ignorehubs          = false;

server int  dakka_jumpmod             = 0;

server int  dakka_score_monstermin    = 140;
server int  dakka_score_monstermax    = 800;
server int  dakka_score_monsterscalar = 50;
server int  dakka_score_interval      = 5000;
server int  dakka_score_rewardtypes   = 0;

server int  dakka_startammo_scrap           = 60;
server bool dakka_startammo_scrap_always    = false;
server int  dakka_startammo_50ae            = 70;
server bool dakka_startammo_50ae_always     = false;
server int  dakka_startammo_shells          = 16;
server bool dakka_startammo_shells_always   = false;
server int  dakka_startammo_grenades        = 8;
server bool dakka_startammo_grenades_always = false;
server int  dakka_startammo_5mm             = 160;
server bool dakka_startammo_5mm_always      = false;
server int  dakka_startammo_flamer          = 12;
server bool dakka_startammo_flamer_always   = false;
server int  dakka_startammo_rockets         = 18;
server bool dakka_startammo_rockets_always  = false;
server int  dakka_startammo_cells           = 40;
server bool dakka_startammo_cells_always    = false;

server int  dakka_startwep_scrappers        = 0;
server int  dakka_startwep_pistols          = 1;
server int  dakka_startwep_shotgun          = 0;
server int  dakka_startwep_supershotgun     = 0;
server int  dakka_startwep_minigun          = 0;
server int  dakka_startwep_impaler          = 0;
server int  dakka_startwep_lancer           = 0;
server int  dakka_startwep_bfg9000          = 0;


server noarchive bool dakka_bug_nossginvcheck = false;
server noarchive bool dakka_debug_score       = false;
server noarchive bool dakka_debug_bfgaim      = false;


user int  dakka_cl_recoil               = 0;
user int  dakka_cl_recoildown           = 100;
user int  dakka_cl_recoilmodedown       = 2;
user bool dakka_cl_norecoilinterp       = false;

user bool dakka_cl_noscorerewards       = false;
user bool dakka_cl_hidescore            = false;
user bool dakka_cl_hidebonuses          = false;
user bool dakka_cl_flashscore           = true;
user int  dakka_cl_bonustime            = 35;

user int  dakka_cl_scorescale           = 100;
user int  dakka_cl_scorex               = 85;
user int  dakka_cl_scorey               = 10;

user int  dakka_cl_noammoclick          = 2;
user int  dakka_cl_autodetonate         = 2;
user bool dakka_cl_ssgrollfire          = false;
user int  dakka_cl_fullerautostyle      = 0;
user int  dakka_cl_flamethrowerstyle    = 0;

user bool dakka_cl_lesseffects          = false;
user int  dakka_cl_tracermode           = 1;
user bool dakka_cl_particletracers      = false;
user int  dakka_cl_tracerspeed          = 256;
user int  dakka_cl_tracerdensity        = 0;
user bool dakka_cl_moremessages         = false;