// Texture definitions generated by SLADE3
// on Wed Dec 27 09:37:31 2017

Sprite "DFITA0", 320, 200
{
    Patch "NEWFIST1", 48, 144
    Patch "NEWFIST1", 193, 148
    {
        FlipX
    }
}

Sprite "RFITA0", 320, 200
{
    Patch "NEWFIST3", 214, 140
}

Sprite "RFITB0", 320, 200
{
    Patch "NEWFIST3", 184, 120
}

Sprite "RFITC0", 320, 200
{
    Patch "NEWFIST3", 154, 100
}

Sprite "LFITD0", 320, 200
{
    Patch "NEWFIST3", 124, 85
}

Sprite "RFITE0", 320, 200
{
    Patch "NEWFIST3", 104, 75
}

Sprite "LFITA0", 320, 200
{
    Patch "NEWFIST3", -171, 140
    {
        FlipX
    }
}

Sprite "LFITB0", 320, 200
{
    Patch "NEWFIST3", -141, 120
    {
        FlipX
    }
}

Sprite "LFITC0", 320, 200
{
    Patch "NEWFIST3", -101, 100
    {
        FlipX
    }
}

Sprite "LFITD0", 320, 200
{
    Patch "NEWFIST3", -71, 85
    {
        FlipX
    }
}

Sprite "LFITE0", 320, 200
{
    Patch "NEWFIST3", -50, 75
    {
        FlipX
    }
}

Sprite "LFITF0", 534, 200
{
    Offset 107, 0
    Patch "NEWFIST2", -168, 65
    {
        FlipX
    }
}

Sprite "LFITG0", 534, 200
{
    Offset 107, 0
    Patch "NEWFIST2", -118, 65
    {
        FlipX
    }
}

Sprite "LFITH0", 534, 200
{
    Offset 107, 0
    Patch "NEWFIST2", -68, 65
    {
        FlipX
    }
}

Sprite "LFITI0", 534, 200
{
    Offset 107, 0
    Patch "NEWFIST2", -28, 65
    {
        FlipX
    }
}

Sprite "LFITJ0", 534, 200
{
    Offset 107, 0
    Patch "NEWFIST2", 8, 65
    {
        FlipX
    }
}

Sprite "LFITK0", 534, 200
{
    Offset 107, 0
    Patch "NEWFIST2", 32, 65
    {
        FlipX
    }
}

Sprite "LFITL0", 534, 200
{
    Offset 107, 0
    Patch "NEWFIST2", 47, 65
    {
        FlipX
    }
}

Sprite "LFITM0", 534, 200
{
    Offset 107, 0
    Patch "NEWFIST2", 411, 65
}

Sprite "LFITN0", 534, 200
{
    Offset 107, 0
    Patch "NEWFIST2", 321, 65
}

Sprite "LFITO0", 534, 200
{
    Offset 107, 0
    Patch "NEWFIST2", 285, 65
}

Sprite "LFITP0", 534, 200
{
    Offset 107, 0
    Patch "NEWFIST2", 246, 65
}

Sprite "RFITF0", 534, 200
{
    Offset 107, 0
    Patch "NEWFIST2", 461, 65
}

Sprite "RFITG0", 534, 200
{
    Offset 107, 0
    Patch "NEWFIST2", 411, 65
}

Sprite "RFITH0", 534, 200
{
    Offset 107, 0
    Patch "NEWFIST2", 361, 65
}

Sprite "RFITI0", 534, 200
{
    Offset 107, 0
    Patch "NEWFIST2", 321, 65
}

Sprite "RFITJ0", 534, 200
{
    Offset 107, 0
    Patch "NEWFIST2", 285, 65
}

Sprite "RFITK0", 534, 200
{
    Offset 107, 0
    Patch "NEWFIST2", 261, 65
}

Sprite "RFITL0", 534, 200
{
    Offset 107, 0
    Patch "NEWFIST2", 246, 65
}

Sprite "RFITM0", 534, 200
{
    Offset 107, 0
    Patch "NEWFIST2", -118, 65
    {
        FlipX
    }
}

Sprite "RFITN0", 534, 200
{
    Offset 107, 0
    Patch "NEWFIST2", -28, 65
    {
        FlipX
    }
}

Sprite "RFITO0", 534, 200
{
    Offset 107, 0
    Patch "NEWFIST2", 8, 65
    {
        FlipX
    }
}

Sprite "RFITP0", 534, 200
{
    Offset 107, 0
    Patch "NEWFIST2", 47, 65
    {
        FlipX
    }
}

Sprite "LFITZ0", 427, 200
{
}

Sprite "RFITZ0", 427, 200
{
}

// End of texture definitions
