//Counter-Strike Doom: Martian Offensive
//Made by AlphaEnt2

//www.youtube.com/alphaent2
//www.taringa.net/perfil/alphaent
//twitter: @alphaent2
//soundcloud: Pr0totyp3
//Deviantart: Blorc


$pitchshiftrange 0


$alias				intermission/tick			DSEMPTY
$alias				intermission/cooptotal		*death
$alias				intermission/nextstage		streak/Bip//voicechat0
$alias				intermission/paststats		voicechatcont
$alias				intermission/pastcoopstats	voicechatcont
$alias				intermission/pastdmstats	*gibbed



voicechat01		cc01
voicechat02		cc02
voicechat03		cc03
voicechat04		atc08
voicechat05		ns04

$random voicechat0 		{ voicechat01  voicechat02  voicechat03 }
$random voicechatcont 		{ voicechat04  voicechat05 }

//SNDINFO for generic purposes


// Humans (General)

c$random Gensight 		{ Gensight1  Gensight2  Gensight3 }
$random Gendeath		{ Gendeath1  Gendeath2  Gendeath3 Gendeath2 Gendeath1 Gendeath1 }
Gensight1			dsempty
Gensight2			dsempty
Gensight3			dsempty
Genactive			dsempty
Genpain				Ghit3
Gendeath1			Gdeth1
Gendeath2			Gdeth2
Gendeath3			Gdeth3
$alias grunt/attack FIVESEVEN/FIRE


//Enemy Sounds
dog2/sight		DSDOGSIT
dog2/attack		DSDOGATK
dog2/death		DSDOGDTH




//Misc sounds
Misc/WeaponPickup		"sounds/misc/itempickup.ogg"
Scope/Zoom				"sounds/weapons/zoom.ogg"
Rifle/ZoomIn				"sounds/weapons/riflezoomin.ogg"
Rifle/ZoomOut				"sounds/weapons/riflezoomout.ogg"
Function/Alternate				"sounds/weapons/sliderelease1.ogg"
Function/Normal				"sounds/weapons/sliderelease0.ogg"
Shell/Insert			"sounds/weapons/INSHELL.ogg"

Teleport/new		"sounds/pl_respawn.ogg"
$volume Teleport/new 0.25




//Announcer streaks
streak/Bip		strbip
streak/1		str1
streak/2		str2
streak/3		str3
streak/DOM		strdom
streak/SUPER	strsup
$rolloff streak/Bip		32 32
$rolloff streak/1		32 32
$rolloff streak/2		32 32
$rolloff streak/3		32 32
$rolloff streak/dom		32 32
$rolloff streak/super		32 32


misc/025monsters	str1
misc/050monsters	str2
misc/075monsters	str3
misc/100monsters	str2won

misc/100items		strstin
misc/100secrets		strearn




//Some aliases
//$alias				misc/teleport 	Teleport/New
$alias				world/barrelx 	Hegrenade/Explode
$alias				misc/gibbed		Gib/RenderS




//Ricochet effect
$volume generic/ricochet 0.2

$random generic/ricochet {  generic/ricochet6 generic/ricochet7 generic/ricochet8 }
generic/ricochet6	sounds/rics/ric3.wav
generic/ricochet7	sounds/rics/ric4.wav
generic/ricochet8	sounds/rics/ric5.wav
generic/ricochet9	sounds/rics/ric9.wav

//Use deny
USEDENY		SUITDENY



//Gib sounds
$random Gib/Render { Gib/Render1 Gib/Render2 }
Gib/Render1		"sounds/post_grenade_fleshy_debris_01.ogg"
Gib/Render2		"sounds/post_grenade_fleshy_debris_02.ogg"

$random Gib/RenderS { Gib/RenderS1 Gib/RenderS2 Gib/RenderS3 Gib/RenderS4 Gib/RenderS5 Gib/RenderS6 }
Gib/RenderS1		"sounds/zombie_slice_1.ogg"
Gib/RenderS2		"sounds/zombie_slice_2.ogg"
Gib/RenderS3		"sounds/zombie_slice_3.ogg"
Gib/RenderS4		"sounds/zombie_slice_4.ogg"
Gib/RenderS5		"sounds/zombie_slice_5.ogg"
Gib/RenderS6		"sounds/zombie_slice_6.ogg"





//Rolloff settings

//Normal sounds
$rolloff ak47/ready 128 256 				
$rolloff aug/ready 128 256 					
$rolloff awp/ready 128 256 					
$rolloff bizon/ready 128 256 				
$rolloff deagle/ready 128 256 			
$rolloff elite/ready 128 256 				
$rolloff famas/ready 128 256 				
$rolloff fiveseven/ready 128 256 
$rolloff g3sg1/ready 128 256 				
$rolloff galilar/ready 128 256 				
$rolloff glock/ready 128 256 			
$rolloff explode3/ready 128 256 		
$rolloff explode4/ready 128 256 		
$rolloff explode5/ready 128 256 		
$rolloff hkp2000/ready 128 256 		
$rolloff m4a1/ready 128 256 				
$rolloff m249/ready 128 256 				
$rolloff mac10/ready 128 256 				
$rolloff mag7/ready 128 256 
$rolloff mp7/ready 128 256 					
$rolloff mp9/ready 128 256 					
$rolloff negev/ready 128 256 				
$rolloff nova/ready 128 256 				
$rolloff p90/ready 128 256 				
$rolloff p250/ready 128 256 				
$rolloff sawedoff/ready 128 256 		
$rolloff scar20/ready 128 256 			
$rolloff sg553/ready 128 256 		
$rolloff ssg08/ready 128 256 			
$rolloff tec9/ready 128 256 				
$rolloff ump45/ready 128 256 			
$rolloff xm1014/ready 128 256 
$rolloff cz75a/ready 128 256 



//Normal sounds
$rolloff ak47/reload 128 256 				
$rolloff aug/reload 128 256 					
$rolloff awp/reload 128 256 					
$rolloff bizon/reload 128 256 				
$rolloff deagle/reload 128 256 			
$rolloff elite/reload 128 256 				
$rolloff famas/reload 128 256 				
$rolloff fiveseven/reload 128 256 
$rolloff g3sg1/reload 128 256 				
$rolloff galilar/reload 128 256 				
$rolloff glock/reload 128 256 			
$rolloff explode3/reload 128 256 		
$rolloff explode4/reload 128 256 		
$rolloff explode5/reload 128 256 		
$rolloff hkp2000/reload 128 256 
$rolloff m4a1/reload 128 256 				
$rolloff m249/reload 128 256 				
$rolloff mac10/reload 128 256 				
$rolloff mag7/reload 128 256  
$rolloff mp7/reload 128 256 					
$rolloff mp9/reload 128 256 					
$rolloff negev/reload 128 256 				
$rolloff nova/reload 128 256 				
$rolloff p90/reload 128 256 				
$rolloff p250/reload 128 256 				
$rolloff sawedoff/reload 128 256 		
$rolloff scar20/reload 128 256 			
$rolloff sg553/reload 128 256 	
$rolloff ssg08/reload 128 256 			
$rolloff tec9/reload 128 256 				
$rolloff ump45/reload 128 256 			
$rolloff xm1014/reload 128 256 
$rolloff cz75a/reload 128 256 






