//===========================================================================
//
// Spider boss
//
//===========================================================================
ACTOR SpiderMastermind2 replaces SpiderMastermind //7
{
	Game Doom
	SpawnID 7
	Health 3000
	Radius 100
	Height 100
	Mass 1000
	Speed 12
	PainChance 40
	Monster
	MinMissileChance 160
	+BOSS
	+MISSILEMORE
	+FLOORCLIP
	+NORADIUSDMG
	+DONTMORPH
	+BOSSDEATH
	SeeSound "spider/sight"
	AttackSound "spider/attack"
	PainSound "spider/pain"
	DeathSound "spider/death"
	ActiveSound "spider/active"
	Obituary "$OB_SPIDER"
	States
	{
	Spawn:
		SPID AB 10 A_Look
		Loop
	See:
		SPID A 3 A_Metal
		SPID ABB 3 A_Chase
		SPID C 3 A_Metal
		SPID CDD 3 A_Chase
		SPID E 3 A_Metal
		SPID EFF 3 A_Chase
		Loop
	Missile:
		SPID A 20 BRIGHT A_FaceTarget  
		SPID G 4 BRIGHT A_SPosAttackUseAtkSound
		SPID H 4 BRIGHT A_SposAttackUseAtkSound
		SPID H 1 BRIGHT A_SpidRefire
		Goto Missile+1
	Pain:
		SPID I 3
		SPID I 3 A_Pain
		Goto See

	Pain.FLASHBANGFREEZE:
TNT1 A 0 A_ChangeFlag("NOPAIN", true)
		SPID I 3
		SPID I 175 A_Pain
TNT1 A 0 A_ChangeFlag("NOPAIN", false)
		Goto See

	Death:
//TNT1 A 0 A_GiveToTarget("MoneySystem", 6000)
		SPID J 20 A_Scream
		SPID K 10 A_NoBlocking
		SPID LMNOPQR 10
		SPID S 30
		SPID S -1 A_BossDeath    
		Stop



	}
}
