// --------------------------------------------------------------------------
//
// Default base weapon 
//
// --------------------------------------------------------------------------

//Weapon Auxiliar
Actor RAT_Knife_Activated: Inventory
{
Inventory.MaxAmount 1
}

//Weapon Auxiliar
Actor SetWeaponMemory: Inventory
{
Inventory.MaxAmount 50
}

Actor SetWeaponActual: Inventory
{
Inventory.MaxAmount 50
}