//Test purpose

Debris/Bustmetal2 "sound/debris/bustmetal2.lmp"
Ambience/hl/Sparks "sound/hl/ambience/sparks.wav"

Buttons/latchlocked1 "sound/buttons/latchlocked1.lmp"
Buttons/button2 "sound/buttons/button2.wav"
Buttons/bell1 "sound/buttons/bell1.wav"
Buttons/Blip1 "sound/buttons/blip1.wav"

Buttons/button4 "sound/buttons/button4.lmp"
Doors/move1 "sound/hl/doors/doormove1.wav"

Doors/move8 "sound/hl/doors/doormove8.wav"
Doors/stop6 "sound/hl/doors/doorstop6.lmp"

CZ/MENU	"sound/hr_nukes.mp3"

doggoded	dsdogdth
$alias dog/death		doggoded

hostagerescued "sound/radio/rescued.wav"
hostagedown "sound/radio/hosdown.wav"
$rolloff hostagedown		9000 9000


bombplanted "sound/radio/bombpl.wav"
bombdefused "sound/radio/bombdef.wav"

mapcompleted "sound/streaks/str2won.ogg"

//Announcer streaks
streak/Bip		strbip
streak/1		str1
streak/2		str2
streak/3		str3
streak/DOM		strdom
streak/SUPER	strsup
$rolloff streak/Bip		32 32
$rolloff streak/1		32 32
$rolloff streak/2		32 32
$rolloff streak/3		32 32
$rolloff streak/dom		32 32
$rolloff streak/super		32 32


misc/025monsters	str1
misc/050monsters	str2
misc/075monsters	str3
misc/100monsters	str2won

misc/100items		strstin
misc/100secrets		strearn


opera		"sound/ambience/opera.lmp"
guit1		"sound/ambience/guit1.lmp"
$ambient 1 opera point continuous 0.8
$ambient 2 guit1 point continuous 0.45