//----------------Firearms & Weapons-----------------//
Weapon/Switch 		DSWPNSW

//MAC-10
mac10/fire	MAC10FIR

//M60
m60/fire	m60Fire

//Revolver
revolver/fire	REVFIRE
revolver/hammer	REVOHAM
revolver/bulletin	REVLOAD
revolver/open	REVOPEN
revolver/close	REVCLOSE

//Shotgun
shotgun/pump	STGNPUMP
shotgun/fire	STGNFIRE
shotgun/shellin	SHELL_IN

//Undead Fury
$random melee/swing {melee/swing1	melee/swing2	melee/swing3	melee/swing4}
melee/swing1	FSWING1
melee/swing2	FSWING2
melee/swing3	FSWING3
melee/swing4	FSWING4
$random melee/heavyswing {melee/heavyswing1	melee/heavyswing2	melee/heavyswing3	melee/heavyswing4}
melee/heavyswing1 HEVYSWN1
melee/heavyswing2 HEVYSWN2
melee/heavyswing3 HEVYSWN3
melee/heavyswing4 HEVYSWN4

$random melee/hitwall {melee/hitwall1	melee/hitwall2	melee/hitwall3}
melee/hitwall1	CROWHIT1
melee/hitwall2	CROWHIT2
melee/hitwall3	CROWHIT3

$random melee/hitflesh {melee/hitflesh1	melee/hitflesh2 melee/hitflesh3}
melee/hitflesh1	HITFLSH1
melee/hitflesh2	HITFLSH2
melee/hitflesh3	HITFLSH3

$random kick/swing	{kick/swing1	kick/swing2}
kick/swing1	KICKSW1	
kick/swing2	KICKSW2

$random kick/hit	{kick/hit1	kick/hit2}
kick/hit1	KICKHIT1
kick/hit2	KICKHIT2

//Katana
$random crowkatana/stab {crowkatana/stab1	crowkatana/stab2	crowkatana/stab3}
crowkatana/stab1	SWDSTAB1
crowkatana/stab2	SWDSTAB2
crowkatana/stab3	SWDSTAB3

$random crowkatana/swing	
{
crowkatana/swing1	
crowkatana/swing2	
crowkatana/swing3	
crowkatana/swing4	
crowkatana/swing5
}
crowkatana/swing1	SWDSWNG1
crowkatana/swing2	SWDSWNG2
crowkatana/swing3	SWINGMD1
crowkatana/swing4	SWINGMD2
crowkatana/swing5	SWINGMD3

$random crowkatana/clash	{crowkatana/clash1 crowkatana/clash2	crowkatana/clash3}	
crowkatana/clash1	SWDCLSH1
crowkatana/clash2	SWDCLSH2
crowkatana/clash3	SWDCLSH3

$random	crowkatana/select	{crowkatana/select1	crowkatana/select2}
crowkatana/select1	SWORDUP
crowkatana/select2	SWDSELCT

dash1 DASH1
dash2 DASH2
djump1 DJUMP1
djump2a djump2a
djump2b djump2b


$volume dash1 0.8
$volume djump1 0.8
$volume dash2 0.8

//Crow
$random	crow/see {crow/see1	crow/see2}
crow/see1	CROWATK2
crow/see2	CROWATK1

crow/pain	CROWPAIN

$random	crow/die {crow/die1	crow/die2}
crow/die1	CROWdie2
crow/die2	CROWdie1

crow/fly	CROWFLY

//Player
$playeralias	"CrowPlayerClass"		male	*taunt		crow/taunt
$random	crow/taunt	
{
crow/taunt1
crow/taunt2
crow/taunt3
crow/taunt4
crow/taunt5
crow/taunt6
crow/taunt7
crow/taunt8
}
crow/taunt1	DRAVEN1
crow/taunt2	DRAVEN2
crow/taunt3	DRAVEN3
crow/taunt4	DRAVEN4
crow/taunt5	DRAVEN5
crow/taunt6	DRAVEN6
crow/taunt7	DRAVEN7
crow/taunt8	DRAVEN8

//Mossberg 500
weapons/mossberg/shoot	MOSSFIR
weapons/mossberg/fire	MOSSFIRE	
weapons/mossberg/pump	MOSSPUMP

//bullets

$random bullet/hit	{bullet/hit1 bullet/hit2}
bullet/hit1	BULLBOD1
bullet/hit2	BULLBOD1

//pistol
weapons/pistol/fire BRTAFIR

//grenade launcher
crow/m79	M79Fire

//Explosion
$random grenade/explode {grenade/explode1	grenade/explode2	grenade/explode3}
grenade/explode1	DYNEXP1
grenade/explode2	DYNEXP2
grenade/explode3	DYNEXP3

m79/explode1	GRNEXPL1
m79/explode2	GRNEXPL2

//----MP5
mp5/fire	MP5FIRE1