Legend:
+: New
-: Removed
!: Bugfix
*: Change
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Changes from b2:
+ Added a command that lets the server save player data between maps: coopstats_savedatabetweenmaps
+ Added a command that lets the server specify whether player position should be saved or not: coopstats_nosavepos
+ Added a command that lets the players assign themselves a new id if needed: coopstats_getnewid

+ Added data saving support for keys
+ Added data saving support for currently selected weapon
+ Added data saving support for player position, angle, and pitch, which can be disabled by the server. Also, player position data is reset on map change regardless of coopstats_savedatabetweenmaps

- Removed unnecessary files & folders from the pk3

! Fixed the "runaway script 782 terminated" bug
! Saving and checking a new player's id didn't work properly. Fixed.
! If a player spectated and joined while being dead, they wouldn't die again if they had spawn invulnerability. Fixed.

* Major changes in the code to fix the bugs
* Slowed down the logging in process - it's required to fix some bugs
* Players' ids are now hashed before being stored on the server

+ added about.txt
+ added changelog.txt
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