ACTOR HealthPlusOrStimkit : RandomSpawner Replaces HealthBonus
{
	DropItem "Stimkit" 255 1
	DropItem "HealthPlus" 255 10
}

Actor StimpackOrPortableMedkit : RandomSpawner Replaces Stimpack
{
	DropItem "PortableMedkit" 255 1
	DropItem "Stimpack2" 255 10
}

Actor ArmorShardOrArmorPlate : RandomSpawner Replaces ArmorBonus
{
	DropItem "ArmorPlate" 255 1
	DropItem "ArmorShard" 255 10
}

// Easy and normal skill

Actor EasyShellBoxOrAmmoPack : RandomSpawner Replaces AmmoShellBoxEZ
{
	DropItem "AmmoPack" 255 1
	DropItem "AmmoShellBoxEZ2" 255 10
}

Actor EasyAmmoBoxOrAmmoPack : RandomSpawner Replaces EasyAmmoBox
{
	DropItem "AmmoPack" 255 1
	DropItem "EasyAmmoBox2" 255 10
}

// Standard skills such as Hard and Nightmare

Actor StandardShellBoxOrAmmoPack : RandomSpawner Replaces ShellBox
{
	DropItem "AmmoPack" 255 1
	DropItem "AmmoShellBox" 255 10
}

Actor StandardAmmoBoxOrAmmoPack : RandomSpawner Replaces ClipBox
{
	DropItem "AmmoPack" 255 1
	DropItem "ClipBox2" 255 10
}

// Realism skill

Actor RealismShellBoxOrAmmoPack : RandomSpawner Replaces Shell
{
	DropItem "AmmoPack" 255 1
	DropItem "AmmoShell" 255 10
}

Actor RealismAmmoBoxOrAmmoPack : RandomSpawner Replaces RealismAmmoBox
{
	DropItem "AmmoPack" 255 1
	DropItem "RealismAmmoBox2" 255 10
}
