actor Tomahawkman : CustWepClassBase
{
Player.ScoreIcon "C_06F0X"
player.displayname "Tomahawkman"
player.soundclass "tomahawkmanc"

player.maxhealth 1000
health 1000
player.jumpz 10
player.forwardmove 0.89, 0.89
player.sidemove 0.87, 0.87

player.startitem "CBM_BaseFlagPack"

player.startitem "Tomahawkman_W"
player.startitem "GeronimoooAmmo", 20


player.startitem "LeafShieldWeakness"
player.startitem "SearchSnakeWeakness"
player.startitem "PlantBarrierWeakness"//
player.startitem "HornetChaserWeakness"

States
{
Spawn:
TOMM A 0 
TOMM B 1
TOMM A 1
Goto Spawn+2
See:
TOMM BCDE 5
Goto Spawn
Missile:
TOMM F 0 A_JumpIfInventory("VivifyDelay7",1,"Missile2")
TOMM F 8
TOMM G 6
goto Spawn
Missile2:
TOMM F 3
TOMM M 7
goto Spawn
ClassPain:
TOMM H 0
goto MegamanPain
ClassDeath:
TOMM H 0
goto MegamanDeath
}
}