actor Quickman : CustWepClassBase
{
Player.ScoreIcon "C_02D0X"
player.displayname "Quickman"
player.soundclass "quickmanc"

player.maxhealth 750
health 750
player.jumpz 11
player.forwardmove 1.2, 1.2
player.sidemove 1.2, 1.2

player.startitem "CBM_BaseFlagPack"

player.startitem "Quickman_W"
player.startitem "QuickerOatsAmmo", 50
player.startitem "WallJumpLimit", 4


player.startitem "TimeSlowWeakness"
player.startitem "TimeStopperWeakness"//
player.startitem "FlashStopperWeakness"
player.startitem "CentaurFlashWeakness"
+ALWAYSFAST
ReactionTime 0
States
{
Spawn:
QUIM A 0
QUIM B 1
QUIM A 1
Goto Spawn+2
See:
QUIM B 0 A_JumpIfInventory("QuickManTrail",1,"See2")
QUIM BCDE 5
Goto Spawn
See2:
QUIM BCDE 3
Goto Spawn

Missile:
QUIM F 5
QUIM G 4
goto Spawn
ClassPain:
QUIM H 0
goto MegamanPain
ClassDeath:
QUIM H 0
goto MegamanDeath
}
}