actor Fireman : CustWepClassBase
{
Player.ScoreIcon "C_01E0X"
player.displayname "Fireman"
player.soundclass "firemanc"

player.maxhealth 1000
health 1000
player.jumpz 10
player.forwardmove 0.8, 0.8
player.sidemove 0.78, 0.78

player.startitem "CBM_BaseFlagPack"

player.startitem "Fireman_W"
player.startitem "BurningJusticeAmmo", 21


player.startitem "IceSlasherWeakness"//
player.startitem "BubbleLeadWeakness"
player.startitem "TopSpinWeakness"
player.startitem "RainFlushWeakness"
player.startitem "WaterWaveWeakness"
player.startitem "BlizzardAttackWeakness"
player.startitem "FreezeCrackerWeakness"
player.startitem "IceWaveWeakness"
player.startitem "IceWallWeakness"
player.startitem "TornadoBlowWeakness"
player.startitem "ChillSpikeWeakness"
player.startitem "SaltWaterWeakness"
player.startitem "MegaWaterSWeakness"

States
{
Spawn:
FIRM A 0
FIRM B 1
FIRM A 1
FIRM A random(110,220)
FIRM RS 5
Goto Spawn+4
See:
FIRM BCDE 5
Goto Spawn
Missile:
FIRM F 5
FIRM G 4
goto Spawn
ClassPain:
FIRM H 0
goto MegamanPain
ClassDeath:
FIRM H 0
goto MegamanDeath
}
}