

item/ItemUseMM9 9STORSND $limit item/ItemUseMM9 0
item/ItemUseAA ITEMONAA $limit item/ItemUseAA 0

//PAIN is Megaman
//OUCH is Enemy/Boss
//HURT is weakness based on PAIN
//WEAK is weakness based on OUCH

misc/M1_PAIN M1_PAIN $limit misc/M1_PAIN 0
misc/M1_HURT M1_HURT $limit misc/M1_HURT 0

misc/M2_PAIN MEGAPAIN $limit misc/M2_PAIN 0//in core
misc/M2_OUCH mm2pain $limit misc/M2_OUCH 0//in core
misc/M2_HURT M2_HURT $limit misc/M2_HURT 0
misc/M2_WEAK M2_WEAK $limit misc/M2_WEAK 0

misc/M3_OUCH MM3PAIN $limit misc/M3_OUCH 0//in core
misc/M3_WEAK M3_WEAK $limit misc/M3_WEAK 0

misc/M4_OUCH MM4PAIN $limit misc/M4_OUCH 0//in core
misc/M4_WEAK M4_WEAK $limit misc/M4_WEAK 0//MM5 & MM6 use MM4

misc/MV_PAIN MV_PAIN $limit misc/MV_PAIN 0
misc/MV_OUCH MV_OUCH $limit misc/MV_OUCH 0
misc/MV_WEAK MV_WEAK $limit misc/MV_WEAK 0

misc/M1_DIED M1_DIED $limit misc/M1_DIED 0//MM2 is the same
misc/M3_DIED MEGADEAT $limit misc/M3_DIED 0//MM3+ uses this
misc/MV_DIED MV_DIED $limit misc/MV_DIED 0

misc/teleport55 DSTELEP5
misc/teleport66 DSTELEP6

misc/WeaponDespawn D_BABH55

CBM/NONE SND_NULL $limit CBM/NONE 0

//CopyWeapon

CBM/CopyWep/HyperStormBlasterSuction		HSHLOOP		$limit CBM/CopyWep/HyperStormBlasterSuction 0
CBM/CopyWep/HyperStormBlasterFire			SG_SOSHH	

//MM0
Protoman/BusterFire S_M0_A1
Protoman/ProtoStrike S_M0_A3
Protoman/SlideJump S_M0_A4
wep/shieldtink REFLECT $limit wep/shieldtink 0
Protoman/Slide MM7SLIDE
Megaman/Slide MM7SLIDE
Megaman/BeatPowerShield S_M0_B6
weapon/jetfly	JETFLY
weapon/ccharge	cbusch
weapon/cfire2	cbusfir2
weapon/enemyweapon	S6_SHOT
weapon/RollSwing ENKSWING $limit weapon/RollSwing 0
weapon/RollSwing2 ROLLSWNG $limit weapon/RollSwing2 0
$random weapon/RollSwingX { weapon/RollSwing weapon/RollSwing2} $limit weapon/RollSwingX 0
weapon/RollHeal	ROLLGIFT
class/RollIsDown DOWNROLL $limit class/RollIsDown 0
weapon/RockBuster ROCKPEW
weapon/rbuster ROCKPEW
weapon/RockThumbsUp THUMBSUP $limit weapon/RockThumbsUp 0
weapon/RockBall ROCKKICK
Rock/BotTaunt ROCKTAUX
Bass/BusterFire S_M0_F1
weapon/BassCombine COMBINE $limit weapon/BassCombine 0//TREBFUSE//in core
Bass/Slide MM7SLIDE
Bass/SomersaultKick S_M0_F3

weapon/AutoReload1 armret $limit weapon/AutoReload1 0//fakerel2
weapon/AutoReload2 S_M9_I1 $limit weapon/AutoReload2 0
weapon/AutoReload3 S_M9_I2 $limit weapon/AutoReload3 0
weapon/AutoFirework S_AUTO_1 $limit weapon/AutoFirework 0
weapon/AutoCreate S_AUTO_2 $limit weapon/AutoCreate 0
weapon/AutoTada S_AUTO_3 $limit weapon/AutoTada 0
weapon/AutoSwap S_AUTO_4 $limit weapon/AutoSwap 0

item/ScorePickup CTFPCKUP
item/ScoreUse S_M1JOE2 $limit item/ScoreUse 0
weapon/JoeDrop S_M1JOE3

Ryu_L/exmove S_RYU_S3 //$volume Ryu_L/exmove 0.7
Ryu_L/letsgo S_RYU_S8 //$volume Ryu_L/letsgo 0.5
Ryu_L/superact S_RYU_S7 //$volume Ryu_L/superact 0.7

Ryu_L/hadoken S_RYU_V0
Ryu_L/shoryuken S_RYU_V5
Ryu_L/tatsumaki S_RYU_V7
Ryu_L/poundcake S_RYU_V8
Ryu_L/defeated S_RYU_V9 $limit Ryu_L/defeated 0

Ryu_L/shakunetsu S_RYU_V2
Ryu_L/shintatsu S_RYU_V6

Ryu_L/shinhado S_RYU_V3
Ryu_L/shinshor1 S_RYU_V1
Ryu_L/shinshor2 S_RYU_V4
Ryu_L/shinhit S_RYU_S4
Ryu_L/shinhit2 S_RYU_S5

Ryu_L/knockout S_RYU_S9

BBA_Snd/punch BBAPUN
BBA_Snd/punch0 BBAPUN0 $limit BBA_Snd/punch0 0
BBA_Snd/punch1 BBAPUN1 $limit BBA_Snd/punch1 0
$random BBA_Snd/punch { BBA_Snd/punch0 BBA_Snd/punch1} $limit BBA_Snd/punch 0
BBA_Snd/throwpunch S8_MBKIK
BBA_Snd/shot BBABULL
BBA_Snd/shotgun BBASHOT
BBA_Snd/shotgun_r ELESHOSP//BBASHOTR//in core
BBA_Snd/ssg BBASSG
BBA_Snd/ssg_r1 BBASSGR1
BBA_Snd/ssg_r2 BBASSGR2
BBA_Snd/ssg_r3 BBASSGR3
BBA_Snd/rocketfire BBAROCF
BBA_Snd/rocket BBAROCK $volume BBA_Snd/rocket 0.90
BBA_Snd/plasma BBAPLAS
BBA_Snd/bfgcharge BHOLEXP//BBABFG1//in core
BBA_Snd/bfgfire BBABFG2
BBA_Snd/bfg BBABFGH
BBA_Snd/weapon BBASHOP2
BBA_Snd/ammo BBASHOP1
BBA_Snd/cut BBACUT


//MM1
weapon/CutMelee CUTSLICE
weapon/FastCutter CUTFAST $limit weapon/FastCutter 0
$limit weapon/rollingcutter 0
weapon/CutterCatch BOOMERNG
weapon/cutsong	WHY
weapon/GutMelee GPAWNCH
weapon/GutThrow GUT_TOSS $limit weapon/GutThrow 0
weapon/GutRock GUTSROCK $limit weapon/GutRock 0
weapon/ElecTeleport ELECZAP2
//weapon/ElecStorm ELE
//weapon/lightningfall	ELE//wilybeam //wilybeam for old elec
weapon/BombThrow BOMBTHRO
weapon/BombmanBoom BOMBEXPL
weapon/FireManShot FIRESHOT
weapon/FireManWave FIRESTOR $limit weapon/FireManWave 0
weapon/IceManShot ICESHOT
weapon/Ice_Cloud ICESHOTA
weapon/IceManLaser ICESHOTL
weapon/IceManBit ICESHOTB
weapon/IceManBreak ICESHOTC
weapon/IceManFog ICESHOTK
weapon/slow	timesloC
weapon/timeshot timearr
weapon/OilShotX	flmoil//oilblob
//weapon/OilSlider	OilSlid
weapon/OilJump OILJUMP $limit weapon/OilJump 0 $volume weapon/OilJump 0.95
weapon/OilSnap OILSNAP $limit weapon/OilSnap 0

wep/YD_Toss S_M1_Y1 $limit wep/YD_Toss 0
wep/YD_Sploosh S_M1_Y2 $limit wep/YD_Sploosh 0
wep/YD_Punch S_M1_Y3 $limit wep/YD_Punch 0


//MM2
weapon/MetalMelee BUZSLICE
weapon/MetalMelee2 BUZSLICR
weapon/MetalJump BUZZJUMP
weapon/directcrash CRASHX $limit weapon/directcrash 0
weapon/directcrash2 CRASHB3 $limit weapon/directcrash2 0
weapon/directclash CRASHB1 $limit weapon/directclash 0
weapon/directclash2 CRASHB2 $limit weapon/directclash2 0
weapon/HeatShield HEATSHLD $limit weapon/HeatShield 0
weapon/HeatShield3 HEATSHL3 $limit weapon/HeatShield3 0
weapon/heattackle HEATACKL
weapon/AirWall CYCLONE
weapon/leafcounter LEAFPARR $limit weapon/leafcounter 0
weapon/WoodLeap WOODFIRE
weapon/WoodSlam WOODHIT
weapon/WoodTower WOODHIT2
weapon/WoodPound WOODHIT3
weapon/wilyshot2 WILYSHO2
weapon/wilyshot3 WILYSHO3
weapon/wilyshot4 WILYSHO4
weapon/PanWall WILYSHO5 $limit weapon/PanWall 0
weapon/PanHit1 WILYSHO6 $limit weapon/PanHit1 0
weapon/PanHit2 WILYSHO7 $limit weapon/PanHit2 0
classes/FloodIn SURF1
classes/FloodOut SURF2
weapon/BubbleBounce BUBLBOUN
class/QuickRun QUICKRUN
weapon/AlienFire METSHOT
weapon/BoobeamPew ROCKPEW
weapon/BoobeamBeep BBERECT
weapon/BoobeamFlash BBFLASH

wep/BB_BarrierActive BBFLASH//BOOBBACT
wep/BB_BarrierSplit BUBLBOUN//BOOBBSPL

//MM3
class/NeedleRevup REVVING $limit class/NeedleRevup 0
class/NeedleRevupQ S_M3_A4 $limit class/NeedleRevupQ 0
class/NeedleRevved REVREADY
weapon/NeedleDakka NEDLSHOT $limit weapon/NeedleDakka 0
weapon/NeedleWham NEDLHMMR $limit weapon/NeedleWham 0
weapon/MagPush MAGNETSM
weapon/MagPush2 MAGWAVE
class/GeminiDouble DOUBLE
weapon/hardquakeland	QUAKE
weapon/HardGlitch FATLAND
weapon/HardFistFire HARDSHOT $limit weapon/HardFistFire 0
weapon/TopManShot TOPSHOT
weapon/TopTwist TOPTWIRL $limit weapon/TopTwist 0
weapon/Snakecommand S_M3_F1 $limit weapon/Snakecommand 0
weapon/sparkalt	sprksprd
weapon/ShockLob S_M3_G1 $limit weapon/ShockLob 0
weapon/Shad_Kunai SHADOWKU
weapon/Shad_Poof S_M3_H2

DocRobot/NullAlt S_M3_I0
Wep/DocScanCheck S_M3_I1 $limit weapon/DocScanCheck 0
Wep/DocScanHit S_M3_I3 $limit weapon/DocScanHit 0

//MM4
weapon/MM4Charge charge4l
weapon/ToadCrushUp S_M4TOA5 $limit weapon/ToadCrushUp 0
weapon/ToadCrush S_M4TOA4 $limit weapon/ToadCrush 0
class/ToadDance S_M4TOA3
weapon/BigRain S_M4TOA2
class/ToadCroak S_M4TOA1 $limit class/ToadCroak 0
weapon/ShortRain S_M4TOAD $limit weapon/ShortRain 0
classes/drilling drillin
classes/drillout drillout
classes/drillexplode DRILLBOM $limit classes/drillexplode 0
classes/Float PHACURSE
weapon/Phar_Charge S_M4_D1 $limit weapon/Phar_Charge 0
weapon/Phar_ChargeLoop S_M4_D2 $limit weapon/Phar_ChargeLoop 0
weapon/Phar_Fire1 S_M4_D3 $limit weapon/Phar_Fire1 0
weapon/Phar_Fire2 S_M4_D4 $limit weapon/Phar_Fire2 0
weapon/Phar_Fire3 S_M4_D5 $limit weapon/Phar_Fire3 0
weapon/RingChime RNGCHIME
weapon/Shoomp DUSTSHOT
weapon/dustbit SG_SOSHM
weapon/DustSuction HSHLOOP $limit weapon/DustSuction 0
weapon/DustVacuum1 DUSTVAC1 $limit weapon/DustVacuum1 0
weapon/DustVacuum2 DUSTVAC2 $limit weapon/DustVacuum2 0
weapon/divesonar S8_HSLOK
wep_L/DiveSonar S8_HSLOK $limit wep_L/DiveSonar 0
classes/SkullShieldBuzz SKULBAR4
weapon/skullbust SKULSHOT

classes/skullabs	KGAXE//skullabs

//MM5
weapon/MM5Charge charge5L
weapon/upsidedown graswi $limit weapon/upsidedown 0
weapon/gravitysphere WILYBLAS $limit weapon/gravitysphere 0//in core
wep_L/GSphereTravel S_M5_A3 $limit wep_L/GSphereTravel 0
wep_L/GravityHoldUp S_M5_A2 $limit wep_L/GravityHoldUp 0
weapon/WaveSummon WAVEUP $limit weapon/WaveSummon 0
weapon/WaveSummonGo WAVEGO $limit weapon/WaveSummonGo 0
weapon/StoneQuakeWeak S_M5_C1 $limit weapon/StoneQuakeWeak 0
weapon/StoneBounce S_M5STO1 $limit weapon/StoneBounce 0
weapon/StoneBreak S_M5STO2 $limit weapon/StoneBreak 0
weapon/StoneCore S_M5STO3 $limit weapon/StoneCore 0
classes/Hind GYCHOPPA
weapon/GyroM_Attack GYROAT
weapon/StarMain STARSHO2
weapon/StarDakka STARSHOT
weapon/Train CHUGGA $limit weapon/Train 0
weapon/chugga	CHUG
weapon/TrainRide CH_HOPIN $limit weapon/TrainRide 0
CrystalM/FireBig S5_CRYFI
CrystalM/BounceBig S5_CRYBC $volume CrystalM/BounceBig 0.8
weapon/crystalshot CRYSSHOT
weapon/crystalbit CRYSBIT
wep_L/crystalbit CRYSBIT $limit wep_L/crystalbit 0
wep/CrysCharge1 S_M5_H3 $limit wep/CrysCharge1 0
wep/CrysCharge2 S_M5_H4 $limit wep/CrysCharge2 0
wep/CrysCharge3 S_M5_H5 $limit wep/CrysCharge3 0
wep/CrysCharge4 S_M5_H6 $limit wep/CrysCharge4 0

$limit weapon/waterwave 0
$limit weapon/napalm 0

weapon/Dark1Shot DAR1SHOT
weapon/darktread DARKSTEP
weapon/shieldhum DARKSIDE
weapon/Dark3Shot DAR3SHOT
weapon/Dark3Rail DAR3SHO2 $limit weapon/Dark3Rail 0

//MM6
weapon/6buster S6_SHOT $limit weapon/6buster 0

weapon/KnightShot KNIGSHOT
weapon/KnightReturn KNIRETRN
class/windstart WINDSTAR
class/windloop WINDLOOP
weapon/portout teleout2 $volume weapon/portout 0.90
weapon/portin uncloak $volume weapon/portin 0.70
weapon/centaurstomp CENTS
weapon/CentShot S6_SHOT $limit weapon/CentShot 0
weapon/BlizzBoss S6_BAFIR//BLIZBOSS//in core
weapon/BlizzBowl BLIZBOWL
weapon/BlizzStrike BLIZSTRI
weapon/FlameBall	BOFLAME//FLAMEBO//in core
weapon/FlameWave	FLAMEWA

//MM7

weapon/freezefloor imacc//FLORFREZ
$volume weapon/freezefloor 0.5 $limit weapon/freezefloor 0

item/JunkArmor JUNKARMR
item/JunkArmorTrash JNK_MAKE
weapon/JunkBreaker JUNBREAK
item/JunkPick JUNKCOL
weapon/JunkM_ShieldLoop JNKSHLDL

classes/burstpop pbub//BUBLPOP//in core
weapon/BurstBubAppear BUBLPOOF
weapon/BurstExplode WRAPEXPL $limit weapon/BurstExplode 0

weapon/CloudAlt CLOUDALT
weapon/TSTRIKE TSTRIKE
weapon/CloudSplit wilybeam

SpringM/Fire S_M7_E1
weapon/springpunch coilf1
weapon/SpringBounce2 coil2  $limit weapon/SpringBounce2 0
weapon/SpringDed COILDED

weapon/SlashDClaw DASHCLAW
weapon/SlashGoop SLASGOOP
weapon/SlashGoop2 SLASGOP2
weapon/SlashDash DRKLEAP

weapon/shadewing habataki
weapon/shadedive SHDEDIVE
weapon/shadesuck SHDEESUC $limit weapon/shadesuck 0
weapon/NoiseC1 S_M7NC1
weapon/NoiseC2 S_M7NC2

classes/CarHonk HONKHONK//in core
classes/CarCharge CARREADY//in core
classes/CarGoGo CARGO//in core
weapon/WheelGoGoGo WHEELGO
TurboM/WheelToss S7_SWFIR

//MM8
weapon/DuoShotCharge DUOFISTC
weapon/DuoShot1 DUOFIST1
weapon/DuoShot2 DUOFIST2
weapon/DuoShot3 DUOFIST3

weapon/TenguTHold S_M8_A0 $limit weapon/TenguTHold 0
weapon/TenguM_Dash S_M8_A1 $limit weapon/TenguM_Dash 0
Tenguman/SlamAirHit S_M8_A7 $limit Tenguman/SlamAirHit 0
weapon/AstroACrush ASTCRSH2//S_M8_B0//in core
weapon/AstroACrush2 S_M8_B6
weapon/AstroACrush3 S_M8_B7
$random weapon/AstroM_ACrush { weapon/AstroACrush weapon/AstroACrush2weapon/AstroACrush3 } $limit weapon/AstroM_ACrush 0
classes/astrowalk ASTRSTEP
weapon/ClownBall CLOWNBAL
class/SearchBush SEARBUSH
weapon/SearchCross SEARCROS $limit weapon/SearchCross 0
wep_L/SearchMissile S_M8_E3 $limit wep_L/SearchMissile 0
wep_L/SearchDiscBounce S_M8_E4 $limit wep_L/SearchDiscBounce 0
weapon/WaterCannonFire AQUAFIR2
weapon/WaterCannonGo AQUABEAM
weapon/AquaCharge AQUACHRG
weapon/AquaCharge2 AQUACHR2
weapon/GrenadeShot SG_SOSHH
weapon/GrenadeGood GRENTAUD $limit weapon/GrenadeGood 0

weapon/TrioRage EVILRAGE $limit weapon/TrioRage 0 $volume weapon/TrioRage 0.80
weapon/TrioExodia ERPOSSES
weapon/TrioCharge0 EVILCHR0
weapon/TrioCharge1 EVILCHR1
weapon/TrioCharge2 EVILCHR2
weapon/TrioCharge3 EVILCHR3
weapon/TrioCharge4 EVILCHR4

weapon/TrioSplash splash $limit weapon/TrioSplash 0 $volume weapon/TrioSplash 0.70
weapon/TrioMagnet MAGNET $limit weapon/TrioMagnet 0 $volume weapon/TrioMagnet 0.70

//MM9
weapon/shoulderbash S_M9CON0 $volume weapon/shoulderbash 0.7
weapon/shoulderhit S_M9CON1
weapon/concreteraise S_M9CON2
weapon/buttleap S_M9CON3
weapon/buttstomp S_M9CON4
weapon/concreteblockw S_M9CON5
weapon/concreteblocks S_M9CON6
weapon/conc_chargestart S_M9CON7
weapon/conc_chargeloop S_M9CON8
weapon/conc_throw S_M9CON9
weapon/concretecoin S_M9CON_

weapon/tornadoshoot windstar
classes/TornadoFly windloop $limit classes/TornadoFly 0

weapon/SplashSing S_M9_C0 $limit weapon/SplashSing 0
weapon/SplashSing1A S_M9_C1A $limit weapon/SplashSing1A 0
weapon/SplashSing1B S_M9_C1B $limit weapon/SplashSing1B 0
weapon/SplashSing1C S_M9_C1C $limit weapon/SplashSing1C 0
weapon/SplashSing1Q S_M9_C1Q $limit weapon/SplashSing1Q 0
weapon/SplashSing2 S_M9_C2 $limit weapon/SplashSing2 0
weapon/SplashSing2C S_M9_C2C $limit weapon/SplashSing2C 0
weapon/SplashSing2Q S_M9_C2Q $limit weapon/SplashSing2Q 0
weapon/SplashSing3 S_M9_C3 $limit weapon/SplashSing3 0
weapon/SplashSing3C S_M9_C3C $limit weapon/SplashSing3C 0
weapon/SplashSing3Q S_M9_C3Q $limit weapon/SplashSing3Q 0

weapon/PlugShock S_M9_D1 $limit weapon/PlugShock 0//CLOWNBAL

weapon/jewelshot JEWEFIR $limit weapon/jewelshot 0//core added
weapon/jewelexplode S_M9_E2 $limit weapon/jewelexplode 0
weapon/jewelexplodebit S9_JSIMP $limit weapon/jewelexplodebit 0
weapon/jewelrub	BALMIN
weapon/jewelbounce	CRYSBIT

weapon/hornetchaser HORNCHAS
weapon/hornetcommand S_M9_F0
weapon/hornetfly S_M9_F1
weapon/hornetcomb S_M9_F2

weapon/magmabazooka MGMBAZO
weapon/magmacharge MGMMAT
weapon/MagmaMode MAGFLML//MAGERUPT//in core
weapon/magmaalert ALARML

weapon/blackholebombC	BHBFLY
weapon/blackholebombdetonateC	BHBBOOM
weapon/RamFlight UFORAM $volume weapon/RamFlight 0.70
weapon/BlackHoleBombPoof BHBPOOF
classes/GalaxyTeleport TELEPORT

weapon/fakeshot1 fakeshot $limit weapon/fakeshot1 0
weapon/fakereloadshort fakerel2 $limit weapon/fakereloadshort 0
weapon/fakereload3 S_M9_I1 $limit weapon/fakereload3 0
weapon/fakereload4 S_M9_I2 $limit weapon/fakereload4 0
weapon/fakeempty bdoor $limit weapon/fakeempty 0
weapon/fakewhack1 S_M9_I3 $limit weapon/fakewhack1 0
weapon/fakewhack2 S_M9_I4 $limit weapon/fakewhack2 0
weapon/fakewhack3 S_M9_I5 $limit weapon/fakewhack3 0
weapon/fakewhistle S_M9_I6 $limit weapon/fakewhistle 0
classes/CopSeize S_M9_I7 $limit classes/CopSeize 0
weapon/fakedash S_M9_I8 $limit weapon/fakedash 0


//MM10
classes/bladeshoot tripb $limit classes/bladeshoot 0//core
classes/bladeshoot2 S_M10A2 $limit classes/bladeshoot2 0
classes/bladecling S_M10A3 $limit classes/bladecling 0
classes/bladeleap S_M10A4 $limit classes/bladeleap 0
classes/bladeslice S_M10A5 $limit classes/bladeslice 0

wep/PumpShieldSpawn WATRSHSP//core
wep/PumpShieldBurst WATRBURS//core
$limit wep/PumpShieldBurst 0
wep/PumpSlugger S_M10B1 $limit wep/PumpSlugger 0
wep/PumpShieldPop S_M10B2
wep/PumpShieldBlock S_M10B3
wep/PumpShieldSize S_M10B4

wep/Comm_GRDBRAKE S_M10C1 $limit wep/Comm_GRDBRAKE 0
wep_V/CommandoWave COMEXP $volume wep_V/CommandoWave 0.33 $limit wep_V/CommandoWave 12

weapon/ChillSalvo S_M10D1
weapon/ChillTrail S_M10D2 $limit weapon/ChillTrail 0//in core
weapon/ChillTrailEnd S_M10D3 $limit weapon/ChillTrailEnd 0//in core
weapon/ChillSkate S_M10D4 $limit weapon/ChillSkate 0
weapon/ChillIceForm S_M10D5 $limit weapon/ChillIceForm 0
weapon/ChillIceBrk S_M10D6 $limit weapon/ChillIceBrk 0

classes/bikestart S_M10G1
classes/bikebrake S0_WCSLD//in core
weapon/wheelshort S_M10G3

wep/SolarM_Shot1 S_M10H1
wep/SolarM_Split1 S_M10H2
wep/SolarM_Shot2 S_M10H3
wep/SolarM_Split2 S_M10H4
wep/SolarM_Shot3 ECLIPDBL//in core
wep/SolarM_Split3 SGOSEXP//in core
wep/SolarM_Charge SGOSWRAP//in core
wep/SolarM_Shot4 S_M10H8


//MMB
weapon/DynamoCharge DYNCHRG
weapon/DynamoOrbs DYNORB
classes/DynamoTag DYNTAG1 $limit classes/DynamoTag 0
weapon/ColdField COLDFILD $limit weapon/ColdField 0
weapon/ColdFrozen S_M3PING $limit weapon/ColdFrozen 0
GroundM/Transform S_MB_C1
weapon/GroundBigDrill GRBGDRIL
weapon/GroundDig GRODIG
weapon/WaterSpray S_MB_D1
weapon/PirateBubble S_MB_D2
weapon/PirateRBomb1 S_MB_D3
weapon/PirateRBomb S_MB_D4
classes/Stolen1 S_MB_DL1 $limit classes/Stolen1 0
classes/Stolen2 S_MB_DL2 $limit classes/Stolen2 0
classes/Stolen3 S_MB_DL3 $limit classes/Stolen3 0
classes/Stolen4 S_MB_DL4 $limit classes/Stolen4 0
classes/Stolen5 S_MB_DL5 $limit classes/Stolen5 0
weapon/BurnerBoom BURNFOOM
weapon/BurnerRise BURNRISE
weapon/BurnerDive BURNDOWN
weapon/BurnerWave S_MB_G4 $limit weapon/BurnerWave 0//Core WaveBurner but with some starting silence trimmed
weapon/MagicShot MAGISHOT
weapon/MagicBirds PIGEONS
weapon/MagicM_Orb S_MB_H3 $limit weapon/MagicM_Orb 0

weapon/TheKingAxeV KGAXE_V $limit weapon/TheKingAxeV 0
weapon/TheKingAxeH KGAXE_H $limit weapon/TheKingAxeH 0
weapon/TheKingShield KGSHIELD $limit weapon/TheKingShield 0

weapon/TheKingSpin kgswin $limit weapon/TheKingSpin 0
//Edited from DBZ2 Keishin Frieza

//MMV
weapon/TerraChaser SCHAS
weapon/TerraChaser2 SCHASC
weapon/TerraOrbiterCast S_MV_A1
weapon/TerraOrbiter S_MV_A2
weapon/TerraStun TERRASTN $limit weapon/TerraStun 0
weapon/TerraQuickDash S_MV_A3


wep_L/MercGrabBuster S_MV_B1 $limit wep_L/MercGrabBuster 0
classes/MercPick S_MV_B2 $limit classes/MercPick 0
wep_L/MercShinySwipe S_MV_B7 $limit wep_L/MercShinySwipe 0
Merc/BlobSwap S_MB_D2 $limit Merc/BlobSwap 0

W_Venus/BubbleBomb S_MV_C1 $limit W_Venus/BubbleBomb 0
W_Venus/BubbBoom S_MV_C2
W_Venus/BubbPop S_MV_C3 $limit W_Venus/BubbPop 0
W_Venus/JumpBoost S_MV_C4 $limit W_Venus/JumpBoost 0
W_Venus/Fire1 dwrap $limit W_Venus/Fire1 0
W_Venus/BubbGet S_MB_D2 $limit W_Venus/BubbGet 0
W_Venus/GB_Boom MMVBALD $limit W_Venus/GB_Boom 0

weapon/marsmissiletravel S_MV_D1
weapon/marsvulcan S_MV_D2 
weapon/marsmissile S_MV_D3
weapon/marstank S_MV_D4
weapon/marsmortarfly S_MV_D5 $limit weapon/marsmortarfly 0
weapon/marsmortarboom S_MV_D6 $limit weapon/marsmortarboom 0
weapon/PhotonMissile S_MV_DZ $limit weapon/PhotonMissile 0

weapon/jupitershot1 S_MV_E1
weapon/jupitershot2 S_MV_E2
weapon/jupiterboost S_MV_E3
weapon/jupiterlaser S_MV_E4
weapon/jupiterhover JETFLY

weapon/electricshockZ ECLIPTRS $limit weapon/electricshockZ 0//in core

weapon/uranuswall quake
weapon/uranusrun ydstomp
weapon/uranusworkup S_MV_G1
weapon/uranuspickup S_MV_G2
weapon/uranusexplode S_MV_G3
classes/uranusmirrorm S_MV_G7 $limit classes/uranusmirrorm 0
classes/uranusmirrorf S_MV_G8 $limit classes/uranusmirrorf 0
classes/uranusmirroro S_MV_G9 $limit classes/uranusmirroro 0

weapon/deepdiggeruse S_MV_GY $limit weapon/deepdiggeruse 0


weapon/plutobreakdash BDASDASH $limit weapon/plutobreakdash 0//core
weapon/plutoultraspeed S_MV_H2 $limit weapon/plutoultraspeed 0

W_Neptune/Stomp S_MV_I1 $limit W_Neptune/Stomp 0
W_Neptune/Hop S_MV_I2 $limit W_Neptune/Hop 0
W_Neptune/SaltWater S_MV_IZ
W_Neptune/IsWet WTRSLIDX
W_Neptune/SaltUp S_MV_I3 $limit W_Neptune/SaltUp 0
W_Neptune/SaltDown S_MV_I4 $limit W_Neptune/SaltDown 0

weapon/MMV_Charge S_MV_MC $limit weapon/MMV_Charge 0

//MMWT
classes/BRGClone BUNSHIN
weapon/BRGSpin MEATSPIN $limit weapon/BRGSpin 0
weapon/BRGStaff BRGSTAF2
weapon/HSHPew pew $limit weapon/HSHPew 0
weapon/HSHSuckBlow HSHLOOP $limit weapon/HSHSuckBlow 0
weapon/HSHRunning MADWALK $limit weapon/HSHRunning 0
classes/ShieldPop SHLDPOP
classes/MWS_Shield SHLDMAKE
weapon/MWS_WaterSlide WTRSLIDX
weapon/WaveSummon2 WAVEUP2 $limit weapon/WaveSummon2 0
weapon/WaveSummonGo2 WAVEGO2 $limit weapon/WaveSummonGo2 0

//MMK
weapon/GameBoyFire MMVSHOT
weapon/GameBoyFire2 MMVSHOT2
weapon/GameBoyPunkRam PUNKRAM
weapon/GameBoyBallade MMVBALD $limit weapon/GameBoyBallade 0
weapon/GameBoyMMXDash MMXDASH

weapon/RaThorPew THORSND0 $limit weapon/RaThorPew 0
weapon/RaThorPewX THORSND1 $limit weapon/RaThorPewX 0
weapon/RaThorPewZ THORSND2 $limit weapon/RaThorPewZ 0

weapon/RaThorSwayin THORSND3 $limit weapon/RaThorSwayin 0
weapon/RaThorSparky THORSND4 $limit weapon/RaThorSparky 0

weapon/RaThorThrow THORSND5 $limit weapon/RaThorThrow 0
weapon/RaThorSlam THORSND6 $limit weapon/RaThorSlam 0
item/RaThorSoul THORSND7 $limit item/RaThorSoul 0
item/RaThorUse THORSND8 $limit item/RaThorUse 0//ASTPLT1

weapon/RaThorSinistarX ERPOSSES $limit weapon/RaThorSinistarX 0
weapon/RaThorSinistar RTHRTAUS $limit weapon/RaThorSinistar 0


//???
misc/SearchSecret SMSECRET

//Core Limit Sounds
wep_L/OilShot oilblob $limit wep_L/OilShot 0
wep_L/OilSlider OilSlid $limit wep_L/OilSlider 0

wep_L/GravityHold GRAVH $limit wep_L/GravityHold 0

wep_L/commandoshot COMSHO $limit wep_L/commandoshot 0
wep_L/commandoswitch COMSW $limit wep_L/commandoswitch 0
wep_L/commandoexplosion COMEXP $limit wep_L/commandoexplosion 0

misc_L/mm3explosion MM3EXPL $limit misc_L/mm3explosion 0

//Sounds within Zandronum

/*intermission/tick dsnone//Core is copying this
intermission/cooptotal dsnone
intermission/nextstage dsnone
intermission/paststats dsnone
intermission/pastcoopstats dsnone
intermission/pastdmstats dsnone*/

$random menu/chatCBM { misc/core_chat }//Default
$random misc/chat2 { MMB/Chat0B MMB/Chat61 MMB/Chat62 MMB/Chat63 MM7/Chat17 MM7/Chat20 MM7/Chat21}//Doom 1 chat
$alias misc/chat misc/SRB2_chat//Doom 2 chat

$random menu/quitCBM { misc/HonkHonk64 misc/AladdinHonk misc/KnuxOhNo classes/Stolen1 DyHead/YayoiPunch weapon/PanHit1 weapon/PanHit2}

//misc/freeze msfrz//icedth1//msfrz
//misc/icebreak icedth1//icebrk1a//ACENTF
$limit weapons/railgf 0
$limit misc/freeze 0
$limit misc/icebreak 0


misc/HonkHonk64 DS_HONK2 $limit misc/HonkHonk64 0
misc/AladdinHonk DS_HONK5 $limit misc/AladdinHonk 0
misc/KnuxOhNo DS_OHNO8 $limit misc/KnuxOhNo 0
misc/AmyIdiot DS_DUMB8 $limit misc/AmyIdiot 0
item/BirdUp BIRDUP2_ $limit item/BirdUp 0

//Nintendo Entertainment System (NES) sounds

//Duck Hunt
DuckHunt/Flap D_DUKH19 $limit DuckHunt/Flap 0

//Gauntlet 2 NES
GNT/FailUse DG_NOPOT $limit GNT/FailUse 0
GNT/Treasure DG_TRESR $limit GNT/Treasure 0

//Kirby's Adventure
KirbyNES/NoPower D_KA_S03 $limit KirbyNES/NoPower 0
KirbyNES/FoeGrab D_KA_S0F $limit KirbyNES/FoeGrab 0
KirbyNES/Beam D_KA_S1D $limit KirbyNES/Beam 0
KirbyNES/GetPower D_KA_S29 $limit KirbyNES/GetPower 0
KirbyNES/IcePain D_KA_S49 $limit KirbyNES/IcePain 0

//Mike Tysons Punch-Out
PunchOut/MacUpper D_MTPO28 $limit PunchOut/MacUpper 0

//Super Mario Bros. 3
SMB3/Skid D_SMB366 $limit SMB3/Skid 0

//Genesis

//BattleToads
B_Toad/Swipe D_BTOAD0 $limit B_Toad/Swipe 0

//Beavis and Butt-head
BaBH/Explode D_BABH55 $limit BaBH/Explode 0

//Columns 3 - Revenge of Columns
Columns_3/S_0E DSCL3_0E $limit Columns_3/S_0E 0
Columns_3/S_0F DSCL3_0F $limit Columns_3/S_0F 0

//Desert Demolition
DesDemo/CoyoteLeap DS_DD_81 $limit DesDemo/CoyoteLeap 0

//Dynamite Headdy
DyHead/YayoiPunch DS_DH_6C $limit DyHead/YayoiPunch 0

//Golden Axe 2
G_Axe2/S_09 DSGA2_09 $limit G_Axe2/S_09 0

//Mega Man - The Wily Wars
WilyWar/1UP D_MMWW13 $limit WilyWar/1UP 0

//Sonic 3 & Knuckles
S3_K/Spikes DSS3K_37 $limit S3_K/Spikes 0
S3_K/MetalSpark DSS3K_5C $limit S3_K/MetalSpark 0
S3_K/Beep DSS3K_89 $limit S3_K/Beep 0

//Streets of Rage 1/2/3
SoRage1/Punch DSSOR107 $limit SoRage1/Punch 0
SoRage2/Punch DSSOR200 $limit SoRage2/Punch 0
SoRage3/Punch DSSOR347 $limit SoRage3/Punch 0
$random SoRage123/Punch { SoRage1/Punch SoRage2/Punch SoRage3/Punch}


//Other

$playersound pig male *taunt DS_HONKB
PigPain MV_WEAK
PigDeath DS_OHNO8
PigAttack DS_HONK5

misc/SRB2_chat SRB2CHAT

misc/core_chat DSRADIO

MM7/Chat17 MM7CHAT1
MM7/Chat20 MM7CHAT2
MM7/Chat21 MM7CHAT3

//MMB/Chat09 MM7CHAT3
MMB/Chat0B MMBCHAT2
MMB/Chat61 MMBCHAT3
MMB/Chat62 MMBCHAT4
MMB/Chat63 MMBCHAT1

//Dead sounds (if heard, update to correct SNDINFO!)

CBM/TestSound DS_OHNO8


