
//Model from CSCC Blaze class
Model JoeCrateDrop
{
Path "models/MM0"
Model 0 "JOECRATE.md2"
Skin 0 "JOE_CRATE.png"
scale 10.0 10.0 10.0
zoffset 9
FrameIndex JOSH X 0 0
}
Model JoeCrateWait
{
Path "models/MM0"
Model 0 "JOECRATE.md2"
Skin 0 "JOE_CRATE.png"
scale 10.0 10.0 10.0
zoffset 9
FrameIndex JOSH X 0 0
}

//Model from "Zan-Models-r16.pk3"
Model BubbleFloodFXM1
{
	Path "models/MM2"
	Model 0 "BUBBLE.md2"
	Skin 0 "BUBBLE1.png"

	scale 5.0 5.0 5.0

	//Rotating
	//Rotation-Speed 10
	//Rotation-Vector -1 0 0
	//PitchFromMomentum
	//ALIGNANGLE
	//ALIGNPITCH

	FrameIndex BUBA G 0 0
}

Model BubbleFloodFXM2
{
Path "models/MM2"
Model 0 "BUBBLE.md2"
Skin 0 "BUBBLE2.png"
scale 5.0 5.0 5.0
FrameIndex BUBA H 0 0
}

Model BubbleFloodFXM3
{
Path "models/MM2"
Model 0 "BUBBLE.md2"
Skin 0 "BUBBLE3.png"
scale 5.0 5.0 5.0
FrameIndex BUBA I 0 0
}

Model BubbleFloodFX1
{
FrameIndex BUBA G 0 0
}

Model BubbleFloodFX2
{
FrameIndex BUBA H 0 0
}

Model BubbleFloodFX3
{
FrameIndex BUBA I 0 0
}

Model BubbleFloodFXMA{Path "models/MM2" Model 0 "BUBBLE.md2" Skin 0 "BUBBLE1.png" scale 5.0 5.0 5.0 FrameIndex BUBA G 0 0}
Model BubbleFloodFXMB{Path "models/MM2" Model 0 "BUBBLE.md2" Skin 0 "BUBBLE2.png" scale 5.0 5.0 5.0 FrameIndex BUBA H 0 0}
Model BubbleFloodFXMC{Path "models/MM2" Model 0 "BUBBLE.md2" Skin 0 "BUBBLE3.png" scale 5.0 5.0 5.0 FrameIndex BUBA I 0 0}
Model BubbleFloodFXMD{Path "models/MM2" Model 0 "BUBBLE.md2" Skin 0 "BUBBLE1.png" scale 5.0 5.0 5.0 FrameIndex BUBA G 0 0}
Model BubbleFloodFXME{Path "models/MM2" Model 0 "BUBBLE.md2" Skin 0 "BUBBLE2.png" scale 5.0 5.0 5.0 FrameIndex BUBA H 0 0}
Model BubbleFloodFXMF{Path "models/MM2" Model 0 "BUBBLE.md2" Skin 0 "BUBBLE3.png" scale 5.0 5.0 5.0 FrameIndex BUBA I 0 0}
Model BubbleFloodFXMG{Path "models/MM2" Model 0 "BUBBLE.md2" Skin 0 "BUBBLE1.png" scale 5.0 5.0 5.0 FrameIndex BUBA G 0 0}
Model BubbleFloodFXMH{Path "models/MM2" Model 0 "BUBBLE.md2" Skin 0 "BUBBLE2.png" scale 5.0 5.0 5.0 FrameIndex BUBA H 0 0}



// Carry
Model CarryPlatform
{
	Path "models"
	Model 0 "CARYA.md3"
	Skin 0 "CARRY_S.png"
	Scale 10.0 10.0 12.0
	Offset 11.0 -11.0 -18.0

	FrameIndex CARY A 0 0
}

Model CarryPlatform
{
	Path "models"
	Model 0 "CARYB.md3"
	Skin 0 "CARRY_S.png"
	Scale 10.0 10.0 12.0
	Offset 11.0 -11.0 -18.0

	FrameIndex CARY B 0 0
}

Model CarryPlatform
{
	Path "models"
	Model 0 "CARYC.md3"
	Skin 0 "CARRY_S.png"
	Scale 10.0 10.0 12.0
	Offset 11.0 -11.0 -18.0

	FrameIndex CARY C 0 0
}

Model CarryPlatformUnder{Path "models" Model 0 "CARYA.md3" Skin 0 "CARRY_S.png" Scale 10.0 10.0 12.0 Offset 11.0 -11.0 -18.0 FrameIndex CARY A 0 0}
Model CarryPlatformUnder{Path "models" Model 0 "CARYB.md3" Skin 0 "CARRY_S.png" Scale 10.0 10.0 12.0 Offset 11.0 -11.0 -18.0 FrameIndex CARY B 0 0}
Model CarryPlatformUnder{Path "models" Model 0 "CARYC.md3" Skin 0 "CARRY_S.png" Scale 10.0 10.0 12.0 Offset 11.0 -11.0 -18.0 FrameIndex CARY C 0 0}

Model CarryPlatformUnderWall{Path "models" Model 0 "CARYA.md3" Skin 0 "CARRY_S.png" Scale 10.0 10.0 12.0 Offset 11.0 -11.0 -18.0 FrameIndex CARY A 0 0}
Model CarryPlatformUnderWall{Path "models" Model 0 "CARYB.md3" Skin 0 "CARRY_S.png" Scale 10.0 10.0 12.0 Offset 11.0 -11.0 -18.0 FrameIndex CARY B 0 0}
Model CarryPlatformUnderWall{Path "models" Model 0 "CARYC.md3" Skin 0 "CARRY_S.png" Scale 10.0 10.0 12.0 Offset 11.0 -11.0 -18.0 FrameIndex CARY C 0 0}


Model ConcretemanBlockWarper{Path "models" Model 0 "CONCE.md3"Skin 0 "PAL_S.png" Scale 1.0 1.0 1.2 FrameIndex CONC E 0 0}

Model ConcreteShotgun{Path "models" Model 0 "CONCD.md3"Skin 0 "PAL_S.png" Scale 1.0 1.0 1.2 FrameIndex CONC D 0 0}
Model ConcreteShotgunX{Path "models" Model 0 "CONCD.md3"Skin 0 "PAL_S.png" Scale 1.0 1.0 1.2 FrameIndex CONC D 0 0}

Model ConcreteShotgunBlock{Path "models" Model 0 "CONCD.md3"Skin 0 "PAL_S.png" Scale 1.0 1.0 1.2 FrameIndex CONC D 0 0}
Model ConcreteShotgunBlock{Path "models" Model 0 "CONCE.md3"Skin 0 "PAL_S.png" Scale 1.0 1.0 1.2 FrameIndex CONC E 0 0}
Model ConcreteShotgunBlock{Path "models" Model 0 "CONCF.md3"Skin 0 "PAL_S.png" Scale 1.0 1.0 1.2 FrameIndex CONC F 0 0}
Model ConcreteShotgunBlock{Path "models" Model 0 "CONCG.md2"Skin 0 "PAL_S.png" Scale 1.0 1.0 1.2 FrameIndex CONC G 0 0}

Model WeakConcreteBlock{Path "models" Model 0 "CONCE.md3"Skin 0 "PAL_S.png" Scale 1.0 1.0 1.2 FrameIndex CONC E 0 0}
Model WeakConcreteBlock{Path "models" Model 0 "CONCF.md3"Skin 0 "PAL_S.png" Scale 1.0 1.0 1.2 FrameIndex CONC F 0 0}
Model WeakConcreteBlock{Path "models" Model 0 "CONCG.md2"Skin 0 "PAL_S.png" Scale 1.0 1.0 1.2 FrameIndex CONC G 0 0}

Model StronkConcreteBlock{Path "models" Model 0 "CONCE.md3"Skin 0 "PAL_S.png" Scale 1.0 1.0 1.2 FrameIndex CONC E 0 0}

//Core copies since new actor
Model Beef_ConcreteShot{Path "models" Model 0 "CONCD.md3" Skin 0 "PAL_S.png" Scale 1.0 1.0 1.2 FrameIndex CONC D 0 0}
Model Beef_ConcreteBlock{Path "models" Model 0 "CONCD.md3" Skin 0 "PAL_S.png" Scale 1.0 1.0 1.2 FrameIndex CONC D 0 0}
Model Beef_ConcreteBlock{Path "models" Model 0 "CONCE.md3" Skin 0 "PAL_S.png" Scale 1.0 1.0 1.2 FrameIndex CONC E 0 0}
Model Beef_ConcreteBlock{Path "models" Model 0 "CONCF.md3" Skin 0 "PAL_S.png" Scale 1.0 1.0 1.2 FrameIndex CONC F 0 0}
Model Beef_ConcreteBlock{Path "models" Model 0 "CONCG.md2" Skin 0 "PAL_S.png" Scale 1.0 1.0 1.2 FrameIndex CONC G 0 0}

Model Beef_IceWall{Path "models" Model 0 "ICWLF.md3" Skin 0 "PAL_S.png" Scale 1.0 1.0 1.2 FrameIndex ICWL F 0 0}
Model Beef_IceWall{Path "models" Model 0 "ICWLK.md3" Skin 0 "PAL_S.png" Scale 1.0 1.0 1.2 FrameIndex ICWL K 0 0}
