LISTMENU "MainMenu"//Edit from MM8BDM-v6b //[C] means addition or edit
{
	StaticPatch 94, 2, "M_DOOM"
	Position 97, 72
	Font "DBIGFONT", 			"MenuWhite"
	TextItem "SinglePlayer", 	"s", "PlayerclassMenu"
	TextItem "Multiplayer", 	"m", "8BDM_Multiplayer"
	TextItem "Player Setup", 	"p", "CBM_PlayerMenu"//8BDM_PlayerMenu
	TextItem "Settings", 		"t", "8BDM_Settings"
	Font "DBIGFONT",			"MenuBlue"// [C]
	TextItem "CBM Menu",		"c", "CBM_MainMenu"// [C]
	Font "DBIGFONT",			"MenuGreen"// [C]
	TextItem "Help",			"h", "ReadThisMenu"// [C]
	Font "DBIGFONT",			"MenuWhite"// [C]
	TextItem "Quit Game", 		"q", "QuitMenu"
}

ListMenu "CBM_PlayerMenu"
{
	StaticTextCentered 160, 6, "$MNU_PLAYERSETUP"
	Font "SmallFont"//, "White", "Cyan"
	Linespacing 14
	Position 48, 36

	PlayerNameBox "Name", 0, "Playerbox"
	Selector "-", -16, -1

	MouseWindow 0, 220
	//PlayerDisplay 220, 80, "20 00 00", "80 00 40", 1, "PlayerDisplay"//Zandronum
	//PlayerDisplay 220, 75, "20 00 00", "80 00 40", 1, "PlayerDisplay"//v5a
	//PlayerDisplay 220, 55, "00 00 00", "00 AA AA", 1, "PlayerDisplay"//v5d
	//PlayerDisplay 220, 36, "00 00 00", "00 AA AA", 1, "PlayerDisplay"//v6b
	PlayerDisplay 220, 55, "20 00 00", "20 FF 40", 1, "PlayerDisplay"// [C]

	Linespacing 14
	//Slider "Red", "Red", 0, 255, 16
	//Slider "Green", "Green", 0, 255, 16
	//Linespacing 14
	//Slider "Blue", "Blue", 0, 255, 16
	ValueText "Class", "Class"
	ValueText "Skin", "Skin"
	ValueText "Gender", "Gender", "Gender"
	//ValueText "Autoaim", "Autoaim", "Autoaim"
	//Slider "Handicap", "Handicap", 0, 200, 5
	ValueText "Toggle Run", "AlwaysRun", "OnOff"
	//Font "SmallFont", "MenuGreen" // [C]
//	TextItem "User Options", "c", "CBM_UserOptionsMenu" // [C]

	Class "PlayerMenu"
}

OptionValue "8BDM_ChatSound"
{
//	0, "Off"
//	1, "On"
	0, "Off"
	1, "Default [MM8BDM]"
	2, "Doom 1 [MM7/MMB]"//Temmie
	3, "Doom 2 [SRB2]"
}

//End of MM8BDM-v6b Menu?

//########################################
//########################################

//Edit of JoinMenu to add TextField

OptionMenu ZA_JoinMenu
{
	Title "JOIN GAME"
Indent 120
	StaticText"$MNU_JOIN0",1
	StaticText""
	StaticText""
	StaticText"$MNU_JOIN1"
	StaticText""
	StaticText""

	Command "$MNU_JOIN3", "?cbm_justjoin"
	StaticText""
	TextField "Class", "playerclass"
	StaticText""
	StaticText""
	Command "$MNU_JOIN4", "menu_joingamewithclass"
	StaticText""
	JoinMenuPlayerClassOption
}

OptionMenu ZA_JoinTeamMenu
{
	Title "JOIN TEAMGAME"
Indent 120
	StaticText"$MNU_JOIN0T",1
	StaticText""
	StaticText""
	StaticText"$MNU_JOIN1"//$MNU_CHELP_EQUALLINE
	StaticText"$MNU_JOIN2"
	StaticText""
	StaticText""
	Command "$MNU_JOIN6", "menu_autoselect"
	StaticText""
	JoinMenuTeamOption
	StaticText""
	StaticText""
	Command "$MNU_JOIN3", "?cbm_justjointeam"
	StaticText""
	TextField "Class", "playerclass"
	StaticText""
	StaticText""
	Command "$MNU_JOIN4", "menu_joingamewithclass"
	StaticText""
	JoinMenuPlayerClassOption
}

//Start of CBM Menu

LISTMENU "CBM_MainMenu"
{
	Selector "CBM_M000", -32, -5
	//StaticPatch 108,31, "CBMTITLE"//94,2
	StaticPatch 110,32, "CBM_L000"
	Position 97,72
	Font "DBIGFONT", "MenuOrange"
	TextItem "Class Information", "c", "CBM_ClassHelpMenu"
	Font "DBIGFONT", "MenuYellow"
	TextItem "User Options", "u", "CBM_UserOptionsMenu"
	Font "DBIGFONT", "MenuGreen"
	TextItem "Server Options", "s", "CBM_ServerOptionsMenu"
	Font "DBIGFONT", "MenuCyan"
	TextItem "The Changelog", "c", "CBM_ChangelogMenu"
	Font "DBIGFONT", "Crayon196"
	TextItem "Hotfix Changelog", "h", "CBM_ChangelogMenu_H"
//	Font "DBIGFONT", "MenuPurple"
//	TextItem "Previous Changelog", "o", "CBM_ChangelogMenuOld"
	Font "DBIGFONT", "MenuPurple"
	TextItem "Text Color List", "t", "CBM_ColorListMenu"
}

OptionMenu "CBM_UserOptionsMenu"
{
	Indent 150
	Title "CBM User Options"

	StaticText ""
	//StaticText "User Options", 1
	//StaticText ""

	StaticText ""
	Option "$MNU_USER2C", "CBM_AutoAltHud", "OnOff"
	Option "$MNU_USER3C", "CBM_OldGalaxyHud", "OnOff"
	Slider "$MNU_USER4C", "CBM_GasRadarFade", 0.0, 1.0, 0.05, 2
	StaticText ""
	StaticText "$MNU_USER_0C", 1
	StaticText ""
	Command "$MNU_USER_1C", "menuclasshelp"
	StaticText ""
	StaticText "Core Options", 1
	StaticText ""
	SubMenu "$MNU_USERCORE1", "8BDM_ColorOptions"
	Option "$MNU_USERCORE2", "mm8bdm_redirectsights", "OnOff"
	StaticText ""
	StaticText "Menu Dimming Options", 1
	StaticText ""
	Slider "$MNU_USERDIM1", "dimamount", 0.0, 1.0, 0.05, 2
	Option "$MNU_USERDIM2", "dimamount", "CBM_Menu_UserDimReset"
	ColorPicker "$MNU_USERDIM3", "dimcolor"
	StaticText ""
}

OptionValue CBM_Menu_UserDimReset
{
-1, ""
}

OptionMenu "CBM_ServerOptionsMenu"
{
	Indent 180
	Title "CBM Server Options"
	StaticText ""
	Option "$MNU_SERV1C", "YD_WeaknessSetting", "NoYes"
	Option "$MNU_SERV2C", "YD_NoCTFMorph", "NoYes"
	Option "$MNU_SERV3C", "YD_Drops_Exodia", "YesNo"
	Option "$MNU_SERV4C", "YD_Chaos_StartWithRune", "CBM_Chaos_Rune"
	StaticText ""
	StaticText ""
	StaticText "$MNU_LMSGAS0"
	StaticText ""
	TextField "$MNU_LMSGAS1", "CBM_LMSGas_Time"
	TextField "$MNU_LMSGAS2", "CBM_LMSGas_Speed"
	TextField "$MNU_LMSGAS3", "CBM_LMSGas_Damage"
	TextField "$MNU_LMSGAS4", "CBM_LMSGas_Size"
	Option "$MNU_LMSGAS5", "CBM_LMSGas_SpawnStyle", "CBMLMSGasSpawnStyle"
	StaticText "$MNU_LMSGAS_", 1
}

OptionValue CBMLMSGasSpawnStyle
{
0, "RNG DM Spawn"
1, "RNG Weapon Spawn"
}

OptionValue CBM_Chaos_Rune
{
-1, "[-1] Nothing"
0, "[0] Strength"
1, "[1] Rage"
2, "[2] Drain"
3, "[3] Spread"
4, "[4] Resistance"
5, "[5] Regeneration"
6, "[6] Prosperity"
7, "[7] Reflection"
8, "[8] HighJump"
9, "[9] Haste"
}