actor Darkman3 : CustWepClassBase
{
Player.ScoreIcon "C_05K0X"
player.displayname "Darkman3"
player.soundclass "darkman3c"

player.maxhealth 850
health 850
player.jumpz 12.5
player.forwardmove 0.77, 0.77
player.sidemove 0.75, 0.75

player.startitem "CBM_BaseFlagPack"

player.startitem "DarkMan3_W"
player.startitem "Darkman3SniperAmmo",64
player.startitem "Darkman3RingAmmo",84
player.startitem "DarkSniperItem"


player.startitem "GyroAttackWeakness"

States
{
Spawn:
DAR3 A 0 
DAR3 B 1
DAR3 A 1
Goto Spawn+2
See:
DAR3 BCDE 5
Goto Spawn
Missile:
DAR3 F 0 A_JumpIfInventory("VivifyDelay8",1,"Missile1")
DAR3 F 0 A_JumpIfInventory("VivifyDelay6",1,"Missile2")
DAR3 F 5
DAR3 G 4
goto Spawn
Missile1:
DAR3 FGFGFGFGRR 2
goto Spawn
Missile2:
DAR3 RSRSR 3
goto Spawn
ClassPain:
DAR3 H 0
goto MegamanPain
ClassDeath:
DAR3 H 0
goto MegamanDeath
}
}