actor Venus : CustWepClassBase
{
Player.ScoreIcon "C_0VC0X"
player.displayname "Venus"
player.soundclass "venusc"

player.maxhealth 1000
health 1000
player.jumpz 10
player.forwardmove 0.78, 0.78
player.sidemove 0.90, 0.90

player.startitem "CBM_BaseFlagPack"

player.startitem "Venus_W"
player.startitem "Venus_W2"
player.startitem "CrabbyBubbleAmmo", 42
player.startitem "AwaDanceAmmo", 21

player.weaponslot 1, "Venus_W"
player.weaponslot 2, "Venus_W2"


player.startitem "RollingCutterWeakness"
player.startitem "MetalBladeWeakness"
player.startitem "ShadowBladeWeakness"
player.startitem "RingBoomerangWeakness"
player.startitem "GyroAttackWeakness"
player.startitem "SilverTomahawkWeakness"
player.startitem "TenguBladeWeakness"
player.startitem "WheelCutterWeakness"
player.startitem "PhotonMissileWeakness"//
player.startitem "ScrewCrusherWeakness"

States
{
Spawn:
VENS A 0
VENS B 1
VENS A 1
Goto Spawn+2
See:
VENS BCDE 5
Goto Spawn
Missile:
VENS F 0 A_JumpIfInventory("VivifyDelay5",1,"Missile2")
VENS FG 5
goto Spawn
Missile2:
VENS GFGF 2
goto Spawn
ClassPain:
VENS H 0
goto MegamanPain
ClassDeath:
VENS H 0
goto MegamanDeath
}
}