//actor Beef_ : Beef_ replaces Beef_{}

//Last updated v6a, likely might break something in v6b!

////////
////
//Boss Health?!					All this Normal isn't the best idea
////
////////Only basic "HP" changes for now, damage might be impossible for some of the bosses.

actor Beef_Megaman?Boss1 : Megaman?Boss1 replaces Megaman?Boss1{damagefactor "Normal", 0.11}//250
actor Beef_Megaman?Boss2 : Megaman?Boss2 replaces Megaman?Boss2{damagefactor "Normal", 0.11}
actor Beef_Megaman?Boss3 : Megaman?Boss3 replaces Megaman?Boss3{damagefactor "Normal", 0.11}

//actor Beef_DevilEye : DevilEye replaces DevilEye{Health 30000}
//actor Beef_DevilDamage : DevilDamage replaces DevilDamage{Health 2500}
//actor Beef_DevilEye2 : DevilEye2 replaces DevilEye2{Health 5000}

actor Beef_GutsDozerHitbox : GutsDozerHitbox replaces GutsDozerHitbox{Health 1001 damagefactor "Normal", 0.2}
actor Beef_DozerBossGutsRockProjectile : DozerBossGutsRockProjectile replaces DozerBossGutsRockProjectile{Damage 50}//DamageType "SuperArm"
actor Beef_DozerMetool2 : DozerMetool2 replaces DozerMetool2{Health 20}

actor Beef_DocRobotNeedle : DocRobotNeedle replaces DocRobotNeedle{damagefactor "Normal", 0.11}//Health 1000
actor Beef_DocRobotGemini : DocRobotGemini replaces DocRobotGemini{damagefactor "Normal", 0.11}
actor Beef_DocRobotSpark : DocRobotSpark replaces DocRobotSpark{damagefactor "Normal", 0.11}
actor Beef_DocRobotShadow : DocRobotShadow replaces DocRobotShadow{damagefactor "Normal", 0.11}

actor Beef_MetCatcherBody : MetCatcherBody replaces MetCatcherBody{damagefactor "Normal", 0.11}//Health 1000
actor Beef_MetDaddy : MetDaddy replaces MetDaddy{damagefactor "Normal", 0.11}//Health 1000
actor Beef_MetCatcherMet : MetCatcherMet replaces MetCatcherMet{Health 20}
actor Beef_ChaseMet : ChaseMet replaces ChaseMet{Health 20}

actor Beef_Darkman4Boss : Darkman4Boss replaces Darkman4Boss{damagefactor "Normal", 0.11}//Health 1000
actor Beef_Darkman3Boss : Darkman3Boss replaces Darkman3Boss{damagefactor "Normal", 0.11}
actor Beef_Darkman2Boss : Darkman2Boss replaces Darkman2Boss{damagefactor "Normal", 0.11}
actor Beef_Darkman1Boss : Darkman1Boss replaces Darkman1Boss{damagefactor "Normal", 0.11}

actor Beef_GammaHitbox : GammaHitbox replaces GammaHitbox{damagefactor "Normal", 0.11}//Health 1000
actor Beef_GammaPowerMuscler : GammaPowerMuscler replaces GammaPowerMuscler{Health 5500}
actor Beef_GammaJoe : GammaJoe replaces GammaJoe{Health 950}
actor Beef_GammaMet : GammaMet replaces GammaMet{Health 20}
//actor Beef_WilyDamage : WilyDamage replaces WilyDamage{Health 2500}
actor Beef_GammaProtomanAlly : GammaProtomanAlly replaces GammaProtomanAlly{States{Wire:PROM Q 0 A_SpawnItemEx("GoldenNapalmBombWep",0,0,32,17,0,3,-3.5)goto Super::Wire}}
actor Beef_GammaFinalHitbox : GammaFinalHitbox replaces GammaFinalHitbox{damagefactor "Golden_NapalmBomb", 1.0}//Health 1

actor Beef_BassBoss1 : BassBoss1 replaces BassBoss1{damagefactor 0.11}//750
actor Beef_BassBoss2 : BassBoss2 replaces BassBoss2{damagefactor 0.15}//1000
//actor Beef_CapsuleDamage : CapsuleDamage replaces CapsuleDamage{}//1000

actor Beef_DuoBoss : DuoBoss replaces DuoBoss{damagefactor 0.11}//1500
//actor Beef_EvilRobotBoss : EvilRobotBoss replaces EvilRobotBoss{}//9000

actor Beef_ProtomanBoss : ProtomanBoss replaces ProtomanBoss{Health 10000}

actor Beef_SharkMissileBay : SharkMissileBay replaces SharkMissileBay{damagefactor "Normal", 0.11}//500
actor Beef_SharkMissile : SharkMissile replaces SharkMissile{Health 20}
actor Beef_SharkJoe : SharkJoe replaces SharkJoe{Health 3600}
actor Beef_SharkJoe2 : SharkJoe2 replaces SharkJoe2{Health 3600}
actor Beef_SharkTorpedo : SharkTorpedo replaces SharkTorpedo{Health 50}
actor Beef_SharkTorpedoDispenser : SharkTorpedoDispenser replaces SharkTorpedoDispenser{damagefactor "Normal", 0.11}//500
actor Beef_SharkDragonHead : SharkDragonHead replaces SharkDragonHead{damagefactor "Normal", 0.11}//1000
actor Beef_SharkDragonBodyFeet : SharkDragonBodyFeet replaces SharkDragonBodyFeet{damagefactor "Normal", 0.11}
actor Beef_SharkDragonSegment : SharkDragonSegment replaces SharkDragonSegment{damagefactor "Normal", 0.11}
actor Beef_SharkDragonBackFeet : SharkDragonBackFeet replaces SharkDragonBackFeet{damagefactor "Normal", 0.11}
actor Beef_SharkMouth : SharkMouth replaces SharkMouth{damagefactor "Normal", 0.11}//1000

actor Beef_FakemanBoss : FakemanBoss replaces FakemanBoss{damagefactor 0.14}//1000
actor Beef_FakemanPoliceCarTarget : FakemanPoliceCarTarget replaces FakemanPoliceCarTarget{Health 1000}
actor Beef_FakePoliceMotorcycle : FakePoliceMotorcycle replaces FakePoliceMotorcycle{Health 600}
actor Beef_FakePoliceCopter : FakePoliceCopter replaces FakePoliceCopter{Health 450}

actor Beef_WeaponArchiveBoss : WeaponArchiveBoss replaces WeaponArchiveBoss{damagefactor "Normal", 0.11}//1000

actor Beef_WilyGolemCore : WilyGolemCore replaces WilyGolemCore{damagefactor "Normal", 0.11}//1000
actor Beef_WilyGolemHeadHitbox : WilyGolemHeadHitbox replaces WilyGolemHeadHitbox{damagefactor "Normal", 0.11}//1000

actor Beef_TerraBoss : TerraBoss replaces TerraBoss{damagefactor "Normal", 0.11}//1000

actor Beef_SunstarBoss_Awoken : SunstarBoss_Awoken replaces SunstarBoss_Awoken{damagefactor "Normal", 0.11}//2000
actor Beef_SunstarBoss : SunstarBoss replaces SunstarBoss{damagefactor "Normal", 0.11}//4000

actor Beef_BusterRodGBoss : BusterRodGBoss replaces BusterRodGBoss{damagefactor "Normal", 0.11}//1000
actor Beef_MegaWaterSBoss : MegaWaterSBoss replaces MegaWaterSBoss{damagefactor "Normal", 0.11}//1000
actor Beef_M445 : M445 replaces M445{Health 300}
actor Beef_HyperStormHBoss : HyperStormHBoss replaces HyperStormHBoss{damagefactor "Normal", 0.11}//2000
actor Beef_HyperStormMetool : HyperStormMetool replaces HyperStormMetool{Health 20}
actor Beef_GenesisBusterRodG : GenesisBusterRodG replaces GenesisBusterRodG{damagefactor "Normal", 0.11}//1000
actor Beef_GenesisMegaWaterS : GenesisMegaWaterS replaces GenesisMegaWaterS{damagefactor "Normal", 0.11}//1000
actor Beef_GenesisHyperStormH : GenesisHyperStormH replaces GenesisHyperStormH{damagefactor "Normal", 0.11}//2000

actor Beef_EnkerBoss : EnkerBoss replaces EnkerBoss{damagefactor "Normal", 0.075}//1000
actor Beef_PunkBoss : PunkBoss replaces PunkBoss{damagefactor "Normal", 0.065}//1000
actor Beef_BalladeBoss : BalladeBoss replaces BalladeBoss{damagefactor "Normal", 0.06}//1000

actor Beef_RaDevilShotSpecial : RaDevilShotSpecial replaces RaDevilShotSpecial{damagefactor "Normal", 0.11}//400
actor Beef_RaDevilFriendSpecial : RaDevilFriendSpecial replaces RaDevilFriendSpecial{damagefactor "Normal", 0.11}//100
actor Beef_RaDevilThunderSpecial : RaDevilThunderSpecial replaces RaDevilThunderSpecial{damagefactor "Normal", 0.11}//400
actor Beef_RaDevilEye : RaDevilEye replaces RaDevilEye{damagefactor "Normal", 0.11}//1000
actor Beef_RaThorBoss : RaThorBoss replaces RaThorBoss{damagefactor "Normal", 0.11}//1000

actor Beef_KingBoss : KingBoss replaces KingBoss{damagefactor "Normal", 0.11}//1000
actor Beef_KingBoss2 : KingBoss2 replaces KingBoss2{damagefactor "Normal", 0.11}//1000

actor Beef_QuintBoss : QuintBoss replaces QuintBoss{damagefactor "Normal", 0.11}//1000
actor Beef_QuintBoss2 : QuintBoss2 replaces QuintBoss2{damagefactor "Normal", 0.11}//500
actor Beef_QuintCrusherRock : QuintCrusherRock replaces QuintCrusherRock{Health 280}
actor Beef_MMXRoadAttacker : MMXRoadAttacker replaces MMXRoadAttacker{Health 400}






