ListMenu "MainMenu"
{
	IfGame (DOOM)
	{
	StaticPatch 55, -5,"MDOOMHD" //-15 88 -14
	Position 93,90
	}
	
	Font "BIGFONT", "L5" , "L7"
	TextItem "New Game",			"n",	"PlayerclassMenu"
	TextItem "Mod Options",			"c",	"OptionsComplex"
	TextItem "Options",				"o",	"OptionsMenu"
	TextItem "Load",				"l",	"LoadGameMenu"
	TextItem "Save",				"s",	"SaveGameMenu"
	TextItem "Exit",				"q",	"QuitMenu"
	Position 1, 1
}

OptionValue "PlasmaFunctions"
{
	0, "Reload (Default)"
	1, "Recharge"
	2, "Infinite"
}

OptionMenu "OptionsComplex"
{
	Title "$CDOP"
	
	StaticText " "
	SubMenu "Gameplay Options","GPOptions"
	StaticText " "
	SubMenu "Enemy Options","MONOptions"
	StaticText " "
	SubMenu "Weapon and Item Options","WEPITOptions"
	StaticText " "
	SubMenu "CDI Friendly Marine options","CDIMOptions"
	StaticText " "
	StaticText " "
	SubMenu "List of Cvars","CVAROptions"
	StaticText " "
	SubMenu "List of Weapon Upgrades","UPGOptions"
	StaticText " "
	SubMenu "List of Friendly Legendaries","FLEGOptions"
	StaticText " "
	SubMenu "Controls","ControlOptions"
	StaticText " "
	StaticText "$INFOP"
	StaticText " "
	Control "Dice Of Reset","UseDiceOfReset"
	Control "Amp Goggles","UseAmpGoggles"
	Control "Jetpack","UseJetpack"
	Control "Armor Regenerator","UseArmorRegenerator"
	StaticText " "
	Control "Use Ability","UseAbility"
	Option "Ability Key Method", "inf_abilitykey", "MAbilityKey"
	Option "Disable Ability Medals", "inf_nomedals", "OnOff"
	Option "Disable Demonic Power Runes", "inf_nodemonicrune", "OnOff"
	StaticText " "
	Option "Intermission Music", "inf_intermission", "OnOff"
	StaticText "$INFOP44"
	StaticText "$INFOP45"
	StaticText " "
	Control "Toggle HD Weapons","HDWeaponsToggle"
	Option "HD Toggle Mode", "inf_hdtoggle", "HDWeaponSelector"
	StaticText " "
	Control "Upgrade Weapon Hotkey","UpgradeWeapon"
	StaticText "$INFOP23"
	StaticText " "
	Control "Weapon Tertiary Fire","TertiaryFire"
	StaticText " "
	Option "Disable Dice Of Reset", "inf_dice", "OnOff"
	Option "Get a Dice every map start", "inf_dicestart", "OnOff"
	StaticText " "
	Option "Don't change custom monsters", "inf_customdice", "OnOff"
	StaticText "$INFOP46"
	StaticText "$INFOP47"
	StaticText "$INFOP48"
	StaticText " "
	Option "Dice Of Reset Presets", "inf_dicemode", "DicePresetSelector"
	StaticText "$INFOP016"
	StaticText "$INFOP017"
	StaticText " "
	Option "Weapon Spawner", "inf_weaponspawn", "WeaponSpawnSelector"
	StaticText "$INFOP24"
	StaticText "$INFOP25"
	StaticText "$INFOP26"
	StaticText " "
	Option "Environmental Creatures", "inf_creatures", "CreatureSelector"
	StaticText "$INFOP34"
	StaticText " "
	Option "Spooky Monsters", "inf_spooky", "OnOff"
	StaticText "$INFOP1"
	StaticText "$INFOP2"
	StaticText " "
	Option "$INFSAM", "inf_samara", "OnOff"
	StaticText " "
	Option "The boys are back in town", "inf_nazis", "OnOff"
	StaticText "$INFOP3"
	StaticText " "
	Option "Corrupt Fog", "inf_corruptfog", "OnOff"
	StaticText "$INFOP4"
	StaticText " "
	Option "Xmas Present Mode", "inf_presentmode", "PresentSelector"
	StaticText "$INFOP27"
	StaticText " "
	Option "Some monsters drop ammo orbs","nx_demonicenergy","OnOff"
	StaticText "$INFOP35"
	StaticText "$INFOP36"
	StaticText " "
	Option "True Leg Resurrection", "inf_tlegmode", "TLegResSelector"
	StaticText "$INFOP28"
	StaticText "$INFOP29"
	StaticText "$INFOP30"
	StaticText "$INFOP31"
	StaticText " "
	Option "Simple Progression System", "inf_progression", "OnOff"
	StaticText "$INFOP32"
	StaticText "$INFOP33"
	StaticText " "
	Option "Simple Monster Rarity System", "inf_rarity", "OnOff"
	StaticText "$INFOP37"
	StaticText "$INFOP38"
	StaticText "$INFOP39"
	Slider "Chance of rare monsters", "inf_rarityrate", 1, 99, 1
	StaticText " "
	Option "Dice uses Monster Rarity", "inf_dicerarity", "OnOff"
	StaticText "$INFOP40"
	StaticText "$INFOP41"
	StaticText "$INFOP42"
	StaticText "$INFOP43"
	StaticText " "
	StaticText " "
	StaticText "$INFMSM"
	StaticText " "
	StaticText " "
	Option "Monster Preset:", "inf_monster", "MonsterSelector"
	Option "Preset for TrueCF:", "inf_truecf", "TrueCFSelector"
	StaticText " "
	StaticText "$INFOP5"
	StaticText "$INFOP6"
	StaticText "$INFOP7"
	StaticText "$INFOP8"
	StaticText " "
	StaticText "$Apex0"
	StaticText "$INFOP9"
	StaticText "$INFOP10"
	StaticText "$INFOP11"
	StaticText "$INFOP12"
	StaticText " "
	StaticText "$Nexus0"
	StaticText "$INFOP13"
	StaticText "$INFOP14"
	StaticText "$INFOP15"
	StaticText "$INFOP16"
	StaticText "$INFOP17"
	StaticText " "
	StaticText "$Agony0"
	StaticText "$INFOP18"
	StaticText "$INFOP19"
	StaticText "$INFOP20"
	StaticText "$INFOP21"
	//StaticText "$INFOP22"
	StaticText " "
	StaticText "$TrueCF0"
	StaticText "$INFOP001"
	StaticText "$INFOP002"
	StaticText "$INFOP003"
	StaticText "$INFOP004"
	StaticText " "
	StaticText "$Pandora0"
	StaticText "$INFOP005"
	StaticText "$INFOP006"
	StaticText "$INFOP007"
	StaticText "$INFOP008"
	StaticText "$INFOP009"
	StaticText "$INFOP010"
	StaticText " "
	StaticText "$Infinity0"
	StaticText "$INFOP011"
	StaticText "$INFOP012"
	StaticText "$INFOP013"
	StaticText "$INFOP014"
}

OptionValue "HDWeaponSelector"
{
	0, "All Weapons"
	1, "Equipped Weapon"
}

OptionValue "MAbilityKey"
{
	0, "Hold Use"
	1, "Hotkey Only"
}

OptionValue "DicePresetSelector"
{
	0, "All six"
	1, "First three"
}

OptionValue "PresentSelector"
{
	0, "Nexus Infinity"
	1, "Nexus Standard"
}

OptionValue "TLegResSelector"
{
	0, "Infinity Style"
	1, "TLCA Style"
}

OptionValue "MonsterSelector"
{
	0, "Apex (Quality)"
	1, "Nexus (Default)"
	2, "Agony (Quantity)"
	3, "TrueCF (Equality)"
}

OptionValue "TrueCFSelector"
{
	0, "Nexus Style"
	1, "Agony Style"
}

OptionValue "CreatureSelector"
{
	0, "Off"
	1, "Crows Only"
	2, "Full"
}

OptionValue "WeaponSpawnSelector"
{
	0, "Default"
	1, "No Legendaries"
	2, "Basic Weapons"
	3, "Super Shuffle"
}

OptionMenu "GPOptions"
{
	Title "$INFGP"

	StaticText " "
	Option "Halloween Mode",	"cf_halloween",	"OnOff"
	StaticText "$INFGP1"
	StaticText "$INFGP2"
	StaticText "$INFGP3"
	StaticText "$INFGP4"
	StaticText " "
	Option "Shared Keys",	"cd_sharedkeys",	"OnOff"
	StaticText "$INFGP5"
	StaticText "$INFGP6"
	StaticText " "
	Option "Spawn protection","nx_protect","OnOff"
	StaticText "$INFGP7"
	StaticText " "
	StaticText "$INFVIS"
	StaticText " "
	Option "Vanilla Mode",	"cd_cl_vanillamode",	"OnOff"
	StaticText "$INFVM1"
	StaticText "$INFVM2"
	StaticText " "
	Slider "Screen shake intensity",	"r_quakeintensity", 0.0, 1.0, 0.05, 2
	StaticText " "
	StaticText "$INFMUS"
	StaticText " "
	Option "Legendary Music",	"lca_legmusic",	"OnOff"
	StaticText "$INFMUS1"
	StaticText " "
	Option "Legendary Weapon Music",	"lca_legweapmusic",	"OnOff"
	StaticText "$INFMUS2"
	StaticText " "
	Option "Player Morph Music",	"lca_legplayermusic",	"OnOff"
	StaticText "$INFMUS3"
}

OptionMenu "MONOptions"
{
	Title "$INFMON"

	StaticText " "
	Option "$INFLUN","nx_lunatic","OnOff"
	StaticText "$INFMON9"
	StaticText "$INFMON10"
	StaticText " "
	Option "$INFSHI","nx_shinki","OnOff"
	StaticText "$INFMON11"
	StaticText " "
	Option "Alternate Attack for Railgun Zombie",	"dust_altrailgunner",	"OnOff"
	StaticText " "
	Option "$INFREV",	"dust_altlegrev",	"OnOff"
	StaticText " "
	Option "$INFMAI",	"cf_hardmainyu",	"OnOff"
	StaticText "$INFMON12"
	StaticText "$INFMON13"
	StaticText " "
	Option "Always Drop Weapons",	"cd_alwaysdrop",	"OnOff"
	StaticText "$INFMON18"
	StaticText " "
	StaticText "$INFMONSP" //Spawners
	StaticText " "
	Option "$RAWANGER",	"cf_rawanger",	"OnOff"
	StaticText "$INFMON1"
	StaticText " "
	Option "Hard Spawns",	"nx_hardspawns",	"OnOff"
	StaticText "$INFMON2"
	StaticText "$INFMON3"
	StaticText " "
	Option "Hard Boss Spawns",	"nx_hardbosses",	"HardBoss"
	StaticText "$INFMON4"
	StaticText "$INFMON5"
	StaticText "$INFMON6"
	StaticText " "
	Option "$INFMONCOW", "nx_revolver", "LegPeestol"
	StaticText "$INFMON14"
	StaticText "$INFMON15"
	StaticText " "
	Option "$INFMONSSG", "nx_shotty", "LegShotty"
	StaticText "$INFMON16"
	StaticText "$INFMON17"
	StaticText " "
	StaticText "$INFMONTOG" //Enemy toggles
	StaticText " "
	Option "Disable Anime",	"cf_no2hu",	"OnOff"
	StaticText " "
	Option "$INFMONVEX", "cf_novexed",	"OnOff"
	StaticText "$INFMON7"
	StaticText "$INFMON8"
	StaticText " "
	Option "$INFMONATO", "txs_noatomic","OnOff"
	StaticText " "
	Option "$INFMONCHA",	"kazumi_NoChair",	"OnOff"
	StaticText " "
	Option "$INFMONPHA",	"dust_nolegphase",	"OnOff"
	StaticText " "
	Option "$INFMONNEC",	"dust_nolegmage",	"OnOff"
	StaticText " "
	Option "$INFMONARC",	"dust_nolegvile",	"OnOff"
	StaticText " "
	Option "$INFMONARH",	"dust_nolegarchon",	"OnOff"
	StaticText " "
	Option "$INFMONAFR",	"dust_nolegafrit",	"OnOff"
	StaticText " "
	Option "$INFMONTLC",	"dust_notlegzomb",	"OnOff"
	StaticText " "
	Option "$INFMONBLF",	"dust_nobflan",	"OnOff"
	StaticText " "
	Option "$INFMONSPM",	"dust_nospidermasterspark",	"OnOff"
}

OptionMenu "WEPITOptions"
{
	Title "$INFWEPITM"

	StaticText " "
	StaticText "$INFWEPOP"
	StaticText " "
	Option "Plasma pistol Operation", "lcadjb_PlasmaNerf", "PlasmaFunctions"
	StaticText "$INFWEP1"
	StaticText " "
	/*
	Option "Freezer Rifle freezes corpses","nx_freezer","OnOff"
	StaticText "$INFWEP2"
	StaticText "$INFWEP3"
	StaticText " "
	*/
	Option "Random Starting Weapon",	"hem_startweapon",	"OnOff"
	StaticText " "
	StaticText "$INFITMOP"
	StaticText " "
	Option "Disable Item Floatbob","nx_nofloatbob","OnOff"
	StaticText "$INFITM11"
	StaticText " "
	Option "Disable TXS Shuffle Spheres","txs_noshuffle","OnOff"
	StaticText " "
	Option "Disable TXS Loot Crates","txs_nocrates","OnOff"
	StaticText " "
	Option "Starting Inventory Items",	"hem_startitems",	"OnOff"
	StaticText " "
	Option "Starting Health and Armor","nx_startingarmor","OnOff"
    StaticText "$INFITM1"
    StaticText " "
	Option "$INFITM10","nx_xmas","OnOff"
	StaticText "$INFITM2"
	StaticText " "
	Option "$INFITM9",	"cf_fragments",	"OnOff"
	StaticText "$INFITM3"
	StaticText "$INFITM4"
	StaticText "$INFITM5"
	StaticText "$INFITM6"
	StaticText " "
	Option "True Hard Mode",	"cf_truehardmode",	"OnOff"
	StaticText "$INFITM7"
	StaticText " "
	Option "Don't Drop Runes on final Death",	"cf_nodroprunes",	"OnOff"
	StaticText "$INFITM8"
	StaticText " "
	Option "Disable True Legendary Rune",	"cf_notruelegrune",	"OnOff"
	StaticText " "
	Option "Reinforcement Backpack Spawn",	"hemcf_arkpack",	"Backpacktype"
	StaticText " "
	Option "Supply Backpack Spawn",	"hemcf_supplybackpack",	"SupplyBackpackType"
	StaticText " "
	Slider "Backpack Respawn time",	"hemcf_bprespawntime", 20, 45, 5
	StaticText " "
	Option "Maximum Combat Pack spawns", "hemcf_beaconspawns", "MaxCPSpawns"
}

OptionMenu "CDIMOptions"
{
    Title "$CDIM"
    
	StaticText " "
	Option "Auto-Regroup Marines","dr_marine_tele","OnOff"
	StaticText " "
	Option "Auto-Supply Beacons","dr_marine_beacon","OnOff"
	StaticText "$CDIM1"
	StaticText " "
	Control "Regroup Nearby Marines Hotkey","RegroupMarines"
    StaticText "$CDIM2"
    StaticText "$CDIM3"
}

OptionMenu "CVAROptions"
{
    Title "$CVAR"
    StaticText " "
	StaticText "$CVARCD"
	StaticText " "
	StaticText "$CVAR1"
	StaticText "$CVAR2"
	StaticText "$CVAR2X"
	StaticText " "
	StaticText "$CVARLCA"
	StaticText " "
	StaticText "$CVAR3"
	StaticText "$CVAR4"
	StaticText "$CVAR5"
	StaticText " "
	StaticText "$CVARDJB"
	StaticText " "
	StaticText "$CVAR6"
	StaticText "$CVAR7"
	StaticText "$CVAR8"
	StaticText " "
	StaticText "$CVARDUST"
	StaticText " "
	StaticText "$CVAR9"
	StaticText "$CVAR10"
	StaticText "$CVAR11"
	StaticText "$CVAR12"
	StaticText "$CVAR13"
	StaticText "$CVAR14"
	StaticText "$CVAR15"
	StaticText "$CVAR16"
	StaticText "$CVAR17"
	StaticText "$CVAR18"
	StaticText " "
	StaticText "$CVARHEMCF"
	StaticText " "
	StaticText "$CVAR19"
	StaticText "$CVAR20"
	StaticText "$CVAR21"
	StaticText "$CVAR22"
	StaticText "$CVAR23"
	StaticText "$CVAR24"
	StaticText "$CVAR25"
	StaticText "$CVAR26"
	StaticText "$CVAR27"
	StaticText "$CVAR28"
	StaticText "$CVAR29"
	StaticText "$CVAR31"
	StaticText "$CVAR32"
	StaticText "$CVAR33"
	StaticText " "
	StaticText "$CVARCDITXSNEX"
	StaticText " "
	StaticText "$CVAR34"
	StaticText "$CVAR35"
	StaticText "$CVAR36"
	StaticText "$CVAR37"
	StaticText "$CVAR38"
	StaticText "$CVAR39"
	StaticText "$CVAR40"
	StaticText "$CVAR41"
	StaticText "$CVAR42"
	StaticText "$CVAR43"
	StaticText "$CVAR44"
	StaticText "$CVAR45"
	StaticText "$CVAR46"
	StaticText "$CVAR47"
	StaticText "$CVAR74"
	StaticText " "
	StaticText "$CVARINF"
	StaticText " "
	StaticText "$CVAR48"
	StaticText "$CVAR49"
	StaticText " "
	StaticText "$CVAR50"
	StaticText "$CVAR51"
	StaticText " "
	StaticText "$CVAR52"
	StaticText "$CVAR53"
	StaticText " "
	StaticText "$CVAR54"
	StaticText "$CVAR55"
	StaticText "$CVAR56"
	StaticText "$CVAR57"
	StaticText "$CVAR58"
	StaticText "$CVAR59"
	StaticText "$CVAR60"
	StaticText "$CVAR61"
	StaticText "$CVAR62"
	StaticText "$CVAR63"
	StaticText "$CVAR64"
	StaticText "$CVAR65"
	StaticText "$CVAR73"
	StaticText "$CVAR66"
	StaticText "$CVAR67"
	StaticText " "
	StaticText "$CVARINFUSER"
	StaticText " "
	StaticText "$CVAR68"
	StaticText "$CVAR69"
	StaticText "$CVAR70"
	StaticText "$CVAR71"
	StaticText "$CVAR72"
	StaticText " "
}

OptionMenu "UPGOptions"
{
    Title "$UPG"
    StaticText " "
	StaticText "$UPGB"
	StaticText " "
	StaticText "$UPGB1"
	StaticText "$UPGBA1"
	StaticText " "
	StaticText "$UPGB2"
	StaticText "$UPGBA2"
	StaticText " "
	StaticText "$UPGB3"
	StaticText "$UPGBA3"
	StaticText " "
	StaticText " "
	StaticText "$UPGE"
	StaticText " "
	StaticText "$UPGE1"
	StaticText "$UPGEA1"
	StaticText " "
	StaticText "$UPGE2"
	StaticText "$UPGEA2"
	StaticText " "
	StaticText " "
	StaticText "$UPGR"
	StaticText " "
	StaticText "$UPGR1"
	StaticText "$UPGRA1"
	StaticText " "
	StaticText "$UPGR2"
	StaticText "$UPGRA2"
}

OptionMenu "FLEGOptions"
{
    Title "$FLEG"
    StaticText " "
	StaticText "$FLEGINF1"
	StaticText "$FLEGINF2"
	StaticText " "
	StaticText " "
	StaticText "$FLEG01"
	StaticText " "
	StaticText "$FLEG02"
	StaticText " "
	StaticText "$FLEG03"
	StaticText " "
	StaticText "$FLEG04"
	StaticText " "
	StaticText "$FLEG05"
	StaticText " "
	StaticText "$FLEG06"
	StaticText " "
	StaticText "$FLEG07"
	StaticText " "
	StaticText "$FLEG08"
	StaticText " "
	StaticText "$FLEG09"
	StaticText " "
	StaticText "$FLEG10"
	StaticText " "
	StaticText "$FLEG11"
	StaticText " "
	StaticText "$FLEG12"
	StaticText " "
	StaticText "$FLEG13"
	StaticText " "
	StaticText "$FLEG14"
	StaticText " "
	StaticText "$FLEG15"
	StaticText " "
	StaticText "$FLEG16"
	StaticText " "
	StaticText "$FLEG17"
	StaticText " "
	StaticText "$FLEG18"
	StaticText " "
	StaticText "$FLEG19"
	StaticText " "
	StaticText "$FLEG20"
	StaticText " "
	StaticText "$FLEG21"
	StaticText " "
	StaticText "$FLEG22"
	StaticText " "
	StaticText "$FLEG23"
	StaticText " "
	StaticText "$FLEG24"
	StaticText " "
	StaticText "$FLEG25"
	StaticText " "
	StaticText "$FLEG26"
	StaticText " "
	StaticText "$FLEG27"
	StaticText " "
	StaticText "$FLEG28"
	StaticText " "
	StaticText "$FLEG29"
	StaticText " "
}

OptionMenu "ControlOptions"
{
    Title "$CONT"
	StaticText " "
	StaticText "$CONTCD"
	StaticText " "
	Control "Toggle vanilla mode","ToggleEffects"
	StaticText " "
	Control "Throw Grenade","ThrowGrenade"
	Control "Drop Mine","DropMine"
	Control "Railgun Zoom / alt fire","RailgunZoom"
	StaticText " "
	Control "Health Flask (+5)","UseHealthFlask"
	Control "Portable Stimpack (+15)","UseStimkit"
	Control "Portable Medkit (+25)","UsePortableMed"
	Control "Armor Bonus (+5)","UseArmorBonus"
	Control "Armor Booster (+15)","UseArmorBooster"
	Control "Armor Plate (+25)","UseArmorPlate"
	Control "Ammo Satchel","UseAmmoPack"
	Control "Light Amp Goggles","UseAmpGoggles"
	Control "Heart Of Regeneration","UseHellionRegen"
	Control "Skull Of Power (X4 DMG)","UsePowerSkull"
	Control "Invulnerability Chalice","UseDemonChalice"
	StaticText " "
	StaticText "$CONTCF"
	StaticText " "
	Control "Delete Armor","DeleteArmor"
	Control "Reset Runes","ResetRunes"
	StaticText " "
	Control "Spring Mine","UseSpringMine"
	StaticText " "
	StaticText "$CONTNEX"
	StaticText " "
	Control "Regroup Nearby Marines","RegroupMarines"
	Control "Use Presents from inventory","UsePresents"
	Control "Toggle Strengh Rune","DisableStrengthRune"
	Control "Toggle Resistance Rune","DisableResistanceRune"
	Control "Toggle High Jump Rune","DisableHighJumpRune"
	Control "Toggle Spread Rune","DisableSpreadRune"
	Control "Drop All Skulltag Runes","DropSkulltagRunes"
	Control "Drop Heart","DropCurrentHeart"
	StaticText " "
	StaticText "$CONTINF"
	StaticText " "
	Control "Upgrade Weapon","UpgradeWeapon"
	Control "Weapon Tertiary Fire","TertiaryFire"
	Control "Amp Goggles","UseAmpGoggles"
	Control "Dice Of Reset","UseDiceOfReset"
	Control "Jetpack","UseJetpack"
	Control "Armor Regenerator","UseArmorRegenerator"
}