#INCLUDE "GLDefs/VSM.gl"
#INCLUDE "GLDefs/Monsters.gl"
#INCLUDE "GLDefs/FriendlyMonsters.gl"
#INCLUDE "GLDefs/SFX.gl"
#INCLUDE "GLDefs/Weapons.gl"
#INCLUDE "GLDefs/Misc.gl"
#INCLUDE "GLDefs/Brightmaps/Weapons.gl"


#INCLUDE "GLDefs/BossTweaks/Legendary.gl"
#INCLUDE "GLDefs/BossTweaks/TrueLegendary.gl"
#INCLUDE "GLDefs/BossTweaks/EnragedLegendary.gl"
#INCLUDE "GLDefs/BossTweaks/Nemesis.gl"
#INCLUDE "GLDefs/BossTweaks/VexedNemesis.gl"
#INCLUDE "GLDefs/BossTweaks/Boss.gl"
#INCLUDE "GLDefs/BossTweaks/Misc.gl"
#INCLUDE "GLDefs/BossTweaks/FakeLegs.gl"

OBJECT PlayerLegRevBall00 { Frame LRB1  { Light LMissile1a } }

OBJECT PlayerLegRevBall20 { Frame LRB2 { Light LegRevBall2Light } }

OBJECT PlayerLegRevRocketNex
{
Frame LROCA { Light LMissile1a }
Frame LROCB { Light LMissile1a }
Frame LROCC { Light LMissileExplode1a }
Frame LROCD { Light LMissileExplode2a }
Frame LROCE { Light LMissileExplode3a }
}

OBJECT PlayerLegRevRailgunProjNex { Frame TNT1 { Light LMissile1a } }

OBJECT PlayerLegRevSmallBall3Nex
{
Frame LRBA { Light LegRevBall2Light }
Frame LRB3 { Light LegRevBall2Light }
}

OBJECT PlayerLegRevBall3Nex
{
Frame LRBA { Light LMissileExplode3a }
Frame MMSD { Light LegRevBall2Light }
}

OBJECT PlayerExplosiveTracer3
{
Frame MISLB { Light DevilBallExplode1 }
Frame MISLC { Light DevilBallExplode2 }
Frame MISLD { Light DevilBallExplode3 }
}

FLICKERLIGHT MediumBlueLegLight
{
color 0 0.4 1.0
OffSet 0 0 0
Size 75
SecondarySize 95
Chance 0.2
}

OBJECT CorruptedLegendaryLesserCardinal { Frame CLLC { Light MediumBlueLegLight } }

OBJECT CLLesserCardinalStandAlone { Frame CLLC { Light MediumBlueLegLight } }

OBJECT CorruptedLegendaryBabySentient { Frame CLBS { Light MediumBlueLegLight } }

OBJECT CLBabySentientStandAlone { Frame CLBS { Light MediumBlueLegLight } }

Object DKBolt2
{
Frame BOLT { Light DKBolt1 }
Frame HBALE { Light DKBolt2 }
Frame HBALF { Light DKBolt3 }
Frame HBALG { Light DKBolt4 }
Frame HBALI { Light DKBolt5 }
Frame HBALJ { Light DKBolt6 }
}

Object CebComBrainBall { Frame CBTS { Light RBFG9500BallExplode5 } }


Object legammosphere2 { Frame AMSP { Light LegendaryArmor1 } }

OBJECT TrueLegendaryBelphegor
{
Frame TGHPA { Light MediumTrueLegLight }
Frame TGHPB { Light MediumTrueLegLight }
Frame TGHPC { Light MediumTrueLegLight }
Frame TGHPD { Light MediumTrueLegLight }
Frame TGHPE { Light MediumTrueLegLight }
Frame TGHPF { Light MediumTrueLegLight }
Frame TGHPG { Light MediumTrueLegLight }
Frame TGHPH { Light MediumTrueLegLight }
}

OBJECT VexedNemesisBelphegor
{
Frame VGHPA { Light MediumTrueNemesisLight }
Frame VGHPB { Light MediumTrueNemesisLight }
Frame VGHPC { Light MediumTrueNemesisLight }
Frame VGHPD { Light MediumTrueNemesisLight }
Frame VGHPE { Light MediumTrueNemesisLight }
Frame VGHPF { Light MediumTrueNemesisLight }
Frame VGHPG { Light MediumTrueNemesisLight }
Frame VGHPH { Light MediumTrueNemesisLight }	
}

OBJECT TrueLegendaryJetpackZombie
{
Frame TEJPA { Light SmallTLegLight2 }
Frame TEJPB { Light SmallTLegLight2 }
Frame TEJPC { Light SmallTLegLight2 }
Frame TEJPD { Light SmallTLegLight2 }
Frame TEJPE { Light SmallTLegLight2 }
Frame TEJPF { Light SmallTLegLight2 }
Frame TEJPG { Light SmallTLegLight2 }
Frame TEJPH { Light SmallTLegLight2 }
Frame TEJPI { Light SmallTLegLight2 } 
Frame TEJPJ { Light SmallTLegLight2 }
}

OBJECT EnragedLegendaryJetpackZombie
{
Frame EEJPA { Light SmallELegLight }
Frame EEJPB { Light SmallELegLight }
Frame EEJPC { Light SmallELegLight }
Frame EEJPD { Light SmallELegLight }
Frame EEJPE { Light SmallELegLight }
Frame EEJPF { Light SmallELegLight }
Frame EEJPG { Light SmallELegLight }
Frame EEJPH { Light SmallELegLight }
Frame EEJPI { Light SmallELegLight } 
Frame EEJPJ { Light SmallELegLight }
}

OBJECT EnragedLegendaryProShotgunner
{
Frame EPSGA { Light SmallELegLight }
Frame EPSGB { Light SmallELegLight }
Frame EPSGC { Light SmallELegLight }
Frame EPSGD { Light SmallELegLight }
Frame EPSGE { Light SmallELegLight }
Frame EPSGF { Light SmallELegLight }
Frame EPSGG { Light SmallELegLight } 
}