

//Note: Many actors here depend on the ACS scripts... replacing these actors can break them entirely and may cause serious instability issues

Actor INFAmbushGiver
{
  Radius 2
  Height 2
  States
  {
  Spawn:
	TNT1 A 0
	TNT1 A 6
	TNT1 A 1 A_RadiusGive("CFAmbush",35,RGF_MONSTERS,2)
	TNT1 A 0
	Stop
	}
}

Actor INFBossAmbushGiver : INFAmbushGiver
{
  States
  {
  Spawn:
	TNT1 A 0
	TNT1 A 6
	TNT1 A 1 A_RadiusGive("CFAmbush",100,RGF_MONSTERS,2)
	TNT1 A 0
	Stop
	}
}

Actor INFDormantGiver : CFAmbushGiver
{
  Radius 2
  Height 2
  States
  {
  Spawn:
	TNT1 A 0
	TNT1 A 6
	TNT1 A 1 A_RadiusGive("INFDormant",35,RGF_MONSTERS,2)
	TNT1 A 0
	Stop
	}
}

Actor INFBossDormantGiver : CFAmbushGiver
{
  Radius 2
  Height 2
  States
  {
  Spawn:
	TNT1 A 0
	TNT1 A 6
	TNT1 A 1 A_RadiusGive("INFDormant",100,RGF_MONSTERS,2)
	TNT1 A 0
	Stop
	}
}

Actor INFDormant : CrusaderBuff
{
  States
  {
  Pickup:
	TNT1 A 0
	TNT1 A 0 Thing_Deactivate(0)
	TNT1 A 1
	Stop
  }
}

ACTOR WolfensteinSSZombieman
{
  States
  {
  Spawn:
	TNT1 A 0
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("TheBoysAreBackInTown") == 1, "SpawnNazi")
	TNT1 A 0 A_Jump(256,"Remove")
	TNT1 A 20
	Stop
  Remove:
	TNT1 A 0 A_SpawnItemEx("Zombieman",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 1
	Stop
  SpawnNazi:
	TNT1 A 0 A_SpawnItemEx("WolfensteinSS",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 1
	Stop
	}
}

ACTOR WolfensteinSSShotgunner
{
  States
  {
  Spawn:
	TNT1 A 0
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("TheBoysAreBackInTown") == 1, "SpawnNazi")
	TNT1 A 0 A_Jump(256,"Remove")
	TNT1 A 20
	Stop
  Remove:
	TNT1 A 0 A_SpawnItemEx("ShotgunGuy",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 1
	Stop
  SpawnNazi:
	TNT1 A 0 A_SpawnItemEx("WolfensteinSS",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 1
	Stop
	}
}

ACTOR WolfensteinSSChaingunner
{
  States
  {
  Spawn:
    TNT1 A 0
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("TheBoysAreBackInTown") == 1, "SpawnNazi")
	TNT1 A 0 A_Jump(256,"Remove")
	TNT1 A 20
	Stop
  Remove:
	TNT1 A 0 A_SpawnItemEx("Chaingunguy",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 1
	Stop
  SpawnNazi:
	TNT1 A 0 A_SpawnItemEx("WolfensteinSS",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 1
	Stop
	}
}

//Monster Selectors
ACTOR ZombieSelector Replaces Zombieman
{ //Scripted (Monster spawner will break)
Monster
Species "None"
-CANPASS
+STANDSTILL
+DONTBLAST
+DONTCORPSE
+NORADIUSDMG
+NONSHOOTABLE
-SHOOTABLE
-COUNTKILL
+VULNERABLE
+NOTIMEFREEZE
+CANTSEEK
+NEVERTARGET
+DONTSPLASH
+NOGRAVITY
+NOPAIN
+NOTRIGGER
+NOTONAUTOMAP
+USESPAWNEVENTSCRIPT
States
{
  Spawn:
    TNT1 A 1
	Wait
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexZombieSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityZombieSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyZombieSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFInfinityZombieSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF2:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFAgonyZombieSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Lightspawn:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ZombieSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
   }
}

ACTOR ShotgunSelector : ZombieSelector Replaces Shotgunguy
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexShotgunSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityShotgunSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyShotgunSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFInfinityShotgunSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF2:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFAgonyShotgunSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Lightspawn:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ShotgunSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
 }
}

ACTOR ChaingunSelector : ZombieSelector Replaces ChaingunGuy
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexChaingunSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityChaingunSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyChaingunSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFInfinityChaingunSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF2:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFAgonyChaingunSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Lightspawn:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ChaingunSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
 }
}

ACTOR ImpSelector : ZombieSelector Replaces DoomImp
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexImpSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityImpSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyImpSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFInfinityImpSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF2:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFAgonyImpSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Lightspawn:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ImpSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
 }
}

ACTOR DemonSelector : ZombieSelector Replaces Demon
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexDemonSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityDemonSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyDemonSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFInfinityDemonSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF2:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFAgonyDemonSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Lightspawn:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("DemonSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
 }
}

ACTOR SpectreSelector : ZombieSelector Replaces Spectre
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexSpectreSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinitySpectreSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonySpectreSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFInfinitySpectreSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF2:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFAgonySpectreSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Lightspawn:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("SpectreSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
 }
}

ACTOR SoulSelector : ZombieSelector Replaces LostSoul
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexSoulSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinitySoulSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonySoulSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFInfinitySoulSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF2:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFAgonySoulSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Lightspawn:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("SoulSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
 }
}

ACTOR CacoSelector : ZombieSelector Replaces Cacodemon
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexCacoSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityCacoSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyCacoSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFInfinityCacoSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF2:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFAgonyCacoSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Lightspawn:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("CacoSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
 }
}

ACTOR ElementalSelector : ZombieSelector Replaces PainElemental
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexElementalSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityElementalSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyElementalSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFInfinityElementalSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF2:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFAgonyElementalSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Lightspawn:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ElementalSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
 }
}

ACTOR SpiderSelector Replaces Arachnotron
{ //Scripted (Monster spawner will break)
HEALTH 0x7FFFFFFF
Radius 0
Height 0
Mass 0x7FFFFFFF
+NOSECTOR
+NOGRAVITY
+BOSSDEATH
+SHOOTABLE
+ISMONSTER
+NORADIUSDMG
+NOINTERACTION
+NOBLOCKMAP
+DONTCORPSE
+NOTIMEFREEZE
+NOTONAUTOMAP
+NOKILLSCRIPTS
+USESPAWNEVENTSCRIPT
States
{
  Spawn:
   TNT1 A 1
   Wait
  Death:
  XDeath:
   TNT1 A 1 A_BossDeath
   Stop
   }
}

ACTOR SpiderSelector2
{ //Scripted (Monster spawner will break)
+ISMONSTER
+NOINTERACTION
-CANPASS
+STANDSTILL
+DONTBLAST
+DONTCORPSE
+NORADIUSDMG
+NONSHOOTABLE
-SHOOTABLE
-COUNTKILL
+VULNERABLE
+NOTIMEFREEZE
+CANTSEEK
+NEVERTARGET
+DONTSPLASH
+NOGRAVITY
+NOPAIN
+NOTRIGGER
+NOTONAUTOMAP
//+USESPAWNEVENTSCRIPT
 States
 {
  Spawn:
    TNT1 A 0
    TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("RarityConfirmation") == 2,"Lightspawnspecial")
    TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("MonsterSelection") == 0,"Apex")
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("MonsterSelection") == 1,"Infinity")
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("MonsterSelection") == 2,"Agony")
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("MonsterSelection") == 3,"TrueCF")
	TNT1 A 20
	Stop
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexSpiderSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFSpiderTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinitySpiderSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFSpiderTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonySpiderSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFSpiderTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  TrueCF:
    TNT1 A 1 A_JumpIf(ACS_NamedExecuteWithResult("TrueCFMode") == 1,"TrueCF2")
	TNT1 A 0 A_SpawnItemEx("TCFInfinitySpiderSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFSpiderTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  TrueCF2:
	TNT1 A 0 A_SpawnItemEx("TCFAgonySpiderSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFSpiderTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Lightspawnspecial:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("SpiderSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFSpiderTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
 }
}

ACTOR FatsoSelector : SpiderSelector Replaces Fatso {} //Scripted (Monster spawner will break)

ACTOR FatsoSelector2 : SpiderSelector2
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexFatsoSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFFatsoTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityFatsoSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFFatsoTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyFatsoSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFFatsoTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  TrueCF:
    TNT1 A 1 A_JumpIf(ACS_NamedExecuteWithResult("TrueCFMode") == 1,"TrueCF2")
	TNT1 A 0 A_SpawnItemEx("TCFInfinityFatsoSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFFatsoTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  TrueCF2:
	TNT1 A 0 A_SpawnItemEx("TCFAgonyFatsoSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFFatsoTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Lightspawnspecial:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("FatsoSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFFatsoTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
 }
}

ACTOR BonerSelector : ZombieSelector Replaces Revenant
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexBonerSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityBonerSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyBonerSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFInfinityBonerSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF2:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFAgonyBonerSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Lightspawn:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("BonerSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
 }
}

ACTOR KnightSelector : ZombieSelector Replaces HellKnight
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexKnightSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityKnightSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyKnightSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFInfinityKnightSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF2:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFAgonyKnightSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Lightspawn:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("KnightSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
 }
}

ACTOR BaronSelector : SpiderSelector Replaces BaronofHell {} //Scripted (Monster spawner will break)

ACTOR BaronSelector2 : SpiderSelector2
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexBaronSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFBaronTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityBaronSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFBaronTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyBaronSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFBaronTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  TrueCF:
    TNT1 A 1 A_JumpIf(ACS_NamedExecuteWithResult("TrueCFMode") == 1,"TrueCF2")
	TNT1 A 0 A_SpawnItemEx("TCFInfinityBaronSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFBaronTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  TrueCF2:
	TNT1 A 0 A_SpawnItemEx("TCFAgonyBaronSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFBaronTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Lightspawnspecial:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("BaronSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFBaronTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
 }
}

ACTOR VileSelector : ZombieSelector Replaces Archvile
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexVileSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityVileSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyVileSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFInfinityVileSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF2:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFAgonyVileSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Lightspawn:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("VileSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
 }
}

ACTOR MastermindSelector : SpiderSelector Replaces SpiderMastermind {} //Scripted (Monster spawner will break)

ACTOR MastermindSelector2 : SpiderSelector2
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexMastermindSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFMastermindTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityMastermindSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFMastermindTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyMastermindSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFMastermindTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  TrueCF:
    TNT1 A 1 A_JumpIf(ACS_NamedExecuteWithResult("TrueCFMode") == 1,"TrueCF2")
	TNT1 A 0 A_SpawnItemEx("TCFInfinityMastermindSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFMastermindTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  TrueCF2:
	TNT1 A 0 A_SpawnItemEx("TCFAgonyMastermindSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFMastermindTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Lightspawnspecial:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("MastermindSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFMastermindTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
 }
}

ACTOR CyberSelector : SpiderSelector Replaces Cyberdemon {} //Scripted (Monster spawner will break)

ACTOR CyberSelector2 : SpiderSelector2
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexCyberSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFCyberdemonTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityCyberSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFCyberdemonTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyCyberSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFCyberdemonTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  TrueCF:
    TNT1 A 1 A_JumpIf(ACS_NamedExecuteWithResult("TrueCFMode") == 1,"TrueCF2")
	TNT1 A 0 A_SpawnItemEx("TCFInfinityCyberSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFCyberdemonTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  TrueCF2:
	TNT1 A 0 A_SpawnItemEx("TCFAgonyCyberSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFCyberdemonTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
  Lightspawnspecial:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("CyberSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0 A_SpawnitemEx("INFCyberdemonTagGiver",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION,0,tid)
	Stop
 }
}

ACTOR NaziSelector : ZombieSelector Replaces WolfensteinSS //Scripted (Monster spawner will break)
{ //Scripted (Monster spawner will break)
 States
 {
  Apex:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ApexNaziSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Infinity:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("InfinityNaziSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Agony:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("AgonyNaziSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFInfinityNaziSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  TrueCF2:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("TCFAgonyNaziSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
  Lightspawn:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("NaziSpawnerLiter",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_CLEARCALLERTID)
	Stop
 }
}

//Spooky Spawners
ACTOR NexusSpookyDingy
{
  States
  {
  Spawn:
	TNT1 A 1
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("IsSpookySpawned") == 1,"RandomGhoul")
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("IncreaseSamaraSpawn") == 0,2)
	TNT1 A 0 A_Jump(100,"Samara")
	TNT1 A 0 A_Jump(256,"bloodeye","corrupt","JitterSkull","Clowny","GoldenFreddy","Exetior","HellFrostBite","Samara") //Change zombie spawner as well
	TNT1 A 20
	Stop
  bloodeye:
	TNT1 A 0 A_SpawnItemEx("Nexusbloodeye",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 5 ACS_NamedExecuteAlways("SpookySpawnedSound",0)
	Stop
  corrupt:
	TNT1 A 0 A_SpawnItemEx("NexusCorrupt",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 5 ACS_NamedExecuteAlways("SpookySpawnedSound",0,1)
	Stop
  Clowny:
	TNT1 A 0 A_SpawnItemEx("Clowny",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 5 ACS_NamedExecuteAlways("SpookySpawnedSound",0,2)
	Stop
  GoldenFreddy:
	TNT1 A 0 A_SpawnItemEx("GoldenFreddy",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 5 ACS_NamedExecuteAlways("SpookySpawnedSound",0,7)
	Stop
  Exetior:
	TNT1 A 0 A_SpawnItemEx("Exetior",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 5 ACS_NamedExecuteAlways("SpookySpawnedSound",0,3)
	Stop
  Samara:
    TNT1 A 0 A_SpawnItemEx("Samara",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 5 ACS_NamedExecuteAlways("SpookySpawnedSound",0,4)
	Stop
  JitterSkull:
	TNT1 A 0 A_SpawnItemEx("JitterSkull",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 5 ACS_NamedExecuteAlways("SpookySpawnedSound",0,5)
	Stop
  HellFrostBite:
	TNT1 A 0 A_SpawnItemEx("HellFrostBite",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 5 ACS_NamedExecuteAlways("SpookySpawnedSound",0,6) //Change
	Stop
  RandomGhoul:
	TNT1 A 0 A_SpawnItemEx("RandomGhoulSpawner",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 5
	Stop
	}
}

ACTOR SpookySpawnerZombie : NexusSpookyDingy
{
  States
  {
  Spawn:
	TNT1 A 0 NoDelay A_JumpIf(ACS_NamedExecuteWithResult("IsHalloween") == 1,"SpawnAnyway") //inf_spooky is a lie
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("CheckHalloween") == 1,"SpawnAnyway")
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("SpookyMode") == 0,"Cancel")
	TNT1 A 1 A_Jump(247,"Cancel")
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("IsSpookySpawned") == 1,"RandomGhoul")
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("IncreaseSamaraSpawn") == 0,2)
	TNT1 A 0 A_Jump(100,"Samara")
	TNT1 A 0 A_Jump(256,"bloodeye","corrupt","JitterSkull","Clowny","GoldenFreddy","Exetior","HellFrostBite","Samara")
	TNT1 A 20
	Stop
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("Zombieman",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  SpawnAnyway:
    TNT1 A 1 A_Jump(168,"Cancel","RandomGhoul")
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("IsSpookySpawned") == 1,"RandomGhoul")
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("IncreaseSamaraSpawn") == 0,2)
	TNT1 A 0 A_Jump(100,"Samara")
	TNT1 A 0 A_Jump(256,"bloodeye","corrupt","JitterSkull","Clowny","GoldenFreddy","Exetior","HellFrostBite","Samara")
	TNT1 A 20
	Stop
	}
}

ACTOR SpookySpawnerShotgun: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("Shotgunguy",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerChaingun: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("ChaingunGuy",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerImp: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("DoomImp",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerDemon: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("Demon",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerSpectre: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("Spectre",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerSoul: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("LostSoul",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerCaco: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("Cacodemon",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerElemental: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("PainElemental",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerSpider: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("Arachnotron",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerFatso: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("Fatso",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerBoner: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("Revenant",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerKnight: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("HellKnight",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerBaron: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("BaronofHell",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerVile: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("Archvile",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerMastermind: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("SpiderMastermind",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerCyber: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("CyberDemon",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

ACTOR SpookySpawnerNazi: SpookySpawnerZombie
{
  States
  {
  Cancel:
    TNT1 A 1
	TNT1 A 0 A_SpawnItemEx("WolfensteinSS",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
	TNT1 A 0
	Stop
  }
}

//Monster Spawners
//Zombie
ACTOR ApexZombieSpawner : RandomSpawner //Apex spawners
{
Dropitem "PistolZombieSpawner", 256, 61
Dropitem "PlasmaGunner", 256, 46
Dropitem "AlternateRailgunner", 256, 28
Dropitem "StealthFighter", 256, 23
Dropitem "ChainsawZombie", 256, 20
DropItem "NewDemonTechBallistaZombie", 256, 10
Dropitem "SpecOpsRailgunner", 256, 8
DropItem "WolfensteinSSZombieman", 256, 8
Dropitem "SuicideBomber", 256, 7
//Dropitem "BeheadedKamikaze", 256, 6
Dropitem "HazmatZombie", 256, 6
Dropitem "DemonTechZombie", 256, 5
Dropitem "RocketZombie", 256, 5
Dropitem "DarkCowboy", 256, 5
//Dropitem "SegwayZombie", 256, 5
DropItem "M79Zombie", 256, 4
DropItem "JetpackZombie", 256, 4
DropItem "KarasawaZombie", 256, 4
DropItem "DiscThrower", 256, 4
DropItem "HeavySpecOpsRailgunner", 256, 3
DropItem "InsaneMadman", 256, 3
//DropItem "EliteSniper", 256, 3
Dropitem "DemonTechRailgunner", 256, 3
//Dropitem "HeavyRailgunner", 256, 2
Dropitem "InsaneZombie", 256, 2
Dropitem "ExplosiveRailgunZombie", 256, 2
Dropitem "PGNZombie", 256, 2
DropItem "TRCZombie", 256, 2
DropItem "EmpoweredDTBallistaZombie", 256, 2
DropItem "EmpoweredDemonTechZombie", 256, 2
DropItem "CyZombie", 256, 2
DropItem "SniperZombie", 256, 2
DropItem "DemonTechSpecRailgunner", 256, 1
DropItem "MarineHunter", 256, 1
DropItem "HellClone", 256, 1
//DropItem "Uberzombie", 256, 1
//DropItem "SniperRifleGuy", 256, 1
//DropItem "MarineSlayer", 256, 1
Dropitem "LegendaryZombie", 256, 1
//Dropitem "LegendaryLeader", 256, 1
//DropItem "LegendarySegwayZombie", 256, 1
Dropitem "LegendaryPlasmaGunner", 256, 1
DropItem "LegendaryRevolverZombie", 256, 1
DropItem "LegendaryRailgunZombie", 256, 1
//Dropitem "EpicLegendaryZombie2", 256, 1
Dropitem "INFEnragedLegendaryZombie2", 256, 1
//Dropitem "INFEnragedLegendaryCowboy2", 256, 1 //wao
//Dropitem "AngryLegendaryZombie2", 256, 1
Dropitem "INFNemesisZombie2", 256, 1
//Dropitem "NemesisRevolverZombie2", 256, 1
Dropitem "NemesisBandit2", 256, 1
//Dropitem "NemesisCowboy2", 256, 1
DropItem "INFHackroidZombie2", 256, 1
//Dropitem "CursedZombie2", 256, 1
//Dropitem "Chameleon2", 256, 1
DropItem "TerrorZombieRing", 256, 1
//Dropitem "Barney", 256, 1
Dropitem "SpookySpawnerZombie", 256, 1
}

ACTOR InfinityZombieSpawner : RandomSpawner //Infinity is the Nexus spawner, see Extraspawners for the actual Infinity spawners
{
Dropitem "PistolZombieSpawner", 256, 61
Dropitem "PlasmaGunner", 256, 46
Dropitem "AlternateRailgunner", 256, 28
Dropitem "StealthFighter", 256, 23
Dropitem "ChainsawZombie", 256, 20
DropItem "NewDemonTechBallistaZombie", 256, 10
Dropitem "SpecOpsRailgunner", 256, 8
DropItem "WolfensteinSSZombieman", 256, 8
Dropitem "SuicideBomber", 256, 7
Dropitem "BeheadedKamikaze", 256, 6
Dropitem "HazmatZombie", 256, 6
Dropitem "DemonTechZombie", 256, 5
Dropitem "RocketZombie", 256, 5
Dropitem "DarkCowboy", 256, 5
//Dropitem "SegwayZombie", 256, 5
DropItem "M79Zombie", 256, 4
DropItem "JetpackZombie", 256, 4
DropItem "KarasawaZombie", 256, 4
DropItem "DiscThrower", 256, 4
DropItem "HeavySpecOpsRailgunner", 256, 3
DropItem "InsaneMadman", 256, 3
DropItem "EliteSniper", 256, 3
DropItem "DemonTechRailGunner", 256, 3
//Dropitem "HeavyRailgunner", 256, 2
Dropitem "InsaneZombie", 256, 2
Dropitem "ExplosiveRailgunZombie", 256, 2
Dropitem "PGNZombie", 256, 2
DropItem "TRCZombie", 256, 2
DropItem "EmpoweredDTBallistaZombie", 256, 2
DropItem "EmpoweredDemonTechZombie", 256, 2
DropItem "CyZombie", 256, 2
DropItem "SniperZombie", 256, 2
DropItem "DemonTechSpecRailgunner", 256, 1
DropItem "MarineHunter", 256, 1
DropItem "HellClone", 256, 1
//DropItem "Uberzombie", 256, 1
//DropItem "SniperRifleGuy", 256, 1
//DropItem "MarineSlayer", 256, 1
Dropitem "LegendaryZombie", 256, 1
Dropitem "LegendaryLeader", 256, 1
//DropItem "LegendarySegwayZombie", 256, 1
Dropitem "LegendaryPlasmaGunner", 256, 1
DropItem "LegendaryRevolverZombie", 256, 1
DropItem "LegendaryRailgunZombie", 256, 1
//Dropitem "EpicLegendaryZombie2", 256, 1
Dropitem "INFEnragedLegendaryZombie2", 256, 1
Dropitem "INFEnragedLegendaryCowboy2", 256, 1 //wao
//Dropitem "AngryLegendaryZombie2", 256, 1
Dropitem "INFNemesisZombie2", 256, 1
Dropitem "NemesisBandit2", 256, 1
Dropitem "NemesisRevolverZombie2", 256, 1
Dropitem "NemesisCowboy2", 256, 1
DropItem "INFHackroidZombie2", 256, 1
//Dropitem "CursedZombie2", 256, 1
//Dropitem "Chameleon2", 256, 1
DropItem "TerrorZombieRing", 256, 1
//Dropitem "Barney", 256, 1
Dropitem "SpookySpawnerZombie", 256, 1
}

ACTOR AgonyZombieSpawner : RandomSpawner //Agony spawners
{
Dropitem "PistolZombieSpawner", 256, 61
Dropitem "PlasmaGunner", 256, 46
Dropitem "AlternateRailgunner", 256, 28
Dropitem "StealthFighter", 256, 23
Dropitem "ChainsawZombie", 256, 20
DropItem "NewDemonTechBallistaZombie", 256, 10
Dropitem "SpecOpsRailgunner", 256, 8
DropItem "WolfensteinSSZombieman", 256, 8
Dropitem "SuicideBomber", 256, 7
Dropitem "BeheadedKamikaze", 256, 6
Dropitem "HazmatZombie", 256, 6
Dropitem "DemonTechZombie", 256, 5
Dropitem "RocketZombie", 256, 5
Dropitem "SegwayZombie", 256, 5
Dropitem "DarkCowboy", 256, 5
DropItem "M79Zombie", 256, 4
DropItem "JetpackZombie", 256, 4
DropItem "KarasawaZombie", 256, 4
DropItem "DiscThrower", 256, 4
DropItem "HeavySpecOpsRailgunner", 256, 3
DropItem "InsaneMadman", 256, 3
DropItem "EliteSniper", 256, 3
DropItem "DemonTechRailGunner", 256, 3
Dropitem "HeavyRailgunner", 256, 2
Dropitem "InsaneZombie", 256, 2
Dropitem "ExplosiveRailgunZombie", 256, 2
Dropitem "PGNZombie", 256, 2
DropItem "TRCZombie", 256, 2
DropItem "EmpoweredDTBallistaZombie", 256, 2
DropItem "EmpoweredDemonTechZombie", 256, 2
DropItem "CyZombie", 256, 2
DropItem "SniperZombie", 256, 2
DropItem "DemonTechSpecRailgunner", 256, 1
DropItem "MarineHunter", 256, 1
DropItem "HellClone", 256, 1
DropItem "Uberzombie", 256, 1
DropItem "SniperRifleGuy", 256, 1
DropItem "MarineSlayer", 256, 1
Dropitem "LegendaryZombie", 256, 1
Dropitem "LegendaryLeader", 256, 1
DropItem "LegendarySegwayZombie", 256, 1
Dropitem "LegendaryPlasmaGunner", 256, 1
DropItem "LegendaryRevolverZombie", 256, 1
DropItem "LegendaryRailgunZombie", 256, 1
Dropitem "EpicLegendaryZombie2", 256, 1
Dropitem "INFEnragedLegendaryZombie2", 256, 1
Dropitem "INFEnragedLegendaryRevolverZombie2", 256, 1
Dropitem "AngryLegendaryZombie2", 256, 1
Dropitem "INFNemesisZombie2", 256, 1
Dropitem "NemesisBandit2", 256, 1
Dropitem "NemesisRevolverZombie2", 256, 1
Dropitem "NemesisCowboy2", 256, 1
DropItem "INFHackroidZombie2", 256, 1
Dropitem "CursedZombie2", 256, 1
Dropitem "Chameleon2", 256, 1
DropItem "TerrorZombieRing", 256, 1
//Dropitem "Barney", 256, 1
Dropitem "SpookySpawnerZombie", 256, 1
}

ACTOR EnragedLegendaryPistolSpawner : RandomSpawner //AGONY ONLY
{
Dropitem "EnragedLegendaryCowboy", 256, 1 //wao
Dropitem "EnragedLegendaryRevolverZombie", 256, 1
}

ACTOR NemesisPistolSpawner : RandomSpawner //AGONY ONLY
{
Dropitem "NemesisCowboy", 256, 1 //wao
Dropitem "NemesisRevolverZombie", 256, 1
}

ACTOR ZombieSpawnerLiter : RandomSpawner
{
Dropitem "PistolZombieSpawner", 256, 61
Dropitem "PlasmaGunner", 256, 46
Dropitem "AlternateRailgunner", 256, 28
Dropitem "StealthFighter", 256, 23
Dropitem "ChainsawZombie", 256, 20
DropItem "NewDemonTechBallistaZombie", 256, 10
Dropitem "SpecOpsRailgunner", 256, 8
DropItem "WolfensteinSSZombieman", 256, 8
Dropitem "SuicideBomber", 256, 7
}

//Shotgunner
ACTOR ApexShotgunSpawner : RandomSpawner
{
Dropitem "ShotgunZombie", 256, 60
Dropitem "AssaultShotgunZombie", 256, 46
Dropitem "SuperShotgunZombie", 256, 22
Dropitem "QuadShotgunZombie", 256, 12
//Dropitem "SuperShotgunMajor", 256, 11
Dropitem "SpecOpsShotgunner", 256, 10
Dropitem "MRLZombie", 256, 10
DropItem "Formerlieutenant", 256, 10
DropItem "WolfensteinSSShotgunner", 256, 10
Dropitem "HomingRocketZombie", 256, 8
DropItem "HeavySpecOpsShotgunner", 256, 8
Dropitem "ExplosiveShotgunZombie", 256, 7
Dropitem "Hexa-ShotgunZombie", 256, 7
Dropitem "EraserZombie", 256, 7
DropItem "PyroZombie", 256, 7
Dropitem "ShotgunCommando", 256, 7
Dropitem "InsaneSergeant", 256, 6
//Dropitem "EmpoweredHexaShotgunZombie", 256, 6
Dropitem "CyborgShotgunner", 256, 6
Dropitem "DTDevastatorZombie", 256, 5
//DropItem "HellfireBrute", 256, 5
//Dropitem "UndeadPriest", 256, 5
Dropitem "FlakCannonZombie", 256, 4
Dropitem "DTShotgunZombie", 256, 4
Dropitem "CommanderDevastatorZombie", 256, 4
//Dropitem "RiotZombie", 256, 4
Dropitem "ProShotgunCommando", 256, 3
DropItem "PyroCannonZombie", 256, 3
DropItem "CryoCannonZombie", 256, 3
DropItem "EmpoweredFlakCannonZombie", 256, 2
DropItem "DeathAssassin", 256, 2
DropItem "PhaseShotgunCommando", 256, 2
//DropItem "BazookaPsychoManiac", 256, 2
Dropitem "EmpoweredProShotgunCommando", 256, 2
Dropitem "OccultSpellBookZombie", 256, 2
Dropitem "CommanderDTShotgunZombie", 256, 2
DropItem "HellfrostMage", 256, 2
DropItem "RebelCyborg", 256, 2
//DropItem "MaxTrooperZombie", 256, 2
//Dropitem "AngryHexaShotgunZombie", 256, 2
DropItem "HellClone2", 256, 1
//Dropitem "ZombieWithNemesis", 256, 1
Dropitem "EpicCorruptedAssaultCaptain", 256, 1
Dropitem "LegendaryAssaultCaptain", 256, 1
Dropitem "LegendaryLieutenant", 256, 1
//Dropitem "LegendaryDevastatorZombie", 256, 1
Dropitem "LegendaryQuadShotgunZombie", 256, 1
//DropItem "LegendaryProShotgunner", 256, 1 //Spawns from Jetpack Zombie
DropItem "LegendaryJetpackZombie", 256, 1
//Dropitem "LegendaryColonel", 256, 1
//Dropitem "LegendaryPyroZombie", 256, 1
//Dropitem "EnragedLegendaryProShotgunner", 256, 1
Dropitem "INFEnragedLegendaryAssaultCaptain2", 256, 1
Dropitem "INFEnragedLegendaryLieutenant2", 256, 1
Dropitem "INFEnragedLegendaryJetpackZombie2", 256, 1
//Dropitem "INFEnragedLegendarySuperShotgunZombie2", 256, 1
Dropitem "INFNemesisAssaultCaptain2", 256, 1
//Dropitem "NemesisLieutenant2", 256, 1
DropItem "INFNemesisSuperShotgunZombie2", 256, 1
DropItem "INFHackroidAssaultCaptain2", 256, 1
//DropItem "LivingDevastator", 256, 1
Dropitem "SpookySpawnerShotgun", 256, 1
}

ACTOR InfinityShotgunSpawner : RandomSpawner
{
Dropitem "ShotgunZombie", 256, 60
Dropitem "AssaultShotgunZombie", 256, 46
Dropitem "SuperShotgunZombie", 256, 22
Dropitem "QuadShotgunZombie", 256, 12
Dropitem "SuperShotgunMajor", 256, 11
Dropitem "SpecOpsShotgunner", 256, 10
Dropitem "MRLZombie", 256, 10
DropItem "Formerlieutenant", 256, 10
DropItem "WolfensteinSSShotgunner", 256, 10
Dropitem "HomingRocketZombie", 256, 8
DropItem "HeavySpecOpsShotgunner", 256, 8
Dropitem "ExplosiveShotgunZombie", 256, 7
Dropitem "Hexa-ShotgunZombie", 256, 7
Dropitem "EraserZombie", 256, 7
DropItem "PyroZombie", 256, 7
Dropitem "ShotgunCommando", 256, 7
Dropitem "InsaneSergeant", 256, 6
//Dropitem "EmpoweredHexaShotgunZombie", 256, 6
Dropitem "CyborgShotgunner", 256, 6
Dropitem "DTDevastatorZombie", 256, 5
DropItem "HellfireBrute", 256, 5
Dropitem "UndeadPriest", 256, 5
Dropitem "FlakCannonZombie", 256, 4
Dropitem "DTShotgunZombie", 256, 4
Dropitem "CommanderDevastatorZombie", 256, 4
Dropitem "RiotZombie", 256, 4
Dropitem "ProShotgunCommando", 256, 3
DropItem "PyroCannonZombie", 256, 3
DropItem "CryoCannonZombie", 256, 3
DropItem "EmpoweredFlakCannonZombie", 256, 2
DropItem "DeathAssassin", 256, 2
DropItem "PhaseShotgunCommando", 256, 2
DropItem "BazookaPsychoManiac", 256, 2
Dropitem "EmpoweredProShotgunCommando", 256, 2
Dropitem "OccultSpellBookZombie", 256, 2
Dropitem "CommanderDTShotgunZombie", 256, 2
DropItem "HellfrostMage", 256, 2
DropItem "RebelCyborg", 256, 2
DropItem "MaxTrooperZombie", 256, 2
//Dropitem "AngryHexaShotgunZombie", 256, 2
DropItem "HellClone2", 256, 1
//Dropitem "ZombieWithNemesis", 256, 1
Dropitem "CorruptedAssaultCaptainSpawnerInfinity", 256, 1
Dropitem "LegendaryAssaultCaptain", 256, 1
Dropitem "LegendaryLieutenant", 256, 1
Dropitem "LegendaryDevastatorZombie", 256, 1
Dropitem "LegendaryQuadShotgunZombie", 256, 1
//DropItem "LegendaryProShotgunner", 256, 1 //Spawns from Jetpack Zombie
DropItem "LegendaryJetpackZombie", 256, 1
Dropitem "LegendaryColonel", 256, 1
Dropitem "LegendaryPyroZombie", 256, 1
//Dropitem "EnragedLegendaryProShotgunner", 256, 1
Dropitem "INFEnragedLegendaryAssaultCaptain2", 256, 1
Dropitem "INFEnragedLegendaryLieutenant2", 256, 1
//Dropitem "INFEnragedLegendarySuperShotgunZombie2", 256, 1
Dropitem "INFEnragedLegendaryJetpackZombie2", 256, 1
Dropitem "INFNemesisAssaultCaptain2", 256, 1
Dropitem "NemesisLieutenant2", 256, 1
DropItem "INFNemesisSuperShotgunZombie2", 256, 1
DropItem "INFHackroidAssaultCaptain2", 256, 1
//DropItem "LivingDevastator", 256, 1
Dropitem "SpookySpawnerShotgun", 256, 1
}

ACTOR AgonyShotgunSpawner : RandomSpawner
{
Dropitem "ShotgunZombie", 256, 60
Dropitem "AssaultShotgunZombie", 256, 46
Dropitem "SuperShotgunZombie", 256, 22
Dropitem "QuadShotgunZombie", 256, 12
Dropitem "SuperShotgunMajor", 256, 11
Dropitem "SpecOpsShotgunner", 256, 10
Dropitem "MRLZombie", 256, 10
DropItem "Formerlieutenant", 256, 10
DropItem "WolfensteinSSShotgunner", 256, 10
Dropitem "HomingRocketZombie", 256, 8
DropItem "HeavySpecOpsShotgunner", 256, 8
Dropitem "ExplosiveShotgunZombie", 256, 7
Dropitem "Hexa-ShotgunZombie", 256, 7
Dropitem "EraserZombie", 256, 7
DropItem "PyroZombie", 256, 7
Dropitem "ShotgunCommando", 256, 7
Dropitem "InsaneSergeant", 256, 6
//Dropitem "EmpoweredHexaShotgunZombie", 256, 6
Dropitem "CyborgShotgunner", 256, 6
Dropitem "DTDevastatorZombie", 256, 5
DropItem "HellfireBrute", 256, 5
Dropitem "UndeadPriest", 256, 5
Dropitem "FlakCannonZombie", 256, 4
Dropitem "DTShotgunZombie", 256, 4
Dropitem "CommanderDevastatorZombie", 256, 4
Dropitem "RiotZombie", 256, 4
Dropitem "ProShotgunCommando", 256, 3
DropItem "PyroCannonZombie", 256, 3
DropItem "CryoCannonZombie", 256, 3
DropItem "EmpoweredFlakCannonZombie", 256, 2
DropItem "DeathAssassin", 256, 2
DropItem "PhaseShotgunCommando", 256, 2
DropItem "BazookaPsychoManiac", 256, 2
Dropitem "EmpoweredProShotgunCommando", 256, 2
Dropitem "OccultSpellBookZombie", 256, 2
Dropitem "CommanderDTShotgunZombie", 256, 2
DropItem "HellfrostMage", 256, 2
DropItem "RebelCyborg", 256, 2
DropItem "MaxTrooperZombie", 256, 2
Dropitem "AngryHexaShotgunZombie", 256, 2
DropItem "HellClone2", 256, 1
Dropitem "ZombieWithNemesis", 256, 1
Dropitem "CorruptedAssaultCaptainSpawnerInfinity", 256, 1
Dropitem "LegendaryAssaultCaptain", 256, 1
Dropitem "LegendaryLieutenant", 256, 1
Dropitem "LegendaryDevastatorZombie", 256, 1
Dropitem "LegendaryQuadShotgunZombie", 256, 1
//DropItem "LegendaryProShotgunner", 256, 1 //Spawns from Jetpack Zombie
DropItem "LegendaryJetpackZombie", 256, 1
Dropitem "LegendaryColonel", 256, 1
Dropitem "LegendaryPyroZombie", 256, 1
//Dropitem "EnragedLegendaryProShotgunner", 256, 1
Dropitem "INFEnragedLegendaryAssaultCaptain2", 256, 1
Dropitem "INFEnragedLegendaryLieutenant2", 256, 1
//Dropitem "INFEnragedLegendarySuperShotgunZombie2", 256, 1
Dropitem "INFEnragedLegendaryJetpackZombie2", 256, 1
Dropitem "INFNemesisAssaultCaptain2", 256, 1
Dropitem "NemesisLieutenant2", 256, 1
DropItem "INFNemesisSuperShotgunZombie2", 256, 1
DropItem "INFHackroidAssaultCaptain2", 256, 1
//DropItem "LivingDevastator", 256, 1
Dropitem "SpookySpawnerShotgun", 256, 1
}

ACTOR CorruptedAssaultCaptainSpawnerInfinity : RandomSpawner
{
Dropitem "EpicCorruptedAssaultCaptain", 256, 1
Dropitem "CorruptedAssaultCaptain", 256, 1
}

ACTOR EnragedLegShottyZombieSpawner : RandomSpawner
{
Dropitem "INFEnragedLegendaryLieutenant", 256, 1
Dropitem "EnragedLegendarySuperShotgunZombie", 256, 1
}

ACTOR ShotgunSpawnerLiter : RandomSpawner
{
Dropitem "ShotgunZombie", 256, 60
Dropitem "AssaultShotgunZombie", 256, 46
Dropitem "SuperShotgunZombie", 256, 22
Dropitem "QuadShotgunZombie", 256, 12
Dropitem "SpecOpsShotgunner", 256, 10
Dropitem "MRLZombie", 256, 10
DropItem "PyroZombie", 256, 10
DropItem "WolfensteinSSShotgunner", 256, 10
Dropitem "HomingRocketZombie", 256, 8
}

//Chaingunner
ACTOR ApexChaingunSpawner : RandomSpawner
{
Dropitem "AssaultRifleZombie", 256, 112
Dropitem "Chaingunner", 256, 64
Dropitem "Minigunner", 256, 28
Dropitem "ShadowTrooper", 256, 22
Dropitem "SpecOpsMachinegunner", 256, 18
Dropitem "RifleCommando", 256, 15
DropItem "HeavySpecOpsMachinegunner", 256, 12
DropItem "WolfensteinSSChaingunner", 256, 12
//DropItem "SuperChaingunner", 256, 11
Dropitem "RMExplosiveMinigunner", 256, 10
Dropitem "Uberchain", 256, 9
//Dropitem "TentacledCommando", 256, 9
Dropitem "FreezerZombie", 256, 8
//Dropitem "HeavyCarbineGuy", 256, 7
Dropitem "DemonicZombie", 256, 6
Dropitem "RapidRocketZombie", 256, 6
Dropitem "FormerMajor", 256, 6
Dropitem "RebelAttackCraft", 256, 6
//Dropitem "RainbowExpMinigunner", 256, 5 //RainbowExplosiveMinigunner
//Dropitem "RainbowBFG10kZombie", 256, 5 //RainbowBFG10KGeneral
DropItem "Nailgunner", 256, 5
DropItem "HellStormGeneral", 256, 4
Dropitem "BFGZombieman", 256, 4
Dropitem "BFG10KGeneral", 256, 4
DropItem "BFG15KMajor", 256, 4
Dropitem "FormerAdmiral", 256, 4
Dropitem "ToxicZombie", 256, 4
Dropitem "RepeaterZombie", 256, 4
DropItem "EFGLunatic", 256, 4
Dropitem "BFG2704Commando", 256, 3
Dropitem "InsaneChaingunner", 256, 3
DropItem "TechErasusZombie", 256, 3
DropItem "NailgunCommando", 256, 3
DropItem "TechVulcanZombie", 256, 3
DropItem "CommanderExplosiveMinigunner", 256, 3
//DropItem "ImprovedTrooper", 256, 3
Dropitem "CorruptedGeneral", 256, 2
Dropitem "EmpoweredBFGCommando", 256, 2
DropItem "CommanderDBFGGeneral", 256, 2
DropItem "HellClone3", 256, 2
DropItem "HellClone4", 256, 2
DropItem "CyberBrute", 256, 2
//DropItem "InsaneHellClone", 256, 2
//Dropitem "RevelationCultist", 256, 2
//DropItem "EpicDemonicZombie", 256, 2
//DropItem "UltimateBFG10kGeneral", 256, 2
//DropItem "UltimateCorruptedBFG10kGeneral", 256, 2
//DropItem "Executioner", 256, 2
//DropItem "TheFuckingArmageddonLunatic", 256, 2
//DropItem "TheFastestBFG10kZombie", 256, 1
//DropItem "HomingBFG10kZombie", 256, 1
Dropitem "LegendaryCommando", 256, 1
//Dropitem "LegendaryAdmiral", 256, 1
DropItem "GeneralGang", 256, 1
Dropitem "LegendaryStealthTrooper", 256, 1
//Dropitem "StoneLegendaryCommando", 256, 1
//Dropitem "LegendaryAutogunner", 256, 1
Dropitem "GeneralRoasterock", 256, 1
Dropitem "INFMarauder2", 256, 1
Dropitem "TheDoomGuysSpawnerApex", 256, 1
Dropitem "INFEnragedLegendaryCommando2", 256, 1
Dropitem "INFEnragedLegendaryStealthTrooper2", 256, 1
Dropitem "INFNemesisCommando2", 256, 1
Dropitem "INFNemesisStealthTrooper2", 256, 1
Dropitem "INFNemesisRebelSoldier2", 256, 1
DropItem "CommandoGang", 256, 1
DropItem "UberGang", 256, 1
//Dropitem "DarkTerrorist", 256, 1
//Dropitem "Shrek", 256, 1
Dropitem "SpookySpawnerChaingun", 256, 1
}

ACTOR InfinityChaingunSpawner : RandomSpawner
{
Dropitem "AssaultRifleZombie", 256, 112
Dropitem "Chaingunner", 256, 64
Dropitem "Minigunner", 256, 28
Dropitem "ShadowTrooper", 256, 22
Dropitem "SpecOpsMachinegunner", 256, 18
Dropitem "RifleCommando", 256, 15
DropItem "HeavySpecOpsMachinegunner", 256, 12
DropItem "WolfensteinSSChaingunner", 256, 12
DropItem "SuperChaingunner", 256, 11
Dropitem "RMExplosiveMinigunner", 256, 10
Dropitem "Uberchain", 256, 9
Dropitem "TentacledCommando", 256, 9
Dropitem "FreezerZombie", 256, 8
Dropitem "HeavyCarbineGuy", 256, 7
Dropitem "DemonicZombie", 256, 6
Dropitem "RapidRocketZombie", 256, 6
Dropitem "FormerMajor", 256, 6
Dropitem "RebelAttackCraft", 256, 6
DropItem "Nailgunner", 256, 5
//Dropitem "RainbowExpMinigunner", 256, 5 //RainbowExplosiveMinigunner
//Dropitem "RainbowBFG10kZombie", 256, 5 //RainbowBFG10KGeneral
DropItem "HellStormGeneral", 256, 4
Dropitem "BFGZombieman", 256, 4
Dropitem "BFG10KGeneral", 256, 4
DropItem "BFG15KMajor", 256, 4
Dropitem "FormerAdmiral", 256, 4
Dropitem "ToxicZombie", 256, 4
Dropitem "RepeaterZombie", 256, 4
DropItem "EFGLunatic", 256, 4
Dropitem "BFG2704Commando", 256, 3
Dropitem "InsaneChaingunner", 256, 3
DropItem "TechErasusZombie", 256, 3
DropItem "NailgunCommando", 256, 3
DropItem "TechVulcanZombie", 256, 3
DropItem "CommanderExplosiveMinigunner", 256, 3
DropItem "ImprovedTrooper", 256, 3
Dropitem "CorruptedGeneral", 256, 2
Dropitem "EmpoweredBFGCommando", 256, 2
DropItem "CommanderDBFGGeneral", 256, 2
DropItem "HellClone3", 256, 2
DropItem "HellClone4", 256, 2
DropItem "CyberBrute", 256, 2
DropItem "InsaneHellClone", 256, 2
//Dropitem "RevelationCultist", 256, 2
//DropItem "EpicDemonicZombie", 256, 2
//DropItem "UltimateBFG10kGeneral", 256, 2
//DropItem "UltimateCorruptedBFG10kGeneral", 256, 2
//DropItem "Executioner", 256, 2
//DropItem "TheFuckingArmageddonLunatic", 256, 2
//DropItem "TheFastestBFG10kZombie", 256, 1
//DropItem "HomingBFG10kZombie", 256, 1
Dropitem "LegendaryCommando", 256, 1
Dropitem "LegendaryAdmiral", 256, 1
DropItem "GeneralGang", 256, 1
Dropitem "LegendaryStealthSpawnerInfinity", 256, 1
//Dropitem "StoneLegendaryCommando", 256, 1
//Dropitem "LegendaryAutogunner", 256, 1
Dropitem "RoasterockSpawnerInfinity", 256, 1
Dropitem "INFMarauder2", 256, 1
Dropitem "TheDoomGuysSpawnerInfinity", 256, 1
Dropitem "INFEnragedLegendaryCommando2", 256, 1
Dropitem "INFEnragedLegendaryStealthTrooper2", 256, 1
Dropitem "INFNemesisCommando2", 256, 1
Dropitem "INFNemesisStealthTrooper2", 256, 1
Dropitem "INFNemesisRebelSoldier2", 256, 1
DropItem "CommandoGang", 256, 1
DropItem "UberGang", 256, 1
//Dropitem "DarkTerrorist", 256, 1
//Dropitem "Shrek", 256, 1
Dropitem "SpookySpawnerChaingun", 256, 1
}

ACTOR AgonyChaingunSpawner : RandomSpawner
{
Dropitem "AssaultRifleZombie", 256, 112
Dropitem "Chaingunner", 256, 64
Dropitem "Minigunner", 256, 28
Dropitem "ShadowTrooper", 256, 22
Dropitem "SpecOpsMachinegunner", 256, 18
Dropitem "RifleCommando", 256, 15
DropItem "HeavySpecOpsMachinegunner", 256, 12
DropItem "WolfensteinSSChaingunner", 256, 12
DropItem "SuperChaingunner", 256, 11
Dropitem "RMExplosiveMinigunner", 256, 10
Dropitem "Uberchain", 256, 9
Dropitem "TentacledCommando", 256, 9
Dropitem "FreezerZombie", 256, 8
Dropitem "HeavyCarbineGuy", 256, 7
Dropitem "DemonicZombie", 256, 6
Dropitem "RapidRocketZombie", 256, 6
Dropitem "FormerMajor", 256, 6
Dropitem "RebelAttackCraft", 256, 6
Dropitem "RainbowExpMinigunner", 256, 5 //RainbowExplosiveMinigunner
Dropitem "RainbowBFG10kZombie", 256, 5 //RainbowBFG10KGeneral
DropItem "Nailgunner", 256, 5
DropItem "HellStormGeneral", 256, 4
Dropitem "BFGZombieman", 256, 4
Dropitem "BFG10KGeneral", 256, 4
DropItem "BFG15KMajor", 256, 4
Dropitem "FormerAdmiral", 256, 4
Dropitem "ToxicZombie", 256, 4
Dropitem "RepeaterZombie", 256, 4
DropItem "EFGLunatic", 256, 4
Dropitem "BFG2704Commando", 256, 3
Dropitem "InsaneChaingunner", 256, 3
DropItem "TechErasusZombie", 256, 3
DropItem "NailgunCommando", 256, 3
DropItem "TechVulcanZombie", 256, 3
DropItem "CommanderExplosiveMinigunner", 256, 3
DropItem "ImprovedTrooper", 256, 3
Dropitem "CorruptedGeneral", 256, 2
Dropitem "EmpoweredBFGCommando", 256, 2
DropItem "CommanderDBFGGeneral", 256, 2
DropItem "HellClone3", 256, 2
DropItem "HellClone4", 256, 2
DropItem "CyberBrute", 256, 2
DropItem "InsaneHellClone", 256, 2
Dropitem "RevelationCultist", 256, 2
DropItem "EpicDemonicZombie", 256, 2
DropItem "UltimateBFG10kGeneral", 256, 2
DropItem "UltimateCorruptedBFG10kGeneral", 256, 2
DropItem "Executioner", 256, 2
DropItem "TheFuckingArmageddonLunatic", 256, 2
DropItem "TheFastestBFG10kZombie", 256, 1
DropItem "HomingBFG10kZombie", 256, 1
Dropitem "LegendaryCommando", 256, 1
Dropitem "LegendaryAdmiral", 256, 1
DropItem "GeneralGang", 256, 1
Dropitem "LegendaryStealthSpawnerInfinity", 256, 1
Dropitem "StoneLegendaryCommando", 256, 1
Dropitem "LegendaryAutogunner", 256, 1
Dropitem "RoasterockSpawnerInfinity", 256, 1
Dropitem "INFMarauder2", 256, 1
Dropitem "TheDoomGuysSpawnerAgony", 256, 1
Dropitem "INFEnragedLegendaryCommando2", 256, 1
Dropitem "INFEnragedLegendaryStealthTrooper2", 256, 1
Dropitem "INFNemesisCommando2", 256, 1
Dropitem "INFNemesisStealthTrooper2", 256, 1
Dropitem "INFNemesisRebelSoldier2", 256, 1
DropItem "CommandoGang", 256, 1
DropItem "UberGang", 256, 1
//Dropitem "DarkTerrorist", 256, 1
//Dropitem "Shrek", 256, 1
Dropitem "SpookySpawnerChaingun", 256, 1
}

ACTOR ChaingunSpawnerLiter : RandomSpawner
{
Dropitem "AssaultRifleZombie", 256, 112
Dropitem "Chaingunner", 256, 64
Dropitem "Minigunner", 256, 28
Dropitem "ShadowTrooper", 256, 22
Dropitem "SpecOpsMachinegunner", 256, 18
Dropitem "RifleCommando", 256, 15
DropItem "HeavySpecOpsMachinegunner", 256, 12
Dropitem "RMExplosiveMinigunner", 256, 10
DropItem "WolfensteinSSChaingunner", 256, 12
}

ACTOR GeneralGang : RandomSpawner //Test spawn chance
{
Dropitem "LegendaryGeneral", 256, 5
Dropitem "EnragedLegendaryGeneral2", 256, 2
Dropitem "NemesisGeneral2", 256, 1
}

ACTOR CommandoGang : RandomSpawner
{
Dropitem "CorruptedCommando", 256, 1
Dropitem "PhaseCommando", 256, 1
Dropitem "HellfireCommando", 256, 1
Dropitem "SacrosanctCommando", 256, 1
}

ACTOR UberGang : RandomSpawner
{
Dropitem "LegendaryUberCommando", 256, 5
Dropitem "NemesisUberCommando2", 256, 1
}

ACTOR LegendaryStealthSpawnerInfinity : RandomSpawner
{
Dropitem "LegendaryStealthTrooper", 256, 1
Dropitem "HEMLegendaryStealthTrooper", 256, 1
}

ACTOR TheDoomGuysSpawnerApex : RandomSpawner
{
Dropitem "LegendaryDoomguy", 256, 1
//Dropitem "ClassicLegendaryDoomguy", 256, 1
Dropitem "ActuallyBadEnragedLegendaryDoomguy2", 256, 1
//Dropitem "EnragedLegendaryDoomguy2", 256, 1
Dropitem "INFNemesisDoomSlayer2", 256, 1
}

ACTOR TheDoomGuysSpawnerInfinity : RandomSpawner
{
Dropitem "LegendaryDoomguy", 256, 1
//Dropitem "ClassicLegendaryDoomguy", 256, 1
Dropitem "ActuallyBadEnragedLegendaryDoomguy2", 256, 1
//Dropitem "EnragedLegendaryDoomguy2", 256, 1
Dropitem "INFNemesisDoomSlayer2", 256, 1
}

ACTOR TheDoomGuysSpawnerAgony : RandomSpawner
{
Dropitem "LegendaryDoomguy", 256, 1
Dropitem "ClassicLegendaryDoomguy", 256, 1 //AGONY ONLY
Dropitem "ActuallyBadEnragedLegendaryDoomguy2", 256, 1
Dropitem "EnragedLegendaryDoomguy2", 256, 1 //ALPHA
Dropitem "INFNemesisDoomSlayer2", 256, 1
}

ACTOR RoasterockSpawnerInfinity : RandomSpawner
{
Dropitem "GeneralRoasterock", 256, 45
Dropitem "LegendaryGeneralRoasterock", 256, 20
Dropitem "INFEnragedLegendaryGeneralRoasterock2", 256, 12
Dropitem "TrueDarkLegendaryGeneralRoasterock", 256, 10
Dropitem "INFNemesisGeneralRoasterock2", 256, 8
}


//Imp
ACTOR ApexImpSpawner : RandomSpawner
{
Dropitem "Imp", 256, 61
Dropitem "VoidImp", 256, 26
Dropitem "Devil", 256, 12
Dropitem "CryoImp", 256, 11
Dropitem "PyroImp", 256, 11
Dropitem "Catharsi", 256, 11
Dropitem "ToxicImp", 256, 10
//Dropitem "ImpFatsoDamager", 256, 9
Dropitem "PhaseImp", 256, 9
Dropitem "CyberImp", 256, 8
Dropitem "NetherImp", 256, 8
Dropitem "GoreImp", 256, 8
Dropitem "ImpGunner", 256, 8
Dropitem "ImpLord", 256, 7
Dropitem "Hellion", 256, 7
Dropitem "NightmareImp", 256, 7
DropItem "HellRazer", 256, 6
Dropitem "CerebralImp", 256, 6
Dropitem "DarkCyberImp", 256, 6
//Dropitem "Illus", 256, 6
Dropitem "GhoulST", 256, 6
Dropitem "MechImp", 256, 6
DropItem "CyberImpTXS", 256, 5
Dropitem "PainHarvester", 256, 5
Dropitem "HEMGhoul", 256, 5
Dropitem "Poltergeist", 256, 5
Dropitem "AnnihilatorImp", 256, 5
Dropitem "InsanityTechImp", 256, 5
Dropitem "HornedImp", 256, 5
Dropitem "LesserMutant", 256, 5
Dropitem "InsaneFusionImp", 256, 4
Dropitem "PhaseAnnihilatorImp", 256, 4
DropItem "BlackHoleImp", 256, 4
Dropitem "InsaneAnnihilatorImp", 256, 4
DropItem "Saboteur", 256, 3
DropItem "Anubian", 256, 3
DropItem "Drone", 256, 3
Dropitem "BerserkerImp", 256, 3
Dropitem "Doom Shadow", 256, 3
DropItem "HEMStoneImp", 256, 3
//DropItem "RejectedST", 256, 3
DropItem "DAImp", 256, 2
DropItem "HellRazerSecret", 256, 2
DropItem "DarkHellRazer", 256, 2
Dropitem "Salamander", 256, 2
Dropitem "Dark Catharsi", 256, 2
Dropitem "WarlordImp", 256, 2
//DropItem "FlyingCerebralImp", 256, 2
//DropItem "NightShade", 256, 2
DropItem "GhorulST", 256, 2
//Dropitem "INFCerebralShadowBoss2", 256, 1
//DropItem "AbyssalImp" 256, 1
//DropItem "BossTimeImp" 256, 1
Dropitem "LegendaryImp", 256, 1
Dropitem "LegendaryPhaseImp", 256, 1
Dropitem "LegendaryAnnihilatorImp", 256, 1
Dropitem "LegendaryNightmare", 256, 1
//Dropitem "LegendaryCatharsi", 256, 1
Dropitem "INFEnragedLegendaryImp2", 256, 1
//Dropitem "EnragedLegendaryPhaseImp2", 256, 1
Dropitem "EnragedLegendaryCyberImp2", 256, 1
Dropitem "INFNemesisImp2", 256, 1
//Dropitem "INFNemesisPhaseImp2", 256, 1
//Dropitem "CursedImp2", 256, 1
Dropitem "TerrorShamanImpRing", 256, 1
Dropitem "SpookySpawnerImp", 256, 1
}

ACTOR InfinityImpSpawner : RandomSpawner
{
Dropitem "Imp", 256, 61
Dropitem "VoidImp", 256, 26
Dropitem "Devil", 256, 12
Dropitem "CryoImp", 256, 11
Dropitem "PyroImp", 256, 11
Dropitem "Catharsi", 256, 11
Dropitem "ToxicImp", 256, 10
Dropitem "ImpFatsoDamager", 256, 9
Dropitem "PhaseImp", 256, 9
Dropitem "CyberImp", 256, 8
Dropitem "NetherImp", 256, 8
Dropitem "GoreImp", 256, 8
Dropitem "ImpGunner", 256, 8
Dropitem "ImpLord", 256, 7
Dropitem "Hellion", 256, 7
Dropitem "NightmareImp", 256, 7
DropItem "HellRazer", 256, 6
Dropitem "CerebralImp", 256, 6
Dropitem "DarkCyberImp", 256, 6
Dropitem "Illus", 256, 6
Dropitem "GhoulST", 256, 6
Dropitem "MechImp", 256, 6
DropItem "CyberImpTXS", 256, 5
Dropitem "PainHarvester", 256, 5
Dropitem "HEMGhoul", 256, 5
Dropitem "Poltergeist", 256, 5
Dropitem "AnnihilatorImp", 256, 5
Dropitem "InsanityTechImp", 256, 5
Dropitem "HornedImp", 256, 5
Dropitem "LesserMutant", 256, 5
Dropitem "InsaneFusionImp", 256, 4
Dropitem "PhaseAnnihilatorImp", 256, 4
DropItem "BlackHoleImp", 256, 4
Dropitem "InsaneAnnihilatorImp", 256, 4
DropItem "Saboteur", 256, 3
DropItem "Anubian", 256, 3
DropItem "Drone", 256, 3
Dropitem "BerserkerImp", 256, 3
Dropitem "Doom Shadow", 256, 3
DropItem "HEMStoneImp", 256, 3
//DropItem "RejectedST", 256, 3
DropItem "DAImp", 256, 2
DropItem "HellRazerSecret", 256, 2
DropItem "DarkHellRazer", 256, 2
Dropitem "Salamander", 256, 2
Dropitem "Dark Catharsi", 256, 2
Dropitem "WarlordImp", 256, 2
DropItem "FlyingCerebralImp", 256, 2
//DropItem "NightShade", 256, 2
DropItem "GhorulST", 256, 2
//Dropitem "INFCerebralShadowBoss2", 256, 1
//DropItem "AbyssalImp" 256, 1
//DropItem "BossTimeImp" 256, 1
Dropitem "LegendaryImp", 256, 1
Dropitem "LegendaryPhaseImp", 256, 1
Dropitem "LegendaryAnnihilatorImp", 256, 1
Dropitem "LegendaryNightmare", 256, 1
Dropitem "LegendaryCatharsi", 256, 1
Dropitem "INFEnragedLegendaryImp2", 256, 1
//Dropitem "EnragedLegendaryPhaseImp2", 256, 1
Dropitem "EnragedLegendaryCyberImp2", 256, 1
Dropitem "INFNemesisImp2", 256, 1
Dropitem "INFNemesisPhaseImp2", 256, 1
//Dropitem "CursedImp2", 256, 1
Dropitem "TerrorShamanImpRing", 256, 1
Dropitem "SpookySpawnerImp", 256, 1
}

ACTOR AgonyImpSpawner : RandomSpawner
{
Dropitem "Imp", 256, 61
Dropitem "VoidImp", 256, 26
Dropitem "Devil", 256, 12
Dropitem "CryoImp", 256, 11
Dropitem "PyroImp", 256, 11
Dropitem "Catharsi", 256, 11
Dropitem "ToxicImp", 256, 10
Dropitem "ImpFatsoDamager", 256, 9
Dropitem "PhaseImp", 256, 9
Dropitem "CyberImp", 256, 8
Dropitem "NetherImp", 256, 8
Dropitem "GoreImp", 256, 8
Dropitem "ImpGunner", 256, 8
Dropitem "ImpLord", 256, 7
Dropitem "Hellion", 256, 7
Dropitem "NightmareImp", 256, 7
DropItem "HellRazer", 256, 6
Dropitem "CerebralImp", 256, 6
Dropitem "DarkCyberImp", 256, 6
Dropitem "Illus", 256, 6
Dropitem "GhoulST", 256, 6
Dropitem "MechImp", 256, 6
DropItem "CyberImpTXS", 256, 5
Dropitem "PainHarvester", 256, 5
Dropitem "HEMGhoul", 256, 5
Dropitem "Poltergeist", 256, 5
Dropitem "AnnihilatorImp", 256, 5
Dropitem "InsanityTechImp", 256, 5
Dropitem "HornedImp", 256, 5
Dropitem "LesserMutant", 256, 5
Dropitem "InsaneFusionImp", 256, 4
Dropitem "PhaseAnnihilatorImp", 256, 4
DropItem "BlackHoleImp", 256, 4
Dropitem "InsaneAnnihilatorImp", 256, 4
DropItem "Saboteur", 256, 3
DropItem "Anubian", 256, 3
DropItem "Drone", 256, 3
Dropitem "BerserkerImp", 256, 3
Dropitem "Doom Shadow", 256, 3
DropItem "HEMStoneImp", 256, 3
DropItem "RejectedST", 256, 3
DropItem "DAImp", 256, 2
DropItem "HellRazerSecret", 256, 2
DropItem "DarkHellRazer", 256, 2
Dropitem "Salamander", 256, 2
Dropitem "Dark Catharsi", 256, 2
Dropitem "WarlordImp", 256, 2
DropItem "FlyingCerebralImp", 256, 2
DropItem "NightShade", 256, 2
DropItem "GhorulST", 256, 2
//Dropitem "INFCerebralShadowBoss2", 256, 1 //Discriminated
DropItem "AbyssalImp" 256, 1
DropItem "BossTimeImp" 256, 1
Dropitem "LegendaryImp", 256, 1
Dropitem "LegendaryPhaseImp", 256, 1
Dropitem "LegendaryAnnihilatorImp", 256, 1
Dropitem "LegendaryNightmare", 256, 1
Dropitem "LegendaryCatharsi", 256, 1
Dropitem "INFEnragedLegendaryImp2", 256, 1
Dropitem "EnragedLegendaryPhaseImp2", 256, 1
Dropitem "EnragedLegendaryCyberImp2", 256, 1
Dropitem "INFNemesisImp2", 256, 1
Dropitem "INFNemesisPhaseImp2", 256, 1
Dropitem "CursedImp2", 256, 1
Dropitem "TerrorShamanImpRing", 256, 1
Dropitem "SpookySpawnerImp", 256, 1
}

ACTOR ImpSpawnerLiter : RandomSpawner
{
Dropitem "Imp", 256, 61
Dropitem "VoidImp", 256, 26
Dropitem "Devil", 256, 12
Dropitem "CryoImp", 256, 11
Dropitem "PyroImp", 256, 11
Dropitem "Catharsi", 256, 11
Dropitem "ToxicImp", 256, 10
Dropitem "PhaseImp", 256, 9
Dropitem "CyberImp", 256, 8
Dropitem "NetherImp", 256, 8
Dropitem "GoreImp", 256, 8
}

//Demon
ACTOR ApexDemonSpawner : RandomSpawner
{
Dropitem "BullFiend", 256, 65
Dropitem "CyberFiend", 256, 24
Dropitem "OrcMonSpawner", 256, 9
Dropitem "MagmaFiend", 256, 8
Dropitem "CorruptFiend", 256, 6
Dropitem "NightmareFiend", 256, 5
Dropitem "ChaingunFiend", 256, 4
Dropitem "Juggernaut", 256, 4
//Dropitem "Butcher", 256, 4
Dropitem "ChainmailEttin", 256, 4
Dropitem "DTechFiend", 256, 3
Dropitem "AbyssalHound", 256, 3
Dropitem "SuperiorFiend", 256, 2
Dropitem "ToxicFiend", 256, 2
DropItem "LoperComplex", 256, 2
DropItem "Bulwarker", 256, 2
//DropItem "ArachnoMechFiend", 256, 1
DropItem "CorruptedFiend", 256, 1
Dropitem "LegendaryFiend", 256, 1
DropItem "LegendaryChainsawZombie", 256, 1 //LegChainsawZombie
Dropitem "LegendarySuicideBomber", 256, 1
DropItem "LegendaryBeheadedKamikaze", 256, 1
Dropitem "INFEnragedLegendaryFiend2", 256, 1
Dropitem "INFEnragedLegendarySuicideBomber2", 256, 1
Dropitem "INFNemesisSuicideBomber2", 256, 1
Dropitem "INFNemesisFiend2", 256, 1
DropItem "INFNemesisChainsawZombie2", 256, 1
DropItem "HackroidBeheadedKamikaze2", 256, 1
//DropItem "kazumi_sanic", 256, 1
Dropitem "SpookySpawnerDemon", 256, 1
}

ACTOR InfinityDemonSpawner : RandomSpawner
{
Dropitem "BullFiend", 256, 65
Dropitem "CyberFiend", 256, 24
Dropitem "OrcMonSpawner", 256, 9
Dropitem "MagmaFiend", 256, 8
Dropitem "CorruptFiend", 256, 6
Dropitem "NightmareFiend", 256, 5
Dropitem "ChaingunFiend", 256, 4
Dropitem "Juggernaut", 256, 4
Dropitem "Butcher", 256, 4
Dropitem "ChainmailEttin", 256, 4
Dropitem "DTechFiend", 256, 3
Dropitem "AbyssalHound", 256, 3
Dropitem "SuperiorFiend", 256, 2
Dropitem "ToxicFiend", 256, 2
DropItem "LoperComplex", 256, 2
DropItem "Bulwarker", 256, 2
//DropItem "ArachnoMechFiend", 256, 1
DropItem "CorruptedFiend", 256, 1
Dropitem "LegendaryFiend", 256, 1
DropItem "LegendaryChainsawZombie", 256, 1 //LegChainsawZombie
Dropitem "LegendarySuicideBomber", 256, 1
DropItem "LegendaryBeheadedKamikaze", 256, 1
Dropitem "INFEnragedLegendaryFiend2", 256, 1
Dropitem "INFEnragedLegendarySuicideBomber2", 256, 1
Dropitem "INFNemesisSuicideBomber2", 256, 1
Dropitem "INFNemesisFiend2", 256, 1
DropItem "INFNemesisChainsawZombie2", 256, 1
DropItem "HackroidBeheadedKamikaze2", 256, 1
//DropItem "kazumi_sanic", 256, 1
Dropitem "SpookySpawnerDemon", 256, 1
}

ACTOR AgonyDemonSpawner : RandomSpawner
{
Dropitem "BullFiend", 256, 65
Dropitem "CyberFiend", 256, 24
Dropitem "OrcMonSpawner", 256, 9
Dropitem "MagmaFiend", 256, 8
Dropitem "CorruptFiend", 256, 6
Dropitem "NightmareFiend", 256, 5
Dropitem "ChaingunFiend", 256, 4
Dropitem "Juggernaut", 256, 4
Dropitem "Butcher", 256, 4
Dropitem "ChainmailEttin", 256, 4
Dropitem "DTechFiend", 256, 3
Dropitem "AbyssalHound", 256, 3
Dropitem "SuperiorFiend", 256, 2
Dropitem "ToxicFiend", 256, 2
DropItem "LoperComplex", 256, 2
DropItem "Bulwarker", 256, 2
DropItem "ArachnoMechFiend", 256, 1
DropItem "CorruptedFiend", 256, 1
Dropitem "LegendaryFiend", 256, 1
DropItem "LegendaryChainsawZombie", 256, 1 //LegChainsawZombie
Dropitem "LegendarySuicideBomber", 256, 1
DropItem "LegendaryBeheadedKamikaze", 256, 1
Dropitem "INFEnragedLegendaryFiend2", 256, 1
Dropitem "INFEnragedLegendarySuicideBomber2", 256, 1
Dropitem "INFNemesisSuicideBomber2", 256, 1
Dropitem "INFNemesisFiend2", 256, 1
DropItem "INFNemesisChainsawZombie2", 256, 1
DropItem "HackroidBeheadedKamikaze2", 256, 1
//DropItem "kazumi_sanic", 256, 1
Dropitem "SpookySpawnerDemon", 256, 1
}

ACTOR DemonSpawnerLiter : RandomSpawner
{
Dropitem "BullFiend", 256, 65
Dropitem "CyberFiend", 256, 24
Dropitem "MagmaFiend", 256, 8
Dropitem "CorruptFiend", 256, 6
Dropitem "NightmareFiend", 256, 5
Dropitem "ChaingunFiend", 256, 4
}

//Spectre
ACTOR ApexSpectreSpawner : RandomSpawner
{
Dropitem "Spectre~", 256, 70
Dropitem "Lurker", 256, 24
Dropitem "VoidFiend", 256, 12
Dropitem "Spook", 256, 8
Dropitem "Mechtre", 256, 8
Dropitem "ColdNightmare", 256, 7
Dropitem "DTechSpectre", 256, 6
Dropitem "FacelessSpectre", 256, 6
Dropitem "Predator", 256, 6
DropItem "TransparentLoper", 256, 5
Dropitem "RabidFiend", 256, 5
Dropitem "PhaseNightmare", 256, 3
Dropitem "CloakedBulwarker", 256, 3
Dropitem "LegendaryApparition", 256, 1
Dropitem "LegendaryLurker", 256, 1 //oh shit
Dropitem "SpookySpawnerSpectre", 256, 1
}

ACTOR InfinitySpectreSpawner : RandomSpawner
{
Dropitem "Spectre~", 256, 70
Dropitem "Lurker", 256, 24
Dropitem "VoidFiend", 256, 12
Dropitem "Spook", 256, 8
Dropitem "Mechtre", 256, 8
Dropitem "ColdNightmare", 256, 7
Dropitem "DTechSpectre", 256, 6
Dropitem "FacelessSpectre", 256, 6
Dropitem "Predator", 256, 6
DropItem "TransparentLoper", 256, 5
Dropitem "RabidFiend", 256, 5
Dropitem "PhaseNightmare", 256, 3
Dropitem "CloakedBulwarker", 256, 3
Dropitem "LegendaryApparition", 256, 1
Dropitem "LegendaryLurker", 256, 1 //oh shit
Dropitem "SpookySpawnerSpectre", 256, 1
}

ACTOR AgonySpectreSpawner : RandomSpawner
{
Dropitem "Spectre~", 256, 70
Dropitem "Lurker", 256, 24
Dropitem "VoidFiend", 256, 12
Dropitem "Spook", 256, 8
Dropitem "Mechtre", 256, 8
Dropitem "ColdNightmare", 256, 7
Dropitem "DTechSpectre", 256, 6
Dropitem "FacelessSpectre", 256, 6
Dropitem "Predator", 256, 6
DropItem "TransparentLoper", 256, 5
Dropitem "RabidFiend", 256, 5
Dropitem "PhaseNightmare", 256, 3
Dropitem "CloakedBulwarker", 256, 3
Dropitem "LegendaryApparition", 256, 1
Dropitem "LegendaryLurker", 256, 1 //oh shit
Dropitem "SpookySpawnerSpectre", 256, 1
}

ACTOR SpectreSpawnerLiter : RandomSpawner
{
Dropitem "Spectre~", 256, 70
Dropitem "Lurker", 256, 24
Dropitem "VoidFiend", 256, 12
Dropitem "Spook", 256, 8
Dropitem "Mechtre", 256, 8
}

//Soul
ACTOR ApexSoulSpawner : RandomSpawner
{
Dropitem "Terrorsoul", 256, 62
Dropitem "ForgottenOne", 256, 24
DropItem "GuardianCube", 256, 16
Dropitem "PhaseSoul", 256, 13
Dropitem "PoisonSoul", 256, 10
Dropitem "Rictus", 256, 6
Dropitem "BabyWatcher", 256, 3
Dropitem "Wicked", 256, 3
Dropitem "Cruel", 256, 3
DropItem "DTGuardianCube", 256, 3
DropItem "PhaseGuardianCube", 256, 3
Dropitem "BloodSkull", 256, 2
Dropitem "ChaosSoul", 256, 2
Dropitem "ImpureSoul", 256, 2
DropItem "CryoSoulEnemy", 256, 2
DropItem "PyroSoulEnemy", 256, 2
//DropItem "Nethersyst", 256, 1
DropItem "AtomicSoulSpawnerApex", 256, 1
Dropitem "SpookySpawnerSoul", 256, 1
}

ACTOR InfinitySoulSpawner : RandomSpawner
{
Dropitem "Terrorsoul", 256, 62
Dropitem "ForgottenOne", 256, 24
DropItem "GuardianCube", 256, 16
Dropitem "PhaseSoul", 256, 13
Dropitem "PoisonSoul", 256, 10
Dropitem "Rictus", 256, 6
Dropitem "BabyWatcher", 256, 3
Dropitem "Wicked", 256, 3
Dropitem "Cruel", 256, 3
DropItem "DTGuardianCube", 256, 3
DropItem "PhaseGuardianCube", 256, 3
Dropitem "BloodSkull", 256, 2
Dropitem "ChaosSoul", 256, 2
Dropitem "ImpureSoul", 256, 2
DropItem "CryoSoulEnemy", 256, 2
DropItem "PyroSoulEnemy", 256, 2
DropItem "Nethersyst", 256, 1
DropItem "AtomicSoulSpawnerInfinity", 256, 1
Dropitem "SpookySpawnerSoul", 256, 1
}

ACTOR AgonySoulSpawner : RandomSpawner
{
Dropitem "Terrorsoul", 256, 62
Dropitem "ForgottenOne", 256, 24
DropItem "GuardianCube", 256, 16
Dropitem "PhaseSoul", 256, 13
Dropitem "PoisonSoul", 256, 10
Dropitem "Rictus", 256, 6
Dropitem "BabyWatcher", 256, 3
Dropitem "Wicked", 256, 3
Dropitem "Cruel", 256, 3
DropItem "DTGuardianCube", 256, 3
DropItem "PhaseGuardianCube", 256, 3
Dropitem "BloodSkull", 256, 2
Dropitem "ChaosSoul", 256, 2
Dropitem "ImpureSoul", 256, 2
DropItem "CryoSoulEnemy", 256, 2
DropItem "PyroSoulEnemy", 256, 2
DropItem "Nethersyst", 256, 1
DropItem "AtomicSoulSpawnerAgony", 256, 1
Dropitem "SpookySpawnerSoul", 256, 1
}

ACTOR SoulSpawnerLiter : RandomSpawner
{
Dropitem "Terrorsoul", 256, 62
Dropitem "ForgottenOne", 256, 24
DropItem "GuardianCube", 256, 16
Dropitem "PhaseSoul", 256, 13
Dropitem "PoisonSoul", 256, 10
Dropitem "Rictus", 256, 6
Dropitem "BabyWatcher", 256, 3
Dropitem "Wicked", 256, 3
Dropitem "Cruel", 256, 3
}

ACTOR AtomicSoulSpawnerAgony : RandomSpawner
{
DropItem "ImpureSoul", 256, 10
DropItem "LegendaryDesertHornet", 256, 6
DropItem "CrimsonSoul", 256, 4
//DropItem "MiniLegendaryCardinal", 256, 3
DropItem "INFAtomicSoul2", 256, 2
}

ACTOR AtomicSoulSpawnerInfinity : RandomSpawner //Add
{
DropItem "ImpureSoul", 256, 10
DropItem "INFAtomicSoul2", 256, 2
}

ACTOR AtomicSoulSpawnerApex : RandomSpawner //Add
{
DropItem "ImpureSoul", 256, 10
DropItem "INFAtomicSoul2", 256, 2
}

//Cacodemon
ACTOR ApexCacoSpawner : Randomspawner
{
Dropitem "Cacodemon~", 256, 84
Dropitem "Watcher", 256, 10
Dropitem "Agathodemon", 256, 10
Dropitem "RMAbaddon", 256, 9
DropItem "CacolanternComplex", 256, 9
DropItem "BabyCacoGangs", 256, 8
//Dropitem "DemonWizard", 256, 8
Dropitem "CacoLich", 256, 7
DropItem "Caconite", 256, 7
Dropitem "Cacomental", 256, 6
Dropitem "DarkBishop", 256, 5
Dropitem "Glaucoma", 256, 5
DropItem "BabyCacoGangsMKII", 256, 5
Dropitem "PhaseCacodemon", 256, 5
//Dropitem "CorruptedCrackoDemon", 256, 5
//Dropitem "CerebralDefiler", 256, 5
Dropitem "NoirCaco", 256, 5
Dropitem "KingCaco", 256, 4
Dropitem "NightmareCacodemon", 256, 4
//Dropitem "ChaoticDoctorOctagonapusBLARGH", 256, 3
Dropitem "PhaseLich", 256, 3
//Dropitem "DiarrhealCacodemon", 256, 3
Dropitem "DarkCacolich", 256, 3
Dropitem "BFGCacodemon", 256, 3
Dropitem "CerebralCaco", 256, 3
Dropitem "InsanityCacodemon", 256, 3
//Dropitem "SoulChasm", 256, 3
Dropitem "CerebralRedeemer", 256, 2
Dropitem "EmpoweredBFGCacodemon", 256, 2
Dropitem "DistortionDisciple", 256, 2
Dropitem "Surrogate", 256, 2
Dropitem "ImpureElemental", 256, 2
Dropitem "FrostElemental", 256, 2
DropItem "RedeemerCommander", 256, 1
DropItem "ImpureDefiler", 256, 1
//DropItem "RandomGhoulSpawnerFloat", 256, 1
//Dropitem "SawCacodemon", 256, 1
//Dropitem "DestroyerCacodemon", 256, 1
Dropitem "LegendaryRedeemer", 256, 1
Dropitem "LegendaryNecromancer", 256, 1
Dropitem "INFEnragedLegendaryRedeemer2", 256, 1
Dropitem "INFEnragedLegendaryNecromancer2", 256, 1
Dropitem "INFNemesisDefiler2", 256, 1
Dropitem "NemesisBloodMage2", 256, 1
//Dropitem "NemesisRedeemer2", 256, 1
Dropitem "BloodyFlandre", 256, 1
Dropitem "MoonbitchSpawn", 256, 1
Dropitem "Lamia", 256, 1
Dropitem "Uroboros", 256, 1
Dropitem "Tatsuya", 256, 1
//Dropitem "9", 256, 1
//Dropitem "ChaosSheepsheadWrasse", 256, 1
Dropitem "SpookySpawnerCaco", 256, 1
}

ACTOR InfinityCacoSpawner : Randomspawner
{
Dropitem "Cacodemon~", 256, 84
Dropitem "Watcher", 256, 10
Dropitem "Agathodemon", 256, 10
Dropitem "RMAbaddon", 256, 9
DropItem "CacolanternComplex", 256, 9
DropItem "BabyCacoGangs", 256, 8
Dropitem "DemonWizard", 256, 8
Dropitem "CacoLich", 256, 7
DropItem "Caconite", 256, 7
Dropitem "Cacomental", 256, 6
Dropitem "DarkBishop", 256, 5
Dropitem "Glaucoma", 256, 5
DropItem "BabyCacoGangsMKII", 256, 5
Dropitem "PhaseCacodemon", 256, 5
Dropitem "CorruptedCrackoDemon", 256, 5
Dropitem "CerebralDefiler", 256, 5
Dropitem "NoirCaco", 256, 5
Dropitem "KingCaco", 256, 4
Dropitem "NightmareCacodemon", 256, 4
//Dropitem "ChaoticDoctorOctagonapusBLARGH", 256, 3
Dropitem "PhaseLich", 256, 3
//Dropitem "DiarrhealCacodemon", 256, 3
Dropitem "DarkCacolich", 256, 3
Dropitem "BFGCacodemon", 256, 3
Dropitem "CerebralCaco", 256, 3
Dropitem "InsanityCacodemon", 256, 3
//Dropitem "SoulChasm", 256, 3
Dropitem "CerebralRedeemer", 256, 2
Dropitem "EmpoweredBFGCacodemon", 256, 2
Dropitem "DistortionDisciple", 256, 2
Dropitem "Surrogate", 256, 2
Dropitem "ImpureElemental", 256, 2
Dropitem "FrostElemental", 256, 2
DropItem "RedeemerCommander", 256, 1
DropItem "ImpureDefiler", 256, 1
//DropItem "RandomGhoulSpawnerFloat", 256, 1
//Dropitem "SawCacodemon", 256, 1
//Dropitem "DestroyerCacodemon", 256, 1
Dropitem "LegendaryRedeemer", 256, 1
Dropitem "LegendaryNecromancer", 256, 1
Dropitem "INFEnragedLegendaryRedeemer2", 256, 1
Dropitem "INFEnragedLegendaryNecromancer2", 256, 1
Dropitem "INFNemesisDefiler2", 256, 1
Dropitem "NemesisBloodMage2", 256, 1
//Dropitem "NemesisRedeemer2", 256, 1
Dropitem "BloodyFlandre", 256, 1
Dropitem "MoonbitchSpawn", 256, 1
Dropitem "Lamia", 256, 1
Dropitem "Uroboros", 256, 1
Dropitem "Tatsuya", 256, 1
//Dropitem "9", 256, 1
//Dropitem "ChaosSheepsheadWrasse", 256, 1
Dropitem "SpookySpawnerCaco", 256, 1
}

ACTOR AgonyCacoSpawner : Randomspawner
{
Dropitem "Cacodemon~", 256, 84
Dropitem "Watcher", 256, 10
Dropitem "Agathodemon", 256, 10
Dropitem "RMAbaddon", 256, 9
DropItem "CacolanternComplex", 256, 9
DropItem "BabyCacoGangs", 256, 8
Dropitem "DemonWizard", 256, 8
Dropitem "CacoLich", 256, 7
DropItem "Caconite", 256, 7
Dropitem "Cacomental", 256, 6
Dropitem "DarkBishop", 256, 5
Dropitem "Glaucoma", 256, 5
DropItem "BabyCacoGangsMKII", 256, 5
Dropitem "PhaseCacodemon", 256, 5
Dropitem "CorruptedCrackoDemon", 256, 5
Dropitem "CerebralDefiler", 256, 5
Dropitem "NoirCaco", 256, 5
Dropitem "KingCaco", 256, 4
Dropitem "NightmareCacodemon", 256, 4
Dropitem "ChaoticDoctorOctagonapusBLARGH", 256, 3
Dropitem "PhaseLich", 256, 3
Dropitem "DiarrhealCacodemon", 256, 3
Dropitem "DarkCacolich", 256, 3
Dropitem "BFGCacodemon", 256, 3
Dropitem "CerebralCaco", 256, 3
Dropitem "InsanityCacodemon", 256, 3
Dropitem "SoulChasm", 256, 3
Dropitem "CerebralRedeemer", 256, 2
Dropitem "EmpoweredBFGCacodemon", 256, 2
Dropitem "DistortionDisciple", 256, 2
Dropitem "Surrogate", 256, 2
Dropitem "ImpureElemental", 256, 2
Dropitem "FrostElemental", 256, 2
DropItem "RedeemerCommander", 256, 1
DropItem "ImpureDefiler", 256, 1
DropItem "RandomGhoulSpawnerFloat", 256, 1
Dropitem "SawCacodemon", 256, 1
Dropitem "DestroyerCacodemon", 256, 1
Dropitem "LegendaryRedeemer", 256, 1
Dropitem "LegendaryNecromancer", 256, 1
Dropitem "INFEnragedLegendaryRedeemer2", 256, 1
Dropitem "INFEnragedLegendaryNecromancer2", 256, 1
Dropitem "INFNemesisDefiler2", 256, 1
Dropitem "NemesisBloodMage2", 256, 1
Dropitem "NemesisRedeemer2", 256, 1
Dropitem "BloodyFlandre", 256, 1
Dropitem "MoonbitchSpawn", 256, 1
Dropitem "Lamia", 256, 1
Dropitem "Uroboros", 256, 1
Dropitem "Tatsuya", 256, 1
Dropitem "9", 256, 1
Dropitem "ChaosSheepsheadWrasse", 256, 1
Dropitem "SpookySpawnerCaco", 256, 1
}

ACTOR CacoSpawnerLiter : RandomSpawner
{
Dropitem "Cacodemon~", 256, 84
Dropitem "Watcher", 256, 10
Dropitem "Agathodemon", 256, 10
Dropitem "RMAbaddon", 256, 9
DropItem "CacolanternComplex", 256, 9
DropItem "BabyCacoGangs", 256, 8
Dropitem "CacoLich", 256, 7
DropItem "Caconite", 256, 7
Dropitem "Cacomental", 256, 6
Dropitem "DarkBishop", 256, 5
Dropitem "Glaucoma", 256, 5
}

//Elemental
ACTOR ApexElementalSpawner : Randomspawner
{
Dropitem "Soulkeeper", 256, 81
Dropitem "Defiler", 256, 10
Dropitem "PhaseElemental", 256, 8
Dropitem "PoisonElemental", 256, 6
Dropitem "BombElemental", 256, 5
Dropitem "GrossElemental", 256, 5
DropItem "TechDrone", 256, 5
DropItem "TorturedSoul", 256, 5
DropItem "LukewarmElemental", 256, 4
Dropitem "BloodElemental", 256, 3
Dropitem "Broat", 256, 3
DropItem "Carrier", 256, 2
DropItem "PhaseTormentor", 256, 2
Dropitem "CerebralRedeemer", 256, 2
Dropitem "ChaosElemental", 256, 2
Dropitem "ImpureElemental", 256, 2
Dropitem "FrostElemental", 256, 2
Dropitem "LegendaryTormentor", 256, 1
Dropitem "INFEnragedLegendaryTormentor2", 256, 1
Dropitem "INFNemesisTormentor2", 256, 1
Dropitem "SpookySpawnerElemental", 256, 1
}

ACTOR InfinityElementalSpawner : Randomspawner
{
Dropitem "Soulkeeper", 256, 81
Dropitem "Defiler", 256, 10
Dropitem "PhaseElemental", 256, 8
Dropitem "PoisonElemental", 256, 6
Dropitem "BombElemental", 256, 5
Dropitem "GrossElemental", 256, 5
DropItem "TechDrone", 256, 5
DropItem "TorturedSoul", 256, 5
DropItem "LukewarmElemental", 256, 4
Dropitem "BloodElemental", 256, 3
Dropitem "Broat", 256, 3
DropItem "Carrier", 256, 2
DropItem "PhaseTormentor", 256, 2
Dropitem "CerebralRedeemer", 256, 2
Dropitem "ChaosElemental", 256, 2
Dropitem "ImpureElemental", 256, 2
Dropitem "FrostElemental", 256, 2
Dropitem "LegendaryTormentor", 256, 1
Dropitem "INFEnragedLegendaryTormentor2", 256, 1
Dropitem "INFNemesisTormentor2", 256, 1
Dropitem "SpookySpawnerElemental", 256, 1
}

ACTOR AgonyElementalSpawner : Randomspawner
{
Dropitem "Soulkeeper", 256, 81
Dropitem "Defiler", 256, 10
Dropitem "PhaseElemental", 256, 8
Dropitem "PoisonElemental", 256, 6
Dropitem "BombElemental", 256, 5
Dropitem "GrossElemental", 256, 5
DropItem "TechDrone", 256, 5
DropItem "TorturedSoul", 256, 5
DropItem "LukewarmElemental", 256, 4
Dropitem "BloodElemental", 256, 3
Dropitem "Broat", 256, 3
DropItem "Carrier", 256, 2
DropItem "PhaseTormentor", 256, 2
Dropitem "CerebralRedeemer", 256, 2
Dropitem "ChaosElemental", 256, 2
Dropitem "ImpureElemental", 256, 2
Dropitem "FrostElemental", 256, 2
Dropitem "LegendaryTormentor", 256, 1
Dropitem "INFEnragedLegendaryTormentor2", 256, 1
Dropitem "INFNemesisTormentor2", 256, 1
Dropitem "SpookySpawnerElemental", 256, 1
}

ACTOR ElementalSpawnerLiter : RandomSpawner
{
Dropitem "Soulkeeper", 256, 81
Dropitem "Defiler", 256, 10
Dropitem "PhaseElemental", 256, 8
Dropitem "PoisonElemental", 256, 6
Dropitem "BombElemental", 256, 5
Dropitem "GrossElemental", 256, 5
DropItem "TechDrone", 256, 5
DropItem "TorturedSoul", 256, 5
}

//Arachnotron
ACTOR ApexSpiderSpawner : RandomSpawner
{
DropItem "Arachnotron_", 256, 100
DropItem "Dualachnotron", 256, 23
Dropitem "Fusionite", 256, 17
DropItem "SpiderMinimind", 256, 13
Dropitem "DTechSpider", 256, 10
DropItem "BabyMastermind", 256, 10
//DropItem "CGGArachnotron", 256, 9
Dropitem "BabyDemolisher", 256, 8
Dropitem "BabyDDemolisher", 256, 6
Dropitem "BabySentient", 256, 6
DropItem "ShotgunSpider", 256, 6
//DropItem "BabyMasterSpark", 256, 5
DropItem "Arachhunter", 256, 5
DropItem "AugmentedBabySentient", 256, 5
DropItem "ArachnoShredder", 256, 5
Dropitem "LaserSpider", 256, 4
Dropitem "BabyOverseer", 256, 4
Dropitem "InsaneWrithe", 256, 4
DropItem "BabyEraserMastermind", 256, 4
Dropitem "BabyBFGMastermind", 256, 3
Dropitem "Aracknight", 256, 3
DropItem "ArachhunterMKII", 256, 3
Dropitem "CerebralLesserCardinal", 256, 2
Dropitem "Samael", 256, 2
Dropitem "BabyInsanitySpider", 256, 2
//DropItem "BFSSpider", 256, 2
//Dropitem "HellfireBabySentientStandAlone", 256, 1
Dropitem "LegendaryBabySentient", 256, 1
Dropitem "LegendaryBabyDemolisher", 256, 1
//Dropitem "EpicLegendaryBabyDemolisher", 256, 1
//Dropitem "TLBSstandalone", 256, 1
Dropitem "CLBabySentientStandAlone", 256, 1
Dropitem "INFEnragedLegendaryBabySentient2", 256, 1 //EnragedLegendaryBabySentient
Dropitem "INFManipulatorStandalone2", 256, 1
Dropitem "INFNemesisBabySentient2", 256, 1
//Dropitem "Spoon", 256, 1
//Dropitem "Sonic", 256, 1
Dropitem "SpookySpawnerSpider", 256, 1
}

ACTOR InfinitySpiderSpawner : RandomSpawner
{
DropItem "Arachnotron_", 256, 100
DropItem "Dualachnotron", 256, 23
Dropitem "Fusionite", 256, 17
DropItem "SpiderMinimind", 256, 13
Dropitem "DTechSpider", 256, 10
DropItem "BabyMastermind", 256, 10
DropItem "CGGArachnotron", 256, 9
Dropitem "BabyDemolisher", 256, 8
Dropitem "BabyDDemolisher", 256, 6
Dropitem "BabySentient", 256, 6
DropItem "ShotgunSpider", 256, 6
DropItem "BabyMasterSpark", 256, 5
DropItem "Arachhunter", 256, 5
DropItem "AugmentedBabySentient", 256, 5
DropItem "ArachnoShredder", 256, 5
Dropitem "LaserSpider", 256, 4
Dropitem "BabyOverseer", 256, 4
Dropitem "InsaneWrithe", 256, 4
DropItem "BabyEraserMastermind", 256, 4
Dropitem "BabyBFGMastermind", 256, 3
Dropitem "Aracknight", 256, 3
DropItem "ArachhunterMKII", 256, 3
Dropitem "CerebralLesserCardinal", 256, 2
Dropitem "Samael", 256, 2
Dropitem "BabyInsanitySpider", 256, 2
//DropItem "BFSSpider", 256, 2
Dropitem "HellfireBabySentientStandAlone", 256, 1
Dropitem "LegendaryBabySentient", 256, 1
Dropitem "LegendaryBabyDemolisher", 256, 1
//Dropitem "EpicLegendaryBabyDemolisher", 256, 1
//Dropitem "TLBSstandalone", 256, 1
Dropitem "CLBabySentientStandAlone", 256, 1
Dropitem "INFEnragedLegendaryBabySentient2", 256, 1 //EnragedLegendaryBabySentient
Dropitem "INFManipulatorStandalone2", 256, 1
Dropitem "INFNemesisBabySentient2", 256, 1
//Dropitem "Spoon", 256, 1
//Dropitem "Sonic", 256, 1
Dropitem "SpookySpawnerSpider", 256, 1
}

ACTOR AgonySpiderSpawner : RandomSpawner
{
DropItem "Arachnotron_", 256, 100
DropItem "Dualachnotron", 256, 23
Dropitem "Fusionite", 256, 17
DropItem "SpiderMinimind", 256, 13
Dropitem "DTechSpider", 256, 10
DropItem "BabyMastermind", 256, 10
DropItem "CGGArachnotron", 256, 9
Dropitem "BabyDemolisher", 256, 8
Dropitem "BabyDDemolisher", 256, 6
Dropitem "BabySentient", 256, 6
DropItem "ShotgunSpider", 256, 6
DropItem "BabyMasterSpark", 256, 5
DropItem "Arachhunter", 256, 5
DropItem "AugmentedBabySentient", 256, 5
DropItem "ArachnoShredder", 256, 5
Dropitem "LaserSpider", 256, 4
Dropitem "BabyOverseer", 256, 4
Dropitem "InsaneWrithe", 256, 4
DropItem "BabyEraserMastermind", 256, 4
Dropitem "BabyBFGMastermind", 256, 3
Dropitem "Aracknight", 256, 3
DropItem "ArachhunterMKII", 256, 3
Dropitem "CerebralLesserCardinal", 256, 2
Dropitem "Samael", 256, 2
Dropitem "BabyInsanitySpider", 256, 2
DropItem "BFSSpider", 256, 2
Dropitem "HellfireBabySentientStandAlone", 256, 1
Dropitem "LegendaryBabySentient", 256, 1
Dropitem "LegendaryBabyDemolisher", 256, 1
Dropitem "EpicLegendaryBabyDemolisher", 256, 1
Dropitem "TLBSstandalone", 256, 1
Dropitem "CLBabySentientStandAlone", 256, 1
Dropitem "INFEnragedLegendaryBabySentient2", 256, 1 //EnragedLegendaryBabySentient
Dropitem "INFManipulatorStandalone2", 256, 1
Dropitem "INFNemesisBabySentient2", 256, 1
//Dropitem "Spoon", 256, 1
//Dropitem "Sonic", 256, 1
Dropitem "SpookySpawnerSpider", 256, 1
}

ACTOR SpiderSpawnerLiter : RandomSpawner
{
DropItem "Arachnotron_", 256, 100
DropItem "Dualachnotron", 256, 23
Dropitem "Fusionite", 256, 17
DropItem "SpiderMinimind", 256, 13
Dropitem "DTechSpider", 256, 10
DropItem "BabyMastermind", 256, 10
Dropitem "BabyDemolisher", 256, 8
Dropitem "BabyDDemolisher", 256, 6
Dropitem "BabySentient", 256, 6
DropItem "ShotgunSpider", 256, 6
DropItem "Arachhunter", 256, 5
}

//Mancubus
ACTOR ApexFatsoSpawner : RandomSpawner
{
Dropitem "Hectebus", 256, 100
Dropitem "Daedabus", 256, 17
DropItem "Cacobus", 256, 12
Dropitem "Behemoth", 256, 8
Dropitem "Barbatos", 256, 6
Dropitem "Corpulant", 256, 6
Dropitem "Mafibus", 256, 5
Dropitem "Mancutank", 256, 5
DropItem "Rockebus", 256, 5
//DropItem "Arachnocubus", 256, 4
Dropitem "FreezerBehemoth", 256, 4
//Dropitem "madFatsocar", 256, 4
Dropitem "Demobus", 256, 3
Dropitem "Ruffian", 256, 3
DropItem "SuperCacobus", 256, 3
Dropitem "CrownedOne", 256, 3
Dropitem "StickySpecilos", 256, 3
//Dropitem "Maxibus", 256, 3
Dropitem "CerebralBehemoth", 256, 2
Dropitem "MegaJuggernaut", 256, 1
Dropitem "CorruptedBehemoth", 256, 1
Dropitem "LegendaryBehemoth", 256, 1
Dropitem "INFEnragedLegendaryBehemoth2", 256, 1
Dropitem "INFNemesisBehemoth2", 256, 1
//Dropitem "SadFace", 256, 1
Dropitem "SpookySpawnerFatso", 256, 1
}

ACTOR InfinityFatsoSpawner : RandomSpawner
{
Dropitem "Hectebus", 256, 100
Dropitem "Daedabus", 256, 17
DropItem "Cacobus", 256, 12
Dropitem "Behemoth", 256, 8
Dropitem "Barbatos", 256, 6
Dropitem "Corpulant", 256, 6
Dropitem "Mafibus", 256, 5
Dropitem "Mancutank", 256, 5
DropItem "Rockebus", 256, 5
DropItem "Arachnocubus", 256, 4
Dropitem "FreezerBehemoth", 256, 4
Dropitem "madFatsocar", 256, 4
Dropitem "Demobus", 256, 3
Dropitem "Ruffian", 256, 3
DropItem "SuperCacobus", 256, 3
Dropitem "CrownedOne", 256, 3
Dropitem "Maxibus", 256, 3
Dropitem "StickySpecilos", 256, 3
Dropitem "CerebralBehemoth", 256, 2
Dropitem "CorruptedBehemoth", 256, 1
Dropitem "LegendaryBehemoth", 256, 1
Dropitem "INFEnragedLegendaryBehemoth2", 256, 1
Dropitem "INFNemesisBehemoth2", 256, 1
//Dropitem "SadFace", 256, 1
Dropitem "SpookySpawnerFatso", 256, 1
}

ACTOR AgonyFatsoSpawner : RandomSpawner
{
Dropitem "Hectebus", 256, 100
Dropitem "Daedabus", 256, 17
DropItem "Cacobus", 256, 12
Dropitem "Behemoth", 256, 8
Dropitem "Barbatos", 256, 6
Dropitem "Corpulant", 256, 6
Dropitem "Mafibus", 256, 5
Dropitem "Mancutank", 256, 5
DropItem "Rockebus", 256, 5
DropItem "Arachnocubus", 256, 4
Dropitem "FreezerBehemoth", 256, 4
Dropitem "madFatsocar", 256, 4
Dropitem "Demobus", 256, 3
Dropitem "Ruffian", 256, 3
DropItem "SuperCacobus", 256, 3
Dropitem "CrownedOne", 256, 3
Dropitem "Maxibus", 256, 3
Dropitem "StickySpecilos", 256, 3
Dropitem "CerebralBehemoth", 256, 2
Dropitem "CorruptedBehemoth", 256, 1
Dropitem "LegendaryBehemoth", 256, 1
Dropitem "INFEnragedLegendaryBehemoth2", 256, 1
Dropitem "INFNemesisBehemoth2", 256, 1
//Dropitem "SadFace", 256, 1
Dropitem "SpookySpawnerFatso", 256, 1
}

ACTOR FatsoSpawnerLiter : RandomSpawner
{
Dropitem "Hectebus", 256, 100
Dropitem "Daedabus", 256, 17
DropItem "Cacobus", 256, 12
Dropitem "Behemoth", 256, 8
Dropitem "Barbatos", 256, 6
Dropitem "Corpulant", 256, 6
Dropitem "Mafibus", 256, 3 //5
//Dropitem "Mancutank", 256, 5
//DropItem "Rockebus", 256, 5
}

//Revenant
ACTOR ApexBonerSpawner : RandomSpawner
{
Dropitem "Guardian", 256, 90
Dropitem "Cadaver", 256, 16
Dropitem "HellfireRevenant", 256, 12
DropItem "ToxicRevenant", 256, 12
Dropitem "WidowMaker", 256, 10
Dropitem "Famine", 256, 10
//Dropitem "OneHundredTen", 256, 9
DropItem "FreezerRevenant" 256, 8
Dropitem "Pestilence", 256, 8
//DropItem "Infected", 256, 6
DropItem "NightmareFamine", 256, 6
Dropitem "Draugr", 256, 5
//Dropitem "OverseerGuardian", 256, 5
Dropitem "CerebralIncarnate", 256, 4
Dropitem "InsanityRevenant", 256, 4
DropItem "Huntertron", 256, 4
DropItem "HellfireFamine", 256, 4
Dropitem "War", 256, 3
DropItem "DeathRev", 256, 2
DropItem "NightmarePestilence", 256, 2
DropItem "PhasePestilence", 256, 2
Dropitem "PhaseGhoul", 256, 2
//Dropitem "PhaseFamine", 256, 2
//DropItem "ImprovedWidowmaker", 256, 2
Dropitem "WidowDestroyer", 256, 2
Dropitem "LegendaryRevenant", 256, 1
Dropitem "SanaeKochiya", 256, 1
Dropitem "INFEnragedLegendaryRevenant2", 256, 1
Dropitem "INFNemesisRevenant2", 256, 1
//Dropitem "NemesisSummonerRevenant2", 256, 1
//Dropitem "MexicanRevenant", 256, 1
//DropItem "RandomGhoulSpawner", 256, 1
//DropItem "CursedRevenant2", 256, 1 //Enable this here and your fired
Dropitem "SpookySpawnerBoner", 256, 1
}

ACTOR InfinityBonerSpawner : RandomSpawner
{
Dropitem "Guardian", 256, 90
Dropitem "Cadaver", 256, 16
Dropitem "HellfireRevenant", 256, 12
DropItem "ToxicRevenant", 256, 12
Dropitem "WidowMaker", 256, 10
Dropitem "Famine", 256, 10
//Dropitem "OneHundredTen", 256, 9
DropItem "FreezerRevenant" 256, 8
Dropitem "Pestilence", 256, 8
//DropItem "Infected", 256, 6
DropItem "NightmareFamine", 256, 6
Dropitem "Draugr", 256, 5
//Dropitem "OverseerGuardian", 256, 5
Dropitem "CerebralIncarnate", 256, 4
Dropitem "InsanityRevenant", 256, 4
DropItem "Huntertron", 256, 4
DropItem "HellfireFamine", 256, 4
Dropitem "War", 256, 3
DropItem "DeathRev", 256, 2
DropItem "NightmarePestilence", 256, 2
DropItem "PhasePestilence", 256, 2
Dropitem "PhaseGhoul", 256, 2
Dropitem "PhaseFamine", 256, 2
//DropItem "ImprovedWidowmaker", 256, 2
Dropitem "WidowDestroyer", 256, 2
Dropitem "LegendaryRevenant", 256, 1
Dropitem "SanaeKochiya", 256, 1
Dropitem "INFEnragedLegendaryRevenant2", 256, 1
Dropitem "INFNemesisRevenant2", 256, 1
//Dropitem "NemesisSummonerRevenant2", 256, 1
//Dropitem "MexicanRevenant", 256, 1
//DropItem "RandomGhoulSpawner", 256, 1
//DropItem "CursedRevenant2", 256, 1 //I said your fired
Dropitem "SpookySpawnerBoner", 256, 1
}

ACTOR AgonyBonerSpawner : RandomSpawner
{
Dropitem "Guardian", 256, 90
Dropitem "Cadaver", 256, 16
Dropitem "HellfireRevenant", 256, 12
DropItem "ToxicRevenant", 256, 12
Dropitem "WidowMaker", 256, 10
Dropitem "Famine", 256, 10
Dropitem "OneHundredTen", 256, 9
DropItem "FreezerRevenant" 256, 8
Dropitem "Pestilence", 256, 8
//DropItem "Infected", 256, 6
DropItem "NightmareFamine", 256, 6
Dropitem "Draugr", 256, 5
Dropitem "OverseerGuardian", 256, 5
Dropitem "CerebralIncarnate", 256, 4
Dropitem "InsanityRevenant", 256, 4
DropItem "Huntertron", 256, 4
DropItem "HellfireFamine", 256, 4
Dropitem "War", 256, 3
DropItem "DeathRev", 256, 2
DropItem "NightmarePestilence", 256, 2
DropItem "PhasePestilence", 256, 2
Dropitem "PhaseGhoul", 256, 2
Dropitem "PhaseFamine", 256, 2
DropItem "ImprovedWidowmaker", 256, 2
Dropitem "WidowDestroyer", 256, 2
Dropitem "LegendaryRevenant", 256, 1
Dropitem "SanaeKochiya", 256, 1
Dropitem "INFEnragedLegendaryRevenant2", 256, 1
Dropitem "INFNemesisRevenant2", 256, 1
//Dropitem "NemesisSummonerRevenant2", 256, 1
DropItem "RandomGhoulSpawner", 256, 1
//Dropitem "MexicanRevenant", 256, 1
DropItem "CursedRevenant2", 256, 1 //Fuck you
Dropitem "SpookySpawnerBoner", 256, 1
}

ACTOR BonerSpawnerLiter : RandomSpawner
{
Dropitem "Guardian", 256, 90
Dropitem "Cadaver", 256, 16
Dropitem "HellfireRevenant", 256, 12
DropItem "ToxicRevenant", 256, 12
Dropitem "WidowMaker", 256, 10
Dropitem "Famine", 256, 10
DropItem "FreezerRevenant" 256, 8
}

//Hellknight
ACTOR ApexKnightSpawner : RandomSpawner
{
Dropitem "HellKnight~", 256, 83
DropItem "DJBHellArchon", 256, 15
Dropitem "PyroDemon", 256, 9
Dropitem "CryoDemon", 256, 9
Dropitem "CyberNoble", 256, 5
Dropitem "DJBHellGuardian", 256, 4
Dropitem "RadiationKnight", 256, 4
DropItem "Paladin", 256, 4
DropItem "StoneKnight", 256, 4
DropItem "CyberHellArchon", 256, 4
Dropitem "HellDuke", 256, 3
Dropitem "DarkCyberNoble", 256, 3
Dropitem "HereticKnight", 256, 3
//Dropitem "Shinobi", 256, 3
Dropitem "ForgottenWarrior", 256, 2
Dropitem "EmpoweredDarkCybernoble", 256, 2
Dropitem "InsanityKnight", 256, 2
Dropitem "SandSpirit", 256, 2
DropItem "Cyberassault" 256, 2
Dropitem "Styx", 256, 2
DropItem "ArchdukeOfHell" 256, 2
//Dropitem "DarkPaladin", 256, 2 //Evolved from Paladin
//DropItem "DoomCaster", 256, 1
Dropitem "LegendaryHellKnight", 256, 1
Dropitem "INFEnragedLegendaryHellKnight2", 256, 1
Dropitem "INFNemesisHellKnight2", 256, 1
//Dropitem "CursedHellKnight2", 256, 1
//Dropitem "Santa", 256, 1
Dropitem "SpookySpawnerKnight", 256, 1
}

ACTOR InfinityKnightSpawner : RandomSpawner
{
Dropitem "HellKnight~", 256, 83
DropItem "DJBHellArchon", 256, 15
Dropitem "PyroDemon", 256, 9
Dropitem "CryoDemon", 256, 9
Dropitem "CyberNoble", 256, 5
Dropitem "DJBHellGuardian", 256, 4
Dropitem "RadiationKnight", 256, 4
DropItem "Paladin", 256, 4
DropItem "StoneKnight", 256, 4
DropItem "CyberHellArchon", 256, 4
Dropitem "HellDuke", 256, 3
Dropitem "DarkCyberNoble", 256, 3
Dropitem "HereticKnight", 256, 3
//Dropitem "Shinobi", 256, 3
Dropitem "ForgottenWarrior", 256, 2
Dropitem "EmpoweredDarkCybernoble", 256, 2
Dropitem "InsanityKnight", 256, 2
Dropitem "SandSpirit", 256, 2
DropItem "Cyberassault" 256, 2
Dropitem "Styx", 256, 2
DropItem "ArchdukeOfHell" 256, 2
//Dropitem "DarkPaladin", 256, 2 //Evolved from Paladin
//DropItem "DoomCaster", 256, 1
Dropitem "LegendaryHellKnight", 256, 1
Dropitem "INFEnragedLegendaryHellKnight2", 256, 1
Dropitem "INFNemesisHellKnight2", 256, 1
//Dropitem "CursedHellKnight2", 256, 1
//Dropitem "Santa", 256, 1
Dropitem "SpookySpawnerKnight", 256, 1
}

ACTOR AgonyKnightSpawner : RandomSpawner
{
Dropitem "HellKnight~", 256, 83
DropItem "DJBHellArchon", 256, 15
Dropitem "PyroDemon", 256, 9
Dropitem "CryoDemon", 256, 9
Dropitem "CyberNoble", 256, 5
Dropitem "DJBHellGuardian", 256, 4
Dropitem "RadiationKnight", 256, 4
DropItem "Paladin", 256, 4
DropItem "StoneKnightSpawner", 256, 4
DropItem "CyberHellArchon", 256, 4
Dropitem "HellDuke", 256, 3
Dropitem "DarkCyberNoble", 256, 3
Dropitem "HereticKnight", 256, 3
Dropitem "Shinobi", 256, 3
Dropitem "ForgottenWarrior", 256, 2
Dropitem "EmpoweredDarkCybernoble", 256, 2
Dropitem "InsanityKnight", 256, 2
Dropitem "SandSpirit", 256, 2
DropItem "Cyberassault" 256, 2
Dropitem "Styx", 256, 2
DropItem "ArchdukeOfHell" 256, 2
//Dropitem "DarkPaladin", 256, 2 //Evolved from Paladin
DropItem "DoomCaster", 256, 1
Dropitem "LegendaryHellKnight", 256, 1
Dropitem "INFEnragedLegendaryHellKnight2", 256, 1
Dropitem "INFNemesisHellKnight2", 256, 1
Dropitem "CursedHellKnight2", 256, 1
//Dropitem "Santa", 256, 1
Dropitem "SpookySpawnerKnight", 256, 1
}

ACTOR KnightSpawnerLiter : RandomSpawner
{
Dropitem "HellKnight~", 256, 83
DropItem "DJBHellArchon", 256, 15
Dropitem "PyroDemon", 256, 9
Dropitem "CryoDemon", 256, 9
Dropitem "CyberNoble", 256, 5
Dropitem "DJBHellGuardian", 256, 4
Dropitem "RadiationKnight", 256, 4
}


ACTOR StoneKnightSpawner : RandomSpawner
{
Dropitem "StoneKnight", 256, 45
Dropitem "StoneKnightLegendaryHK", 256, 10
Dropitem "StoneKnightEnragedHK", 256, 5
Dropitem "StoneKnightNemesisHK", 256, 1
}

//BaronOfHell
ACTOR ApexBaronSpawner : RandomSpawner
{
Dropitem "BaronOfHell~", 256, 80
Dropitem "BruiserDemon", 256, 14
Dropitem "CyberBaron", 256, 11
Dropitem "Damned", 256, 11
Dropitem "DJBAfrit", 256, 10
Dropitem "Heterodox", 256, 9
DropItem "STBelphegor", 256, 9
//DropItem "Homodox", 256, 9
DropItem "Belphegor", 256, 9
Dropitem "PlaguedBruiserDemon", 256, 6
Dropitem "Cybruiser", 256, 6
Dropitem "PainLord", 256, 6
Dropitem "HellfireIfrit", 256, 6
//Dropitem "Blink", 256, 6
//DropItem "Shinenen", 256, 6
DropItem "CyberBruiserDemon", 256, 6
//DropItem "Efreet", 256, 6
DropItem "CybruiserMK2Spawner", 256, 5
Dropitem "SolarisCyBelphegor", 256, 5
Dropitem "RictusIncarnate", 256, 5
DropItem "FrostAfrit", 256, 5
Dropitem "LesserCardinal", 256, 5
Dropitem "InfernalCyberNoble", 256, 5
DropItem "AssaultWarlord", 256, 5
Dropitem "LesserHellfrostCardinal", 256, 5
Dropitem "LesserClockworkCardinal", 256, 5
Dropitem "LesserPhaseCardinal", 256, 5
DropItem "RitualLord", 256, 5
DropItem "Excubitor", 256, 5
Dropitem "Hellspawn", 256, 4
Dropitem "PhaseOverlord2", 256, 3
Dropitem "WrathLord", 256, 3
Dropitem "CorruptionServantStandalone", 256, 3
Dropitem "ProtoDestroyer", 256, 3
DropItem "HellFireCyHunter", 256, 3
//DropItem "MadBaronCar", 256, 3
Dropitem "Cydestroyer", 256, 2
Dropitem "InsanityCyberNoble", 256, 2
Dropitem "DarkCybruiser", 256, 2
Dropitem "HellFireBaron", 256, 2
DropItem "BFGServant", 256, 2
Dropitem "HellPaladin", 256, 2
Dropitem "DarkCydestroyer", 256, 2
Dropitem "PhaseWarlord", 256, 2
//DropItem "BattlelordOfHell", 256, 2
DropItem "ProCydestroyer", 256, 2
Dropitem "EmpoweredDarkCydestroyer", 256, 1
Dropitem "INFDementedCydestroyer2", 256, 1
Dropitem "INFLordAsmodeus2", 256, 1
DropItem "LegendaryCybruiser", 256, 1
Dropitem "LegendaryCyberNoble", 256, 1
//Dropitem "BelphegorSpawnerInfinity", 256, 1
Dropitem "NewLegendaryAfrit", 256, 1 //LegendaryAfrit
Dropitem "NewLegendaryArchon", 256, 1 //LegendaryArchon
Dropitem "INFEnragedLegendaryAfrit2", 256, 1
Dropitem "INFEnragedLegendaryArchon2", 256, 1
Dropitem "INFEnragedLegendaryCybruiser2", 256, 1
Dropitem "CLLesserCardinalStandAlone", 256, 1
DropItem "INFObliterator2", 256, 1
Dropitem "INFNemesisCyberNoble2", 256, 1
Dropitem "NemesisAssaultKnight2", 256, 1
Dropitem "INFInsanityClockworkCydestroyer2", 256, 1 ///My worst Creation appears to haunt you in your worst nightmares
Dropitem "Medeus2", 256, 1
//Dropitem "Facebock", 256, 1
//Dropitem "TheOni", 256, 1
//DropItem "CursedCyberNoble2", 256, 1
Dropitem "SpookySpawnerBaron", 256, 1
}

ACTOR InfinityBaronSpawner : RandomSpawner
{
Dropitem "BaronOfHell~", 256, 80
Dropitem "BruiserDemon", 256, 14
Dropitem "CyberBaron", 256, 11
Dropitem "Damned", 256, 11
Dropitem "DJBAfrit", 256, 10
Dropitem "Heterodox", 256, 9
DropItem "STBelphegor", 256, 9
//DropItem "Homodox", 256, 9
DropItem "Belphegor", 256, 9
Dropitem "PlaguedBruiserDemon", 256, 6
Dropitem "Cybruiser", 256, 6
Dropitem "PainLord", 256, 6
Dropitem "HellfireIfrit", 256, 6
//Dropitem "Blink", 256, 6
//DropItem "Shinenen", 256, 6
DropItem "CyberBruiserDemon", 256, 6
DropItem "Efreet", 256, 6
DropItem "CybruiserMK2Spawner", 256, 5
Dropitem "SolarisCyBelphegor", 256, 5
Dropitem "RictusIncarnate", 256, 5
DropItem "FrostAfrit", 256, 5
Dropitem "LesserCardinal", 256, 5
Dropitem "InfernalCyberNoble", 256, 5
DropItem "AssaultWarlord", 256, 5
Dropitem "LesserHellfrostCardinal", 256, 5
Dropitem "LesserClockworkCardinal", 256, 5
Dropitem "LesserPhaseCardinal", 256, 5
DropItem "RitualLord", 256, 5
DropItem "Excubitor", 256, 5
Dropitem "Hellspawn", 256, 4
Dropitem "PhaseOverlord2", 256, 3
Dropitem "WrathLord", 256, 3
Dropitem "CorruptionServantStandalone", 256, 3
Dropitem "ProtoDestroyer", 256, 3
DropItem "HellFireCyHunter", 256, 3
DropItem "MadBaronCar", 256, 3
Dropitem "Cydestroyer", 256, 2
Dropitem "InsanityCyberNoble", 256, 2
Dropitem "DarkCybruiser", 256, 2
Dropitem "HellFireBaron", 256, 2
DropItem "BFGServant", 256, 2
Dropitem "HellPaladin", 256, 2
Dropitem "DarkCydestroyer", 256, 2
Dropitem "PhaseWarlord", 256, 2
DropItem "BattlelordOfHell", 256, 2
DropItem "ProCydestroyer", 256, 2
Dropitem "EmpoweredDarkCydestroyer", 256, 1
Dropitem "INFDementedCydestroyer2", 256, 1
Dropitem "INFLordAsmodeus2", 256, 1
DropItem "LegendaryCybruiser", 256, 1
Dropitem "LegendaryCyberNoble", 256, 1
Dropitem "BelphegorSpawnerInfinity", 256, 1
Dropitem "NewLegendaryAfrit", 256, 1 //LegendaryAfrit
Dropitem "NewLegendaryArchon", 256, 1 //LegendaryArchon
Dropitem "INFEnragedLegendaryAfrit2", 256, 1
Dropitem "INFEnragedLegendaryArchon2", 256, 1
Dropitem "INFEnragedLegendaryCybruiser2", 256, 1
Dropitem "CLLesserCardinalStandAlone", 256, 1
DropItem "INFObliterator2", 256, 1
Dropitem "INFNemesisCyberNoble2", 256, 1
Dropitem "NemesisAssaultKnight2", 256, 1
Dropitem "INFInsanityClockworkCydestroyer2", 256, 1 ///My worst Creation appears to haunt you in your worst nightmares
Dropitem "Medeus2", 256, 1
//Dropitem "Facebock", 256, 1
//Dropitem "TheOni", 256, 1
//DropItem "CursedCyberNoble2", 256, 1
Dropitem "SpookySpawnerBaron", 256, 1
}

ACTOR AgonyBaronSpawner : RandomSpawner
{
Dropitem "BaronOfHell~", 256, 80
Dropitem "BruiserDemon", 256, 14
Dropitem "CyberBaron", 256, 11
Dropitem "Damned", 256, 11
Dropitem "DJBAfrit", 256, 10
Dropitem "Heterodox", 256, 9
DropItem "STBelphegor", 256, 9
DropItem "Homodox", 256, 9
DropItem "Belphegor", 256, 9
Dropitem "PlaguedBruiserDemon", 256, 6
Dropitem "Cybruiser", 256, 6
Dropitem "PainLord", 256, 6
Dropitem "HellfireIfrit", 256, 6
Dropitem "Blink", 256, 6
DropItem "Shinenen", 256, 6
DropItem "CyberBruiserDemon", 256, 6
DropItem "Efreet", 256, 6
DropItem "CybruiserMK2Spawner", 256, 5
Dropitem "SolarisCyBelphegor", 256, 5
Dropitem "RictusIncarnate", 256, 5
DropItem "FrostAfrit", 256, 5
Dropitem "LesserCardinal", 256, 5
Dropitem "InfernalCyberNoble", 256, 5
DropItem "AssaultWarlord", 256, 5
Dropitem "LesserHellfrostCardinal", 256, 5
Dropitem "LesserClockworkCardinal", 256, 5
Dropitem "LesserPhaseCardinal", 256, 5
DropItem "RitualLord", 256, 5
DropItem "Excubitor", 256, 5
Dropitem "Hellspawn", 256, 4
Dropitem "PhaseOverlord2", 256, 3
Dropitem "WrathLord", 256, 3
Dropitem "CorruptionServantStandalone", 256, 3
Dropitem "ProtoDestroyer", 256, 3
DropItem "HellFireCyHunter", 256, 3
DropItem "MadBaronCar", 256, 3
Dropitem "Cydestroyer", 256, 2
Dropitem "InsanityCyberNoble", 256, 2
Dropitem "DarkCybruiser", 256, 2
Dropitem "HellFireBaron", 256, 2
DropItem "BFGServant", 256, 2
Dropitem "HellPaladin", 256, 2
Dropitem "DarkCydestroyer", 256, 2
Dropitem "PhaseWarlord", 256, 2
DropItem "BattlelordOfHell", 256, 2
DropItem "ProCydestroyer", 256, 2
Dropitem "EmpoweredDarkCydestroyer", 256, 1
Dropitem "INFDementedCydestroyer2", 256, 1
Dropitem "INFLordAsmodeus2", 256, 1
DropItem "LegendaryCybruiser", 256, 1
Dropitem "LegendaryCyberNoble", 256, 1
Dropitem "BelphegorSpawnerInfinity", 256, 1
Dropitem "NewLegendaryAfrit", 256, 1 //LegendaryAfrit
Dropitem "NewLegendaryArchon", 256, 1 //LegendaryArchon
Dropitem "INFEnragedLegendaryAfrit2", 256, 1
Dropitem "INFEnragedLegendaryArchon2", 256, 1
Dropitem "INFEnragedLegendaryCybruiser2", 256, 1
Dropitem "CLLesserCardinalStandAlone", 256, 1
DropItem "INFObliterator2", 256, 1
Dropitem "INFNemesisCyberNoble2", 256, 1
Dropitem "NemesisAssaultKnight2", 256, 1
Dropitem "INFInsanityClockworkCydestroyer2", 256, 1 ///My worst Creation appears to haunt you in your worst nightmares
Dropitem "Medeus2", 256, 1
//Dropitem "Facebock", 256, 1
//Dropitem "TheOni", 256, 1
DropItem "CursedCyberNoble2", 256, 1
Dropitem "SpookySpawnerBaron", 256, 1
}

ACTOR BaronSpawnerLiter : RandomSpawner
{
Dropitem "BaronOfHell~", 256, 80
Dropitem "BruiserDemon", 256, 14
Dropitem "CyberBaron", 256, 11
Dropitem "Damned", 256, 11
Dropitem "DJBAfrit", 256, 10
Dropitem "Heterodox", 256, 9
DropItem "STBelphegor", 256, 9
DropItem "FrostAfrit", 256, 9
DropItem "RictusIncarnate", 256, 9
Dropitem "PlaguedBruiserDemon", 256, 6
Dropitem "Cybruiser", 256, 6
Dropitem "PainLord", 256, 6
}

ACTOR BelphegorSpawnerInfinity : RandomSpawner
{
Dropitem "LegendaryBelphegor", 256, 15
Dropitem "INFEnragedLegendaryBelphegor2", 256, 10
Dropitem "INFNemesisBelphegor2", 256, 5
}

//Archvile
ACTOR ApexVileSpawner : RandomSpawner
{
Dropitem "Exile", 256, 88
Dropitem "Diabolist", 256, 8
Dropitem "ImpureVile", 256, 7
Dropitem "Enesce", 256, 7
Dropitem "Infernalist", 256, 6
Dropitem "DarkHellion", 256, 6
Dropitem "PhaseExile", 256, 6
Dropitem "Hierophant", 256, 6
//Dropitem "Madarchflyer", 256, 4
Dropitem "Summoner", 256, 4
Dropitem "Velocirator", 256, 4
Dropitem "Illusionist", 256, 3
Dropitem "EnragedVelocirator", 256, 3
//Dropitem "Vessel", 256, 3 //Lowered
Dropitem "DeathKnight", 256, 2
Dropitem "Darkvile", 256, 2 //HDAN
Dropitem "LegendaryVile", 256, 1
Dropitem "LegendaryCrusader", 256, 1
Dropitem "LegendaryVessel", 256, 1
Dropitem "INFEnragedLegendarySummoner2", 256, 1
Dropitem "INFNemesisExile2", 256, 1
Dropitem "IllusoCorpseRandomizer", 256, 1
Dropitem "INFMakaiSlut2", 256, 1
//Dropitem "Bagel", 256, 1
Dropitem "SpookySpawnerVile", 256, 1
}

ACTOR InfinityVileSpawner : RandomSpawner
{
Dropitem "Exile", 256, 88
Dropitem "Diabolist", 256, 8
Dropitem "ImpureVile", 256, 7
Dropitem "Enesce", 256, 7
Dropitem "Infernalist", 256, 6
Dropitem "DarkHellion", 256, 6
Dropitem "PhaseExile", 256, 6
Dropitem "Hierophant", 256, 6
Dropitem "Madarchflyer", 256, 4
Dropitem "Summoner", 256, 4
Dropitem "Velocirator", 256, 4
Dropitem "Illusionist", 256, 3
Dropitem "EnragedVelocirator", 256, 3
Dropitem "Vessel", 256, 3 //Lowered
Dropitem "DeathKnight", 256, 2
Dropitem "Darkvile", 256, 2 //HDAN
Dropitem "LegendaryVile", 256, 1
Dropitem "LegendaryCrusader", 256, 1
Dropitem "LegendaryVessel", 256, 1
Dropitem "INFEnragedLegendarySummoner2", 256, 1
Dropitem "INFNemesisExile2", 256, 1
Dropitem "IllusoCorpseRandomizer", 256, 1
Dropitem "INFMakaiSlut2", 256, 1
//Dropitem "Bagel", 256, 1
Dropitem "SpookySpawnerVile", 256, 1
}

ACTOR AgonyVileSpawner : RandomSpawner
{
Dropitem "Exile", 256, 88
Dropitem "Diabolist", 256, 8
Dropitem "ImpureVile", 256, 7
Dropitem "Enesce", 256, 7
Dropitem "Infernalist", 256, 6
Dropitem "DarkHellion", 256, 6
Dropitem "PhaseExile", 256, 6
Dropitem "Hierophant", 256, 6
Dropitem "Vessel", 256, 5
Dropitem "Madarchflyer", 256, 4
Dropitem "Summoner", 256, 4
Dropitem "Velocirator", 256, 4
Dropitem "Illusionist", 256, 3
Dropitem "EnragedVelocirator", 256, 3
Dropitem "DeathKnight", 256, 2
Dropitem "Darkvile", 256, 2 //HDAN
Dropitem "LegendaryVile", 256, 1
Dropitem "LegendaryCrusader", 256, 1
Dropitem "LegendaryVessel", 256, 1
Dropitem "INFEnragedLegendarySummoner2", 256, 1
Dropitem "INFNemesisExile2", 256, 1
Dropitem "IllusoCorpseRandomizer", 256, 1
Dropitem "INFMakaiSlut2", 256, 1
//Dropitem "Bagel", 256, 1
Dropitem "SpookySpawnerVile", 256, 1
}

ACTOR VileSpawnerLiter : RandomSpawner
{
Dropitem "Exile", 256, 88
Dropitem "Diabolist", 256, 8
Dropitem "ImpureVile", 256, 7
Dropitem "Enesce", 256, 7
Dropitem "Infernalist", 256, 6
Dropitem "DarkHellion", 256, 6
Dropitem "PhaseExile", 256, 6
Dropitem "Hierophant", 256, 6
}

//SpiderMastermind
ACTOR ApexMastermindSpawner : RandomSpawner
{
DropItem "NewSpiderMastermind", 256, 80
Dropitem "Arachnophyte", 256, 55
DropItem "Demolisher", 256, 47
Dropitem "DarkDemolisher", 256, 38
Dropitem "SpiderMasterspark", 256, 35
//Dropitem "ArachnophyteMasterSpark", 256, 34
Dropitem "BFGMastermind", 256, 33
Dropitem "InsanitySpider", 256, 33
Dropitem "InsanityArachnophyte", 256, 28
Dropitem "EmpoweredBFGArachnophyte", 256, 25
Dropitem "EmpoweredDarkDemolisher", 256, 23
Dropitem "CerebralSentient", 256, 20
DropItem "CyberDemolisher", 256, 18
Dropitem "DemolisherMKII", 256, 15
Dropitem "InsanityDemolisher", 256, 14
Dropitem "Overseer", 256, 14
Dropitem "InsaneDestructionist", 256, 13
Dropitem "InsanitySentient", 256, 12
//Dropitem "SupremeFiend", 256, 10
//Dropitem "Hornet", 256, 9
Dropitem "CerebralCardinal", 256, 9
Dropitem "CardihilatorDemolisher", 256, 9
Dropitem "CerebralApocalypse", 256, 9
//Dropitem "ReverseDirection", 256, 9
//Dropitem "HardArmament", 256, 9
Dropitem "GoreCarrier", 256, 8
Dropitem "Ebonhound", 256, 8
//Dropitem "BlackHummingbird", 256, 8
Dropitem "CorruptedSentient", 256, 7
//DropItem "ElementalOfHell", 256, 6
DropItem "CerebralWarMachine", 256, 6
Dropitem "HellfrostSentient", 256, 5 //why this is rare than the Corrupted? because... emmmm.. meh
Dropitem "CerebralCardihilator", 256, 5
Dropitem "SacrosanctOverseer", 256, 5
//DropItem "ElKing", 256, 5
Dropitem "InsaneWritheQueen", 256, 4
Dropitem "CerebralCardihilation", 256, 3
Dropitem "LegendarySentient", 256, 3
Dropitem "ActuallyGoodLegendaryDemolisher", 256, 3 //Move LegendaryDemolisher to Infinity
//Dropitem "PranksterLegendarySentient", 256, 3
Dropitem "sin-genjitsu3", 256, 3
//Dropitem "HeavyLandCarrier2", 256, 3
//Dropitem "ArmamentArmedArm2", 256, 3
//Dropitem "PhaseFoldingFan", 256, 3
//Dropitem "ChaosStormCauser", 256, 2
Dropitem "INFEnragedLegendarySentient2", 256, 2 
Dropitem "INFNemesisSentient2", 256, 2
//Dropitem "VexedNemesisDemolisher2", 256, 2
//Dropitem "Zuromo", 256, 2
Dropitem "INFNewHellfireSentient2", 256, 1 //Holy fucking shit
//Dropitem "Sandstorm2", 256, 1
Dropitem "INFNewOverlord2", 256, 1
Dropitem "EvaccanniaDOOM", 256, 1
Dropitem "INFCorruptedLegendarySentient2", 256, 1
Dropitem "INFCerebralCommander2", 256, 1
//DropItem "Mokou2", 256, 1
}

ACTOR InfinityMastermindSpawner : RandomSpawner
{
DropItem "NewSpiderMastermind", 256, 80
Dropitem "Arachnophyte", 256, 55
DropItem "Demolisher", 256, 47
Dropitem "DarkDemolisher", 256, 38
Dropitem "SpiderMasterspark", 256, 35
//Dropitem "ArachnophyteMasterSpark", 256, 34
Dropitem "BFGMastermind", 256, 33
Dropitem "InsanitySpider", 256, 33
Dropitem "InsanityArachnophyte", 256, 28
Dropitem "EmpoweredBFGArachnophyte", 256, 25
Dropitem "EmpoweredDarkDemolisher", 256, 23
Dropitem "CerebralSentient", 256, 20
DropItem "CyberDemolisher", 256, 18
Dropitem "DemolisherMKII", 256, 15
Dropitem "InsanityDemolisher", 256, 14
Dropitem "Overseer", 256, 14
Dropitem "InsaneDestructionist", 256, 13
Dropitem "InsanitySentient", 256, 12
Dropitem "SupremeFiend", 256, 10
//Dropitem "Hornet", 256, 9
Dropitem "CerebralCardinal", 256, 9
Dropitem "CardihilatorDemolisher", 256, 9
Dropitem "CerebralApocalypse", 256, 9
//Dropitem "ReverseDirection", 256, 9
//Dropitem "HardArmament", 256, 9
Dropitem "GoreCarrier", 256, 8
Dropitem "Ebonhound", 256, 8
//Dropitem "BlackHummingbird", 256, 8
Dropitem "CorruptedSentient", 256, 7
DropItem "ElementalOfHell", 256, 6
DropItem "CerebralWarMachine", 256, 6
Dropitem "HellfrostSentient", 256, 5 //why this is rare than the Corrupted? because... emmmm.. meh
Dropitem "CerebralCardihilator", 256, 5
Dropitem "SacrosanctOverseer", 256, 5
//DropItem "ElKing", 256, 5
Dropitem "InsaneWritheQueen", 256, 4
Dropitem "CerebralCardihilation", 256, 3
Dropitem "LegendarySentient", 256, 3
Dropitem "ActuallyGoodLegendaryDemolisher", 256, 3
//Dropitem "PranksterLegendarySentient", 256, 3
Dropitem "sin-genjitsu3", 256, 3
Dropitem "HeavyLandCarrier2", 256, 3
Dropitem "ArmamentArmedArm2", 256, 3
Dropitem "PhaseFoldingFan", 256, 3
//Dropitem "ChaosStormCauser", 256, 2
Dropitem "INFEnragedLegendarySentient2", 256, 2 
Dropitem "INFNemesisSentient2", 256, 2
//Dropitem "VexedNemesisDemolisher2", 256, 2
//Dropitem "Zuromo", 256, 2
Dropitem "INFNewHellfireSentient2", 256, 1 //Holy fucking shit
//Dropitem "Sandstorm2", 256, 1
Dropitem "INFNewOverlord2", 256, 1
Dropitem "EvaccanniaDOOM", 256, 1
Dropitem "INFCorruptedLegendarySentient2", 256, 1
Dropitem "INFCerebralCommander2", 256, 1
DropItem "Mokou2", 256, 1
}

ACTOR AgonyMastermindSpawner : RandomSpawner
{
DropItem "NewSpiderMastermind", 256, 80
Dropitem "Arachnophyte", 256, 55
DropItem "Demolisher", 256, 47
Dropitem "DarkDemolisher", 256, 38
Dropitem "SpiderMasterspark", 256, 35
//Dropitem "ArachnophyteMasterSpark", 256, 34
Dropitem "BFGMastermind", 256, 33
Dropitem "InsanitySpider", 256, 33
Dropitem "InsanityArachnophyte", 256, 28
Dropitem "EmpoweredBFGArachnophyte", 256, 25
Dropitem "EmpoweredDarkDemolisher", 256, 23
Dropitem "CerebralSentient", 256, 20
DropItem "CyberDemolisher", 256, 18
Dropitem "DemolisherMKII", 256, 15
Dropitem "InsanityDemolisher", 256, 14
Dropitem "Overseer", 256, 14
Dropitem "InsaneDestructionist", 256, 13
Dropitem "InsanitySentient", 256, 12
Dropitem "SupremeFiend", 256, 10
Dropitem "Hornet", 256, 9
Dropitem "CerebralCardinal", 256, 9
Dropitem "CardihilatorDemolisher", 256, 9
Dropitem "CerebralApocalypse", 256, 9
Dropitem "ReverseDirection", 256, 9
Dropitem "HardArmament", 256, 9
Dropitem "GoreCarrier", 256, 8
Dropitem "Ebonhound", 256, 8
Dropitem "BlackHummingbird", 256, 8
Dropitem "CorruptedSentient", 256, 7
DropItem "ElementalOfHell", 256, 6
DropItem "CerebralWarMachine", 256, 6
Dropitem "HellfrostSentient", 256, 5 //why this is rare than the Corrupted? because... emmmm.. meh
Dropitem "CerebralCardihilator", 256, 5
Dropitem "SacrosanctOverseer", 256, 5
DropItem "ElKing", 256, 5
Dropitem "InsaneWritheQueen", 256, 4
Dropitem "CerebralCardihilation", 256, 3
Dropitem "LegendarySentient", 256, 3
Dropitem "ActuallyGoodLegendaryDemolisher", 256, 3
Dropitem "PranksterLegendarySentient", 256, 3
Dropitem "sin-genjitsu3", 256, 3
Dropitem "HeavyLandCarrier2", 256, 3
Dropitem "ArmamentArmedArm2", 256, 3
Dropitem "PhaseFoldingFan", 256, 3
Dropitem "ChaosStormCauser", 256, 2
Dropitem "INFEnragedLegendarySentient2", 256, 2 
Dropitem "INFNemesisSentient2", 256, 2
Dropitem "VexedNemesisDemolisher2", 256, 2
Dropitem "Zuromo", 256, 2
Dropitem "INFNewHellfireSentient2", 256, 1 //Holy fucking shit
Dropitem "Sandstorm2", 256, 1
Dropitem "INFNewOverlord2", 256, 1
Dropitem "EvaccanniaDOOM", 256, 1
Dropitem "INFCorruptedLegendarySentient2", 256, 1
Dropitem "INFCerebralCommander2", 256, 1
DropItem "Mokou2", 256, 1
}

ACTOR MastermindSpawnerLiter : RandomSpawner
{
DropItem "NewSpiderMastermind", 256, 80
Dropitem "Arachnophyte", 256, 55
DropItem "Demolisher", 256, 47
Dropitem "DarkDemolisher", 256, 38
Dropitem "SpiderMasterspark", 256, 35
//Dropitem "ArachnophyteMasterSpark", 256, 34
Dropitem "BFGMastermind", 256, 33
Dropitem "InsanitySpider", 256, 33
Dropitem "InsanityArachnophyte", 256, 28
Dropitem "EmpoweredBFGArachnophyte", 256, 25
Dropitem "EmpoweredDarkDemolisher", 256, 23
Dropitem "CerebralSentient", 256, 20
DropItem "CyberDemolisher", 256, 18
Dropitem "DemolisherMKII", 256, 15
Dropitem "InsanityDemolisher", 256, 14
Dropitem "Overseer", 256, 14
Dropitem "InsaneDestructionist", 256, 13
Dropitem "InsanitySentient", 256, 12
Dropitem "SupremeFiend", 256, 10
Dropitem "Hornet", 256, 9
Dropitem "CerebralCardinal", 256, 9
}

//Cyberdemon
ACTOR ApexCyberSpawner : RandomSpawner
{
DropItem "NewCyberdemon", 256, 100
DropItem "Cyberlord", 256, 50
Dropitem "DarkCyberdemon", 256, 30
Dropitem "CorruptedCyberLord", 256, 23
Dropitem "Desolator", 256, 23
//Dropitem "EpicCyberdemon", 256, 21
Dropitem "PhaseCyberdemon", 256, 20
//Dropitem "LightCardinal", 256, 18
Dropitem "Cardinal", 256, 15
DropItem "Thamuz", 256, 14
//DropItem "DarkChanneler", 256, 14
Dropitem "DarkAnnihilator", 256, 13
Dropitem "EmpoweredDarkCyberdemon", 256, 13
Dropitem "ClockworkCyberdemon", 256, 12
//Dropitem "FatsoLegs", 256, 12
//Dropitem "Cyberhog", 256, 12
DropItem "Thamuz-Lord", 256, 11
DropItem "NewDarkInquisitor", 256, 10
Dropitem "Cardihilator", 256, 9
Dropitem "ClockworkAnnihilator", 256, 9
DropItem "ClockworkAvenger", 256, 9
//DropItem "CardihilatorTank", 256, 9
Dropitem "Cardihilation", 256, 8
//DropItem "Cacoshredder", 256, 7
//DropItem "Caconnihilator", 256, 7
//DropItem "AugmentedAnnihilator" 256, 7
DropItem "Apprentice", 256, 7 //Hellsmith
//DropItem "Superdemon", 256, 7
Dropitem "ClockworkCardinal", 256, 6
Dropitem "EmpoweredDarkAnnihilator", 256, 6
Dropitem "HellfrostCardihilator", 256, 6
DropItem "HellfrostCyberdemon", 256, 6
DropItem "NewHellsBattery", 256, 6
//DropItem "InsanitySkellyKing", 256, 6
Dropitem "TerminatorPrototype", 256, 6
//Dropitem "SomeFormCardinal", 256, 6
Dropitem "Taurus", 256, 6
//Dropitem "CyberBishop", 256, 5
Dropitem "DarkInquisitor", 256, 5
DropItem "Frostdemon", 256, 5
Dropitem "CorruptedCardinal", 256, 5
//DropItem "ElKing", 256, 5
//Dropitem "Nifara", 256, 5 //Stryker
Dropitem "HellishAvatar", 256, 5
Dropitem "Electrotaur", 256, 5
//Dropitem "EvilBaron", 256, 5
Dropitem "LegendaryCyberdemon", 256, 4
//Dropitem "CorruptedFan", 256, 4
DropItem "Freezemotaur", 256, 4 //Hellsmith
Dropitem "Plamexis", 256, 4
//Dropitem "SuperBFGCyberdemon", 256, 4
//DropItem "Badenenen", 256, 4
//DropItem "Battlelord", 256, 4
Dropitem "Exos", 256, 4
DropItem "NewMaephisto", 256, 4
//DropItem "OMEGA_BARNEY", 256, 4
//DropItem "SirUndead1", 256, 4
//DropItem "SuperRedCardinal", 256, 4
//DropItem "SuperweaponCyberdemon", 256, 3
Dropitem "HellfrostAnnihilator", 256, 3
Dropitem "DeathLord", 256, 3
DropItem "Supremotaur", 256, 3 //Hellsmith
Dropitem "BlueCardihilator", 256, 3
//Dropitem "ClockworkBanelord2", 256, 3
//Dropitem "LegendaryHellSmith", 256, 3
Dropitem "Utsuho", 256, 2 //Kazumi
Dropitem "AnointedApprentice", 256, 2
Dropitem "HellfireInfernoDemon", 256, 2
Dropitem "TheLastPlague", 256, 2
Dropitem "INFCyberSmith2", 256, 2
Dropitem "LegendaryAnnihilator", 256, 2
//Dropitem "LegendaryDesolator", 256, 2
Dropitem "INFEnragedLegendaryCyberdemon2", 256, 2
//Dropitem "INFEnragedLegendaryCardinal2", 256, 2
Dropitem "INFNemesisCyberdemon2", 256, 2
//Dropitem "NemesisAnnihilator2", 256, 2
//Dropitem "TeleporterFastBFG10kCyberDemon2", 256, 2
//Dropitem "SandLord", 256, 2
//Dropitem "Jorg2", 256, 1
DropItem "INFMaephisto2", 256, 1 //2.0
Dropitem "INFEnragedLegendaryCardihilator2", 256, 1
Dropitem "PhaseTerminator2", 256, 1
//Dropitem "BadTrueLegendaryAnnihilator2", 256, 1
DropItem "INFNewNemesisCardinal2", 256, 1 //NemesisCardinal
Dropitem "INFArcradimus2", 256, 1
DropItem "INFHellsMinister2", 256, 1
Dropitem "NewLegendaryCardinal", 256, 1 //LegendaryCardinal
Dropitem "INFHellFireCyberdemon2", 256, 1
Dropitem "INFCyberdemonCommander2", 256, 1
Dropitem "INFRMTerminator2", 256, 1
Dropitem "INFDementedTerminator2", 256, 1
Dropitem "INFAbyssalSatyr2", 256, 1
Dropitem "INFMoloch2", 256, 1
Dropitem "INFActuallyGoodHeresiarch2", 256, 1
Dropitem "LegendaryTerminator", 256, 1
Dropitem "INFEnragedLegendaryTerminator2", 256, 1
Dropitem "INFCorruption2", 256, 1
Dropitem "INFLordArchon2", 256, 1
Dropitem "INFLordOfInsanity2", 256, 1
//Dropitem "Hulk2", 256, 1
//Dropitem "TarmidhesHosavo2", 256, 1
DropItem "INFNewCorruptedLegendaryCardinal2", 256, 1
DropItem "HellfireCardinal", 256, 1 //Fuck
//DropItem "NemesisTerminator2", 256, 1 //I regert nothing
//DropItem "ZamasuCyberdemon2", 256, 1
DropItem "INFNemHellsmith2", 256, 1 //Hellsmith
DropItem "INFHellsmith2", 256, 1 //Hellsmith
//DropItem "Pain2", 256, 1
Dropitem "INFMagaReimu2", 256, 1
Dropitem "INFHibachi2", 256, 1 //Kazumi
Dropitem "INFMainyu2", 256, 1
Dropitem "NemesisRemilia2", 256, 1
//Dropitem "TerrorShamanImpRing", 256, 1
//DropItem "CosmicGuardian", 256, 1 //Copyright Issues
}

ACTOR InfinityCyberSpawner : RandomSpawner
{
DropItem "NewCyberdemon", 256, 100
DropItem "Cyberlord", 256, 50
Dropitem "DarkCyberdemon", 256, 30
Dropitem "CorruptedCyberLord", 256, 23
Dropitem "Desolator", 256, 23
//Dropitem "EpicCyberdemon", 256, 21
Dropitem "PhaseCyberdemon", 256, 20
//Dropitem "LightCardinal", 256, 18
Dropitem "Cardinal", 256, 15
DropItem "Thamuz", 256, 14
DropItem "DarkChanneler", 256, 14
Dropitem "DarkAnnihilator", 256, 13
Dropitem "EmpoweredDarkCyberdemon", 256, 13
Dropitem "ClockworkCyberdemon", 256, 12
//Dropitem "FatsoLegs", 256, 12
Dropitem "Cyberhog", 256, 12
DropItem "Thamuz-Lord", 256, 11
DropItem "NewDarkInquisitor", 256, 10
Dropitem "Cardihilator", 256, 9
Dropitem "ClockworkAnnihilator", 256, 9
DropItem "ClockworkAvenger", 256, 9
DropItem "CardihilatorTank", 256, 9
Dropitem "Cardihilation", 256, 8
//DropItem "Cacoshredder", 256, 7
//DropItem "Caconnihilator", 256, 7
//DropItem "AugmentedAnnihilator" 256, 7
DropItem "Apprentice", 256, 7 //Hellsmith
DropItem "Superdemon", 256, 7
Dropitem "ClockworkCardinal", 256, 6
Dropitem "EmpoweredDarkAnnihilator", 256, 6
Dropitem "HellfrostCardihilator", 256, 6
DropItem "HellfrostCyberdemon", 256, 6
DropItem "NewHellsBattery", 256, 6
DropItem "InsanitySkellyKing", 256, 6
Dropitem "TerminatorPrototype", 256, 6
//Dropitem "SomeFormCardinal", 256, 6
Dropitem "Taurus", 256, 6
Dropitem "AnointedApprentice", 256, 6
Dropitem "CyberBishop", 256, 5
Dropitem "DarkInquisitor", 256, 5
DropItem "Frostdemon", 256, 5
Dropitem "CorruptedCardinal", 256, 5
//DropItem "ElKing", 256, 5
//Dropitem "Nifara", 256, 5 //Stryker
Dropitem "HellishAvatar", 256, 5
Dropitem "Electrotaur", 256, 5
Dropitem "EvilBaron", 256, 5
Dropitem "LegendaryCyberdemon", 256, 4
Dropitem "CorruptedFan", 256, 4
DropItem "Freezemotaur", 256, 4 //Hellsmith
Dropitem "Plamexis", 256, 4
Dropitem "SuperBFGCyberdemon", 256, 4
//DropItem "Badenenen", 256, 4
//DropItem "Battlelord", 256, 4
Dropitem "Exos", 256, 4
DropItem "NewMaephisto", 256, 4
//DropItem "OMEGA_BARNEY", 256, 4
DropItem "SirUndead1", 256, 4
DropItem "SuperRedCardinal", 256, 4
DropItem "SuperweaponCyberdemon", 256, 3
Dropitem "HellfrostAnnihilator", 256, 3
Dropitem "DeathLord", 256, 3
DropItem "Supremotaur", 256, 3 //Hellsmith
Dropitem "BlueCardihilator", 256, 3
Dropitem "ClockworkBanelord2", 256, 3
Dropitem "LegendaryHellSmith", 256, 3
Dropitem "Utsuho", 256, 2 //Kazumi
Dropitem "AnointedApprentice", 256, 2
Dropitem "HellfireInfernoDemon", 256, 2
Dropitem "TheLastPlague", 256, 2
Dropitem "INFCyberSmith2", 256, 2
Dropitem "LegendaryAnnihilator", 256, 2
//Dropitem "LegendaryDesolator", 256, 2
Dropitem "INFEnragedLegendaryCyberdemon2", 256, 2
//Dropitem "INFEnragedLegendaryCardinal2", 256, 2
Dropitem "INFNemesisCyberdemon2", 256, 2
//Dropitem "NemesisAnnihilator2", 256, 2
//Dropitem "TeleporterFastBFG10kCyberDemon2", 256, 2
//Dropitem "SandLord", 256, 2
//Dropitem "Jorg2", 256, 1
DropItem "INFMaephisto2", 256, 1 //2.0
Dropitem "INFEnragedLegendaryCardihilator2", 256, 1
Dropitem "PhaseTerminator2", 256, 1
//Dropitem "BadTrueLegendaryAnnihilator2", 256, 1
DropItem "INFNewNemesisCardinal2", 256, 1 //NemesisCardinal
Dropitem "INFArcradimus2", 256, 1
DropItem "INFHellsMinister2", 256, 1
Dropitem "NewLegendaryCardinal", 256, 1 //LegendaryCardinal
Dropitem "INFHellFireCyberdemon2", 256, 1
Dropitem "INFCyberdemonCommander2", 256, 1
Dropitem "INFRMTerminator2", 256, 1
Dropitem "INFDementedTerminator2", 256, 1
Dropitem "INFAbyssalSatyr2", 256, 1
Dropitem "INFMoloch2", 256, 1
Dropitem "INFActuallyGoodHeresiarch2", 256, 1
Dropitem "LegendaryTerminator", 256, 1
Dropitem "INFEnragedLegendaryTerminator2", 256, 1
Dropitem "INFCorruption2", 256, 1
Dropitem "INFLordArchon2", 256, 1
Dropitem "INFLordOfInsanity2", 256, 1
//Dropitem "Hulk2", 256, 1
//Dropitem "TarmidhesHosavo2", 256, 1
DropItem "INFNewCorruptedLegendaryCardinal2", 256, 1
DropItem "HellfireCardinal", 256, 1 //Fuck
DropItem "NemesisTerminator2", 256, 1 //I regert nothing
//DropItem "ZamasuCyberdemon2", 256, 1
DropItem "INFNemHellsmith2", 256, 1 //Hellsmith
DropItem "INFHellsmith2", 256, 1 //Hellsmith
//DropItem "Pain2", 256, 1
Dropitem "INFMagaReimu2", 256, 1
Dropitem "INFHibachi2", 256, 1 //Kazumi
Dropitem "INFMainyu2", 256, 1
Dropitem "NemesisRemilia2", 256, 1
//Dropitem "TerrorShamanImpRing", 256, 1
//DropItem "CosmicGuardian", 256, 1 //Copyright Issues
}

ACTOR AgonyCyberSpawner : RandomSpawner
{
DropItem "NewCyberdemon", 256, 100
DropItem "Cyberlord", 256, 50
Dropitem "DarkCyberdemon", 256, 30
Dropitem "CorruptedCyberLord", 256, 23
Dropitem "Desolator", 256, 23
Dropitem "EpicCyberdemon", 256, 21
Dropitem "PhaseCyberdemon", 256, 20
Dropitem "LightCardinal", 256, 18
Dropitem "Cardinal", 256, 15
DropItem "Thamuz", 256, 14
DropItem "DarkChanneler", 256, 14
Dropitem "DarkAnnihilator", 256, 13
Dropitem "EmpoweredDarkCyberdemon", 256, 13
Dropitem "ClockworkCyberdemon", 256, 12
Dropitem "FatsoLegs", 256, 12
Dropitem "Cyberhog", 256, 12
DropItem "Thamuz-Lord", 256, 11
DropItem "NewDarkInquisitor", 256, 10
Dropitem "Cardihilator", 256, 9
Dropitem "ClockworkAnnihilator", 256, 9
DropItem "ClockworkAvenger", 256, 9
DropItem "CardihilatorTank", 256, 9
Dropitem "Cardihilation", 256, 8
DropItem "Cacoshredder", 256, 7
DropItem "Caconnihilator", 256, 7
DropItem "AugmentedAnnihilator" 256, 7
DropItem "Apprentice", 256, 7 //Hellsmith
DropItem "Superdemon", 256, 7
Dropitem "ClockworkCardinal", 256, 6
Dropitem "EmpoweredDarkAnnihilator", 256, 6
Dropitem "HellfrostCardihilator", 256, 6
DropItem "HellfrostCyberdemon", 256, 6
DropItem "NewHellsBattery", 256, 6
DropItem "InsanitySkellyKing", 256, 6
Dropitem "TerminatorPrototype", 256, 6
Dropitem "SomeFormCardinal", 256, 6
Dropitem "Taurus", 256, 6
Dropitem "AnointedApprentice", 256, 6
Dropitem "CyberBishop", 256, 5
Dropitem "DarkInquisitor", 256, 5
DropItem "Frostdemon", 256, 5
Dropitem "CorruptedCardinal", 256, 5
DropItem "ElKing", 256, 5
Dropitem "Nifara", 256, 5 //Stryker
Dropitem "HellishAvatar", 256, 5
Dropitem "Electrotaur", 256, 5
Dropitem "EvilBaron", 256, 5
Dropitem "LegendaryCyberdemon", 256, 4 
Dropitem "CorruptedFan", 256, 4
DropItem "Freezemotaur", 256, 4 //Hellsmith
Dropitem "Plamexis", 256, 4
Dropitem "SuperBFGCyberdemon", 256, 4
DropItem "Badenenen", 256, 4
DropItem "Battlelord", 256, 4
Dropitem "Exos", 256, 4
DropItem "NewMaephisto", 256, 4
DropItem "OMEGA_BARNEY", 256, 4
DropItem "SirUndead1", 256, 4
DropItem "SuperRedCardinal", 256, 4
DropItem "NewPhaseCyberdemon", 256, 4
DropItem "SuperweaponCyberdemon", 256, 3
Dropitem "HellfrostAnnihilator", 256, 3
Dropitem "DeathLord", 256, 3
DropItem "Supremotaur", 256, 3 //Hellsmith
Dropitem "BlueCardihilator", 256, 3
Dropitem "ClockworkBanelord2", 256, 3
Dropitem "LegendaryHellSmith", 256, 3
Dropitem "Utsuho", 256, 2 //Kazumi
Dropitem "AnointedApprentice", 256, 2
Dropitem "HellfireInfernoDemon", 256, 2
Dropitem "TheLastPlague", 256, 2
Dropitem "INFCyberSmith2", 256, 2
Dropitem "LegendaryAnnihilator", 256, 2
Dropitem "LegendaryDesolator", 256, 2
Dropitem "INFEnragedLegendaryCyberdemon2", 256, 2
Dropitem "INFEnragedLegendaryCardinal2", 256, 2
Dropitem "INFNemesisCyberdemon2", 256, 2
Dropitem "NemesisAnnihilator2", 256, 2
Dropitem "TeleporterFastBFG10kCyberDemon2", 256, 2
Dropitem "SandLord", 256, 2
Dropitem "Jorg2", 256, 1
DropItem "INFMaephisto2", 256, 1 //2.0
Dropitem "INFEnragedLegendaryCardihilator2", 256, 1
Dropitem "PhaseTerminator2", 256, 1
Dropitem "BadTrueLegendaryAnnihilator2", 256, 1 //Move to Infinity
DropItem "INFNewNemesisCardinal2", 256, 1 //NemesisCardinal
Dropitem "INFArcradimus2", 256, 1
DropItem "INFHellsMinister2", 256, 1
Dropitem "NewLegendaryCardinal", 256, 1 //LegendaryCardinal
Dropitem "INFHellFireCyberdemon2", 256, 1
Dropitem "INFCyberdemonCommander2", 256, 1
Dropitem "INFRMTerminator2", 256, 1
Dropitem "INFDementedTerminator2", 256, 1
Dropitem "INFAbyssalSatyr2", 256, 1
Dropitem "INFMoloch2", 256, 1
Dropitem "INFActuallyGoodHeresiarch2", 256, 1
Dropitem "LegendaryTerminator", 256, 1
Dropitem "INFEnragedLegendaryTerminator2", 256, 1
Dropitem "INFCorruption2", 256, 1
Dropitem "INFLordArchon2", 256, 1
Dropitem "INFLordOfInsanity2", 256, 1
Dropitem "Hulk2", 256, 1
Dropitem "TarmidhesHosavo2", 256, 1
DropItem "INFNewCorruptedLegendaryCardinal2", 256, 1
DropItem "HellfireCardinal", 256, 1 //Fuck
DropItem "NemesisTerminator2", 256, 1 //I regert nothing
DropItem "ZamasuCyberdemon2", 256, 1
DropItem "INFNemHellsmith2", 256, 1 //Hellsmith
DropItem "INFHellsmith2", 256, 1 //Hellsmith
DropItem "Pain2", 256, 1
Dropitem "INFMagaReimu2", 256, 1
Dropitem "INFHibachi2", 256, 1 //Kazumi
Dropitem "INFMainyu2", 256, 1
Dropitem "NemesisRemilia2", 256, 1
//Dropitem "TerrorShamanImpRing", 256, 1
//DropItem "CosmicGuardian", 256, 1 //Copyright Issues
}

ACTOR CyberSpawnerLiter : RandomSpawner
{
DropItem "NewCyberdemon", 256, 100
DropItem "Cyberlord", 256, 50
Dropitem "DarkCyberdemon", 256, 30
Dropitem "CorruptedCyberLord", 256, 23
Dropitem "Desolator", 256, 23
//Dropitem "EpicCyberdemon", 256, 21
Dropitem "PhaseCyberdemon", 256, 20
Dropitem "LightCardinal", 256, 18
Dropitem "Cardinal", 256, 15
DropItem "Thamuz", 256, 14
DropItem "DarkChanneler", 256, 14
Dropitem "DarkAnnihilator", 256, 13
Dropitem "EmpoweredDarkCyberdemon", 256, 13
Dropitem "ClockworkCyberdemon", 256, 12
Dropitem "Apprentice", 256, 12
Dropitem "Cyberhog", 256, 12
DropItem "Thamuz-Lord", 256, 11
Dropitem "Cardihilator", 256, 9
}

//WolfensteinSS
ACTOR ApexNaziSpawner : RandomSpawner
{
Dropitem "Guard", 256 100
Dropitem "SSNazi", 256 50
Dropitem "Mutant", 256 36
Dropitem "Officer", 256 30
Dropitem "NaziDog", 256 24
DropItem "Cyberhund" 256, 20
Dropitem "SSRocketMan", 256 16
Dropitem "SSMinigunRocketMan", 256 15 //SSDualRocketMan
Dropitem "SSSuperSoldier", 256 12
Dropitem "RocketDoge", 256 12
Dropitem "SSPyro", 256 12
Dropitem "DJBWolf3DBosses", 256 10
//DropItem "SuicideDog", 256, 5
DropItem "Darko", 256, 3
//Dropitem "Hitler", 256 3 //In bosses
Dropitem "SSUberMutant", 256 3
Dropitem "SSUberSoldat", 256 2
DropItem "SSUberSoldierExMinigun", 256, 2
Dropitem "SSSuperSoldierPyroCannon", 256 2
DropItem "SSPurgeTrooper", 256, 2
DropItem "SSCommander", 256, 2
DropItem "CyborgGoliath", 256, 1
Dropitem "NaziEliteVeteran", 256 1
Dropitem "DeathKnightSpawner", 256 1
DropItem "SchabbsSpawner", 256, 1
DropItem "LegendaryKriegerSpawner", 256, 1
DropItem "SSUtilityGuy", 256, 1
//Dropitem "GangstaGrosse", 256 1
//DropItem "JohnRomeo", 256, 1
Dropitem "SpookySpawnerNazi", 256, 1
}

ACTOR InfinityNaziSpawner : RandomSpawner
{
Dropitem "Guard", 256 100
Dropitem "SSNazi", 256 50
Dropitem "Mutant", 256 36
Dropitem "Officer", 256 30
Dropitem "NaziDog", 256 24
DropItem "Cyberhund" 256, 20
Dropitem "SSRocketMan", 256 16
Dropitem "SSMinigunRocketMan", 256 15 //SSDualRocketMan
Dropitem "SSSuperSoldier", 256 12
Dropitem "RocketDoge", 256 12
Dropitem "SSPyro", 256 12
Dropitem "DJBWolf3DBosses", 256 10
//DropItem "SuicideDog", 256, 5
DropItem "Darko", 256, 3
//Dropitem "Hitler", 256 3
Dropitem "SSUberMutant", 256 3
Dropitem "SSUberSoldat", 256 2
DropItem "SSUberSoldierExMinigun", 256, 2
Dropitem "SSSuperSoldierPyroCannon", 256 2
DropItem "SSPurgeTrooper", 256, 2
DropItem "SSCommander", 256, 2
DropItem "CyborgGoliath", 256, 1
Dropitem "NaziEliteVeteran", 256 1
DropItem "SchabbsSpawner", 256, 1
Dropitem "DeathKnightSpawner3", 256 1
DropItem "LegendaryKriegerSpawner", 256, 1
DropItem "SSUtilityGuy", 256, 1
//Dropitem "GangstaGrosse", 256 1
//DropItem "JohnRomeo", 256, 1
Dropitem "SpookySpawnerNazi", 256, 1
}

ACTOR AgonyNaziSpawner : RandomSpawner
{
Dropitem "Guard", 256 100
Dropitem "SSNazi", 256 50
Dropitem "Mutant", 256 36
Dropitem "Officer", 256 30
Dropitem "NaziDog", 256 24
DropItem "Cyberhund" 256, 20
Dropitem "SSRocketMan", 256 16
Dropitem "SSMinigunRocketMan", 256 15 //SSDualRocketMan
Dropitem "SSSuperSoldier", 256 12
Dropitem "RocketDoge", 256 12
Dropitem "SSPyro", 256 12
Dropitem "DJBWolf3DBosses", 256 10
DropItem "SuicideDog", 256, 5
DropItem "Darko", 256, 3
//Dropitem "Hitler", 256 3
Dropitem "SSUberMutant", 256 3
Dropitem "SSUberSoldat", 256 2
DropItem "SSUberSoldierExMinigun", 256, 2
Dropitem "SSSuperSoldierPyroCannon", 256 2
DropItem "SSPurgeTrooper", 256, 2
DropItem "SSCommander", 256, 2
DropItem "CyborgGoliath", 256, 1
Dropitem "NaziEliteVeteran", 256 1
DropItem "SchabbsSpawner", 256, 1
Dropitem "DeathKnightSpawner3", 256 1
DropItem "LegendaryKriegerSpawner3", 256, 1
DropItem "SSUtilityGuy", 256, 1
Dropitem "GangstaGrosse", 256 1
//DropItem "JohnRomeo", 256, 1
Dropitem "SpookySpawnerNazi", 256, 1
}

ACTOR NaziSpawnerLiter : RandomSpawner
{
Dropitem "Guard", 256 100
Dropitem "SSNazi", 256 50
Dropitem "Mutant", 256 36
Dropitem "Officer", 256 30
Dropitem "NaziDog", 256 24
DropItem "Cyberhund" 256, 20
Dropitem "SSRocketMan", 256 16
Dropitem "SSMinigunRocketMan", 256 15 //SSDualRocketMan
Dropitem "SSSuperSoldier", 256 12
Dropitem "RocketDoge", 256 12
}

ACTOR INFLegendaryKriegerSpawner : LegendaryKriegerSpawner Replaces LegendaryKriegerSpawner
{
DropItem "LegendaryKrieger", 256, 10
DropItem "INFIncubusKaiser2", 256, 5
}

ACTOR LegendaryKriegerSpawner3 : RandomSpawner //AGONY ONLY
{
DropItem "LegendaryKrieger", 256, 10
DropItem "INFIncubusKaiser2", 256, 7
DropItem "NemesisKrieger2", 256, 7
DropItem "VexTerminatedKrieger2", 256, 7
}

ACTOR INFDeathKnightSpawner : DeathKnightSpawner Replaces DeathKnightSpawner
{
DropItem "INFHEMDeathKnight2", 256, 8
DropItem "PanzGrosse", 256, 5
DropItem "TrueHitler", 256, 3
}

ACTOR DeathKnightSpawner3 : RandomSpawner //AGONY // INFINITY
{
DropItem "INFHEMDeathKnight2", 256, 8
DropItem "PanzGrosse", 256, 5
DropItem "NaziPoltergeist2", 256, 4
DropItem "TrueHitler", 256, 3
DropItem "INFNemesisHitler2", 256, 3
}