ACTOR HazmatZombie 
{
//Creator: "pdxbla's "VDP-MonsterRandomizer" & ElAnexo
//Origin: Realm667
//Sprite: HMZP
//Title: "Hazmat Zombie"
MONSTER
Game Doom
obituary "%o was electrocuted by a zombie scientist."
health 175
mass 90
speed 8
Radius 20
Height 52
painchance 200
DamageFactor 0.9
//No Infighting
DamageFactor "LegendaryZombie", 0.0
DamageFactor "LACGrenade", 0.0
DamageFactor "GeneralTracer", 0.0
DamageFactor "ZombieCannon", 0.0
DamageFactor "ZombieRocket", 0.0
DamageFactor "Hell", 0.0
DamageFactor "EMGEx", 0.0
DamageFactor "RST", 0.0
Damagefactor "ZExplosiveBullets", 0.0
Damagefactor "HTZombie", 0.0
DamageFactor "ZombieCannon", 0.0
DamageFactor "MiniRocket", 0.0
DamageFactor "SoulToxic", 0.0
DamageFactor "Cacolich", 0.0
seesound "grunt/sight"
painsound "grunt/pain"
deathsound "grunt/death"
activesound "grunt/active"
attacksound "hazmat/tazer"
DropItem "LifeEssence", 256
DropItem "ArmorBonusMax", 256
Tag "Hazmat Zombie"
+FLOORCLIP
States
{
   Spawn:
    HMZP AB 10 A_Look
    loop
  See:
    HMZP AAAABBBB 1 A_Chase
	TNT1 A 0 A_SpawnItemEx("FootStep2",0,0,5,0,0,-20)
	HMZP CCCCDDDD 1 A_Chase
	TNT1 A 0 A_SpawnItemEx("FootStep2",0,0,5,0,0,-20)
    loop
  Melee:
    HMZP E 4 A_FaceTarget
    HMZP F 4 Bright A_CustomMeleeAttack (random (5, 12) *3)
    HMZP E 4
    goto See
  Pain:
    HMZP G 3
    HMZP G 3 A_Pain
    goto See
  Death:
    HMZP H 5
    HMZP I 5 A_Scream
    HMZP J 5 A_NoBlocking
    HMZP K 5
    HMZP L -1
    stop
  XDeath:
    HMZP M 5
    HMZP N 5 A_XScream
    HMZP O 5 A_SpawnItemEx("GibbedGenerator",0,0,0,0,0,0,0,128,0)
	HMZP P 5 A_NoBlocking
    HMZP QRST 5
    HMZP U -1
    stop
  Raise:
    TNT1 A 0
	TNT1 A 0 A_SpawnItemEx("VileHealEffect",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION)
    HMZP LKJIH 5
    goto See
  }
}