$playeralias	"Cameron"	male	*grunt		Character/Cameron/Land
$playeralias	"Cameron"	male	*land		Character/Cameron/Land
$playeralias 	"Cameron" 	male 	*pain100 	Character/Cameron/PainMinor
$playeralias 	"Cameron"	male 	*pain75 	Character/Cameron/PainMajor
$playeralias 	"Cameron"	male 	*pain50 	Character/Cameron/PainMajor
$playeralias 	"Cameron"	male	*pain25 	Character/Cameron/PainCritical
$playeralias 	"Cameron" 	male	*usefail 	Character/Cameron/Oof
$playeralias	"Cameron"	male	*taunt		Character/Cameron/Taunt
$playeralias	"Cameron"	male	*death		Character/Cameron/CameronDeath
$playeralias	"Cameron"	male	*xdeath		Character/Cameron/CameronXDeath
$playeralias	"Cameron"	male	*gibbed		Character/Cameron/CameronXDeath
$playeralias 	"Cameron" 	male 	*jump 		Character/Cameron/Jump

$random Character/Cameron/Taunt
{
	Character/Cameron/CameronTaunt1
	Character/Cameron/CameronTaunt2
	Character/Cameron/CameronTaunt3
	Character/Cameron/CameronTaunt4
}

Character/Cameron/CameronTaunt1 "Sounds/Classes/Cameron/Taunt/Taunt1.wav"
Character/Cameron/CameronTaunt2 "Sounds/Classes/Cameron/Taunt/Taunt2.wav"
Character/Cameron/CameronTaunt3 "Sounds/Classes/Cameron/Taunt/Taunt3.wav"
Character/Cameron/CameronTaunt4 "Sounds/Classes/Cameron/Taunt/Taunt4.wav"
Character/Cameron/CameronDeath "Sounds/Classes/Cameron/Death/CameronDeath.wav"
Character/Cameron/CameronXDeath "Sounds/Classes/Cameron/Death/CameronXDeath.wav"
Character/Cameron/Oof "Sounds/Classes/Cameron/Misc/CameronUseFail.wav"
Character/Cameron/Jump "Sounds/Classes/Cameron/Player/Jump.wav"
Character/Cameron/Land "Sounds/Classes/Cameron/Player/CameronOof.wav"

$random Character/Cameron/PainMinor 
{
	Character/Cameron/PainMinor1
	Character/Cameron/PainMinor2
	Character/Cameron/PainMinor3
}

Character/Cameron/PainMinor1 "Sounds/Classes/Cameron/Pain/CameronPainMinor1.wav"
Character/Cameron/PainMinor2 "Sounds/Classes/Cameron/Pain/CameronPainMinor2.wav"
Character/Cameron/PainMinor3 "Sounds/Classes/Cameron/Pain/CameronPainMinor3.wav"

$random Character/Cameron/PainMajor
{
	Character/Cameron/PainMajor1
	Character/Cameron/PainMajor2
	Character/Cameron/PainMajor3
}

Character/Cameron/PainMajor1 "Sounds/Classes/Cameron/Pain/CameronPainMajor1.wav"
Character/Cameron/PainMajor2 "Sounds/Classes/Cameron/Pain/CameronPainMajor2.wav"
Character/Cameron/PainMajor3 "Sounds/Classes/Cameron/Pain/CameronPainMajor3.wav"

$random Character/Cameron/PainCritical
{
	Character/Cameron/PainCritical1
	Character/Cameron/PainCritical2
	Character/Cameron/PainCritical3
}

Character/Cameron/PainCritical1 "Sounds/Classes/Cameron/Pain/CameronCriticalPain1.wav"
Character/Cameron/PainCritical2 "Sounds/Classes/Cameron/Pain/CameronCriticalPain2.wav"
Character/Cameron/PainCritical3 "Sounds/Classes/Cameron/Pain/CameronCriticalPain3.wav"

weapons/loadclip	LOCK4
weapons/campistol	MAGFIRE1
weapons/wpnout 		dsasgout


weapons/camshotgr		CSGCOCK
weapons/camshotgf		CSHOTGN
weapons/camshotopn		CSHGOPN
weapons/camshotload		CSGLOAD
weapons/camshotcls		CSGCLS


weapons/camshotgr		CSGCOCK
weapons/camshotgf		CSHOTGN
weapons/camshotopn		CSHGOPN
weapons/camshotload		CSGLOAD
weapons/camshotcls		CSGCLS


weapons/camssgfire	CSSGALTF
weapons/camssgopn	CSSGOPN
weapons/camssgcls	CSSGCLS
weapons/camssgload	CSSGLOAD


weapons/camrflfire	CRFLFIRE


weapons/camplasmafire	DSTERM
weapons/camplasmareload	CPLSRLD


weapons/cambfgexp		CBFGEXP1
weapons/cambfgcharge	CBFGCHR
weapons/cambfgfire		CBFGFIR
weapons/cambfgrld1		CBFGRLD1
weapons/cambfgrld2		CBFGRLD2


weapons/camchaingunfire	CCGFIRE
weapons/camchaingunrld	CCGRLD


weapons/camrlfire		CMISFIRE
weapons/camrlexp		CMISEXP
weapons/camrlrld		CMISRLD