//UAC Marine Sounds
//playeralias
$playeralias	"UACMarine"	male	*grunt		Character/UACMarine/Land
$playeralias	"UACMarine"	male	*land		Character/UACMarine/Land
$playeralias "UACMarine" male *pain100 Character/UACMarine/Pain
$playeralias "UACMarine" male *pain75 Character/UACMarine/Pain
$playeralias "UACMarine" male *pain50 Character/UACMarine/Pain
$playeralias "UACMarine" male *pain25 Character/UACMarine/CriticalPain
$playeralias "UACMarine" male *usefail Character/UACMarine/Oof
$playeralias	"UACMarine"	male	*taunt		Character/UACMarine/Taunt
$playeralias	"UACMarine"	male	*death		Character/UACMarine/UACMarineDeath
$playeralias	"UACMarine"	male	*xdeath		Character/UACMarine/UACMarineXDeath
$playeralias	"UACMarine"	male	*gibbed		Character/UACMarine/UACMarineXDeath
$playeralias "UACMarine" male *jump Character/UACMarine/Jump

$random Character/UACMarine/Pain
{
	Character/UACMarine/pain1
	Character/UACMarine/pain2
	Character/UACMarine/pain3
}
$random Character/UACMarine/Taunt
{
	Character/UACMarine/UACMarineTaunt1
	Character/UACMarine/UACMarineTaunt2
	Character/UACMarine/UACMarineTaunt3
}

Character/UACMarine/UACMarineTaunt1 "Sounds/Classes/UACMarine/Taunt/Taunt1.wav"
Character/UACMarine/UACMarineTaunt2 "Sounds/Classes/UACMarine/Taunt/Taunt2.wav"
Character/UACMarine/UACMarineTaunt3 "Sounds/Classes/UACMarine/Taunt/Taunt3.wav"
Character/UACMarine/UACMarineDeath "Sounds/Classes/UACMarine/Death/Death_01.ogg"
Character/UACMarine/UACMarineXDeath "Sounds/Classes/UACMarine/Death/Death_02.ogg"
Character/UACMarine/Oof "Sounds/Classes/UACMarine/Player/PlayerOof.ogg"
Character/UACMarine/pain1 "Sounds/Classes/UACMarine/Pain/smallpain_01.ogg"
Character/UACMarine/pain2 "Sounds/Classes/UACMarine/Pain/smallpain_02.ogg"
Character/UACMarine/pain3 "Sounds/Classes/UACMarine/Pain/smallpain_03.ogg"
Character/UACMarine/CriticalPain "Sounds/Classes/UACMarine/Pain/largepain_01.ogg"
Character/UACMarine/Jump "Sounds/Classes/UACMarine/Player/PlayerJump.ogg"
Character/UACMarine/Land "Sounds/Classes/UACMarine/Player/PlayerOof.ogg"

DSKNUCK  DSKNUCK
DSSWING  DSSWING
DSPISGUN  DSPISGUN
PISTGET  PISTGET
DSPLAS  DSPLAS
sg-get  sg-get
PUMP1  PUMP1
PUMP2  PUMP2
SGTFIRE  SGTFIRE
DSSLAY  DSSLAY
DSSL1Y  DSSL1Y
DSSL2Y  DSSL2Y
DSSL3Y  DSSL3Y
DSDOWN  DSDOWN
CHAINGET CHAINGET
DSCHNFIR  DSCHNFIR
ROCKUP  ROCKUP
DSRCKFIR  DSRCKFIR
PLSUP  PLSUP
PLASCOOL  PLASCOOL
PLASFIRE  PLASFIRE
BFGUP  BFGUP
BFGCHRG  BFGCHRG
BFGFIRE  BFGFIRE
DSBALL  DSBALL
VPBSHOT1  VPBSHOT1
VPBFMODE  VPBFMODE

$limit PLASFIRE 0