// Texture definitions generated by SLADE3
// on Tue Jan  9 22:26:21 2024

Sprite "REDMA0", 8, 12
{
	Offset -140, -170
	Patch "REDMZ0", 0, 0
}

Sprite "REDMB0", 16, 12
{
	Offset -140, -170
	Patch "REDMZ0", 0, 0
}

Sprite "REDMC0", 24, 12
{
	Offset -140, -170
	Patch "REDMZ0", 0, 0
}

Sprite "REDMD0", 32, 12
{
	Offset -140, -170
	Patch "REDMZ0", 0, 0
}


// End of texture definitions
