Object IRONfistProjectile
{
Frame FPFFA0 { Light PoundPuffLight }
Frame FPFFB0 { Light PoundPuffLight }
Frame FPFFC0 { Light PoundPuffLight }
}

Pointlight PoundPuffLight
{
	Color 1.0 0.8 0.4
	Size 5
}
flickerlight XPell_X1
{
    color 1.0 0.7 0.5
    size 10
    secondarySize 12
    chance 0.3
}

flickerlight XPell_X2
{
    color 0.5 0.3 0.2
    size 11
    secondarySize 14
    chance 0.3
}

flickerlight XPell_X3
{
    color 0.3 0.1 0.1
    size 12
    secondarySize 15
    chance 0.3
}

object PelletExplo
{
    frame EXPXA { light XPell_X1 }
    frame EXPXB { light XPell_X1 }
    frame EXPXC { light XPell_X2 }
	frame EXPXD { light XPell_X3 }
	frame EXPXE { light XPell_X3 }
}