Devil\nMarine
Devil Marine
MEBDEVL
MEPDEVL
characters/DevilMarine/DMTAUNT
\c[white]Deal damage to keep
\c[white]yourself alive.

FIRE
\c[HotStuff] Character Traits: 
\c[zandronum] [+] \c[WarningStrip]Soul Steal: \c[white]Frag enemies for \c[J8]Souls\c[white]. Each \c[J8]Soul
\c[white] you gain will increase your max health and speed.
\c[zandronum] [+] \c[WarningStrip]Bloodsucker: \c[white]Damage dealt is returned as health.
\c[Knockout] [-] \c[WarningStrip]Weakling: \c[white]You start off with rather low hp.
\c[Knockout] [-] \c[WarningStrip]Undead: \c[white]You cannot get health back from
\c[white] health pickups.

\c[HotStuff] Weaponry:
\c[green] Meat Grinder \c[white](Melee) \c[PearSalad]===>\c[white] (15/Chop)
\c[red] Dark Double Barrel \c[white](30) \c[PearSalad]===>\c[white] (10/Pellet, 100 Max)
\c[fake] Inferno Gatling Gun \c[white](140) \c[PearSalad]===>\c[white] (10/Bullet)

\c[HotStuff] Tips & tricks: 
\c[PearSalad] Graverobber: \c[white]After gaining some \c[J8]Souls\c[white], your weapons
\c[white] start taking less ammo to fire! 

\c[PearSalad] Meat Grinder: \c[white]Hitting someone on fire will make
\c[white] each chop deal double damage. Rip and tear!

\c[PearSalad] Inferno Gatling: \c[white]Enemies hit by the gatling gun will
\c[white] be set on fire. The more you hit them, the longer
\c[white] they burn.

\c[HotStuff] Created By:\c[White] Jhonnykiller45, Basinga