Actor ExtStats_DamageDisplay_BaseStrife : ExtStats_DamageDisplay_Base {
	Alpha 1.0
	Scale 0.85
}

Actor ExtStats_DamageDisplay_Strife_0 : ExtStats_DamageDisplay_BaseStrife {States{
Spawn: _S11 A 0 A_Recoil(0) Goto Frame
}}
Actor ExtStats_DamageDisplay_Strife_1 : ExtStats_DamageDisplay_BaseStrife {States{
Spawn: _S21 A 0 A_Recoil(0) Goto Spr
Spr2: _S22 "#" 0 A_Recoil(0) Goto Frame
Spr3: _S23 "#" 0 A_Recoil(0) Goto Frame
Spr4: _S24 "#" 0 A_Recoil(0) Goto Frame
Spr5: _S25 "#" 0 A_Recoil(0) Goto Frame
}}
Actor ExtStats_DamageDisplay_Strife_2 : ExtStats_DamageDisplay_BaseStrife {States{
Spawn: _S31 A 0 A_Recoil(0) Goto Spr
Spr2: _S32 "#" 0 A_Recoil(0) Goto Frame
Spr3: _S33 "#" 0 A_Recoil(0) Goto Frame
Spr4: _S34 "#" 0 A_Recoil(0) Goto Frame
Spr5: _S35 "#" 0 A_Recoil(0) Goto Frame
}}
Actor ExtStats_DamageDisplay_Strife_3 : ExtStats_DamageDisplay_BaseStrife {States{
Spawn: _S41 A 0 A_Recoil(0) Goto Spr
Spr2: _S42 "#" 0 A_Recoil(0) Goto Frame
Spr3: _S43 "#" 0 A_Recoil(0) Goto Frame
Spr4: _S44 "#" 0 A_Recoil(0) Goto Frame
Spr5: _S45 "#" 0 A_Recoil(0) Goto Frame
}}
Actor ExtStats_DamageDisplay_Strife_4 : ExtStats_DamageDisplay_BaseStrife {States{
Spawn: _S51 A 0 A_Recoil(0) Goto Spr
Spr2: _S52 "#" 0 A_Recoil(0) Goto Frame
Spr3: _S53 "#" 0 A_Recoil(0) Goto Frame
Spr4: _S54 "#" 0 A_Recoil(0) Goto Frame
Spr5: _S55 "#" 0 A_Recoil(0) Goto Frame
}}