Actor ExtStats_DamageDisplay_BaseRaventory : ExtStats_DamageDisplay_Base {
	Alpha 1.0
	Scale 0.85
}

Actor ExtStats_DamageDisplay_Raventory_0 : ExtStats_DamageDisplay_BaseRaventory {States{
Spawn: _I11 A 0 A_Recoil(0) Goto Frame
}}
Actor ExtStats_DamageDisplay_Raventory_1 : ExtStats_DamageDisplay_BaseRaventory {States{
Spawn: _I21 A 0 A_Recoil(0) Goto Spr
Spr2: _I22 "#" 0 A_Recoil(0) Goto Frame
Spr3: _I23 "#" 0 A_Recoil(0) Goto Frame
Spr4: _I24 "#" 0 A_Recoil(0) Goto Frame
Spr5: _I25 "#" 0 A_Recoil(0) Goto Frame
}}
Actor ExtStats_DamageDisplay_Raventory_2 : ExtStats_DamageDisplay_BaseRaventory {States{
Spawn: _I31 A 0 A_Recoil(0) Goto Spr
Spr2: _I32 "#" 0 A_Recoil(0) Goto Frame
Spr3: _I33 "#" 0 A_Recoil(0) Goto Frame
Spr4: _I34 "#" 0 A_Recoil(0) Goto Frame
Spr5: _I35 "#" 0 A_Recoil(0) Goto Frame
}}
Actor ExtStats_DamageDisplay_Raventory_3 : ExtStats_DamageDisplay_BaseRaventory {States{
Spawn: _I41 A 0 A_Recoil(0) Goto Spr
Spr2: _I42 "#" 0 A_Recoil(0) Goto Frame
Spr3: _I43 "#" 0 A_Recoil(0) Goto Frame
Spr4: _I44 "#" 0 A_Recoil(0) Goto Frame
Spr5: _I45 "#" 0 A_Recoil(0) Goto Frame
}}
Actor ExtStats_DamageDisplay_Raventory_4 : ExtStats_DamageDisplay_BaseRaventory {States{
Spawn: _I51 A 0 A_Recoil(0) Goto Spr
Spr2: _I52 "#" 0 A_Recoil(0) Goto Frame
Spr3: _I53 "#" 0 A_Recoil(0) Goto Frame
Spr4: _I54 "#" 0 A_Recoil(0) Goto Frame
Spr5: _I55 "#" 0 A_Recoil(0) Goto Frame
}}