/////// REVERT WHEN FIXED IN BRUTAL DOOM ITSELF ///////////
Remove AmmoDroper.dec when the rifle ammo bug is fixed
Remove Railgun change about Purist 0 ammo crash when fixed
Remove Shotgun tactical recoil pellets fix when it's fixed in test 6
Revert removal of $TAGBD... from FootSteps.dec because the names weren't showing in multiplayer class selection

Tactical classes don't have "NoAutoReload" when starting the game
anymore because it was constantly causing desyncs in multiplayer

///// TO DO ////

LMG sprint has no ammo visible

Weapon spawners say the wrong pickup message,
for example, if CQC grabs MGL, it says grabbed Rocket Launcher

M202 :
	* Range finder bugs when multiple people use a M202 at the same time
	  (Update the acs file when LineAttack tid parameter works in Zandro)

Might be impossible :
	* Add innacuracy to Railgun when not aiming
	* Slug shells fire 3 bullets with different accuracy instead of same
