// Carbine
ASLTLOOP ASLTLP
ASLTSTOP ASLTSP 
weapons/carbine/fancybutton RFMAGEL
weapons/empty EMPTY
weapons/carbine/up RFMAGUP
weapons/carbine/down RFMAGDN
weapons/carbine/magout CBMGOUT
weapons/carbine/magin CBMGINN
weapons/riflemagslap RFLMSLP
weapons/magpull1 RFMAGPL1
weapons/magpull2 RFMAGPL2
weapons/magpull RFMAGPL

$volume ASLTSTOP 0.7
$volume ASLTLOOP 1.0

Weapons/Rifle/SFire 4AFLFIR1
SLAPBABY	SLAPBABY

ASLTLOOP ASLTLP
ASLTSTOP ASLTSP
LIGHTON LIGHTON

//LMG
LMGFIRE LMGFIRE
$volume LMGFIRE 0.65
LMGOUT LMGOUT
LMGIN LMGIN
LMGCLK LMGCLK
LMGCLK1 LMGCLK1
LMGCLK2 LMGCLK2
LMGUP LMGUP
LMGPKP LMGPKP
//LMG new
LFIRE LFIRE
LMISFIR LMISF
LLIDOP LLIDOP
LLIDCL LLIDCL
LFEED LFEED
LINSP LINSP1
MG42RE MG42RE
MG42IN MG42IN
weapons/smg_up DSRAIEQ
weapons/lmg/magin LMG_IN2

// MGL
weapons/sgl/detach 5OCKLOAD
weapons/sgl/slap 5OCKSLAP
weapons/sgl/cycle SGLCYCL
weapons/sgl/inspect1 SGLRSP1
weapons/sgl/inspect2 SGLRSP2
weapons/nailgun/up NLGNS01
weapons/nailgun/inspect4 NLGNS05
RLCYCLE2 RLCYCLE2
Weapons/GrenadeLoad	MGLRLOAD

$random IronSights { ironsight1 ironsight2 ironsight3 ironsight4 }
ironsight1	IRONSIT1
ironsight2	IRONSIT2
ironsight3	IRONSIT3
ironsight4	IRONSIT4

// Suppressor pistol
SPIFIR SPIFIR

// Slug shell shotgun
Shotgun/SlugFire SLUGSG
SSG/SlugFire SLUGSSG
