brutalv22-ammo_boost_start (v1)
  * Initial release
 -- Edewaa Mon, 10 May 2025 11:31 +0200

brutalv22-ammo_boost_start (v1.1)
  * Added feature to give respawning players ammo if they currently have less
    than the minimum intended amount
  * Adjusted minimum ammo amounts
  * Give melee class Berserk pack at start
 -- Norse_Harold <norseharold@norseharold.anonaddy.com>  Sun, 22 June 2025 15:27:53 -0500

brutalv22_ammo_start_and_drop_on_death (v1.2)
  * Rename mod to brutalv22_ammo_start_and_drop_death
  * Combine functionality of brutalv22-drop_inventory_death with this mod,
    because we need to know the starting loadout of each class in order to
    deduct that from what is dropped on death
  * Move actors/PlayerClasses/Footsteps.dec to
    brutalv22_gren_melee_and_downanywhere_support v1.5 and later
  * Also drop the Beam Katana on death
 -- Norse_Harold <norseharold@norseharold.anonaddy.com>  Sun, 06 July 2025 12:47:05 -0500
 
brutalv22_ammo_start_and_drop_on_death (v1.3pre)
  * On death, drop consumable items of "consumables_from_complex_doom"
  * Ensure that melee class has the riot shield on spawn
 -- PapuSlayer  Sat, 23 August 2025 12:13:15 -0400

brutalv22_ammo_start_and_drop_on_death (v1.3)
  * Improve formatting of source code and documentation
 -- Norse_Harold <norseharold@norseharold.anonaddy.com>  Sun, 24 August 2025 13:02:33 -0500

brutalv22-drop_inventory_death (v2.4)
  * Added Notsurvival mod support, doesn't drop anything before the timer stops
  * Revert mod specific changes in order to make the mod work for vanilla Brutal Doom
  * Made Revenant missiles drop on death
  * Added CVars for Drop On Death functionality :
    DOD_allowWeaponDrop, DOD_allowAmmoDrop, DOD_allowArmorDrop and DOD_allowBackpackDrop
	all true by default
 -- Edewaa  Sat, 15 November 2025 11:50:00 +0200
