user bool nchud_toggletally;
user bool nchud_toggleammo;

User Int hud_enemyhealthbar = 1;
User Bool hud_drawenemytag = true;

user int bd_bloodamount	= 2;
user int bd_lowgraphicsmode = 0;
server int bd_classicmonsters = 0;
server int bd_blursphere = 0;

server int zdoombrutalblood	= 2;
server int zdoombrutaljanitor = 0;
server int bd_disabledecorations = 0;

server int isrunningzandronum = 1;

server int bd_disablemapenhancements = 0;
server int bd_disablenewguns = 0;

server int BDJ_classicweapons = 0;
server int BDJpoints = 0;
server int BDJRandomizer = 0;

user int bd_alwaysfatality = 0;
user int bd_nofatality = 0;
user int bd_permanenttriplecrit = 0;

server int bd_rocketbackblast = 1;