ACTOR NC_ToggleTally : Inventory { +INVENTORY.UNDROPPABLE +INVENTORY.UNTOSSABLE }
ACTOR NC_ToggleAmmo : NC_ToggleTally {}
ACTOR NC_ReversePriWithSec : NC_ToggleTally {}
ACTOR NC_DistinctAmmoTypes : NC_ToggleTally {}
ACTOR NC_Underwater : NC_ToggleTally {}
ACTOR NC_InfiniteAmmo : NC_ToggleTally {}