// Author's notes and credits

// Version 1.52 Zandronum edition(Updated 05/01/2026)

// Today, 07/15/2022, after nearly three years, 4000 drawings and 10K lines of code, Angelic Aviary
// has reached V1.0. 

// This project took a little under 3 years to complete from beginning. 

// Big thanks to everyone in the Secreata Lounge. I've met alot of nice people 
// here who have been more than willing to help me put the mod together.
// Special thanks to Yholl who wrote the code for the angels halos. 

// Art credits

// Sprite work by CherubCorps

// Listed below are all the outside assets I used. If I forgot to include
// you and you made an asset that is in the mod, please tell me and I'll add you
// to the credits.

// Putto death animation from Colorful Hell by HegeCactus
// Kiss arrow. Modified sprite from Knight Archer by Raven Software & CodenniumRed
// Ice shards, lightning bolt and base of Forgotton Maiden from Hexen by Raven Software
// Walk cycle for Cardinal, Authority and Virtue Virgin modified from Heavy weapons dude by ID Software
// Aspect of Iris's rainbow intestines modified from Baron of Hell by ID Software
// Teleport effect from Diablo by Blizzard North
// Red teleport from Lt. Typhon by Skelegant.
// Sky textures from OTEX by Ukiro
// Ophanim bullets. Modified sprite from elven wands attack from Heretic by Raven Software.
// Seraph fireball modified from Heretic by Raven Software.
// Destroying Angel Skull fireball sprite modified from Eriguns2 by Eric Ou (Amuscaria) and Xazer.
// Bonus art by Substance20


// Voices
// Cherub, Kiss, and Dollmaykr voice from Puyo Puyo Tetris by Sega
// Snowball voice from Fire Emblem Awakening by Nintendo
// Aspect of Iris, Cardinal Authority, Virtue Virgin voices from Another Eden by Wright Flyer Studios
// Joy Elemental voice from Shadowverse by Cygames
// Principality voice from Street Fighter 4 by Capcom
// Ophanim, Jay and Seraph voice from Rosenkreuzstilette by [erka:es]
// Additional voices from Senran Kagura by Tamsoft

//Sounds
// Egg gibbing effect from Nashgore by Nash
// Seraph fire sounds from High noon drifter by TerminusEst13.
// Egg hatching sound from Combined arms by Combine_Kegan.
// Crusader Queen bullets sounds from Iron Snail by Melodica.
// Crusader Queen robot sounds from Rampancy by Yholl and Craneo.
// Multiple sound effects taken from Shadowverse by Cygames.
// Multiple sound effects taken from Diablo and Diablo 2 by Blizzard North.
// Multiple sound effects taken from Castlevania SOTN by Konami.


// Code
// Halo code by Yholl (Fear him, for he is the almighty Yholl)
// Menu code modified from La_Tailor_girl by Hege_cactus
// Joy Elemental death code from Malfactors by Combine_Kegan
// Egg explosion and Crusader Queen charge code modified from GMOTA and combined_arms by Combine_Kegan
// NPC resistance from Doomgals by Substance13

// Text font from Eviternity by Dragonfly et al