LISTMENU "MainMenu"
{
 	Selector "M_SKULL1", -20,0
	
    IfGame(Doom, Chex)
    {
        StaticPatch 94, 2, "M_DOOM"
        Position 97, 72
        Font "BIGFONT", "grey", "pink2"
        TextItem "New Game", "n", "PlayerclassMenu"
        ifOption(SwapMenu)
        {
            TextItem "Load Game",     "l", "LoadGameMenu"
            TextItem "Save Game",     "s", "SaveGameMenu"
            TextItem "Options",       "o", "OptionsMenu"
        }
        else
        {
            TextItem "Options",       "o", "OptionsMenu"
            TextItem "Load Game",     "l", "LoadGameMenu"
            TextItem "Save Game",     "s", "SaveGameMenu"
        }
        TextItem "Quit Game", "q", "QuitMenu"
    }
	
	    IfGame(Heretic, Hexen)
    {
	  StaticPatch 94, 2, "M_DOOM"
      Position 97, 72
      Font "BIGFONT", "grey", "pink2"
        TextItem "$MNU_NEWGAME",   "n", "PlayerclassMenu"
        TextItem "$MNU_OPTIONS",   "o", "OptionsMenu"
        TextItem "$MNU_GAMEFILES", "g", "GameFilesMenu"
        TextItem "$MNU_INFO",      "i", "ReadThisMenu"
        TextItem "$MNU_QUITGAME",  "q", "QuitMenu"
    }
}