ListMenu "MainMenu"
{
	IfGame (DOOM)
	{
	StaticPatch 55,-15,"MDOOMHD"
	Position 93,90
	}
	
	Font "BIGFONT", "DarkGray" , "White"
	TextItem "New Game",			"n",	"PlayerclassMenu"
	TextItem "Mod Options",			"c",	"OptionsComplex"
	TextItem "Options",				"o",	"OptionsMenu"
	TextItem "Load",				"l",	"LoadGameMenu"
	TextItem "Save",				"s",	"SaveGameMenu"
	TextItem "Exit",				"q",	"QuitMenu"
	Position 1, 1
}

OptionMenu "OptionsComplex"
{
	Title "Mod / Addon Options"
	
	SubMenu "Complex Doom Options","CDOptions"
	StaticText " "
	SubMenu "LCA Options","LCAOptions"
	StaticText " "
	SubMenu "Dusted Options","DustOptions"
	StaticText " "
	SubMenu "Clusterfuck Options","CFOptions"
}

OptionMenu "CFOptions"
{
	Title "Clusterfuck Options"
	
	SubMenu "Enemy Spawning Options","CFSpawnOptions"
	StaticText " "
	SubMenu "Rune Options","CFRuneOptions"
	StaticText " "
	SubMenu "Item Options","CFItemOptions"
	StaticText " "
	StaticText " "
	Option "Halloween Mode",	"cf_halloween",	"OnOff"
	StaticText "Bring forth darkness upon the world."
	StaticText "Strange entities will begin spawning."
	StaticText "You are given flares upon starting each level."
	StaticText "Skies may be buggy if enemies change them (like HF cyber)."
	StaticText " "
	Option "Nemesis Fragments",	"cf_fragments",	"OnOff"
	StaticText "Allows the Nemesis Cyberdemon, Nemesis Sentient,"
	StaticText "and Vexed Nemesis enemies to drop Nemesis Fragments."
	StaticText "Collect 10 Nemesis Fragments to fulfill the challenge"
	StaticText "of the Nemesis Macrocosm."
	StaticText " "
	Option "Hard Mainyu",	"cf_hardmainyu",	"OnOff"
	StaticText "Unleash Mainyu's full potential."
	StaticText "Prepare for an unfair fight!"
}

OptionMenu "CFSpawnOptions"
{
	Title "Enemy Spawning Options"
	
	Option "Raw Anger",	"cf_rawanger",	"OnOff"
	StaticText "Adds some new, memeworthy additions to the game..."
	StaticText " "
	Option "Hard Spawns",	"cf_hardspawns",	"OnOff"
	StaticText "Stronger enemies will spawn more commonly."
	StaticText "Does not affect Barons, Cyberdemons, or Masterminds."
	StaticText " "
	Option "Hard Boss Spawns",	"cf_hardbossspawns",	"OnOff"
	StaticText "Stronger bosses will spawn more commonly."
	StaticText "Only affects Barons, Cyberdemons, or Masterminds."
	StaticText " "
	Option "Disable Weebshit",	"cf_no2hu",	"OnOff"
	StaticText " "
	Option "Disable Vexed Nemesis",	"cf_novexed",	"OnOff"
	StaticText "Does not affect the Vexed Nemesis Suicide Bomber."
	StaticText "And no, you cannot cheese the Vexed Nemesis Soul with this."
}

OptionMenu "CFRuneOptions"
{
	Title "Rune Options"
	
	Option "True Hard Mode",	"cf_truehardmode",	"OnOff"
	StaticText "Disables all Legendary Runes from dropping!"
	StaticText " "
	Option "Don't Drop Runes on Death",	"cf_nodroprunes",	"OnOff"
	StaticText "Your runes are deleted when you die."
	StaticText " "
	Option "Disable True Legendary Rune",	"cf_notruelegrune",	"OnOff"
}

OptionMenu "CFItemOptions"
{
	Title "Item Options"
	
	Option "Random Starting Weapon",	"hem_startweapon",	"OnOff"
	StaticText " "
	Option "Starting Items",	"hem_startitems",	"OnOff"
	StaticText " "
	Option "Reinforcement Backpack Spawn",	"hemcf_arkpack",	"Backpacktype"
	StaticText " "
	Option "Supply Backpack Spawn",	"hemcf_supplybackpack",	"SupplyBackpackType"
	StaticText " "
	Slider "Backpack Respawn time",	"hemcf_bprespawntime", 20, 45, 5
	StaticText " "
	Option "Maximum Combat Pack spawns", "hemcf_beaconspawns", "MaxCPSpawns"
}

OptionValue "Backpacktype"
{
	0, "None"
	1, "Ark"
	2, "Lite"
	3, "Random"
}

OptionValue "SupplyBackpacktype"
{
	1, "Normal"
	2, "Random"
}
OptionValue "MaxCPSpawns"
{
	1, "3"
	2, "5"
	3, "7" 
}