Actor TrueLegendaryZombie2 : TrueLegendaryZombie replaces TrueLegendaryZombie
{
DropItem "LegendaryBossLifeEssence" 256
DropItem "LegendaryBossArmorBonusMax" 256
DropItem "LegendaryArmor" 120 1
DropItem "LegAmmoSphere" 128 1
DropItem "HandGrenadeAmmo" 235 2
DropItem "MineAmmo" 235 2
DropItem "Backpack" 198 1
DropItem "Armorplate" 205 1
DropItem "Portablemedkit" 210 1
DropItem "LDemonAmmoBox" 200 
DropItem "LDemonAmmo" 250 
DropItem "LegendaryRune" 120 1
DropItem "Legendary Plasmatic Rifle" 256 1
DropItem "LegendaryPowerShard" 80 1
DropItem "LegendaryCell" 180
DropItem "LegendaryCellPack" 150
DropItem "TrueLegendaryBFGUpgrade" 35 1
DropItem "TrueLegendaryRune" 10 1
Tag "\c[l5]True\c- \c[z3]Legendary Zombie\c-"
}

Actor LegendaryPhaseImp2 : LegendaryPhaseImp replaces LegendaryPhaseImp
{
DropItem "LegendarySphere" 80 1
DropItem "LegendaryPowerSphere" 85 1
DropItem "LDemonAmmoBox" 250
DropItem "LDemonAmmo" 250
DropItem "LegendaryBossLifeEssence" 256
DropItem "LegendaryBossArmorBonusMax" 256
DropItem "Legendary Plasmatic Rifle" 45 1
DropItem "LegendaryRune" 15 1
Tag "\c[z3]Legendary Phase Imp\c-"
}

Actor LegendaryNecromancer2 : LegendaryNecromancer replaces LegendaryNecromancer
{
DropItem "LegendaryBossLifeEssence" 256
DropItem "LegendaryBossArmorBonusMax" 256
DropItem "LegendaryPowerSphere" 65 1
DropItem "LegTimeFreezeSphere" 80 1
DropItem "LegendarySphere" 150 1
DropItem "LegendaryRune" 56 1
DropItem "OccultSpellbook" 256
DropItem "LDemonAmmoBox" 256
DropItem "LDemonAmmo" 256
DropItem "BigDustMana" 256 100
DropItem "BigDustMana" 128 100
DropItem "Legendary Plasmatic Cannon" 100
Tag "\c[z3]Legendary Necromancer\c-"
}

Actor LegendaryVile2 : LegendaryVile replaces LegendaryVile
{
DropItem "LegendaryUltraSphere" 160 1
DropItem "LegendarySalvationSphere" 240 1
DropItem "LegendaryRune" 180 1
DropItem "LDemonAmmoBox" 256
DropItem "LDemonAmmo" 256
DropItem "LegendaryBossLifeEssence" 256
DropItem "LegendaryBossArmorBonusMax" 256
DropItem "Legendary Plasmatic Cannon" 128
DropItem "Legendary Plasmatic Rifle" 128
Tag "\c[z3]Legendary Archvile\c-"
}

Actor LegendaryArchon2 : LegendaryArchon replaces LegendaryArchon
{
DropItem "LegendarySphere" 192 1
DropItem "LegendaryRune" 145 1
DropItem "LDemonAmmoBox" 256 
DropItem "LDemonAmmo" 256 
DropItem "LegendaryBossLifeEssence" 256
DropItem "LegendaryBossArmorBonusMax" 256
DropItem "Legendary Plasmatic Rifle" 105 1 
Tag "\c[z3]Legendary Archon\c-"
}

Actor LegendaryAfrit2 : LegendaryAfrit replaces LegendaryAfrit
{
DropItem "LegendarySphere" 192 1
DropItem "LegendaryRune" 145 1
DropItem "LDemonAmmoBox" 256 
DropItem "LDemonAmmo" 256 
DropItem "LegendaryBossLifeEssence" 256
DropItem "LegendaryBossArmorBonusMax" 256
DropItem "Legendary Plasmatic Rifle" 105 1 
Tag "\c[z3]Legendary Afrit\c-"
}

Actor War2 : War replaces War
{
DropItem "BossLifeEssence" 256
DropItem "BossArmorBonusMax" 256
DropItem "HomingRocketLauncher" 128
DropItem "Backpack" 80
DropItem "MissileBox" 128
DropItem "MissileBox" 128
DropItem "Armorplate" 186
DropItem "Armorplate" 186
Tag "War"
}

Actor BloodyFlandre2 : BloodyFlandre replaces BloodyFlandre
{
  States
  {
  Spawn:
	TNT1 A 0
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("Disable2hu") == 1, "Remove")
	TNT1 A 0 A_JumpIf(ACS_NamedExecuteWithResult("DisableBFlan") == 1, "Remove")
    BFL9 ABCDEFGH 3 A_Look
    Goto Spawn+3
	}
}