ACTOR CFSoulSphereSpawner : RandomSpawner Replaces SoulSphereSpawner
{
DropItem "ModdedSoulSphere", 256, 90
DropItem "LifeSphere", 256, 10
DropItem "SalvationSphere", 256, 10
DropItem "BerserkSphere", 256, 10
DropItem "LegendarySphere", 256, 5
DropItem "LegendarySalvationSphere", 256, 4
DropItem "EnragedLegendarySphere", 256, 2
}

ACTOR CFUltraSphereSpawner : RandomSpawner Replaces MegaSphereSpawner
{
DropItem "ModdedMegaSphere", 256, 90
DropItem "UltraSphere", 256, 10
DropItem "ExtraUltraSphereSpawner", 256, 5
}
ACTOR ExtraUltraSphereSpawner : RandomSpawner
{
DropItem "LegendaryUltraSphere", 256, 40
DropItem "HellFireUltraSphere", 256, 40
DropItem "EnragedLegendaryUltraSphere", 256, 30
DropItem "TrueLegendaryUltraSphere", 256, 20
}

ACTOR CFBlueArmorSpawner : RandomSpawner Replaces BlueArmorSpawner
{
DropItem "ModdedBlueArmor", 256, 90
DropItem "RedArmor", 256, 10
DropItem "PhaseArmor", 256, 10
DropItem "LegendaryArmor", 256, 2
DropItem "HellfireArmor", 256, 2
DropItem "EnragedLegendaryArmor", 256, 2
}

ACTOR LegendaryRuneSpawner2 : RandomSpawner Replaces LegendaryRune
{
DropItem "LegendaryRune2", 256, 55
DropItem "VitalityRune", 256, 55
DropItem "AgilityRune", 256, 55
DropItem "LegendaryRandomSphere", 256, 20
//DropItem "TrueLegendaryRune", 256, 2
}

ACTOR LegSoulSpawner : RandomSpawner Replaces LegendarySoul
{
DropItem "LegendarySoul2", 256, 80
DropItem "LegendaryHeroSoul", 256, 20
}




ACTOR Mineammo2 : Mineammo { }

ACTOR MineAmmoRandomizer : RandomSpawner Replaces Mineammo
{
DropItem "Mineammo2", 256, 10
DropItem "Springmine", 256, 7
}

ACTOR LegendaryPowerSphereRandomizer : RandomSpawner Replaces LegendaryPowerSphere
{
DropItem "LegendaryPowerSphere2", 256, 20 //LCATweaks.txt
DropItem "LegendaryInvisibilitySphere", 256, 3
}

ACTOR LegendaryUltraSphere2 : LegendaryUltraSphere { }

ACTOR LegendaryUltraSphereRandomizer : RandomSpawner Replaces LegendaryUltraSphere
{
DropItem "LegendaryUltraSphere2", 256, 20
DropItem "LegendaryInvulnerabilitySphere", 256, 10
}

ACTOR ExplosiveBarrelRandomSpawner : RandomSpawner Replaces ExplosiveBarrel
{
DropItem "ModdedExplosiveBarrel2", 256, 100
DropItem "TechBarrel", 256, 25
DropItem "OilBarrel", 256, 15
DropItem "DemonTechBarrel", 256, 15
DropItem "DevastatorBarrel", 256, 10
DropItem "LegendaryBarrel", 256, 5
DropItem "NemesisBarrel", 256, 1
}

ACTOR CommanderDevastator : RandomSpawner
{
DropItem "Demon Tech Devastator", 256, 1
DropItem "CommanderDevUpgrade", 256, 1
}