ACTOR LegendaryGoldPowerLine : BluePowerLine
{
  +NOTIMEFREEZE
  Translation "80:111=160:167"
  Scale 0.32
  States
  {
  Spawn:
   SPFX A 5 Bright
   TNT1 A 0 A_Jump(128,"FadeOut2")
  Normal:
   SPFX AAAA 1 Bright A_FadeOut(0.05)
   Stop
  FadeOut2:
   SPFX AAAA 1 Bright A_FadeOut(0.075)
   Stop
   }
}

ACTOR LegendaryGoldPowerLineSpawner : BluePowerLineSpawner
{
  +NOTIMEFREEZE
  States
  {
  Spawn:
	TNT1 A 0 NoDelay A_JumpIf(CallAcs("LCAEffectCheck"),"Toaster")
	TNT1 AAA 1 A_SpawnItemEx("LegendaryGoldPowerLine",random(-40,40),random(-40,40),random(0,60),0,0,2,0,128,0) 
    Stop  
    }
}